Apple's App Store Celebrates 10th Anniversary (betanews.com)
BrianFagioli writes: People sometimes forget that when the first-ever iPhone launched in 2007, there was no App Store. Believe it or not, Apple's smartphone was limited to the apps with which it came. In fact, Steve Jobs famously didn't want third-party apps on the iPhone at all. Ultimately, the App Store was added in 2008 despite Jobs' initial push against it. This move changed the computer industry forever.
This month, the Apple App Store reaches an impressive milestone -- its 10th Birthday. This day is important for three groups -- Apple (of course), but more importantly, consumers and developers. Apple has made billions of dollars from the App Store, but third party developers have as well -- the company has literally transformed some devs into millionaires. Consumers have benefited from high-quality applications too.
Regardless of your feelings about Apple, the world owes it a collective thank you for its App Store. It inspired other companies, such as Google with Android and Microsoft with Windows 8/10, to adopt the same app concepts. It really did change everything.
This month, the Apple App Store reaches an impressive milestone -- its 10th Birthday. This day is important for three groups -- Apple (of course), but more importantly, consumers and developers. Apple has made billions of dollars from the App Store, but third party developers have as well -- the company has literally transformed some devs into millionaires. Consumers have benefited from high-quality applications too.
Regardless of your feelings about Apple, the world owes it a collective thank you for its App Store. It inspired other companies, such as Google with Android and Microsoft with Windows 8/10, to adopt the same app concepts. It really did change everything.
There's around 99.9999% of users out there that have zero clue how computers work. They need to be protected from themselves. Look at all the viruses, trojans, phishing and other crap that's going on. That shit exists because of those 99.9999% of users.
For developers, it works as a place where everyone can find their software and is also a platform that makes payments much easier to deal with.
So how exactly is it a terrible thing for users and developers?
#DeleteFacebook
Also, which part is "revisionist history"?
" It inspired other companies, such as Google with Android and Microsoft with Windows 8/10, to adopt the same app concepts. It really did change everything."
It doesn't say they were the first-ever to do something like this. All it says is that Apple inspired other companies to do it too. I'm pretty sure things like Steam and GoG aren't big enough on the radars of big companies to inspire them to copy their concepts.
#DeleteFacebook
There's no porn available at Disney World. That doesn't make Disney World a "terrible place".
Sure it would be nice to have other options for iOS applications, but Apple decided that their platform works this way.
You can decide to go somewhere else than Disney World, you can decide to buy another phone than iPhone.
#DeleteFacebook
While I can appreciate the quantity of apps on the App Store it seems somewhere along the lines we lost quality.
i.e.
I don't care all the Free-to-Play (F2P) race-to-the-bottom-of-the-barrel with shitty Micro-Transactions (MTX) and Hurry-Up-and-Wait gaming.
At least we still have SOME good games left like:
* Fortnite (only has cosmetic MTX)
* Hocus
* The Room
* The Witness
etc.
True, Ubuntu had an "app store". Almost every GNU+Linux Distro had an "app store" called a "software repository".
However, it's a BADASS thing when done right, like on GNU+Linux distros. The difference is that users of GNU+Linux can add their own software repositories so they're not limited by the shit the OS supplier decides to accept on their platform.
"App Stores" are not evil, but can be used for evil if they are limited to a "Walled Garden" (which is the word you're looking for, not "app store").
GNU/Linux and *BSD repositories contain mostly free software. It's slightly less dishonest to claim that Apple popularized the repository of proprietary software, though it's still not completely honest because of Xbox Live Arcade that preceded it.