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The WHO May Recognize Excessive Video Gaming As Mental Health Disorder (cbsnews.com)

An anonymous reader quotes a report from CBS News: The World Health Organization is poised to classify "gaming disorder" as a mental health problem in its 2018 update of the International Classification of Diseases (ICD). Gaming disorder could be diagnosed if a person's video game habit "is of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning," according a tentative draft of WHO's 11th update to the ICD. Licensed marriage and family therapist Paula-Jo Husack said common symptoms for children and adults include social isolation, trouble transitioning from one thought to another, reduction in empathy, loss of appetite and loss of sensory perception. The WHO said those symptoms generally need to persist for at least a year before doctors diagnose a case of gaming disorder, but added that a diagnosis could be made sooner if symptoms are severe.

125 comments

  1. The WHO recognizes excessive gaming disorder by 93+Escort+Wagon · · Score: 4, Funny

    AKA “The Kids Aren’t Alright”.

    --
    #DeleteChrome
    1. Re:The WHO recognizes excessive gaming disorder by Opportunist · · Score: 1

      But I can't explain.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:The WHO recognizes excessive gaming disorder by Stormwatch · · Score: 1

      Man, I love that song.

    3. Re:The WHO recognizes excessive gaming disorder by Anonymous Coward · · Score: 1

      WHAT now?

    4. Re:The WHO recognizes excessive gaming disorder by khandom08 · · Score: 1

      I think a "Tommy" reference would have been more suitable here.

    5. Re:The WHO recognizes excessive gaming disorder by Hal_Porter · · Score: 1

      People try to put them d-down (Talkin' 'bout their generation)

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    6. Re:The WHO recognizes excessive gaming disorder by 93+Escort+Wagon · · Score: 2

      The truly sad thing is - Tommy could see, hear, and speak before he got addicted to pinball.

      --
      #DeleteChrome
  2. The WHO? by Anonymous Coward · · Score: 0

    Who! The! Fuck! Are! You!

  3. May I suggest we add a few things? by Opportunist · · Score: 5, Insightful

    I mean, while we're at it, could we add clinging excessively to "social" media and constant gawking at your damn phone? I mean, the latter has a good chance of sorting itself out when you do it in halfway decent traffic, but the former does become an issue.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:May I suggest we add a few things? by Anonymous Coward · · Score: 0

      Exactly. Posting and constantly checking social media is as addictive as any narcotic.
      Ban the lot of them... NOW!

    2. Re:May I suggest we add a few things? by geekmux · · Score: 1

      I mean, while we're at it, could we add clinging excessively to "social" media and constant gawking at your damn phone?

      If only 10% of society were horribly addicted to social media who cannot be separated from their smartphones and electronic devices they abuse every waking hour of the day, then the other 90% of society would have no problem identifying the 10% as addicts who are harming themselves and others.

      The REAL problem is we now have a society where 90% of people are horribly addicted to social media, who cannot be separated from their smartphones and electronic devices they abuse every waking hour of the day. It's like trying to tell society we have a problem with caffeine addiction. When damn near everyone is an addict, no one sees a problem.

      I mean, the latter has a good chance of sorting itself out when you do it in halfway decent traffic, but the former does become an issue.

      As much as I'm a fan of the Darwin Awards, common sense dictates we shouldn't allow that problem to merely sort itself out because innocent victims are often hurt and killed. Instead, we should be punishing those who drive distracted by not covering insurance claims, along with fines and punishments equal to driving under the influence. Perhaps then addicts will pull their head out of their ass and stop hurting innocent people. Maybe they'll like riding a bus for 6-12 months enough to stay there to keep their "drunk" ass away from me and my family on the road.

    3. Re:May I suggest we add a few things? by Mashiki · · Score: 0

      Nah that's acceptable remember? And if you're not on facebook feeding it all your personal info you're a crazy loon too. Just like the trans movement to normalize getting your junk cut off is acceptable, and pushing 4yr olds to transition to another gender. It's all fine, it's not a disorder at all, it's healthy and acceptable! 20-30hrs gaming? Nah, not acceptable. But if you spend 40hrs/week on social meedia whining over drama? All acceptable too.

      This entire pile of bullshit is going to come crashing down at some point soon.

      --
      Om, nomnomnom...
    4. Re: May I suggest we add a few things? by peragrin · · Score: 1

      Caffeine addiction is going to work itself out. Every year the harvest for coffee is less while at the same time more people are drinking it.

      The coffee wars will make the oil wars look boring .

      --
      i thought once I was found, but it was only a dream.
    5. Re:May I suggest we add a few things? by Anonymous Coward · · Score: 0

      Excessive Slashdot Disorder.

    6. Re:May I suggest we add a few things? by lazarus · · Score: 1

      Right. Did they also classify excessive television watching as a disorder? Because THAT hasn't done great things for people's health over the years...

      --
      I am not interested in articles about life extension advancements.
    7. Re:May I suggest we add a few things? by ffkom · · Score: 1

      It's like trying to tell society we have a problem with caffeine addiction. When damn near everyone is an addict, no one sees a problem.

      Indeed, being one amongst the minority of people who are not caffeine addicted is sometimes weird: You constantly hear people talk of how they need their next caffeine shot to get up in the morning or to overcome the terrible headache they feel.

      But if you tell them: "Well, these are withdrawal symptoms, you might want to try ending your abuse of caffeine, and you'll find those symptoms will go away after a while and not return" they will look at you as if you just arrived from another planet.

      In comparison to caffeine, ethanol, nicotine, video games are certainly one of the least of our problems.

    8. Re: May I suggest we add a few things? by ffkom · · Score: 1
    9. Re:May I suggest we add a few things? by Whibla · · Score: 1

      Turning an analogy into, and please forgive the use of this 'word' - it does occasionally serve a useful purpose, whataboutery is probably counterproductive.

      Sure we, either personally or as society as a whole, have problems with addictions to other things and they can be terribly destructive, but bringing them into a discussion about the problems caused specifically by addiction to video gaming is a distraction.

      A distraction from the fact that it is increasingly a problem (for the, very good, reasons given in the summary) and that the consequences of these altered behaviours are generally detrimental, are not limited to self, and are potentially long lasting.

      The increasingly pathological behaviour of a large segment of the population is definitely not one of the least of our problems.

    10. Re:May I suggest we add a few things? by Ol+Olsoc · · Score: 1

      I mean, while we're at it, could we add clinging excessively to "social" media and constant gawking at your damn phone? I mean, the latter has a good chance of sorting itself out when you do it in halfway decent traffic, but the former does become an issue.

      Because gaming is largely a male thing, and smartphone addiction is more of a female thing. You did see the claimant's qualification as a marriage counseler - so right away, the matter and viewpoint is a little skewed.

      But yes, a lot of males have immersed themselves in gaming, Trying to call it a mental illness is just a way to punish them for a harmless interest.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    11. Re:May I suggest we add a few things? by Hal_Porter · · Score: 1

      He says, on the 15th time he's checked Slashdot for new stories to troll that day.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    12. Re:May I suggest we add a few things? by war4peace · · Score: 1

      Sure we, either personally or as society as a whole, have problems with addictions to other things and they can be terribly destructive, but bringing them into a discussion about the problems caused specifically by addiction to video gaming is a distraction.

      Au contraire, my friend. We need to acknowledge, compare, sort, prioritize, then act on ALL of them, according to their final classification, therefore bringing other addictions into a discussion about a particular addiction, if done properly, could help realize the subject at hand is less important than others.

      --
      ...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
    13. Re:May I suggest we add a few things? by bluefoxlucid · · Score: 1

      Remember when excessive reading was an anti-social type of personality disorder? Books corrupting our children's minds and tearing them away from social lives and good, hard work.

      150 years ago, psychologists testified to Congress that a public school system would damage the fragile minds of small children, whose neurons weren't designed to handle that kind of massive data overload. Pulling them away from play time and the development of personal responsibility on the farm around age 10-13 would further stunt their social, emotional, and intellectual development. Medical professionals considered public school the biggest threat to our children's mental health in history.

      If they had only understood it's not school that stunts childhood development, but Super Mario...

    14. Re:May I suggest we add a few things? by BronsCon · · Score: 1

      So, then, is he wrong?

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    15. Re:May I suggest we add a few things? by BronsCon · · Score: 0

      I propose that Bos Taurus Fecal Disorder be added to the DSM, as well. Too many people simply can not pull themselves away from bullshit.

      Hell, I'll present myself as the first case study, even, since I can't seem to leave this site.

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    16. Re:May I suggest we add a few things? by Opportunist · · Score: 1

      As much as I'm a fan of the Darwin Awards, common sense dictates we shouldn't allow that problem to merely sort itself out because innocent victims are often hurt and killed.

      I think the term you're looking for is collateral damage.

      Evolution isn't about who is right. It's about who is left.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    17. Re:May I suggest we add a few things? by Opportunist · · Score: 1

      It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    18. Re:May I suggest we add a few things? by Opportunist · · Score: 1

      /. puts you into cold turkey if you "used this resource too often". As I routinely do.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    19. Re:May I suggest we add a few things? by Opportunist · · Score: 1

      So... Our solution to the whole problem of polygamy and warfare was to simply keep the otherwise unmateable males occupied playing in their basements.

      What exactly is bad about this?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    20. Re:May I suggest we add a few things? by Opportunist · · Score: 1

      Well, looking at public schools, I can't really dismiss their claim easily...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    21. Re:May I suggest we add a few things? by bluefoxlucid · · Score: 1

      Merely a procedural issue. We need to import knowledge from all over the world and model America after the state-of-the-art curricula seen in more-successful school systems. Then we can improve on it, becoming the world leader in public education.

    22. Re:May I suggest we add a few things? by Hal_Porter · · Score: 1

      No, I'm just saying we're just as much addicts on here as the normies on Facebook and filthy degenerates on Reddit.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    23. Re:May I suggest we add a few things? by Ol+Olsoc · · Score: 1

      So... Our solution to the whole problem of polygamy and warfare was to simply keep the otherwise unmateable males occupied playing in their basements.

      What exactly is bad about this?

      Or problem with the reversing education levels 6:4 in favor of women, and increasing number of males not considered good enough to marry and I see polygamy as a possible future here as women can't find enough men that match them in quality to procreate with. I think the problem is that the substandard males are not supposed to enjoy their low status, so gaming needs to go.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    24. Re:May I suggest we add a few things? by Opportunist · · Score: 1

      Maybe start by tossing teaching fairy tales as if they had something to do with reality.

      Once you've done this, we'll take care of the details.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    25. Re:May I suggest we add a few things? by jimtheowl · · Score: 1

      I drink large amounts of coffee but find it quite manageable to stop for a few days or even week. You do feel sluggish, but terrible headaches is on the extreme end of the scale. Perhaps the people you hear complaining are also on something else.

      "In comparison to caffeine, ethanol, nicotine, video games are certainly one of the least of our problems."

      I'm not sure what you meant by that, but the addictive properties of nicotine compared to caffeine are off the scale. If you ever smoked and want to break the conditioning, never have a cigarette when you are craving for one.

      https://en.wikipedia.org/wiki/...

    26. Re:May I suggest we add a few things? by Anonymous Coward · · Score: 0

      Nah, 15 times a day isn't addiction-level for social media, including slashdot.

    27. Re:May I suggest we add a few things? by bluefoxlucid · · Score: 1

      I was thinking we'd start with basic arithmetic, looking to Japan's use of the soroban as a teaching tool and the method in which students learn basic mathematics. By third grade, these students can perform rapid mental addition and subtraction on large sets of numbers with floating decimal points; and with a memorized single-digit multiplication table, they can perform rapid multi-digit multiplication and subtraction. In the United States, we work up to multi-digit addition and subtraction, with decimal points introduced in third grade, and more-complex radical arithmetic expanded upon in fifth. It's not until the sixth or seventh year that we're barely working on algebra--while still counting numbers on our fingers and scribbling notations on carry in the margins.

      It's also notable that memory is associative and visual (although I have doubts about what "visual" means--I can store abstract concepts as non-image visual data). There's a lot of talk about complex mnemonic systems, and those work well for specific tasks; in general, however, a more basic consideration of memory goes very far, both from a personal standpoint and an educational standpoint. We like to divide our subjects and minimize the amount of extraneous information given to our students; yet some have taken to teaching algebra by using geometry, and found that the association greatly-improves understanding of the subject. This ranges from visualization of geometric algebra (size of a truck, etc.) to derivation of algebra from its geometric roots (e.g. parabola, hyperbola, and ellipse are various types of conic sections derived from a 2D plane intersecting a 3D cone).

      Our primary education system focuses strongly on memorizing discrete facts. Educators don't like rote memorization, so they try to cover it up by adding pictures or practice and calling it "visual" or "kinesthetic". We focus on teaching a surface of facts with no depth, and on a strict and narrow topic with no clutter. Meanwhile, strong study strategies espouse the need to decorate these facts with questions, broader understanding, or narratives to tie them all together. It seems to me we must re-examine our entire approach.

    28. Re:May I suggest we add a few things? by hey! · · Score: 1

      It's early yet, but I think we'll eventually link social media and gaming related problems in ways we haven't even thought of yet.

      We are deeply social animals, but we have created artificial systems which mediate our interactions with each other and in some cases, supplant them. That's an enormous change for us, but the hallmark of our species is behavioral diversity; that's what allows human populations to adapt. So it's almost a certainty that with a change of this magnitudesome of us will do just fine and others will develop problems.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    29. Re:May I suggest we add a few things? by Local+ID10T · · Score: 1

      We need to acknowledge, compare, sort, prioritize, then act on ALL of them, according to their final classification[...]

      No. No, we do not need to do that.

      Life, Liberty, and the pursuit of happiness... Leave me to my chosen vices.

      --
      "You want to know how to help your kids? Leave them the fuck alone." -George Carlin
    30. Re:May I suggest we add a few things? by war4peace · · Score: 1

      I never said anything about stopping you from any vices, God forbid. I'm an avid gamer myself.
      It was all about being able to discuss them, and you can't discuss them unless you have enough data to pit them against each other and see which one is more likely to fuck you up.

      --
      ...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
    31. Re: May I suggest we add a few things? by Anonymous Coward · · Score: 0

      Bring on the soycaf.

    32. Re: May I suggest we add a few things? by Anonymous Coward · · Score: 0

      Shit, I jerk off at least....wait we talking about jerking off 15 times a day or checking social media? I'm confused now. I do both so much I get the two confused.

    33. Re: May I suggest we add a few things? by Anonymous Coward · · Score: 0

      You enjoying your Freedom coffee, comrade? Try putting your saccharine tablets in a cup.

    34. Re:May I suggest we add a few things? by Opportunist · · Score: 1

      Fact learning and rote learning is useless. Simple and plainly. we live in a world where you have EVERY fact you might want to know available to you, easily and quickly. Everyone has basically a tool in his pocket that lets him access the largest libraries. So it is more useless than it ever was to soak up data, pour it onto the test and forget it instantly afterwards, which has been the staple of "learning" for us for the past decades, if not centuries.

      What we'd have to teach is rather how to get information, how to cross reference, how to verify and how to connect information that you collect that way. That is what's going to distinguish "learned" from "ignorant" in the future.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    35. Re:May I suggest we add a few things? by geekmux · · Score: 1

      As much as I'm a fan of the Darwin Awards, common sense dictates we shouldn't allow that problem to merely sort itself out because innocent victims are often hurt and killed.

      I think the term you're looking for is collateral damage.

      Evolution isn't about who is right. It's about who is left.

      Collateral damage is a metric used by military leaders in a warzone. It's not fitting for everyday life, and I highly doubt either of us would be that casual about it if a distracted driver hurt or killed a beloved family member.

      Evolution is also about learning. We should learn to punish those who create innocent victims to help create a valid deterrent and minimize the damage. Doing nothing showcases stupidity and ignorance, which is not progress.

    36. Re:May I suggest we add a few things? by Opportunist · · Score: 1

      Sorry, but learning has not really anything to do with evolution itself. Evolution doesn't happen to individuals, it happens to populations. And as we have learned from Men In Black, one person is smart, people are panicky, illogical animals.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    37. Re:May I suggest we add a few things? by Opportunist · · Score: 1

      So we want people to be miserable for ... what exactly?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    38. Re:May I suggest we add a few things? by Ol+Olsoc · · Score: 2

      So we want people to be miserable for ... what exactly?

      Misery loves company?

      It is kind of a mess out there.Bear with me as I set the situation.

      With the widening education gap, more and more educated women are not finding quality males to pair with.. So they reach their mid-30's and panic. The urge to reproduce is not a social construct. So they freeze some eggs for when Mr Right comes along. But they have a list of requirements for mister Right. He must be equal or higher in education, and making at least as much money as her. There are some strange ones too - he's gotta be tall. My wife verifies that tall men are sexually stimulating for her and every woman she knows.

      Being younger than she is is also a nice consideration, but the same age as her is fine. He must also be willing to start a family immediately, going through the defrosted egg artificial insemination process. So I guess a prenuptial sperm count is part of the process too. This is an emotionally draining process So this is some incredible guy they demand. The men who these women have dated become quite turned off with their practice of turning a first date into a job interview.

      The problem is that there aren't many of these high quality men available, and not many in the pipeline either. A lot of young men these days have checked out. Many have found the college experience toxic, and the stereotype of hanging around playing video games a lot isn't all that wrong. A lot of others have decided to learn trades instead of go the toxic college route. in any case, these men are considered substandard, and not fit for marriage.

      So that brings us to this point. A marriage and relationship counselor as the spokesperson for people who want to classify "excessive" game playing as a mental disorder. This is probably based on the flawed premise that if young men stop playing games, they will suddenly decide to go to college and become high quality men that can marry and have children with the quality women. This is conjecture of course, but there is something weird about a marriage counselor making mental health decisions.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    39. Re:May I suggest we add a few things? by bluefoxlucid · · Score: 1

      Actually, rote is useful for setting the baseline. For example, you can memorize a multiplication table by brute force so as to avoid extra time (and short-term memory distortion) when performing rapid mathematics in your head. I find this somewhat more-useful than getting out the calculator on my phone (especially when I'm driving or giving a presentation). Beyond that, most rote memorization occurs by dynamic need: you learn by understanding, and any facts you repeatedly access eventually move into your set of immediate knowledge (the technique of rote memorization is just forcing that migration bluntly).

      My experience has been that a firm understanding of how many things work and a large collection of facts readily-available in my own mind allows me to immediately solve large, complex problems. You can't perform surgery safely if you're Dr. Google. On the other hand, the framework of great knowledge also allows me to quickly look up missing knowledge in a highly-selective mode, making my information gathering skills top-notch compared to any contender.

      So let's put this into perspective.

      I developed the rough framework for the Universal Dividend in two hours one weekend. I was bored. The Universal Dividend, in models up to 2016, is revenue-neutral, reduces tax burdens (progressively), and increases continuously because of technical progress (GDP-per-capita has an increasing trend because we constantly make new technology to cut working hours and thus produce more per worker). The baseline model (15%) pays out $8,790 per person per year in 2016; the strained model (around 13%) pays out nearly $8,000.

      This plan pushes a 2-adult, 3-child household with a single minimum wage income over the HUD housing assistance limit in Baltimore city ($27,000) by a few thousand dollars. HUD pays out to 25% of qualified recipients; the other 75% are put on a waiting list (no benefits!). By making everyone less-poor, HUD has fewer qualified recipients, and those who qualify receive less of a subsidy. That means the same HUD money reaches more people, stabilizing more households. Similar happens with SNAP and TANF programs; I didn't account for any other program savings.

      So what happens?

      People start receiving this, and unstable households become stable. Homeless people start receiving money: a man and his wife living in a tent would get $1,400/month. HUD and SNAP can cover them for a small subsidy (a few hundred dollars). They can now afford an apartment. With all of this extra consumer spending, jobs become available, and so people can not only live under a roof, but get a job and buy cable TV, high-speed Internet service, and XBox games. More wage income means more tax revenue for local governments, thus more school funding and other infrastructure work.

      In three months, you see the number of hungry in the United States go from 41 million to approximately zero. The same happens with the number of homeless. Military men in the field have several thousand dollars more coming to them, and more going home to their spouse, stabilizing the household. Veterans come home with some support beneath them.

      Social Security is founded on top of this, and becomes immediately solvent. Even with the continuing cost-of-living adjustments, Social Security's burden falls, the payroll tax (paid mostly by the poor and middle-class) goes down, and consumers become capable of buying more (wealthier, more jobs). Other welfare services paid by general funds also lose participation, thanks to people continuously becoming less-poor: those programs keep the same eligibility rules and COLA, yet their Federal and State costs fall. Not only does the net tax burden fall (with the Dividend acting as a continuous tax refund), but the tax rate can come down.

      A complete inversion of modern fiscal behaviors in governments, and an end to poverty.

      I happened to know a lot about how Social Security's Trusts

    40. Re:May I suggest we add a few things? by Opportunist · · Score: 1

      tl;dr Version: If you do something a lot, you're gonna be better at it than someone who doesn't.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    41. Re:May I suggest we add a few things? by bluefoxlucid · · Score: 1

      It's not even that. I have information from a lot of diverse fields--I get bored and stuff new facts into my head. I end up coming up with different solutions to problems than everyone else because the obvious approaches are different in that context--mind you, many of the obvious approaches are wrong, and I usually chew through a few ideas before finding something that actually works.

      My analogical thinking is the same as your analogical thinking; it's just preloaded with more stuff.

  4. They should also include... by MerlTurkin · · Score: 2, Insightful

    "Smart" phone addiction. These pathetic retards can't put them down for even 2 minutes.

    1. Re:They should also include... by geekmux · · Score: 4, Insightful

      "Smart" phone addiction. These pathetic retards can't put them down for even 2 minutes.

      Smartphone addiction is so prevalent in society that your common sense suggestion was modded down. That's sad.

      90% of society is a smartphone addict. When everyone acts the same, no one sees a problem, and attacks those that do point out the obvious.

      And yes, I'll likely be modded down as well.

    2. Re:They should also include... by Anonymous Coward · · Score: 0

      "Smart" phone addiction. These pathetic retards can't put them down for even 2 minutes.

      Smartphone addiction is so prevalent in society that your common sense suggestion was modded down. That's sad.

      90% of society is a smartphone addict. When everyone acts the same, no one sees a problem, and attacks those that do point out the obvious.

      And yes, I'll likely be modded down as well.

      yeah buddy, it's called off-topic

    3. Re:They should also include... by BronsCon · · Score: 1

      Discussing a form of addiction in a discussion about addiction is hardly off-topic. It's, perhaps, just slightly enough removed from some very specific definition of the topic that people who don't see the problem will scream "off-topic" as an excuse to not have to hear it; but those people are just sticking their heads in the sand.

      The only people I've ever heard say smartphone addiction isn't a problem have said it while glaring at me over the screen of their smartphone. The only people I've ever seen say it have been posting from their smartphone. I've not once had someone set their phone down and explain to me that they were answering a work email or helping a friend work through something, then pick it back up and carry on; no, the addicts can't take their eyes off the screen long enough to defend themselves.

      Not that there's much defense against that car they're about to step in front of, anyway.

      That, of course, in no was lessens what's being talked about here; a whole lot of gaming is done on smartphones, you see.

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    4. Re:They should also include... by Anonymous Coward · · Score: 0

      Smartphone addiction is so prevalent in society that your common sense suggestion was modded down. That's sad.

      Calling people "pathetic retards" doesn't really bring about any upmods, you know.

      captcha: adduct

  5. Nothing New Here by LeftCoastThinker · · Score: 1

    The same busybody politicians that said reading novels was a vice in the 1700s or watching too much TV was an addiction in the 60s have now moved on to video games (in the 1990s, it started in earnest with Mortal Kombat, thank you Midway) and more recently, social media. While your mother was right (whether it was 1965 or 2005) to say "Moderation in all things." video games are no more or less a problem than any other hobby. If you let any one thing consume your life, it can become bad for you and cause problems. If too many people do this it creates a problem for society.

    From personal observation, I think that social media (Facebook, etc.) is much more likely to do this than video games, but there are certainly kids and adults who don't learn how to moderate and control their passion for gaming and it causes issues with other parts of their lives. There have been numerous studies that show that video games improve reflexes, problem solving skills and keep the brain flexible, teach kids to work out problems (and believe that every problem has a solution to find) and even help reduce the onset of dementia in the elderly. There are now numerous good quality video games that are effective teaching tools, teaching kids math, grammar, spelling etc. OTOH, social media is systematically radicalizing society, and being iteratively designed to be addictive for monetary gain with little to no value or return to the individual user or society, besides causing depression and feelings of increased isolation.

    --
    If you disagree, please post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like
    1. Re:Nothing New Here by Applehu+Akbar · · Score: 1

      Exactly! Isn't obsessive-compulsive behavior already classified as a mental problem?

    2. Re:Nothing New Here by minstrelmike · · Score: 1

      Actually, I think OCD has been declassified as a disorder. Now it's just part of a spectrum of behavior.

      Many of the afflicted refer to it as CDO with the acronym in alphabetical order the way it is _supposed_ to go.

    3. Re:Nothing New Here by N_Piper · · Score: 1

      The WHO are a bunch of dimwits who still think circumcision has benefits and named Robert Mugabe as a goodwill ambassador, I wrote them off years ago.

  6. Sure, pile it on. by fahrbot-bot · · Score: 5, Funny

    Now that deaf, dumb and blind kid also has a mental disorder? It's tough being a Pinball Wizard.

    --
    It must have been something you assimilated. . . .
    1. Re:Sure, pile it on. by Miles_O'Toole · · Score: 1

      According to the Who's rock opera, the deaf, dumb and blind kid actually did have a mental disorder.

      And the Pinball Wizard was another character entirely.

      --
      Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
    2. Re:Sure, pile it on. by Anonymous Coward · · Score: 0

      And (real) pinball isn't a video game.

    3. Re:Sure, pile it on. by Toad-san · · Score: 1

      I see what you did there.

    4. Re:Sure, pile it on. by Anonymous Coward · · Score: 0

      No, the Pinball Wizard was Tommy Walker (the deaf, dumb and blind kid) all along. That song was sung from the perspective of the outgoing champion, who called Tommy "a pinball wizard".

  7. Unless you're one of the top gamers by darthsilun · · Score: 3

    And making over $100K a year. Then it's okay.

    1. Re:Unless you're one of the top gamers by Anonymous Coward · · Score: 0

      I don't particularly enjoy sports but compared to videogames few hours a day of physical excercise for athlethes seems better than 12hours of videogame training, especially if you live in that first world country were people have yuge healthcare costs..

    2. Re:Unless you're one of the top gamers by wbr1 · · Score: 1

      Then it IS an occupation, not interfering with one. In our society it is okay for an occupation to interfere with everything else (health, relationships, etc).

      --
      Silence is a state of mime.
    3. Re:Unless you're one of the top gamers by Anonymous Coward · · Score: 0

      They called it a "mental disorder", not a poor choice of time spent. If you want to defend the WHO theory, then you have to explain how it can be called a mental disorder if some people can leverage that disorder to earn $100K a year.

    4. Re:Unless you're one of the top gamers by geekmux · · Score: 1

      Then it IS an occupation, not interfering with one. In our society it is okay for an occupation to interfere with everything else (health, relationships, etc).

      I agree that health should always be considered a priority, but when it comes to "relationships", it's going to be rather hard to listen to the look-at-me generation of social media narcissists complain about that one gamer family member who doesn't spend enough time with them and has a "problem", as they sit on the other side of the room with their face buried in a smartphone, showcasing their own addiction.

    5. Re:Unless you're one of the top gamers by Anonymous Coward · · Score: 0

      CEOs are able to leverage sociopathy into much more than $100k

  8. Isn't it just covered by F60.7 by Anonymous Coward · · Score: 0

    I always took as part of F60.7 - Dependent personality disorder. Its a spectrum of disorders where someone needs something to fill a gap or create an escape in their life.

  9. I'm going through this right now. by Anonymous Coward · · Score: 0

    I started playing a fairly popular online PvE game about two and a half years ago. Said game has hooks that keep you involved in it- namely, the chance to win potentially valuable items in-game by completing a certain set of missions every day (note that you're fighting two layers of RNG here- the first is to get that item to drop, and the second is to have that item drop with usable stats).

    I started out playing it for 30 or so minutes every night. That soon turned into an hour, then two, then four, until all I did on my off days was to sit around playing this damned thing even though I wasn't particularly enjoying it (it's a huge grind fest, so you do the same thing over and over and over again). Eventually my productivity began to suffer as a result. If I wasn't playing the game, I was literally sitting around either thinking about the game or looking up strategies and builds online. My sleep began to suffer because I literally couldn't stop thinking about optimizing one little stat or figuring out some other clever way of getting the most out of another item.

    Eventually this began to eat into my freelance work career, to the point that I'm probably making about 1/20th the amount of money that I could if I just sat down and dedicated myself to something other than this idiot game. My friends started to tell me that I was changing (not for the better), and seemed more "distant", like I was always preoccupied with something else. Empathy went right out the window, because I basically stopped giving a shit about anything other than the game. When a friend's cat died, I tried to be a good friend and comfort them, but I no longer knew how. Meeting up with people quickly become a zombie-like routine where I'd only be just barely paying attention to what they were saying so as not to be completely lost in the conversation, but otherwise literally sitting there thinking "holy fuck can we hurry this up because I need to get back to farming!"...

    I can't tell you what changed in the past two weeks, but something finally snapped. Whereas my life normally generally felt grey and dull and the video game did not, suddenly the video game started to feel just as dull and lifeless as everything else around me. It was like I finally started to see all the inner game mechanics for what they actually were- a series of bullshit layers of randomization, designed to hook you and keep forcing you to come back for more. I started to realize that the company who wrote this game didn't actually care about me as a player- not so long as I was playing their game. They are not my friends. They don't care if I'm hurt or suffering. I can't call any of them and ask them for help on a project or invite them over for a nice BBQ. I don't know any of these people, and they don't know me- I'm just another number stuck in some massive SQL database with a giant blob of character persistence data attached to it.

    So I had them delete my account a few days ago (along with everything in it- not like they care, they've already got my money). I uninstalled the game, and now I feel like I'm going to lose my fucking mind. I feel tense, and anxious, like something should be happening but it's not. My entire body feels restless, even though I'm in such poor shape there's not much I can do about that (when you sit in a computer chair playing a game for 8 hours a day, you get fat and ugly). I can't imagine I'm going to get any more sleep tonight than I did a day ago (which is to say, almost none, since I've spent the past few nights fighting the urge to create a new account and go buy back all the shit I used to have). I have no fucking clue how I'm going to get through this, but I know I have to because my life has pretty much stopped and I need to get it going again.

    Anyways, this has probably turned into a bit of a ramble and a rant.

    The point I was trying to make is that these companies know exactly what they're doing. They've got people on their payroll telling them exactly how to maximize the impact of the game and gambling m

    1. Re:I'm going through this right now. by geekmux · · Score: 1

      ...It's just a shame nobody seems to want to go after these corporations for the mess they're creating, because I think this is going to become a very serious issue in the near future and I doubt any of them are going to be held responsible for the things they know they're doing to their players.

      Cigarettes and alcohol kill millions of humans every year, and yet both are legal products. Smartphone addiction and distracted driving creates deaths, and yet we continue with slap-on-the-wrist punishments to essentially dismiss it as a problem. Social media and streaming services create millions of addicts, and society accepts marketing these products to children.

      Making a product highly addictive is always justified because of Greed.

    2. Re:I'm going through this right now. by Anonymous Coward · · Score: 0

      And Greed justifies making them illegal if they're not paying the lawmakers. Last I checked there was no specific tax on video games, so the fact that they're addictive is a bad thing. As soon as some lobbyist from Electronic Arts or Activision or Tencent decides to whisper in a senator's ear about taxing them pretty much all talk about video games being bad will be kiboshed.

    3. Re:I'm going through this right now. by Quirkz · · Score: 1

      If you can make it a week or two, you'll probably be in the clear. You're breaking yourself of a habit. Long-repeated behavior has trained you that the game is what you did, or what you turned to when nothing else was going on. Now you're training yourself that the game isn't something for you to go to. Probably the best suggestion is to intentionally come up with a list of other projects and activities for you to do, so that you're actively putting your mind and body to use. If you can give it enough time and counter-training, the reflex will fade naturally.

      If you're interested in more detail, look into decision-making theory, particularly System 1 and System 2. System 1 is largely unconscious, but can be trained by System 2, to generate your urges and impulses, the things that become habits, addictions, and automatic reactions. System 2 is conscious, but takes more energy and effort, so it often cedes the floor to System 1. You spent years having your System 2 tell your System 1 to default to "the game" and now you're retraining it. Every "I feel like I should be doing something that's missing" moment is just System 1 squawking about its old training, and System 2 is still teaching it "I'm tired of the game." It just takes a while to learn.

      There's more, like the fact that there's sort of a pool of energy that System 2 has for being able to resist System 1, and it can be depleted by making too many tough decisions. Which I take to mean, if you're trying to quit the game (or ditch any other habit) it's probably best to do one at a time. If you're trying to kick cigarettes, go on a diet, and improve your posture all at the same time, you're asking for a breakdown or relapse somewhere. Let the rest of your life run on habit or even give in to minor impulses in other areas while you tackle this one thing.

      I could have some of this wrong. I'm just coincidentally listening to an audio lecture on the subject (How You Decide: The Science of Human Decision Making from The Great Courses) and have been analyzing and trying to tackle some of my own habits and addictions. Learning to recognize a compulsive itch as System 1 just repeating its training really helped me understand that I didn't have to listen to it, even though it felt like I "wanted" something. It wasn't a want, it was just a habit.

      The same thing applies to a lot of the other comments about smart phone addiction scattered around this article. The audio lecture mentioned something there, that most of us create a "what do I do when I'm not really doing anything?" reflex. For some, that might be reading a book, or singing a song, or tidying up, or turning to the nearest person and talking, but a lot of people have trained themselves so that "if I'm not doing anything, pull out the phone and see what's on it." And then of course you're "doing something" and stay engrossed in it.

    4. Re:I'm going through this right now. by geekmux · · Score: 1

      And Greed justifies making them illegal if they're not paying the lawmakers. Last I checked there was no specific tax on video games, so the fact that they're addictive is a bad thing. As soon as some lobbyist from Electronic Arts or Activision or Tencent decides to whisper in a senator's ear about taxing them pretty much all talk about video games being bad will be kiboshed.

      That trick doesn't work for every product out there. Video games are a multi-billion dollar industry, and lawmakers know the capitalist hand that ultimately feeds them. Lawmakers should also realize the power of the internet, which allows a major game maker to take their entire operations (and revenue) offshore. One can download a game from any country rather easily.

  10. Gaming? by Anonymous Coward · · Score: 0

    How about excessive 8 hour FoxNews viewing?

    We already know that such people are demented.

  11. Only video games, or computer games, too? by shanen · · Score: 1

    Hmm... Some of those symptoms (especially the social problems) certainly remind me of periods when I was spending too much time playing computer games, but I rarely played any games that I would describe as "video games". I remember a period with rogue (or hack?) and another period where I was split between a game called Backbone on Ubuntu and a Windows game whose name I can't remember just now... I'm also remembering another game called larn? I feel like it was somehow a reverse version of rogue?

    Was loss of memory one of the symptoms?

    Then again, there is evidence that I'm not that afflicted after all. I can't remember why I quit playing rogue. Maybe I just solved it and got the big prize? I do remember that I quit playing Backbone (and Freecell, the other game was called Freecell!) when I moved a few years ago. Didn't make any big effort to quit, but just stopped for no particular reason that I can specify now and haven't felt like playing since then. (Moved again this year, but still no interest in the computer games.)

    --
    Freedom = (Meaningful - Coerced) Choice != (Speech | Beer^2), and sad sock puppets' bad mods avail them naught.
    1. Re:Only video games, or computer games, too? by Anonymous Coward · · Score: 0

      Computer games ARE video games.

  12. The WHO have already ... by ei4anb · · Score: 2

    recognized Pinball Wizard since 1969

  13. ha ha by Anonymous Coward · · Score: 0

    the Botley boys strike again

  14. the ADA covers the deaf and blind already by Joe_Dragon · · Score: 2

    the ADA covers the deaf and blind already

  15. Covered? by dcw3 · · Score: 1

    Isn't loner already covered?

    --
    Just another day in Paradise
  16. what the WHO should recognize as a mental illness by FudRucker · · Score: 4, Interesting

    is religion, especially religious extremism & religious fundamentalism, now those kinds of people prove to the world they are crazy everyday and most the world turn a blind eye to it, afraid to acknowledge the insanity these people display everyday

    --
    Politics is Treachery, Religion is Brainwashing
  17. Symptoms described by h4x0t · · Score: 1

    "...social isolation, trouble transitioning from one thought to another, reduction in empathy, loss of appetite and loss of sensory perception."

    depends on the people and the day, check, neg, check, neg. 2.5 for 3 means i'm fine, right?

    Right guys?

    1. Re:Symptoms described by h4x0t · · Score: 1

      Trouble relaying numbers correctly isnt a symptom. Shut up.

    2. Re:Symptoms described by Anonymous Coward · · Score: 1

      I'm pretty sure reduction in empathy is a byproduct of interaction with other people. Most of the time other people seem perfectly fine until you actually talk to them, at which point you wonder why you bothered.

  18. Isn't that basically just addiction? by wardrich86 · · Score: 5, Interesting

    Is excessive gaming any different from any other excessive _____ situation? I think they have a name for that... addiction

    1. Re:Isn't that basically just addiction? by Ol+Olsoc · · Score: 1

      Is excessive gaming any different from any other excessive _____ situation? I think they have a name for that... addiction

      Always consider the source. A marriage Counselor/Family Therapist as being the expert on mental disorders?

      This is just going to be fodder for the traditional complaints of "He doesn't spend time with me!" complaints. Only now turning it into mental illness, so they can put the guy on some control meds.

      We can substitute "she" or "lady" as needed, for he or guy.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    2. Re:Isn't that basically just addiction? by war4peace · · Score: 1

      About that... I'm wondering when "spending time with me" became the norm, the standard?

      --
      ...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
    3. Re:Isn't that basically just addiction? by Ol+Olsoc · · Score: 2

      About that... I'm wondering when "spending time with me" became the norm, the standard?

      Oh, just one of those things. I think its the "tinkering module" being activated. Whatever the present state is, it doesn't satisfy, and must change. My better half gets annoyed when I am around her too much. But I know that I can't be around too little as well. It's kind of a calculus.

      disclaimer - I am a very annoying person to begin with.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
  19. Evidence Please? Who & Where is not a narrativ by Anonymous Coward · · Score: 0

    social isolation (responsibility), trouble transitioning from one thought to another (moral backbone), reduction in empathy (reduction in sympathy for those whom lack empathy), loss of appetite (weight loss?) and loss of sensory perception. (Extrasensory Perception)

    Imagination was meant for simulation purposes. Emulation the opposite of simulation is the root of all evil. When people stop playing house thinking they are adults and act like one then maybe other people will stop needing to draw up plans on how to game and psychoanalyze them through gaming simulations.

  20. Asperger's? by eth1 · · Score: 1

    Those symptoms sound an awful lot like Asperger's... Have to wonder if the gaming is actually the effect rather than the cause in some cases.

  21. A similar list of "mental illnesses" by KHKw2k · · Score: 2

    Reading.
    Watching TV.
    Playing Golf.
    Football.
    American Football.
    Board Games.
    Hobbyist Mathematics.

    Pretty much anything that takes your time away from "productive" (for someone else, most likely) labor.
    Because the only sane position is to spend your life in the endless pursuit of wealth. Any other value assignment is madness!

    1. Re:A similar list of "mental illnesses" by Anonymous Coward · · Score: 0

      The problem is video games are being increasingly design to be addictive. Comparing reading to video games is like comparing LSD to heroin.

  22. Who me? by Anonymous Coward · · Score: 0

    I've been addicted to Slashdot for 20 years... I am still in denial and post anonymously to hide my addiction.

  23. goth and emo kids are mental defectives... by Anonymous Coward · · Score: 0

    Bet the PRC is pushing this. They need yet another pretext to lock up government dissidents.

  24. Mental disorder what? by Ol+Olsoc · · Score: 1
    Generally people with mental disorders re pretty unhappy. I know a lot of gamers, and they aren't unhappy about it at all. They can get pretty animated at times during gameplay, but that sure isn't unhappiness, that's competitive instincts.

    On the other hand, I have seen some marked changes in mental state after some people become addicted to their smartphones and social media, And not positive changes

    --
    The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    1. Re:Mental disorder what? by 93+Escort+Wagon · · Score: 1

      I’ve known a couple people with severe ADHD that were actually pretty happy while they were off their meds - it was those of us around them who would be going nuts (maybe not the best choice of words in this context). They felt “fine”, which made it very hard to convince them they weren’t actually doing okay.

      --
      #DeleteChrome
    2. Re:Mental disorder what? by Ol+Olsoc · · Score: 1

      I’ve known a couple people with severe ADHD that were actually pretty happy while they were off their meds - it was those of us around them who would be going nuts (maybe not the best choice of words in this context). They felt “fine”, which made it very hard to convince them they weren’t actually doing okay.

      The psychoactive drugs aren't there to make them happy. They are there to level them. We had a young guy who was an intern - his father worked there and we were doing this as a favor. Anyhow, he was ADHD. We all loved the kid, striking intelligence, very friendly, enthusiastic, and he was pretty smart in all things personal computing.

      But he never got a freaking thing done. He simply couldn't stay focused on anything long enough. Really frustrating.

      He had such potential - I hope he got leveled to the point of functioning well.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
  25. Re:what the WHO should recognize as a mental illne by mark-t · · Score: 1

    And what, pray-tell, do you suggest to do to treat it, or to at least manage it? How does such classification help anyone?

    You can't deprive a person of their religion like you can deprive them of alcohol, smartphones, or any thing else that has a material existence.

    And just think about it for just a second... how do you imagine it might make things any better if it was classified as a mental illness? What good do you imagine it might do? I mean, if you think that they WHO should classify it as a mental illness, then you personally probably already treat it like one yourself, so what difference does it make if the WHO were to acknowledge it as such other than perhaps to justify your own feelings?

  26. Two words by rsilvergun · · Score: 1

    Loot Boxes. Yes, it's just addiction. But there's a new(ish) method to exploit those addicts using gambling techniques.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  27. Loot Boxes by rsilvergun · · Score: 2

    surprised nobody here mentioned it yet. If you're wondering why we're suddenly talking about gaming addiction again there's your answer. The game industry noticed the addicts and is exploiting them. And a lot of those addicts are kids.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  28. Re:what the WHO should recognize as a mental illne by Anonymous Coward · · Score: 0

    In any case, religion is an adaptive trait. They do reproduce more. They may not believe in evolution, but evolution favors religion. It is the easiest route for people to give meaning to life. Religious people don't ever question the meaning of life. They endure and reproduce. If this creates some contradictions with a rational view of the world, so be it. It is clear that this contradictions reduce evolutionary fitness less than the lack of religion.

  29. Re:what the WHO should recognize as a mental illne by Anonymous Coward · · Score: 0

    Religion isn't the problem. The Holocaust was purely secular in nature.

  30. W.H.O. == political organization? by Rick+Schumann · · Score: 1

    Am I the only one who feels like the W.H.O. is more of a political organization with an agenda than it is anything to do with actual medicine and health?

  31. Re:what the WHO should recognize as a mental illne by Kjella · · Score: 2

    And what, pray-tell, do you suggest to do to treat it, or to at least manage it? How does such classification help anyone? You can't deprive a person of their religion like you can deprive them of alcohol, smartphones, or any thing else that has a material existence. And just think about it for just a second... how do you imagine it might make things any better if it was classified as a mental illness? What good do you imagine it might do? I mean, if you think that they WHO should classify it as a mental illness, then you personally probably already treat it like one yourself, so what difference does it make if the WHO were to acknowledge it as such other than perhaps to justify your own feelings?

    We have many psychological conditions like say Alzheimer that can't be meaningfully treated, that's not a prerequisite for a diagnosis. Classifying something as a sickness is something that can be used and abused in many contexts though. For example until the 10th revision homosexuality was a disorder, it's no more concrete or treatable than belief in the supernatural. Your assertion that it wouldn't matter seems blissfully naive and ignorant of history.

    --
    Live today, because you never know what tomorrow brings
  32. Define Excessive by nehumanuscrede · · Score: 1

    If I game for X hours a day it's a Mental Disorder ?

    People do many things to escape reality, often for hours at a time. ( Game, read, watch a movie, hobbies, etc. )

    When the world is as fucked up as it is, I can't say I blame anyone for wanting some time away from it for a while.

    1. Re:Define Excessive by Anonymous Coward · · Score: 0

      If you game for 10 hours a day, once a week, or 10 hours over the week....hell even 20 hours....that seems like a pretty good "limit" but isn't much different from watching 1-2 hours of TV a day.

      Unfortunately I know people who are playing an average of 50-70 hours per week. That's 7-10 hours per day. Think about that. If you're spending 10 hours a day, every day, gaming...where the fuck is the rest of your life?

    2. Re:Define Excessive by Goragoth · · Score: 1

      It's the same as alcoholics. For most people alcohol isn't a problem. Even getting totally smashed on occasion isn't a problem (at least not a mental health one). And yet for some individuals it becomes an addiction and a serious problem. Same thing with games. It is also important to realise here that not all games are the same. Many types of games aren't addictive, which I think is why a lot of people are laughing this off. Nobody is going to end up addicted to Uncharted or Mass Effect for example. Most mobile games and MMORPGs on the other hand are designed with a core loop of action and reward designed specifically to hook players on an endless grind, and that's where addiction is very possible for some individuals.

  33. Lets face it by dimko · · Score: 1

    Most gamers are male. Most of those escape reality because reality is very shitty alternative. Gaming addiction is not problem, its more of a symptom. It's like constipation. Bad on it's own, but not caused by itself. We need to solve problems of society before even trying to approach to tackling this issue. It's like trying to cure person of depression, where all things that caused depression are still there. Lack of jobs and relationships due to Feminazzi society of western world - is easily the cause here. I am transgender male presenting lesbian.

  34. Re:what the WHO should recognize as a mental illne by Anonymous Coward · · Score: 0

    The Holocaust was purely secular in nature.

    No, the Holocaust was about 1.5% secular, as that's about how much of the German population declared themselves as non-religious. (https://en.wikipedia.org/wiki/Religion_in_Nazi_Germany)

    Last I checked the predominately (over 90% from the wiki link) Christian German people didn't all suddenly disavow their religions when Hitler took power. The Nazis even made up their own brand of Christianity that tried to mix Nazism with Christianity.

    I wager that when Nazis were doing all that genocide, more of them were thinking they were doing God's good work (be it the Christian God or otherwise), than snickering to themselves that they're giving the nonexistent almighty the finger.

    It also worth noting that the definition of secularism is the principle of separating church and state. "Church" doesn't just refer to any specific religion. Nazi Germany, similar to many Communist and dictatorial regimes, had leaders and figureheads who had a cult of personality and worshiped like a god, with the government having a heavy hand in creating and organizing, with official symbols (swastika, originated as a religious symbol), hand gestures (the salute), and the like.

    In other words, a religion is created by the state to worship the leader. Ergo, Nazi Germany and those other regimes aren't actually examples of secularism at work.

  35. More handwaving by Anonymous Coward · · Score: 0

    Husack said common symptoms for children and adults include social isolation, trouble transitioning from one thought to another, reduction in empathy, loss of appetite and loss of sensory perception.

    Trouble transitioning from one thought to another.....so basically if you *don't* have ADHD now you have another mental health disorder.
    Loss of appetite...how about in the midst of a childhood obesity crisis, it's a good thing to have the kids do something they enjoy more than snacking for fun.

    The mental health industry today is where the physical medicine industry was in the 18th century. It's really sad because many people do have serious mental health issues, but the mental healthcare business just has no interest in doing any real good.

    In mainstream medicine, you identify symptoms, attempt to identify the cause, run diagnostic tests to confirm the cause, and then treat the cause.
    In the mental health scam, you identify symptoms, apply a pseudo-latin label to the symptoms, and prescribe psychoactive drugs regardless of the symptoms. And you never even try to guess the cause.

  36. How does work not fit the description? by Anonymous Coward · · Score: 0

    Draining, socially isolated, unhealthy, and obligated to stay in that state for most of your useful day (once you discount overhead), day after day, week after week.

  37. Re:what the WHO should recognize as a mental illne by Anonymous Coward · · Score: 0

    m-m-muh delusions are somehow special and different from the homeless guy who talks to himself

    We treat it the same way we treat everything else: fuck your brain with psychotropic medication until you shut the fuck up.

  38. Re:what the WHO should recognize as a mental illne by Anonymous Coward · · Score: 0

    And what, pray-tell, do you suggest to do to treat it, or to at least manage it? How does such classification help anyone?

    I'll get to suggestions below, but to answer the second question, it'll help a lot of people even if we do nothing to treat it or manage it.

    For example, if we declare religion as a mental illness, it's one less way for politicians to pretend they have something in common with the voters, or that they have some kind of authority on the issues.

    When a politicians says "as a [religion X] I believe in [value]", it should be treated as if he just said "as a [video game addict], I believe in [value]". I mean, it's nice that you are religious, but that has as much to do with the merit of your position on [value] as you being addicted to video games (that is, none at all)

    You can't deprive a person of their religion like you can deprive them of alcohol, smartphones, or any thing else that has a material existence.

    Who said anything about depriving it? As above, we can reap benefits even without any intervention.

    But if you insist that religion is that harmful, we can regulate it, like alcohol which you brought up (if both alcohol and religion were responsible, they could have self regulated like the gaming industry has with ESRB ratings). We know alochol can mess up your mind and your body, but recognizing it doesn't mean we completely deprive society of it.

    There are laws in many jurisdictions to restrict alcohol to minors. We could do something similar, where children are not to be exposed to religion until they're older, so they could think for themselves and make the decision themselves whether they'll be religious.

  39. Re:what the WHO should recognize as a mental illne by mark-t · · Score: 1

    Of course Alzheimer's can be treated... it jujst can't be cured. Currently, we treat it by putting the people with the most severe cases in specialized care facilities so that they do not harm themselves or others. Such care is not cheap.

    Who would be willing to pay for such facilities to treat a case of "being religious"?

    And if nobody is willing to pay for the necessary care to treat the disorder, then what good does it do to classify it as one?

  40. Re:what the WHO should recognize as a mental illne by mark-t · · Score: 1

    But if you insist that religion is that harmful, we can regulate it...

    How do you you propose to regulate religion, exactly? Even ignoring laws allowing freedom of religion, what a person believes is something entirely in their own head. There's no possible way to regulate beliefs, legally or no.

  41. Re:what the WHO should recognize as a mental illne by DNS-and-BIND · · Score: 1

    Freedom of religion is guaranteed under the UN convention of human rights. Did you forget that one, Adolf? Or maybe you just wanted to exercise your vile islamophobia in public. Either way, back to your hole, disgusting troll.

    --
    Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  42. Re:what the WHO should recognize as a mental illne by Anonymous Coward · · Score: 0

    That adolf guy has a good point.

  43. the WHO by BrandonGinn · · Score: 1

    i knew i didnt like that band

  44. Gambling Addiction by DarthVain · · Score: 1

    That's because it is gambling addiction, not gaming addiction. The WHO just lost a bunch of credibility in my books. Is gambling a form of gaming? Well yes, but not all gaming is gambling either.

    I'd often wondered if I play so much Ability Draft in DOTA2 because I like the random element and drafting the best "hand" so to speak. If I'm not rolling the dice and gambling each game and that is what keeps bringing me back... Or maybe it is just fun and I enjoy it, I dunno.