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Microsoft Brings DirectX 12 To Windows 7 (anandtech.com)

Microsoft has announced a form of DirectX 12 that will support Windows 7. "Now before you get too excited, this is currently only enabled for World of Warcraft; and indeed it's not slated to be a general-purpose solution like DX12 on Win10," reports AnandTech. "Instead, Microsoft has stated that they are working with a few other developers to bring their DX12 games/backends to Windows 7 as well. As a consumer it's great to see them supporting their product ten years after it launched, but with the entire OS being put out to pasture in nine months, it seems like an odd time to be dedicating resources to bringing it new features." From the report: For some background, Microsoft's latest DirectX API was created to remove some of the CPU bottlenecks for gaming by allowing for developers to use low-level programming conventions to shift some of the pressure points away from the CPU. This was a response to single-threaded CPU performance plateauing, making complex graphical workloads increasingly CPU-bounded. There's many advantages to using this API over traditional DX11, especially for threading and draw calls. But, Microsoft made the decision long ago to only support DirectX 12 on Windows 10, with its WDDM 2.0 driver stack.

Today's announcement is a pretty big surprise on a number of levels. If Microsoft had wanted to back-port DX12 to Windows 7, you would have thought they'd have done it before Windows 7 entered its long-term servicing state. As it is, even free security patches for Windows 7 are set to end on January 14, 2020, which is well under a year away, and the company is actively trying to migrate users to Windows 10 to avoid having a huge swath of machines sitting in an unpatched state. In fact, they are about to add a pop-up notification to Windows 7 to let users know that they are running out of support very soon. So adding a big feature like DX12 now not only risks undermining their own efforts to migrate people away from Windows 7, but also adding a new feature well after Windows 7 entered long-term support. It's just bizarre.

2 of 119 comments (clear)

  1. Win 10 Sales by Anonymous Coward · · Score: 3, Insightful

    DX12 was never difficult to bring to Windows 7. The sole reason it was only released to Windows 10 was to drive adoption of Win 10.

  2. A few takeaways are: by Artem+S.+Tashkinov · · Score: 3, Insightful
    • Microsoft can support Windows 7 for as long as they want.
    • Microsoft can relatively easily backport pretty much every underlying technology from Windows 10 to Windows 7.
    • Microsoft doesn't do that because Windows 10 gives them so much power over your PC and your data. Also, the way updates are implemented in Windows 10, Microsoft can forcefully keep every Windows 10 user on the latest release of the OS which is ultimately good for them.

    Having said that there's a major problem with this update mechanism: OEMs will eventually stop releasing up to date drivers for new Windows 10 releases and you'll end up with a Windows 10 PC/laptop where some piece of your equipment no longer works.