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Intel Is Working On A Vulkan Overlay Layer, Inspired By Gallium3D HUD (phoronix.com)

Aside from some out-of-tree experiments last year by one of Valve's developers on a RADV Vulkan HUD of similar nature to the popular Gallium HUD option, it turns out an Intel developer has recently been working on a Vulkan overlay layer to provide "Gallium HUD" inspired information. From a report: Lionel Landwerlin is the open-source Intel developer that has begun working on this Intel Vulkan driver "heads-up display" implemented as a Vulkan overlay layer. The code is intended to provide Vulkan swapchain information and various statistics of use to Vulkan driver developers and game developers. The code is under a merge request for Mesa but is considered experimental at this point. Particularly for multi-threaded Vulkan programs it may end up crashing in its current form.

2 of 71 comments (clear)

  1. What? by 110010001000 · · Score: 2, Informative

    What is Vulkan, what is Valve and what is Gallium3D and what is Mesa? Aside from those questions, I loved the summary.

    1. Re: What? by jellomizer · · Score: 3, Informative

      No we shouldn't

      A summary of a technology event, should give at least a cursory explanation of a product. In technology brand names and product code names are often used over and over again and dealing with different technologies.

      Vulkan the god of volcanos, Gallium a medal with a low melting point, and Valve often to use to control the flow of liquids.

      I am guessing this is a new 3D Printer that prints high resolution metal Jar-jar Binks (Mesa) which will melt if you touch it. And its heat source is super heated stone.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.