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A Look at Street Network Orientation in Major US Cities (geoffboeing.com)

Geoff Boeing, a postdoc in the Urban Analytics Lab at the University California, Berkeley, has published a blog post that offers a fascinating look at the street orientation of major cities in the USA and around the world. What is interesting in his findings is how cities from different historical periods form different patterns, and also just how uniformly grid-structured most American cities are. From his post: In 1960, Kevin Lynch published The Image of the City, his treatise on the legibility of urban patterns. How coherent is a city's spatial organization? How do these patterns help or hinder urban navigation? I recently wrote about visualizing street orientations with Python and OSMnx. That is, how is a city's street network oriented in terms of the streets' compass bearings? How well does it adhere to a straightforward north-south-east-west layout? I wanted to revisit this by comparing 25 major US cities' orientations.

Each of the cities is represented by a polar histogram (aka rose diagram) depicting how its streets orient. Each bar's direction represents the compass bearings of the streets (in that histogram bin) and its length represents the relative frequency of streets with those bearings. [...] Most cities' polar histograms similarly tend to cluster in at least a rough, approximate way. But then there are Boston and Charlotte. Unlike most American cities that have one or two primary street grids organizing city circulation, their streets are more evenly distributed in every direction.
Boeing published a follow-up to the post to include to compare world cities.

23 of 130 comments (clear)

  1. Pretty interesting by 110010001000 · · Score: 5, Insightful

    It is almost like the cities that have a body of water have street orientation that follows the shoreline. Like maybe the shoreline was important and stuff to the city and the city grew from the ports along the shoreline. Interesting stuff.

    1. Re: Pretty interesting by drewsup · · Score: 4, Funny

      Pretty sure if you fed Boston's street structure to an AI, it would first barf, then start spitting out gibberish and finally turn itself off.

    2. Re:Pretty interesting by SharpFang · · Score: 4, Interesting

      Many older cities, especially in Europe, followed a circular diagram, with ray streets outwards and round ones connecting them. At first that would be the result of being squeezed into city walls, then followed expansion outwards, along these streets and filling in the space in between.

      And cities located in hilly/mountainous terrain will have streets following curvature of the hills; the steep streets of San Francisco that completely ignore the slopes and make for such iconic scenes in car chase movies are something rarely seen in the world. Usually, you'll have streets that run along the slope, maintaining level or moderate climb/descent, and connecting/branching where terrain allows.

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      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    3. Re:Pretty interesting by sfcat · · Score: 2

      Many older cities, especially in Europe, followed a circular diagram, with ray streets outwards and round ones connecting them. At first that would be the result of being squeezed into city walls, then followed expansion outwards, along these streets and filling in the space in between.

      And cities located in hilly/mountainous terrain will have streets following curvature of the hills; the steep streets of San Francisco that completely ignore the slopes and make for such iconic scenes in car chase movies are something rarely seen in the world. Usually, you'll have streets that run along the slope, maintaining level or moderate climb/descent, and connecting/branching where terrain allows.

      In the bay area, there are many parts where the roads follow the curvature of the hills (Oakland hills, etc). Many times, those parts are just too steep to make a grid a viable solution. The hills in SF just are not that steep by comparison which is why the grid ignores the hills and the sidewalks turn into steps. From being in both parts, I can tell you its far faster to use the grid. Even with all the extra traffic in SF, its still faster to move across the city than the Oakland hills due to the streets being chaotic when a grid isn't used. And that's why grids are used so often, they are just more efficient and when they can be used, they are.

      --
      "Those that start by burning books, will end by burning men."
    4. Re: Pretty interesting by Oswald+McWeany · · Score: 4, Funny

      No, if you look at Bostons street structure you would see why it was built like it was. Hint: the big blue blob in the middle of the city.

      That's not a nice thing to call the Kennedy family.

      --
      "That's the way to do it" - Punch
    5. Re:Pretty interesting by rickb928 · · Score: 4, Interesting

      Actully, think of it this way; coastal cities were likely developed earlier, with some notable exceptions on the West Coast, and so while they are constrained by the shoreline, they also were developed before grid layouts were common or imposed by planning, IE NO planning. Boston being an excellent example, Beacon Hill being settled before there was a city there, and the roads more likely being livestock paths before they were even horse paths or wagon trails. Chicago has a grid pattern right up to much of Lake Michigan, though Evanston shows some irregular streets. Los Angeles has a great mix of grid and non-grid, and I wonder if that can be traced to the time of development...

      Phoenix is a grid, probably because it had planning from early on, while San Diego is quite a mess, probably because it lacked planning.

      I'ts not just the coastline, it's also the age when the development occurred. In another area of interest, London is not so populated with skyscrapers as New York, probably because elevators did not exist when London expanded, while New York had elevators, and that enables higher buildings.

      Planning enables streets to be laid out on grid. Coastlines do interfere with that, but coastal cities were settled earlier, before planning was an option.

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      deleting the extra space after periods so i can stay relevant, yeah.
  2. You can probably guess Age by Oswald+McWeany · · Score: 4, Insightful

    You can probably guess the age of those cities by those graphs- at least how long they've been a major population centre. The ones under 250 years of age (most of the American ones) are very N-S E-W. Older ones like Rome show the roads go in every direction.

    Madrid is interesting because it shows N-S E-W but with a big cluster in the middle. I don't know much about Madrid's history- obviously it is an old city, but the chart would suggest a rapid boom in population in the modern age of proper road planning.

    --
    "That's the way to do it" - Punch
    1. Re:You can probably guess Age by Sique · · Score: 3, Interesting
      Not necessarily. Bejing for instance is pretty old, but very North-South/East-West oriented. The rectangular grid was laid out in the 13th century under the rule of Kublai Khan. With Madrid or London, you have a grid of large streets running North-South and East-West, and then lots of small streets in all directions. Rome has the famous seven hills and the Tiber river, which dominate the grid, and thus the streets go in every direction.

      What you can see is the difference between a town developing out of an agglomeration of houses and settlements, and a planned community. Many U.S. cities fall in the later category, but so do Roman colonias from 2000 years ago, Middle Age towns in Central Europe or large Asian cities. If cities grow, it may even happen that a rectangular grid downtown loses its dominance in the suburbs, as they are former separate towns and villages merged with the larger town, or that vice versa an old core of irregular streets gets surounded by large, planned suburban communities, which cause the North-South/East-West grid to dominate the statistics.

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      .sig: Sique *sigh*
    2. Re:You can probably guess Age by wired_parrot · · Score: 2

      You can probably guess the age of those cities by those graphs- at least how long they've been a major population centre. The ones under 250 years of age (most of the American ones) are very N-S E-W. Older ones like Rome show the roads go in every direction.

      Actually Roman cities followed a strict grid pattern laid out in a N-S-E-W axis, with the streets of uniform width and the two main N-S and E-W streets (the Cardo Maximus and the Decumanus Maximus intersecting at the heart of the city. Some older Roman-descended European cities still have their main streets running along the Cardo and Decumanus Maximus - in Cologne, Germany, for example, they are the present day and Hohe Strasse and Schildergasse streets.

      The organic growth came later during medieval times. For most European cities, if you were to graph them at the same elapsed time after city foundation as the American cities, I suspect you'd see very similar patterns

  3. DUH? this is Geography 101 by goombah99 · · Score: 4, Interesting

    I recall this being taught in my middle school aerial cartography section of Geography. There's different epochs and influences on city layout. The french and spanish tended to build layouts conformal to landscape features like rivers, foothills, and drainages. The spanish ones always were oriented around a major zocolo plaza with the church at one end. Later American cities were Rectilinear grids. For an extreme case look at Salt Lake city which is paced out by distance from the church at the center.

    But this is all well known, the design of cities and it's traceability to the varied possible influences used to be well taught

    --
    Some drink at the fountain of knowledge. Others just gargle.
  4. Most US cities are designed by mveloso · · Score: 2

    Most of the US cities were designed by semi-intelligent humans. When you've got a greenfield install, you do it the Right Way.

    Boston's streets were designed by cows, according to local lore. But what's up with Charlotte?

    1. Re:Most US cities are designed by Oswald+McWeany · · Score: 2

      Boston's streets were designed by cows, according to local lore.

      Cows tend to walk in a North/South direction most of the time. For some unknown reason they seem to sense the earth's magnetic field and line up accordingly. I saw an article once (it might have been from Slashdot even) linking to satellite photos of cows- people noticed they almost faced North or South... EXCEPT when they were under powerlines... when under powerlines cows would face random directions. Cows might actually be useful in designing a North/South road system.

      --
      "That's the way to do it" - Punch
    2. Re:Most US cities are designed by Hasaf · · Score: 2

      Here you go, from Scientific American
      https://www.scientificamerican...

      The short summary states "Google Earth images reveal that cattle around the world tend to align themselves with Earth's magnetic field. "

  5. Learned this in school by houghi · · Score: 2

    I got this in school. And that was so long ago that it was still called New Amsterdam. If you look at e,g. New York and Barcelona, you should compare it to the coastal lines.

    And the fact that old cities are build organicaly (e.g. Rome) and newer cities are planned. e.g. Buenes Aires has "Quadra's" of 100m x 100m. Housenumbers even follow that.

    To me the singel surprising result is London. I would have thought that that would be much mor chaotic, like e.g. Rome. This could be because the river runs West to East and that will determine initial layout of streets.

    I wonder if a honeycomb structure would be more eficient than squares. It would allow traffic to go in 6 directions instead of 4 in a direct line.

    But all the rest is basic knowledge to me, although it looks neat.

    An other question: You if you have the directions, can you determine the rough age of a city? What about having a gif of a city over time? e.g. how it evolves from beginning to now.

    --
    Don't fight for your country, if your country does not fight for you.
  6. Re:Can anyone explain Charlotte by 110010001000 · · Score: 2

    Downtown Charlotte has a regular grid pattern. What you call Charlotte today includes the suburban sprawl, and those are built around housing developments and roads are built to connect the suburban developments to the city center. Developers don't care about how the roads are constructed, as long as there is a connection to the development. Poor city planning, but that is typical in the Carolinas.

  7. Re:Maybe it's just me, but... by Oswald+McWeany · · Score: 2

    I really wouldn't want to live in a city where all the roads are straight and uniform in a grid.

    But then I'm from yurp and used to small cities (but real ones: with actual city rights) full of twisty roads and bridges over canals and such like. And trees. A city is not livable if there aren't any trees. Even if it does mean the city'll have to clean up all the dead leaves come autumn. Trees!

    To be fair, many American cities do have plenty of trees. It varies city-by-city, but a lot American cities do have tree-lined streets and large green-areas. There are some cities that lack them and look grey and boring. I can think of plenty of cities back home in Britain that were industrial dump towns with fewer trees and green spaces.

    --
    "That's the way to do it" - Punch
  8. Re:DUH? this is Geography 101 by JBMcB · · Score: 3, Funny

    But this is all well known, the design of cities and it's traceability to the varied possible influences used to be well taught

    What this guy did, which is completely revolutionary, is look at how the layouts align to cardinal directions - north, south, east, west. I don't think anyone has done that before. I mean, he used Python!

    --
    My Other Computer Is A Data General Nova III.
  9. Re:DUH? this is Geography 101 by goombah99 · · Score: 2

    Maybe he used AI and Blockchain to keep it secure?

    --
    Some drink at the fountain of knowledge. Others just gargle.
  10. Re:Can anyone explain Charlotte by nitehawk214 · · Score: 2

    High ground that follows the topography.

    Designed by Obi-Wan.

    --
    I'm a good cook. I'm a fantastic eater. - Steven Brust
  11. Re:Tacoma by bobbied · · Score: 2

    That's nothing.... You should see Dallas..

    We have ONE road that goes, north, south, east and west if you drive all of it in one direction (no U-Turns). It would take you hours. This road passes though nearly a dozen towns, each having their own block numbers. The road is named "Beltline" and it completely circles Dallas. So "101 North Beltline" is the address of multiple places.

    Then, we have roads like I-35 East and I-35 West which are different roads that run north and south or the 190/George Bush Turnpike which runs north-south, then east-west before going north-south again.

    We have some of the most confusing interchanges I've ever seen too, where five major highways converge just south west of down town. And the highest interchange I've seen that has 5 levels of roadways where one of the ramps takes you nearly 20 stories up from the nearly pancake flat ground.

    All this in Texas where it seems the "speed limit" are but friendly suggestions for a minimum, and are set to 70 MPH for most major highways in town and 75 or more outside of population centers. And don't get me started on how we use service roads to put exits AFTER the bridge and merge into traffic BEFORE the bridge.

    --
    "File to fit, pound to insert, paint to match" - Aircraft Maintenance 101
  12. Re:Can anyone explain Charlotte by Dan+East · · Score: 2

    If by "Downtown Charlotte" you mean a tiny, tiny area of only 12 x 12 city blocks, then you're correct. However suburban sprawl doesn't begin to be a factor when a city is still only 12 x 12 blocks. Something else happened (or more than likely something didn't happen) very early on in the city's development to result in this level of disorganization.

    Look for yourself if you don't believe me. Check out "Morehead St", "Central Ave", "N Graham St", "Rt 49" - these seem to be the seeds of disorganization that led to the helter-skelter arrangement of their streets.

    https://www.google.com/maps/@3...

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    Better known as 318230.
  13. Curved Streets by nuckfuts · · Score: 2

    How are roads that bend represented in the histogram? For example, a road that follows an arc?