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Doug Grindstaff, 'Star Trek' Sound Effects Maestro, Dies At 87 (hollywoodreporter.com)

Doug Grindstaff, a five-time Emmy Award winner behind Star Trek's Tribble coos, communicator beeps, and Enterprise bridge door whooshes, has died at 87. The Hollywood Reporter looks back at Grindstaff's contributions to the Star Trek universe: [Grindstaff] received 14 Emmy nominations in all -- including one for Star Trek in 1967 -- and won for his editing on The Immortal in 1970, Medical Story in 1976, Police Story in 1978, Power in 1980 and Max Headroom in 1987. Working with Jack Finlay and Joseph Sorokin, Grindstaff created the background sounds and effects used on NBC's Star Trek. These sounds included red alert klaxons, the whoosh of Enterprise bridge doors opening/closing, heartbeats, boatswain whistles, sickbay scanners and communicator beeps and the acoustics that invoked phasers striking deflector shields and transporter materialization (and dematerialization).

In a 2016 interview for the Audible Range blog, Grindstaff noted that Star Trek creator Gene Roddenberry "wanted to paint the whole show [with sound] like you were painting a picture. "And he wanted sounds everywhere. One time I asked him, 'Don't you think we're getting too cartoony?' Because I felt it should be a little more dignified, but he wanted sound for everything. For example, I worked on one scene where [Dr. McCoy] is giving someone a shot. Gene says, 'Doug, I'm missing one thing. The doctor injects him and I don't hear the shot.' I said, 'You wouldn't hear a shot, Gene.' He said, 'No, no, this is Star Trek, we want a sound for it.' "So I turned around to the mixing panel and said, 'Do you guys have an air compressor?' And they did. I fired up the air compressor, squirted it for a long enough period by the mic, went upstairs, played with it a little bit and then put it in the show. And Gene loved it. So, that's how Gene was. He didn't miss nothing!" Grindstaff said he created Tribble coos by manipulating the sound of a dove.

36 comments

  1. Now this is the /. I remember! by UnknownSoldier · · Score: 4, Insightful

    I had always wondered if the foley sounds for Tribbles were doves. Thanks for the confirmation / details! THIS type of article is the ones I remember from /.'s days of yore.

    Any other resources for how (modern) SFX are created? I know Indianna Jones' whipcrack is a bit of a trade secret but recently THX sheet music for "Deep Note" sound was shared

    There is even an (poor) YouTube interview with its creator.

    THX Deep Note with Dr. Andy Moorer
    https://www.youtube.com/watch?...

    --
    Mojang (makers of Minecraft) have gone full SJW retard

    You will not be able to ride dolphins that is animal cruelty.

    "Riding" digital pixels such as pig, horse, dolphin, in a video game is animal cruelty???

    *double facepalm*

    1. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 1

      My favorite sound effect, if you can call it that, is the creepy sort of buzzing V'Ger sound in TMP. You hear it by itself around 2:15 in the Klingon battle theme and a few other times in that piece. It's also used elsewhere in TMP and I believe once in TWOK. It's made with a huge instrument called a blaster beam and has a very dark, large, and creepy sound to it. Roddenberry-era (TOS & early TNG) era had great sound effects and incidental music. Grindstaff's sounds and Alexander Courage's scores were great. TOS had some really good incidental music until Rick Berman took over and fired Ron Jones, who wrote many memorable scores including The Neutral Zone (first use of Jones' Romulan theme), Q Who, and The Best of Both Worlds.

      By the way, here's a good looping version of TOS bridge sounds: https://www.youtube.com/watch?v=vnU2qn6-hz4. There's a lot going on and it's almost mesmerizing to listen to.

    2. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 0

      "Riding" digital pixels such as pig, horse, dolphin, in a video game is animal cruelty???

      *double facepalm*

      Exactly! I mean if The Sims let you whip N***ers it wouldn't be racist either.

    3. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 0

      It's made with a huge instrument called a blaster beam and has a very dark, large, and creepy sound to it.

      As a kid I used to pluck the big garage door spring in our house, it sounded a lot like that!

    4. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 0

      Mojang (makers of Minecraft) have gone full SJW retard

      You will not be able to ride dolphins that is animal cruelty.

      "Riding" digital pixels such as pig, horse, dolphin, in a video game is animal cruelty???

      *double facepalm*

      They could have said you can't ride the Dolphins because they would eat you... or they giggle and laugh and politely decline your offer... or they secretly posses greater than human intelligence and are only here to observe you while invasion plans are being made on their homeworld. It's a video game, don't take everything so serious, jesus.

    5. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 0

      "I know Indianna Jones' whipcrack is a bit of a trade secret but recently THX sheet music for "Deep Note" sound was shared [gizmodo.com]"

      "Deep Note" was stolen directly from the Beaver & Krause piece "Spaced", from their 1969 album "In A Wild Sanctuary". I don't know much about the further history, and the many somewhat dubious claims of originality, but I do know this:
      Paul Beaver helped me put together a "Soundtrack" for the Berkeley High production of "The Crucible" c. 1972, and in fact we used lot of their work from "In A Wild Sanctuary" and " The Nonesuch Guide to Electronic Music" for incidental sounds and effects. The production was otherwise a disaster, with people flubbing their lines, and on one memorable occasion when somebody opened a stage door to grab a cig, the smoke pots overflowed from the draft into the first few rows of the audience. BTW, "The Crucible" is a horrible dull play, already dated in 1972, but a favorite for Drama Teachers because the Performance Rights are so cheap.
      "Spaced", or rather the final movements of it now called "Deep Note", was used at the very beginning, as the House Lights were slowly brought down, and the deep Blue Stage Lights were slowly brought up, and the smoke pots begin to putter:
      "Uncle? Susanna Wallcott‘s here from Dr. Griggs."

      Anyway, "Spaced". The fun starts at 3:09-
      https://www.youtube.com/watch?v=tgPz8CxahY4

      captcha: beguile

    6. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 0

      The original tweet, helpfully linked, does show it to be tongue-in-cheek and not "full SJW retard".

      Its far more likely that there's technical issues with riding water animals (animations or whatever) that are preventing "riding dolphins" than some sort of animal rights conspiracy. God forbid anyone joke on the internet, the anti-SJW outrage has met or exceeded the SJW outrage.

    7. Re:Now this is the /. I remember! by UnknownSoldier · · Score: 2

      Thanks for the YouTube link.

      Wow! That's an VERY interesting bit of music trivia. That "Spaced" track is from 1969 too! It lasts a little longer, but dam, that THX version was _definitely_ inspired / ripped-it-off! That's pretty cool you know Paul Beaver too.

      Interestingly enough Iannis Xenakis's 1953 song "Metastasis" @0:30 has a similar, but slightly different glissando. I wonder if Paul Beaver knew about it?

      It is almost comical to see a phrase of music become popular 14 (or 30) years later. Shame that Beaver & Krause was never acknowledged.

      > "Spaced", or rather the final movements of it now called "Deep Note", was used at the very beginning, as the House Lights were slowly brought down, and the deep Blue Stage Lights were slowly brought up, and ...

      You wouldn't happen to know what year that happened by chance? Before 1983 ?

      --
      Stupid Juvenile Whiners tactics Rule #4: Never take responsibility

    8. Re:Now this is the /. I remember! by maestroX · · Score: 1

      I know Indianna Jones' whipcrack is a bit of a trade secret but recently -snip-

      It's from Harrison's personal media collection...

    9. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 0

      --
      Mojang (makers of Minecraft) have gone full SJW retard [twitter.com]

              You will not be able to ride dolphins that is animal cruelty.

      "Riding" digital pixels such as pig, horse, dolphin, in a video game is animal cruelty???

      *double facepalm*

      Now, if only your .signature were also from the slashdot you remember...

    10. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 0

      We worked on the Soundtrack for a couple of months starting around November of 1971. Young HS Director Logan, (Yes, of _those_ Logans...), had the idea of laying down the Track, and cueing all Lighting and Acting to it. Our School had inherited a whole bunch of Altec gear from a recently closed local Theater, including a Roberts Professional 1/4" Half-Track Tape Deck, and four VOTs.
      I met Paul for maybe 45 minutes at the beginning and he gave me a bunch of short Tapes, snatches of natural sounds and blips of synthesized music. The four public performances were in February of 1972. I had yet to turn 16.
      Along with everything else that went wrong, in the Courtroom Scene in Act III, the dude who played Hathorne managed to lose about two pages of script, starting off with one speech, and ending with another. The other actors were game, they continued on. However, down in the Sound Booth, we went crazy trying to re-synchronize, which meant that the audience was treated to a bunch of whirples and whirrings out of the VOTs not heard before, or since, in an almost Live Production of "The Crucible".
      Given the precocious nature of the Production, I doubt that anybody cared or even noticed . They may have thought that this was all Planned. hehe.

      Xenakis' Metastasis certainly influenced B&K, but note that B&K were working in the purely analog synthesizer realm back then, when to create just one note, ten minutes had to be spent patching cables, and taming drifting VCOs. Much more technical than patching and taming an Orchestra
      The Good Old Days.

    11. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 0

      Oh, golly, I almost got lost in the temps perdu. The first Public performance of "Deep Note" in a theatrical context was on Wednesday, February 23, 1972, in Berkeley, and it was pre-recorded.

    12. Re:Now this is the /. I remember! by AmiMoJo · · Score: 1

      THIS type of article is the ones I remember from /.'s days of yore.

      ...

      Mojang (makers of Minecraft) have gone full SJW retard

      Do I even need to explain it?

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    13. Re:Now this is the /. I remember! by DontBeAMoran · · Score: 1

      Given that this is a Star Trek-related thread, here's something to enhance your last sentence (SFW).

      --
      #DeleteFacebook
    14. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 0

      Nice post except for the soapbox at the end

    15. Re:Now this is the /. I remember! by Anonymous Coward · · Score: 0

      The /. I remember did not complain about something or someone being "SJW retard".

      Congratz, you spoiled the point you were trying to make.

    16. Re:Now this is the /. I remember! by ConceptJunkie · · Score: 1

      The Beaver and Krause soundtrack is available on Google Play and thanks to having a subscription, I'm listening to it right now. It's a really cool and eclectic collection of music.

      Interestingly enough, there's a piece called "Aurora Hominis", which is just a slightly altered version of Strauss' "Thus Spake Zarathustra".

      --
      You are in a maze of twisty little passages, all alike.
  2. Door Sound Effects Analyzed by Anonymous Coward · · Score: 0

    https://www.youtube.com/watch?v=hcOiNBp1J68

  3. Wow its like he never heard it before by Anonymous Coward · · Score: 0

    If the sound effected the Maestro so much, he just keels over.

  4. Max Headroom Emmy by umdesch4 · · Score: 3, Interesting

    He also won an Emmy for sound editing on Max Headroom, in 1987. Specifically based on the Blipverts pilot episode, which I watch all the time, as it's my favorite hour of TV ever made. Going to watch it again now. RIP Doug, and thanks!

    1. Re:Max Headroom Emmy by bickerdyke · · Score: 1

      and now, we're way further into the future than a mere 20 minutes....

      --
      bickerdyke
    2. Re:Max Headroom Emmy by Anonymous Coward · · Score: 0

      Even his name is evocotive

    3. Re:Max Headroom Emmy by Aighearach · · Score: 1

      It wasn't based on a pilot, it was based on a short film from the UK. Great film, one of the best pieces ever made. But not a pilot for that crappy American TV show with the really awesome sound effects and trailer.

      As I was a child I had no idea about the film, but the advertisements for the TV show made it appear to be the best thing ever. But it was so bad, nobody knew anything about it other than the sound effects! But those sound effects could be heard being massacred in the school cafeteria every day.

    4. Re:Max Headroom Emmy by umdesch4 · · Score: 1

      Sorry, I meant to say his award was for the Blipverts episode. I saw the movie from the UK, and agree it was better in a lot of ways. I did some digging though, and confirmed that Doug's award was for the American version of it. I have the series from when they released it on DVD a few years ago, and I can't help loving it, despite how ultra-cheesy so much of it was.

  5. samples by supernova87a · · Score: 1

    How about provide a link that people can actually listen to instead of an Amazon must-pay-to-listen?
    The original series
    Or for fans of TNG: Youtube ST TNG background sounds

  6. It's not "Real Star Trek" noise, but... by grep+-v+'.*'+* · · Score: 2

    Go visit My Noise website or for Android. There are a lot of OTHER noises there as well.

    We moved to an open-office space a few years ago. I was occasionally going NUTS with all of the background babble. At times I needed to solve a problem but all I could hear is my next door neighbor talking -- I guess NOT trying to listen made it even worse. I purchased noise-canceling headphones and when I just had to concentrate they went on. Nice, icy, cool quiet.

    Here is an alternative that would have helped cover it up. Voices not saying anything, but still covering up the actual ones that ARE.

    RIP Doug, you were one of the unsung heros of Star Trek. Thanks for your work. (I just wish you hadn't made those Daleks so screechy-annoying.)

    --
    If the universe is someone's simulation -- does that mean the stars are just stuck pixels?
  7. Just goes to show by Anonymous Coward · · Score: 0

    How much of a terrible, terrible, untalented mediocre hack Roddenberry was. The sounds on Star Trek (pretty much all series) are everywhere. 5 minutes on the command bridge would have drive anyone crazy. Compare this with real aircraft and spacecraft that have feedback exactly when and where you need it. He couldn't write worth crap and he stole the better ideas from the best SF writers of the era. The man was a disgrace (and a sexual predator and serial molester too).

  8. I use one every day by spaceman375 · · Score: 1

    The cabin doorbell from Next Generation makes a great "new text" sound.

    --
    On the one hand you take life too seriously, and on the other, you do not take playful existence seriously enough. Seth
  9. The one sound effect in Trek I hate though is the beyooooop of a ship flying by in TMP era thru Voyager, also of a ship leaving by warp.

    The quiet shush of TOS was no great thing, but it was better than that. The current sounds are like something a kid might make.

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  10. Meditation is... by Sponge+Bath · · Score: 1

    ... the M-5 multitronic unit sound effect on infinite loop.

  11. not very accurate reporting. by Anonymous Coward · · Score: 0

    Some of these claims are not true. If you watch and listen to other shows from the '60s you'll hear many of the sounds that Star Trek used on them.

    Phasers are the most notable. The reference to "transporter materialization (and dematerialization)." is another one. Off the top of my head I can't remember which show(s) used this. Lost in Space perhaps but I remember hearing this sound in a non-sci-fi show that pre-dated Star Trek and thought it was funny how it was transformed into a 'transporter' sound effect.

    But on the flipside, RIP. He was still an innovator that we respect and have enjoyed his creations.

  12. THX deep note predecessor. by Ungrounded+Lightning · · Score: 1

    The "several voices wandering pseudorandomly within a narrowing envelope converging on a note" thing has a predecessor:

    Krzysztof Penderecki used (I think he originated) the technique in his 1960 _Threnody for the victims of Hiroshima_

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
    1. Re:THX deep note predecessor. by Anonymous Coward · · Score: 0

      And for that, Ungrounded, you get an Oatmeal Raison Cookie.
      Before I was the Berkeley High Sound Guy, I was in a "Middle School" Science Experiment called "Project Science". Yes, I was a Guinea Pig. We were in a hick town a few leagues East of Berkeley, but Frank had some ideas to work out, and he needed relative obscurity. There were no Lectures, just Resources, Frank being one of them. We were taught "The Scientific Method". That took a day. The rest of the semester was spent doing whatever we liked within, usually, reason. For a Class of just 16, we were extremely well funded, and of those initial 16, four became Physicists, and one became a Biochemist. Imagine, being taught not only how to write a Thesis, but defend it... at the age of 12.
      It turned out that I had a knack for Electrons, so when I was 13, Frank got me into another one of his Projects, called the "Exploratorium", to make Electronicy Stuff.
      One of the other Resources was a guy called Walter. Walter was an Optics Guy, and in fact I'm wearing a pair of his Eyeglass designs right now; ~$20 at Frys. You may never have heard Luis Walter Alvarez or Frank Oppenheimer, but you may have heard of Frank's Brother, Robert.
      Robert Oppenheimer, who herded scientific cats, including Walter and Frank, in order to drop a bomb on an unimportant Japanese city by the name of Hiroshima.
      And 15 years later, Penderecki premiered his Threnody. (I was 4 or so at the time...)

      captcha: aphasic
      ?????