Some Linux Gamers Using Wine/DXVK To Play Blizzard's Overwatch Banned (phoronix.com)
Longtime Slashdot reader DrYak writes: Phoronix is reporting that multiple users who all use Wine and DXVK compatibility layers have seen their Overwatch accounts banned by Blizzard. Previously, Blizzard has stated: "playing on Linux or even a Mac while on an emulated Windows environment is not bannable." But users report on Reddit getting banned simply after testing some rendering options. Tech support has answered that they are escalating the ticket and trying to take a closer look, hoping to avoid this from happening to other Linux users. According to Phoronix, the most common explanation for the bans "is a false-positive from Blizzard's anti-cheat technology having issue with DXVK."
A bit bloody arrogant don't you think, Blizzard?
I should use this sig to advertise my book ISBN-13 : 978-1501515132.
According to Phoronix, the most common explanation for the bans "is a false-positive from Blizzard's anti-cheat technology having issue with DXVK."
I tell you what, I already had my cane in hand and ready to shake... but then paused long enough to actually read the explanation and this sounds very reasonable. It's obvious by their response that they have nothing against Linux or people using compatibility layers.
From even just TFS:
"Blizzard has stated: "playing on Linux or even a Mac while on an emulated Windows environment is not bannable.""
So, how did they break the TOS just by doing something that is actually already allowed?
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So, how did they break the TOS just by doing something that is actually already allowed?
The TOS allows playing in an emulated windows evironment.
But... Wine Is Not An Emulator.
And that's enough until they think of a better reason.
It's NOT a conspiracy... it's a plot.
It sounds like all this could be avoided on Blizzard's part by creating a Linux native port of the game. With all the Linux gaming love coming from Valve/Steam, it seems like as good of a time as any.