Intellivision Lives: Tommy Tallarico Will Relaunch 1980s Console (venturebeat.com)
craters writes: A wave of nostalgia has hit gamers, with Nintendo and Atari taking advantage with launches, both recent and pending, of older game consoles. Now they'll have a new competitor with Intellivision Entertainment. Originally released in 1980, the Intellivision console and its successors sold millions of units over three decades. The new Intellivision system (name TBA) will carry on the company tradition of "firsts" with its new concept, design and approach to gaming. The original Intellivision system generated many "firsts" in the video game industry including the first 16-bit gaming machine, the first gaming console to offer digital distribution, the first to bring speech/voice to games, the first to license professional sports leagues and organizations and the first to be a dedicated game console and home computer.
I have no comment. I just remember that was one of the available titles
Sig Follows: "Suppose you were an idiot. And suppose you were a member of Congress. But I repeat myself." -- Mark Twain
I am sick of all this Nostalgia stuff.
To go back to remember the good old days, where things were better. They seemed better because you didn't need to work for a living, the pressures of life wern't that hard, and probably didn't have your hormones kick in to make your lives feel weird.
During this time an Atari or Intellivision was amazing, and so cool in the eyes of a kid. Today it would be an unreliable box, with crappy graphics, and sub-par games that you wouldn't want to play for free on your phone. But as a kid one year would seem like forever, so you would had endless fun on this device until it broke down.
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
I know where he is coming from. Wouldn't it be cool to have a cheap, 2D-focused console that had all kinds of old-school games for it?
Yes, it would. But who is going to buy it? EVERY console can play those games. Every phone can play those games.
Even if it sells for $30, there is no "killer app" for such a thing, and there never will be, because any game that would run on this thing will run on EVERYTHING else, and "everything else" is a much bigger market. So why bother making it for this system at all?
But like I said, it's a neat idea, and I wish we lived in a world where something like this could work. But it wont'.
"sold millions of units over three decades"
Is this supposed to be impressive? The Dreamcast was a mega failure and it sold like 9 million in its short life of basically *months*...
As long as it's not another Raspberry Pi in a retro case. If I wanted to run an emulator I'll download one for free and run it on my PC. Retro projects done right can be a source of joy and wonder. However, so many of them seem to want the cache' of retro's feel without being more than a skin-deep plastic case. FPGAs are welcome, though, as long as they keep some backwards compatibility. Anyone who thinks that is "emulation" needs to study how FPGAs work (ie.. by simulating the original components). Most of the really incredible retro projects on the scene today are full hardware reproductions or use FPGAs. My personal favorite is the Vampire Amiga accelerators which feature a blazing fast Motorola 68000 (the Apollo 080' core) implementation.
If I recall correctly, the original could not produce the "sp" sound. It always announced the startup of Space Spartans as "Ace Artans"
Unlike someone else who commented I don't think 'nostalgia' is such a bad thing. Why? Because it seems that 'games' aren't so much about 'games' anymore, they're about how much money they can leech out of your wallet. I'm sure many more people than anyone realizes just wants to play a simple, non-online, non-massive-multiplayer game for fun, not make a second career out of it because it's so involved and complex; newer isn't always better, and even if newer is better it doesn't mean older and simpler things all have to be thrown in the trash and forgotten, they still have value. So you get these 'classic' game packages, no cartridges required, and unlike the old hardware it just works. Plug it into your TV and play it, no huge investment of time or money required, don't need to tie up your phone or computer with it, etc.
What made the Intellivision unique was the numpad controller with slide-in plastic overlays. Hard to reproduce that in an emulator
As a kid I spent more hours on my Intellivision with the voice box than my PS3 and PS4 combined.
B-E-E-E S-E-V-E-N-T-E-E-E-E-E-N B-O-M-M-M-B-B-B-B-B-E-R-R-R-R.....
The original console was a clunky, difficult machine that required you to press buttons on controllers covered by templates that you got with the game. It was annoying. The games were pretty awesome but the platform just never really worked.
12:50 - press return.
Lets be clear, a wave of nostalgia has not overtaken gamers. We like well made games, what is happening is new developers are now trying to break into the market because the internet and especially steam now gives them what they always lacked a mechanism for merchandising advertising distribution and payment. New game developers have limited capabilities and work within those limitations sometimes with great success most often with failure but a learning experience.
Again, we are not in the midst of nostalgia, nobody wants a shitty game, we want clever well made games and our bar is still set very high for that.
Q: What do you get when you cross the Muslim Brotherhood with Planet of the Apes?
A: YOU'RE FIRED!(tm)
TFTFY.
A few of those things were vaporware. Did the computer expansion ever get released? Was the goofy cable modem thing available widely?
There's very few things I'll give America Online credit for, but .. having a servicable digital distribution platform for the Atari 2600 that actually was USED (GameLine) I believe they deserve to get "first" credits for. It was widely available in the US, and also had achieved some popularity.
Magnavox Odyssey 2 came out in 1978 and offered computer programming modules, wiping out the Intellivision claim of "first to be a dedicated game console and home computer."
So now a whole new generation will know the pain that comes from mashing that disc (especially on Lock-n-Chase). -Better yet, a new after market opportunity for the peel-&-stick joystick to avoid the pain. Jump those alligators kids!
sign... good times. good times.
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My very first video game at home.
By the time my parents got me an NES I had nearly every game for the Intellivision II. The games were fantastic, but those controllers were pretty woof.
one of these
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
Intellivision had probably the worst most unreliable controller I've ever used. Let it die.
Oh c'mon, that was funny...
BANDITS, NINE O CLOCK!
Bring back the Vectrex. Mine still works just fine (as does my 2600), and there was *nothing* like it in the home gaming scene, before or since. It'd be horribly expensive to produce now, but I think the vector graphics would interest some folks that find the 2600, Intellivision, etc. rather pedestrian, particularly if they could offer higher resolution and a color CRT with games that could take advantage of it.
Please stand clear of the doors, por favor mantenganse alejado de las puertas
b-52 bomber!
IT WON'T BE EEE ZEE.
https://m.youtube.com/watch?v=ZdHG5-K8E1E
NEGROES, NINE O CLOCK!
...I'll just tell you now that Intellivision SUCKED.
I never had any of the game systems - Atari, Colecovision, Intellivision, etc but played them incessantly at friends houses.
And NOBODY wanted to go over any play Kelly's intellivision. Nobody. The controllers sucked so bad.
-Styopa
why was this downvoted it is all true
excepting #5
Nothing like having your ship fall apart around you.
Casually spoken by Intellivoice.
Shields, 2/3 down.
Engery level, 500.
Hyperdrive, destroyed.
The computer status report in that game was relentless.
Remember the good old days when nostalgia was better, like The Wonder Years.
“Common sense is not so common.” — Voltaire
Magnavox Odyssey 2 came out in 1978 and offered computer programming modules, wiping out the Intellivision claim of "first to be a dedicated game console and home computer."
Which may be the reason I'm sitting here as a firmware engineer today.
Also, I can't find the exact dates with a quick Googling, but the O2's voice module supposedly came out in 1982 as well.
Will I be able to play "B-17 BALLLLLMER" again?
"People will pay big bucks for the luxury of ignorance."