Mouse and Keyboard Support Could Be Coming To the Xbox One This Year (theverge.com)
Over the weekend, Windows Central received a purported internal Microsoft presentation from earlier in the year detailing plans for mouse-and-keyboard support for the Xbox One. Microsoft has been teasing the support for years now, but it's finally becoming a reality soon. The Verge reports: Sources familiar with Microsoft's plans tell The Verge that Microsoft and Razer presented their plans at the annual Xfest event for developers earlier this year. Razer is planning to allow game developers to tap into its API to bring Chroma lighting effects to games. If all goes according to plan, Xbox One users will start to make use of this later this year with Microsoft's fall update for the Xbox.
Xbox gamers will welcome the addition of keyboard and mouse support, but some will question the impact on multiplayer games. Microsoft is allowing developers to detect whether a keyboard or mouse is present on an Xbox One, and games could potentially only match keyboard and mouse users with similarly equipped players. Balancing games will be down to developers, and Microsoft is offering up all the tools required to ensure games can implement the support in a variety of ways.
Xbox gamers will welcome the addition of keyboard and mouse support, but some will question the impact on multiplayer games. Microsoft is allowing developers to detect whether a keyboard or mouse is present on an Xbox One, and games could potentially only match keyboard and mouse users with similarly equipped players. Balancing games will be down to developers, and Microsoft is offering up all the tools required to ensure games can implement the support in a variety of ways.
Seriously, this entire time I thought you could plug in a keyboard and mouse into any xBox and they'd work; I've just never needed to plug on in.
It looks like the videogame console makers are finally getting wise to the rise of "mobile gaming" (which really just means games you can play on your phone or tablet). Given that even the cheapest $50 tablets can use a keyboard and mouse if you plug them into the usb port (not even counting bluetooth here), it's time for the xbox and playstation to catch up to 1998 tech!
Just imagine trying to play Adventure on an xbox. Maybe next hardware iteration, it will actually be practical.
(ducks)
Maybe with this "innovation" Bethesda won't hobble the game play and UI of the next Elder Scrolls game like they did with Oblivion and Skyrim to make them console-friendly.
... because in 2018, it seems asked to much from a 500,- EUR computer to support complicated technology like Bluetooth keyboards/mice.
Hilarious...
Will the keyboard and mouse still benefit from the normal auto-aim, or will it be disabled/optional?
Congratulations Microsoft! It only took you ~30 years to add basic functionality that YOU supported in Windows 3.0 !
What's next -- dual TV support where I can play the game on one TV and view the map on the second TV ?
Meanwhile I could plug in a standard USB keyboard and mouse into a PS3 and PS4. Way to keep innovating!
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SJW, noun, Stupid Juvenile Whiner; constantly whining about "issues" no one gives a fuck about over their bullshit "drama". The ONLY (winning) solution/move is to ignore these dumb fucks. What, you thought you could use "Logic"? LOL
I thought they already had mouse/keyboard support in older xboxes? There are some games on xbox that I can't even begin to imagine being played with only a console controller.
Not really. They had 3rd party tools that (poorly IMO) emulated a mouse via the controller input, and they had a keyboard input for text entry (as have several other consoles). That said, the entire issue is that it is a console and they do not want to give other players the advantage of the KB&M in multiplayer. Microsoft did toy with this on Shadowrun (don't get me started on how that game had nothing to do with Shadowrun...), and it didn't end well for the controller people. Ultimately the decision was made that since it was a console designed to use a controller they wouldn't pit the two against one another and that those looking for KB&M would go the PC route. /shrug
I don't really have an opinion on that either way. I usually play racing, fighting, and RPGs on console and PC for everything else. It wouldn't impact me one way or the other were they to try cross-platform play again.
?
Seeing as none of the current generation consoles allow mouse/keyboards, it's pretty hard for you to claim Microsoft is any further behind than anyone else.
Final Fantasy 14 has full keyboard and mouse support for our, so it's not like the PS4 can't do it.
My PC is WAY more powerful than a XBOX, and with very few games to convince me to buy a XBOX.
What do they have that’s worth anything?
Halo? They can go fuck themselves with that. I couldn’t co-op with my friend thru the Halo 5campaign like all the other ones. Has soured me completely.
GoW? Good mechanics and gameplay but the characters and story suck.
Forza? I cannot say anything with this. Not a racing genre fan.
The millennial that doesn't like most of the stuff designed for millennials.
There was a game dev that came out and said that average PC players almost always beat good XBox players
I don't recall the dev or the game.
The millennial that doesn't like most of the stuff designed for millennials.
So much misinformation in your post
Seeing as none of the current generation consoles allow mouse/keyboards,
The PS4 most certainly DOES support them. The real quandary is that it isn't mandatory for games to support it, SIE leaves the choice up to developers. Some do, Most don't. Generally, text input is most commonly supported. Good examples are text chat in games or naming items in games like Skyrim.
If you look at the last two generations of hardware by the same companies (Sony, Nintendo, MS) none of their systems did this naively
This is also wrong. I've used keyboard and/or mouse with PS2 games. Often such support isn't mentioned on the box. Examples?
EQOA, the MMO. You could control the entire game with a keyboard if you want. You also use it for text chat.
FFXI, the MMO, you could play the game entirely with keyboard+mouse if you want.
most online games in general supported text chat via keyboard.
Deus Ex. Keyboard+mouse are fully supported for game control, the same goes for the PS2 port of Half Life.
The older playstation supported it in hardware, but not in the OS for gaming.
That is also wrong, again most online games support keyboard for text chat and there are games that support it and mouse for game control. Ever play Dust514, the shooter linked with EVE online? It has it.
Most of the consoles did support an onscreen keyboard, for entering your name and similar simple tasks needing text input, but not at all inside anything a game dev could make use of.
This is also incorrect. Any game that uses the PS3/PS4 on-screen keyboard, which is ANY game that uses text input for ANY reason, has USB keyboard support for text input by default. This includes games like Minecraft, Skyrim, Fallout 4, Star Trek Online, etc etc.
Ever play Fortnite? You can play the PS4 version with keyboard+mouse if you want.
Multiplayer screws up so many games. Ie, Skrim, single player, you want to use a mouse, and Microsoft says "no, it's unfair for you to have a mouse". Stupid.
I don't recall the dev or the game.
Great example!
Ah-ha. I found it. My google-fu must've have not been strong that day.
The example I was thinking of:
https://www.gamesradar.com/pc-...
A most recent example:
https://www.pcgamer.com/mouse-...
The millennial that doesn't like most of the stuff designed for millennials.