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New Zealand Government Spends $150K To Create Video Game To Teach People How To Run a Business (nzherald.co.nz)

The New Zealand government spent at least $150,000 to create a video game that shows people how to run their own business. It reportedly took 14 months and eight designers to create. NZ Herald reports: The Tycoon Game series, which consists of Restaurant Tycoon and Tech Tycoon, challenges players to use what the World Economic Forum has deemed as 10 essential skills vital for the future of employment. The educational game will teach players business skills including emotional intelligence and cognitive flexibility, as well as critical thinking and creativity -- skills the Forum has this year bumped up the prescribed list. Players can level-up and earn badges for certain achievements, determined by how they manage scenarios in the game, including paying supplier invoices and wages. Do you think a video game is an effective way to teach business? If so, do you have any other games you'd recommend? A couple that come to mind include Capitalism Plus and Hot Dog Stand: Top Dog.

94 comments

  1. Here on the 10 skills... by Anonymous Coward · · Score: 0

    According to the World Economic Forum, here are the "Top 10 Skills" that will be needed for work in 2020:

    http://www.supplychain247.com/paper/the_future_of_jobs_report/apics

    Notice that compared to the list from 2015, Quality Control and Active Listening have been dropped from the list. They claim that in 2020 these skills will be replaced by Cognitive Flexibility and Emotional Intelligence.

    1. Re: Here on the 10 skills... by Z00L00K · · Score: 1

      The skills needed may also vary depending on where in the world you are.

      --
      If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
    2. Re: Here on the 10 skills... by Type44Q · · Score: 0
      Listen to this insane shit:

      the educational game will teach players business skills including emotional intelligence and cognitive flexibility, as well as critical thinking and creativity

      Sure it will.

    3. Re: Here on the 10 skills... by GameboyRMH · · Score: 1

      Indeed, in the third world, the most important job skill by a wide margin is "being born to rich parents." If you live in the first world it's still quite valuable, and appreciating.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
  2. Lemonade stand by HornWumpus · · Score: 1

    On an emulator.

    Now get off my lawn.

    --
    John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
    1. Re:Lemonade stand by Anonymous Coward · · Score: 0
    2. Re: Lemonade stand by HornWumpus · · Score: 1

      C-

      Troll harder.

      Also: consider going to 'a meeting', seriously. Tell yourself your going to troll them, if that's what it takes.

      Drunk, spun and taking up half of /.'s bandwidth is no way to go through life son.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
    3. Re:Lemonade stand by msauve · · Score: 1

      Go Hunt the Wumpus. I hear it can be found along The Oregon Trail, hiding in a Colossal Cave. :-)

      --
      "National Security is the chief cause of national insecurity." - Celine's First Law
    4. Re:Lemonade stand by quietwalker · · Score: 5, Funny

      One of my first successful programming tasks was editing the code of lemonade stand so it could recognize my name and my sister's name. It would give me more super-hot days, and while it didn't change the rate of days for her, every once in a while it would flash up a message saying "Meghan is a stupid head!" and then blink 3 times, then go away. That way when she got my parents, they wouldn't see that it was insulting her.

      It was great fun.

    5. Re:Lemonade stand by Anonymous Coward · · Score: 0

      One word: Aerobiz

    6. Re:Lemonade stand by portwojc · · Score: 2

      Now get off my lawn.

      Only after I buy some lemonade!

    7. Re:Lemonade stand by Anonymous Coward · · Score: 0

      How about whiney EU? Where you call the wahbulance every 5 minutes and demand the Americans keep the big bad Ruskies away free of charge.

    8. Re: Lemonade stand by Type44Q · · Score: 1

      Holy shit: that was the very first computer program I ever used; my dad's ham friend would load it up off cassette for me and I'd play for hours while the adults got fucked up and played Mahjong.. 1977?

    9. Re: Lemonade stand by Type44Q · · Score: 1

      goatse.cx?

    10. Re: Lemonade stand by Type44Q · · Score: 2

      This is easily one of /.'s all-time best fucking posts. (Don't see too many gems like this one anymore...)

    11. Re: Lemonade stand by Type44Q · · Score: 1

      +1

    12. Re:Lemonade stand by Applehu+Akbar · · Score: 1

      How about whiney EU? Where you call the wahbulance every 5 minutes and demand the Americans keep the big bad Ruskies away free of charge.

      At the end of each 5-minute period, it reaches into its capacious colon and fines America a hundred jillion brazillion dollars for whatever technical infraction it just pulled out.

    13. Re:Lemonade stand by Farton · · Score: 1

      Of course now there are a lot of different cool games, but my computer is not new or powerful. In addition, all these games are paid. I found a solution and play free funny unblocked games. They do not require a powerful PC and I can spend my free time without spending a penny.

  3. So... Hippie Bullshit? by Anonymous Coward · · Score: 0

    > emotional intelligence and cognitive flexibility

    Are those actually real things, and do they have real-world applications?

    1. Re:So... Hippie Bullshit? by Calydor · · Score: 3, Informative

      Emotional intelligence: Showing empathy when necessary, possibly being good at gauging how upset a dissatisfied customer is.

      Cognitive flexibility: Seeing an issue from both sides.

      Both of those sound important for running a successful business.

      --
      -=This sig has nothing to do with my comment. Move along now=-
    2. Re:So... Hippie Bullshit? by Hognoxious · · Score: 1

      You aren't seeing that in context.

      The context most people have here is along the lines of "Froth froth government spent some of MY money froth froth Venezuela".

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    3. Re:So... Hippie Bullshit? by BlackOverflow · · Score: 0

      Steve Jobs had neither and made the most powerful company ever.

    4. Re:So... Hippie Bullshit? by MrKaos · · Score: 1

      > emotional intelligence and cognitive flexibility

      If you have to ask the question you wouldn't understand the answer.

      Are those actually real things, and do they have real-world applications?

      More than you know, grasshopper. Only by learning will you figure out what it means to you.

      --
      My ism, it's full of beliefs.
    5. Re: So... Hippie Bullshit? by Type44Q · · Score: 2

      Well, yeah... but like raw intelligence, they don't exactly tend to be skillsets that you develop remedially... but getting bureaucrats or school administrators to comprehend this... well, it's recursive. ;)

  4. come on now ... by Hugh+Jorgen · · Score: 0

    Is New Zealand the next India at those rates?

    1. Re:come on now ... by Anonymous Coward · · Score: 0

      Government, Joy Business Academy, Xero and BNZ have teamed up and created a video game to give players insight into running their own business.

      The Ministry of Social Development spent $150,000 on the game but the total cost of development could not be revealed.

      Based on the last time I did work for MSD, $150k would last 8 people less than 2 weeks

    2. Re:come on now ... by Anonymous Coward · · Score: 0

      The 150k is just what MSD chipped in. Xero (accounting) and the deep-pocket bank BNZ must have put in much more. So to "play" do you have to be a welfare case, or can play free, or does the NZ govt server then mark you up for extra attention with the tax collection arm of the octopussy in Wellington?

  5. It would need to be grounded in the real world by BoogieChile · · Score: 1

    So, I would recommend Tai-Pan!, because you can borrow negative money from Elder Brother Wu and end up owning most of Hong-Kong, which is the way real business really works, right?

    1. Re:It would need to be grounded in the real world by Zedrick · · Score: 1

      That doesn't work on the C64 (AFAIK), instead you have to borrow money, go to the backalley casino and win, pay back the money you borrowed from Wu and then buy ships with the 300000 or so money you have left.

      Of course, none of these methods would work in the real world. To start a sucessful business, you have to borrow money, sign up to an online casino, win millions, pay back the money and then ....? do some stuff and profit or be happy with the profit you made gambling. Also shanghai somebody in the street just because.

  6. Other Good Business Games by xxxJonBoyxxx · · Score: 1

    Bank Gauntlet 2: Bait and Switch

    Mavis Beacon Teaches Inspector Bribes

    Construction and Weather Roulette

  7. Really ? I Still Remember DEC's laserdisc game by Crashmarik · · Score: 1

    For running a business.

    I want a game to teach me how to get the government grant to do something that's been done a thousand times before.

    1. Re:Really ? I Still Remember DEC's laserdisc game by sheramil · · Score: 1

      This. They should have released a game along the lines of "come up with a stupid idea, pitch it to the government, throw yourself on the pile of money and wave your arms and legs about making money angels, then deliver a substandard product before retiring."

    2. Re: Really ? I Still Remember DEC's laserdisc game by Anonymous Coward · · Score: 0

      Donâ(TM)t you see? That is EXACTLY what was done here. Learn from the makers of these games.

  8. Gamification by Peter+P+Peters · · Score: 2

    It's the new buzzword. Although a Govt project costing $150k is pretty good value. Around here it would cost that much just to get the idea formalised into a proposal. The project itself wouldn't budget at least $20Mil plus spend another $20Mil in project blow out costs.

    1. Re:Gamification by JaredOfEuropa · · Score: 1

      It's already an old buzzword, and it's not even the right one. Gamification means adding gaming elements such as badges and achievements to an otherwise unchanged mundane activity like working, learning or doing chores. The buzzword you're looking for is Serious Gaming: turning the learning or promotion activity itself into a game.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    2. Re:Gamification by It's+the+tripnaut! · · Score: 1

      Gamification means adding gaming elements such as badges and achievements to an otherwise unchanged mundane activity like working, learning or doing chores.

      It is an old buzzword, nearing two decades now. But it definitely is _not_ just adding badges and achievements to a syllabus.

      In fact, what you mentioned is the dreaded "PBL Fallacy". This is a common mistake by content developers to simply add Points, Badges, and Leaderboards to any learning module and then assume it automatically "gamifies" the content. I've seen this done wrongly so many times that it actually makes the modules worse instead of more engaging.

      Short of turning the entire curriculum into a game, learning and development has had multiple schools of thought on gamification. My current favorite is the Octalysis model by SoCal developer Yu-kai Chou

    3. Re: Gamification by Type44Q · · Score: 1

      Although a Govt project costing $150k is pretty good value.

      Agreed; considering it's cheap and not too potentially destructive, it's a good way to keep the fucking bureaucrats occupied and busy so they don't think up anything even dumber.

    4. Re:Gamification by JaredOfEuropa · · Score: 1

      I had never heard of Octalysis before, thanks for that link.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
  9. Ultimate video game by Anonymous Coward · · Score: 0

    You can day trade $200,000 of fake money here.
    Accounts are free unless you decide to fund it - then the profits (and losses) are real.

  10. Capitalism Plus is unbalanced by Phil+Urich · · Score: 5, Interesting

    Capitalism Plus is a fun game, but I remember finding a kindof silly exploit back when I played it in the 90s. I was able to build a ridiculously high stock price by targeting the high-end of the market while keeping the shares 100% owned by me, then when I finally sold shares (basically simulating an IPO) at the overvalued price I'd manage to get it to I used the money that I raked in from that to buy up all of my competitors. At that point my business was vast and unwieldy and inefficient, but that didn't really matter since all of my competitors were gone, and any time a new one came around I just gobbled them up too if they started to get too big. It was fun, but it felt like the simulation just wasn't deep enough and I'd found a dumb exploit in it.

    I mean, then I grew up and found out that that's an entirely valid real-world business plan. Hell, my flatmate these days works for a company that did exactly that.

    --
    I remember sigs. Oh, a simpler time!
    1. Re:Capitalism Plus is unbalanced by Anonymous Coward · · Score: 0

      If you goto NZ (or leave), it'll become evident why a percentage of business owners there need the govt to hold their hand - they lack the concept of providing a good or service in exchange for money aka customer service. They have this idea that people will give them money in return for minimal quality/effort/skill, and that its a done deal. We had TV shows there (I say there because I don't live there anymore) like Fair Go that essentially make entertainment out of chasing down asshole business owners and harassing/shaming them into refunding the customer or "making it right".

  11. They have it all wrong. by weedjams · · Score: 1

    This is the game they need!http://lbcstudios.ca/portfolio/hempire/

  12. Great value! by Gravis+Zero · · Score: 3, Informative

    It took 14 months and eight designers to create.

    $150K for eight people for 14 months? I don't care if it had 1993 graphics, that's still a great value!

    --
    Anons need not reply. Questions end with a question mark.
    1. Re:Great value! by cascadingstylesheet · · Score: 1

      It took 14 months and eight designers to create.

      $150K for eight people for 14 months? I don't care if it had 1993 graphics, that's still a great value!

      I know, that's incredibly cheap!

    2. Re:Great value! by CanadianMacFan · · Score: 1

      That is just the amount the NZ government contributed to the project. The other partners also contributed money and resources. The total cost wasn't released.

    3. Re:Great value! by BrookSmith · · Score: 1

      Living here on a pimple on the arsehole of the world people get a little precious about Government spending, you will also note the the article states that the real cost was not disclosed, so what we can take from this is that the average intellect will see $150k and be happy that the Goverment isn't overspending while those few more discerning individuals may be a little concerned that the real cost was not disclosed.

  13. Get that loan by AHuxley · · Score: 1

    How to make a business game:
    0. Have a great idea after going to a university.
    1. Find a lawyer, accountant and professional expert to look over the idea.
    2. Have a lot of money and a great history of paying back banks.
    3. Find a bank that gives loans to wealthy professionals with new ideas. Show them the amount needed, the collateral, a history of good past lending. What the professional advice was.
    4. Get loan approved thats can be repaid.
    5. Start the business.
    6. Make money. Pay tax. Pay back bank. Ensure professional advice is given when needed.

    Some new ideas for an expansion pack:
    Take design to a low wage nation to have a production line set up.
    Sell product using online marketing.
    Use a low wage nation to make the product and try and get into an advance nations shops.
    The boss levels:
    The low wage nation steals the idea and exports your product globally as their own creation.
    Working in Communist nations.
    The wrong photo on the box and lawyers get ready for infringement.
    Celebrity endorsement and branding goes wrong.
    The industrial espionage level.
    The investigative journalism takes an interest level.
    Unions.
    Wage claims by academics for workers in the sector.

    --
    Domestic spying is now "Benign Information Gathering"
    1. Re:Get that loan by Greyfox · · Score: 1
      Well, you could go the brand management route via youtube. Easier to pick up endorsements and backers when you have 4 or 5 million subscribers. I've been seeing some good ones by some wingsuiters and people running cooking channels. There's a whole Asian cooking empire out there with several people with neighborhood of 5-6 million subscribers. They're frequently pitching cookbooks and kitchen equipment in their videos, along with the usual prominent product placement.

      A lot of people dream of doing that for a living, often with gamer channels, but being successful at it is probably more actual work than any 9-5 job I could think of. Generally speaking, you'd be better off going into IT.

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    2. Re:Get that loan by Anonymous Coward · · Score: 0

      Lots of game streamers have talked about how much of a job it is. If you're a professional competitive player, it's at least 9-5 in terms of training for competitions as well as doing promotional work for your sponsors, and you also have to fit streaming in to keep people interested. If you're a variety streamer like Markplier or PewDiePie, you're forced to play either stuff nobody themselves would want to play (think Limbo of the Lost or any number of crappy indie asset flips) or whatever is hot right now, regardless of what you think about it, plus you need to bring the energy of a TV host for several hours at a stretch without saying anything that could potentially offend sponsors. And in the case of the latter, you're facing an incredibly steep climb if you want to actually make any money off of it, since you'll spend dozens/hundreds of hours toiling away at making content in hopes that one of the people who made it will give you a shout out (and that their viewers will actually pay attention to you.

      All in all, it's a fools errand for people who missed the boat a decade ago.

  14. Awesome! by Anonymous Coward · · Score: 0

    I hope they can have an enjoyable time playing the game while others build it for them and they both get paid!

    Is there anyone wanting to pay someone to help build a game or to run a business?

  15. good price useful idea by Anonymous Coward · · Score: 0

    150K is very low. So it depends on how good this thing is. Much on-line training is really really awful. But on the other hand role-playing is essential in customer service skill building. Even dumb role playing games can be useful. However I suspect that role playing with a computer is not going to be as human interactive as role playing with a real people.

  16. Real World Experience by Anonymous Coward · · Score: 0

    I once attended a full-day's workshop at a local college about how to start a business. In my opinion, any video game would have been better.

  17. Mike's Bikes by yeshuawatso · · Score: 4, Interesting

    In my first year of business school in Foundations of Business, we had a game called Mike's Bikes that we used to simulate an actual business. Game included all the actual parts of the business including starting new products, investments, and financials. While it wasn't exactly Tycoon level easy, it was easy enough for Freshmen to use the basics.

    https://www.smartsims.com/busi...

    1. Re:Mike's Bikes by Michael+Woodhams · · Score: 1

      I have a friend who was a programmer on Mike's Bikes, but I haven't played it.

      --
      Quattuor res in hoc mundo sanctae sunt: libri, liberi, libertas et liberalitas.
  18. For the record by Anonymous Coward · · Score: 0

    They aren't getting payed while playing but they also can get paid while not playing, right?

  19. already available - roller coaster park tycoon by jsepeta · · Score: 1

    not sure why they need to spend that much money, doesn't make much sense.

    --
    Remember kids, if you're not paying for the service, YOU ARE THE PRODUCT THAT IS BEING SOLD.
    1. Re:already available - roller coaster park tycoon by Anonymous Coward · · Score: 0

      Because unlike the game, you can't simply murder customers who complain about your establishment by drowning them in a lake.

    2. Re:already available - roller coaster park tycoon by SCVonSteroids · · Score: 1

      OR! Build a rollercoaster that launches off the tracks :)

      --
      I tend to rant.
  20. Nine man years for $150K? by Wrath0fb0b · · Score: 2

    This whole thing is just a low-key slashvertisement to get employers in the Bay Area and Seattle to consider a branch office in NZ.

    $150K is a bit over a starting salary these days.

    1. Re:Nine man years for $150K? by Anonymous Coward · · Score: 0

      That's also NZ$150k, which is about US$100k at the moment.

    2. Re:Nine man years for $150K? by blackpaw · · Score: 3, Insightful

      But it has the advantage of being located in a civilised beautiful country, not a 3rd world shithole like the USA.

    3. Re:Nine man years for $150K? by bigtreeman · · Score: 1

      the wealthy ones are already over there.
      $150k, no way bro, that's a typo, more like $15k over there

      --
      Go well
    4. Re:Nine man years for $150K? by GameboyRMH · · Score: 1

      Well, you see, when he said "shithole" he was actually referring to a lack of indoor plumbing... :D

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
  21. Big Business Dos 1990 by Anonymous Coward · · Score: 0

    Best businss game ever

  22. Are we talking about economy simulators here? by Synonymous+Homonym · · Score: 1

    Then I'm going to mention Taipan!, Drug Wars, Jones In The Fast Lane, SimCity, Railroad Tycoon, Transport Tycoon, Oil Imperium, Ports of Call, Theme Park, Zeppelin, ...

  23. wow auction house by Anonymous Coward · · Score: 0

    No text here...

  24. Step 1: get government to give you money by Karmashock · · Score: 1

    Step 2: Profit.

    Besides isn't capitalism and self reliance and commerce all vestiges of our evil bourgeois past?

    Shouldn't the government make a game that tells people how to complain properly?

    First, get your allowance from your parents. Then go to the craft store to buy poster board and magic markers. Then write some really cutting phrase on the the poster board like "save the owl whales from corporate baby killers". Then get some friends to dance in a circle whilst you wave those around. And when you get tired, you can hang out at starbucks for half an hour and go home.

    Why can't the government fund that game?

    --
    I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
  25. "Emotional intelligence"? "Cognitive flexibility"? by Anonymous Coward · · Score: 0

    What the FUCK are you talking about?!

  26. Everything I learned about business... by Anonymous Coward · · Score: 0

    ...I learned playing burgertime

  27. Already invented and FREE by Anonymous Coward · · Score: 0

    Corporate Climber, one awesome game: http://armorgames.com/play/15665/corporate-climber

  28. Re:You fucking fags by Anonymous Coward · · Score: 0

    Way too coherent to be a genuine APK post.

  29. Link? by sad_ · · Score: 1

    No link to the games in the article, links in the summary are for other games. So where can i download it?

    Great idea btw, if the army can make a recruting game, anything goes.

    --
    On a long enough timeline, the survival rate for everyone drops to zero.
  30. What about people skills by skovnymfe · · Score: 1

    Does this game also teach business people how not to tank morale and destroy future potential by continuously screwing over employees for personal gain or petty selfish ideals? Does it teach that corporate cannibalism is bad? These kinds of topics, I think, are vastly more important to running a business than teaching yet another generation of MBAs how to maximize profit by derailing everything around them in the name of quarterly gains.

    1. Re:What about people skills by Anonymous Coward · · Score: 0

      Gee how did you know my companies management was like this! You must be a mind reader!

  31. You're holding it wrong by Bloke+down+the+pub · · Score: 1

    He was very good at inducing cognitive flexibility in others, though.

    --
    It's true I tell you, feller at work's next door neighbour read it in the paper.
  32. Ty WHAT? by Hognoxious · · Score: 0

    Tyc00n?!?!

    I'm surprised AmiMoJo isn't all over that for being racist.

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  33. Don't Starve by Black.Shuck · · Score: 1

    Just play Don't Starve.

    Teaches resourcefulness, inventory management, foward-planning, and that instant death is just around the corner.

    It's just like real life!

  34. Strange figures by OneHundredAndTen · · Score: 1

    $150K for 8 engineers and 14 months? It sure was not a full-time job.

  35. Executive Suite by Guyle · · Score: 1

    A true classic that taught me everything I needed to know.

  36. What do they teach in schools these days? by werepants · · Score: 1

    Back in my day, we learned how to run a business in Algebra class, by playing Drug Wars on our TI-85 calculators. Supply, demand, buy low, sell high, managing inventory... it's got everything you need to know.

  37. Capitalism by atticus9 · · Score: 1

    I loved that game back when I was a kid, I developed all sorts of models for running a business and making it work.

    End game I learned that it was far more profitable to manipulate my companies stock price than doing anything useful. Like buy a research building so you're burning cash, your stock will plummet below the value of your assets as the market thinks you'll go bankrupt, buy back tons of shares at the low price. Then liquidate your buildings, the market cap will return to the value of your assets (with a much higher price as there's fewer shares). Issue new shares at the high price, then start burning cash again and repeat the cycle. I got up to $14 trillion in market cap in my last session. Compared to billions running successful enterprises.

    Capitalism 2 fixed the glitch by preventing you from issuing shares over and over again if you weren't doing anything. Both very enjoyable / educational games.

  38. Vaporware by PJ6 · · Score: 1

    The game doesn't exist.

    Even the developer's own website doesn't have a download link, or even screenshots.

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