Apple's App Store Celebrates 10th Anniversary (betanews.com)
BrianFagioli writes: People sometimes forget that when the first-ever iPhone launched in 2007, there was no App Store. Believe it or not, Apple's smartphone was limited to the apps with which it came. In fact, Steve Jobs famously didn't want third-party apps on the iPhone at all. Ultimately, the App Store was added in 2008 despite Jobs' initial push against it. This move changed the computer industry forever.
This month, the Apple App Store reaches an impressive milestone -- its 10th Birthday. This day is important for three groups -- Apple (of course), but more importantly, consumers and developers. Apple has made billions of dollars from the App Store, but third party developers have as well -- the company has literally transformed some devs into millionaires. Consumers have benefited from high-quality applications too.
Regardless of your feelings about Apple, the world owes it a collective thank you for its App Store. It inspired other companies, such as Google with Android and Microsoft with Windows 8/10, to adopt the same app concepts. It really did change everything.
This month, the Apple App Store reaches an impressive milestone -- its 10th Birthday. This day is important for three groups -- Apple (of course), but more importantly, consumers and developers. Apple has made billions of dollars from the App Store, but third party developers have as well -- the company has literally transformed some devs into millionaires. Consumers have benefited from high-quality applications too.
Regardless of your feelings about Apple, the world owes it a collective thank you for its App Store. It inspired other companies, such as Google with Android and Microsoft with Windows 8/10, to adopt the same app concepts. It really did change everything.
Not only is this revisionist, in that Apple is far from the first device or operating system to have its own app store, its also a terrible thing for users and developers.
I agree on all point, except for the part "effectively taking from what developer would have earned anyway". Most people wouldn't have found their application on the Apple App store and thus would have bought something else instead, so no earnings for the developer not on the App store.
#DeleteFacebook
While I can appreciate the quantity of apps on the App Store it seems somewhere along the lines we lost quality.
i.e.
I don't care all the Free-to-Play (F2P) race-to-the-bottom-of-the-barrel with shitty Micro-Transactions (MTX) and Hurry-Up-and-Wait gaming.
At least we still have SOME good games left like:
* Fortnite (only has cosmetic MTX)
* Hocus
* The Room
* The Witness
etc.
we have to run our own servers anyway, still do, any happily so. much more pleasant to deal with than apple's notorious monthly changes, ABI validation, forcing new xcode version, outages, hiccups, missing binaries, you name it. We otherwise mainly use PayPal which takes a maximum of ~6%, usually less ~3% (depending on country, and money source, e.g. CC vs. PayPal balance, etc, )
Er, OK; thanks for the walled gardens, especially on Windows. It sure was terrible having control of our own machines (I'm sure that loophole will be closed soon on desktops thanks to how inspiring this all is).
(Yes, I know, Grandma should root her devices, sideload, etc. so I should shut up.)
GNU/Linux and *BSD repositories contain mostly free software. It's slightly less dishonest to claim that Apple popularized the repository of proprietary software, though it's still not completely honest because of Xbox Live Arcade that preceded it.
How much does PayPal take out of a 99 cent purchase? My research says 33 cents, which is a slightly greater share (1/3) than Apple's.
When grand-pappy was new to computers, how did he distinguish an application from a trojan?
The application said "PC/Mac" on the box. The Trojan said "condoms" on the box.
#DeleteFacebook
Another great reason why walled garden stores are not a true marketplace.
"The radio plays what they want you to hear."
Amazing it still took off without that key feature. Youtube was already huge at that point. Many competitors' phones did record video.
I was not talking micro transactions. our Apps cost 19, 29, 79, 99 $. Even for 99cent your example comes up with nearly the same value as Apple, and PayPal has some micro transaction tier that might be more attractive.
More bullshit from the bullshit crowd. I've been in software about twice as long as you and I'm intimately familiar with software distribution. 30% is about 25% more than what used to be the standard. I notice you didn't refute any of my claims you just took to attacking me directly. That's always a sign of a person who has no facts to back up their claims.
"A person is smart. People are dumb, panicky dangerous animals and you know it." - K
Regardless of your feelings about Apple, the world owes it a collective thank you for its App Store. It inspired other companies, such as Google with Android and Microsoft with Windows 8/10, to adopt the same app concepts. It really did change everything.
Uh, there were "apps" (we used to call them programs) on Windows CE, Symbian, and Blackberry well before 2008.
Oh yeah. I remember apps for Windows CE. I once drove (literally) to an App Store where my dad bought an Windows CE app. He had to specify which CPU and display orientation his device had, and then they handed him a box with a storage card inside, and he paid over a hundred bucks for it. Oh, the good old days.
Of course news about a fake are Fake News.
The application said "PC/Mac" on the box.
Who funded the manufacture of the box and the delivery to users, particularly before an application reached the first stable version?
The Trojan said "condoms" on the box.
Not all of them did. See "Trojan horse (computing)" on Wikipedia.