Microsoft Now Lets You Stream PC Games To an Xbox One and Use a Controller (theverge.com)
Microsoft is now letting Xbox One owners stream their PC games to the console and use a controller to play them. From a report: A newly updated app, Wireless Display app, from Microsoft enables the support so you can play Steam games or other titles directly on an Xbox One. You can use a regular Xbox controller to control the remote PC, enabling game play or even the ability to use an Xbox for presentations. Microsoft's Wireless Display app uses Miracast to create a connection between a PC and the Xbox One, and you can cast to the Xbox using the winkey + P combination. There are different latency modes for gaming and watching videos from a remote PC, and the app is ideal if you want to project a stream or video onto the Xbox. You won't be able to stream protected content like Netflix, though.
to connect a PC directly to a television without using an Appbox One as a Universally Worthless middleman.
...except why?
Few people have a TV that is really good for gaming in the first place and you can use Xbox controllers on a PC.
What is this good for?
As for streaming content, how about allowing a Plex and Kodi app to run directly on the xbox?
Perhaps I'm missing something but this seems to solving an issue I have trouble imagining many people to actually have.
and controller only??
and the lag of an long HDMI / DP cable + wireless keyboard + mouse? with an cost way under that of an xbox.
Cone to thing of it PC Games Xbox a Controller is one of the best ever made zizijam download has contributed his part,
I don't own an Xbox One, so I have a problem conceiving it.
Has there ever been an instance when playing a game on one's computer, and thinking, "damn, if only my Xbox One had that Steamlink feature so I could play off my TV..."
Did Xbox users clamor for this feature? Is this really a significant Xbox deficiency that needed to be addressed? There weren't more pressing issues to fix for Xbox? Should I expect other console makers to add that option to their consoles? Is it time for DOJ to open up an antitrust investigation on Xbox?
There is no America. There is no democracy. There is only IBM and AT&T and DuPont, Dow, General Electric, and Exxon
People already don't want to stream games because of lag. Steam tried this and there are a lot of issues.
Who the fuck would use an xbox for presentations? Especially when you need the computer anyway, just hook it directly to the screen. Use a laptop/netbook like a normal person. Can you imagine their faces when you say hang on just have to set up and you pull out a fucking xbox?
Wanna buy a shirt?
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Most people "in the know" about rumors say the next Xbox (call that Xbox 4 or Xbox Two, I don't know) will have an entry-level "streaming" box though with CPU/GPU power of its own. It will be able to stream games outright (which a $50 potato could do) or maybe have hybrid streaming of sorts where maybe the the graphics are streamed remotely, game simulation runs locally as well as remotely in a bid to lower latency, and other patentable things..
In any way, they want "streaming" or "cloud" and this LAN real time gaming is somewhat trivial of a feature and not too uncommon. E.g. PS Vita plays (played) PS4 games streamed on the LAN. Nvidia Shield TV plays PC games streaming over the LAN. Valve SteamLink did it. PS Now streams Playstation games from the Internet to a Playstation 4 or Windows PC. etc. etc.
It's mostly a feature you want to avoid because of latency, video compression. But say you're doing this on gigabit wired LAN and your TV is low latency enough (or game mode, or using a 32" PC monitor as a TV) then it works. It's mostly an overengineered way to keep your big tower in a bedroom, home office etc. and use it in the living room. If you can stream anything / arbitrary programs you should be able to beam / cast / whatever e.g. Virtualbox running debian oldstable and showing a bunch of gray terminals in FVWM or Xfce. Or 1990s adventure games running in Dosbox and Amiga emulator.
It will not allow true multi-seat/multi-user (unless you mess with VMs and hypervizors on the PC side), I think it'd work like plugging two mice on the same PC - this results in two humans fighting for the same mouse cursor, so you (usually) won't use the "Xbox seat" and the "desktop" seat at the same time.
I can't think of a reason why I'd use this...
That must mean that nobody would ever have a reason to use this...
That must mean this is a terrible idea...
That makes me angry and I must share my opinions with the world!
I don't think this is a reason to justify purchasing an xbox on it's own... you could accomplish the same with steamplay and a $30 raspberry pi I think. But if someone bought an xbox because it had some exclusive games that they cared to play, it seems like something that could be useful if you already have one.
Speaking of lag, I had something that seemed odd happen this week.
I recently hooked my gaming PC up to my TV (not my preference, but there are reasons), but I haven't had much chance to play around with it since doing so. And because TV time is something that needs to be shared with others, I had an interest in getting Moonlight up and running on my iPad so I could enjoy my PC games even if I didn't have access to the TV at any given time.
As I'm going through the setup process, I had the PC displaying on the TV via a wired connection as I worked on getting Moonlight working wirelessly on my iPad. After just a few minutes I had the same image on both screens, but as I moved the mouse around I realized that if I jiggled the cursor it stopped significantly sooner on the wirelessly-connected iPad than on the wired TV, to the tune of about 100-200ms. Enough that even my non-gaming wife commented on it without any prompting from me when I had her play a level of Bit.Trip Runner on the TV.
To be fair, my wired setup is rather convoluted. The PC's signal path is PC -> HDMI -> A/V Receiver -> HDMI -> HDBaseT Transmitter -> Ethernet -> HDBaseT Receiver -> HDMI -> TV. So there's plenty of room for latency to be introduced. Even so, it boggled my mind that a wireless video stream would be noticeably faster than the wired stream heading to my TV.
After a little fooling around, it turned out that the A/V receiver was the culprit. I had already set the PC's input channel to use "Game" mode on the AVR, which is supposed to reduce latency by removing most of the video processing, but apparently the processing for on-screen volume controls introduces quite a bit of latency. Switching the channel to use "Bypass"—which tells it to do no video processing at all—instantly eliminated the problem.
But to bring things back around to the subject at hand, as a gamer with a family I'm finding a lot of value in having the option to play any given game on a wide variety of screens, simply because you never know which ones you'll have access to at any given moment. TV got nabbed? Continue that PC/PS4 gaming session on the MacBook Pro. Wife wants to web surf on the MacBook while watching TV? Switch to the iPad. Time for the TV and speakers to go off as folks head to bed? Pull the Switch from its dock and keep playing.
Having options makes life a lot easier.
Side note: Moonlight is awesome and free. Highly recommended.
Means you dont owm this Xbone, they do.. youre just using it until they decide you need to buy a new one.
Slavery box.
The difference between a PC Monitor and a TV isn't that different anymore.
The difference is that they are in different rooms. The PC monitor is on the computer desk, while the TV is in the living room. In addition, last I checked, tower-style cases still dominated mass market desktop PCs, and they still were eyesores in the living room environment. Many gamers don't want to have to spend hundreds on a second PC just for one game nor haul one PC back and forth between the computer desk and the living room. (Others' views)
KB+M is vastly better for virtually every genre of game except maybe platformers.
Perhaps 4-player fighting games like Duck Game and Rivals of Aether and Super Smash Bros. are close enough to "platformers", as are 4-player party minigame collections like Mario Party. But is KB+M also better for 2-player fighting games like Street Fighter II and Tekken?
Granted that level of performance isn’t needed if you’re playing Tetris
Don't underestimate. As soon as you hear the robotic voice say "Ready, Go!" you know you're in for some some fast $#!+.
Use your NZ$600 Console as a $100 Steam Link - dope.
It's kinda cool... but why? If you have an Android TV wfor a dope console experience, you can do the same with the Steam Link App.
So yeah... not sure.
Because four button movement and infinite rotational speed work best for ever single genre, both Fortnite and StarCraft.
I've just downloaded the app on my xbox and given it a go - it was really quite slow, display-wise, much too slow for any real gaming. It worked usefully to connect the xbox controller to my laptop, and I guess it would be handy maybe for watching movies or doing presentations, but not gaming.
Or buy/frankencable a 2+*2+ matrix hdmi switch for $100 and send any input to any output. You can run a f2f HDMI cable through drywall pretty easily and pretty it up with a panel port. A 1" hole through a floor isnt too tough either, just check for electrical/plumbing, or run it through the HVAC.
Or buy/frankencable a 2+*2+ matrix hdmi switch for $100 and send any input to any output that allows wired video input.
FTFY. Sadly, my laptops, phones, tablets, etc. (i.e. the screens I have available when I don't have access to the TV) don't support video input from wired sources, so wireless is the only way to go.
You can run a f2f HDMI cable through drywall pretty easily and pretty it up with a panel port. [...] run it through the HVAC.
Given that I need to account for the WAF, which means that maximum prettying up must take place, what you're suggesting is that instead of using my existing devices and some free software with no additional purchases and no additional labor, I can instead buy an incredibly long CL2 (or higher) rated HDMI cable, cut a hole in the wall where the panel will go, locate and then cut open the wall at the location(s) where we have horizontal brace(s) that are designed to stop the vertical spread of fire between studs, notch out the brace(s) so the cabling can run through, run the cabling up the wall, drill through the riser, cut into the HVAC conduit and run the cabling through, patch the hole(s) in the HVAC conduit to prevent air from escaping into the attic, insulate around the cabling in the wall to prevent fire from spreading through the notch(es) I made in the brace(s), insulate around the cabling in the riser to prevent air/fire from spreading through the new hole, close and patch the hole(s) in the wall at the brace(s), repaint the walls that we just got done painting, connect and install the new panel for the HDMI, and then repeat almost all of that for the other end of the cable as well.
I've actually considered doing all of that before, but in the end it simply wasn't worth it when it was both easier and cheaper to use wireless for anything other than the TV, and for the TV itself, I have a flat Ethernet cable that's carrying the HDMI signal simply running over the slab and under the carpet padding.
Also worth noting, HDMI doesn't exactly get very long cable runs before you need a powered signal booster. Modern cables are somewhat better, but a few years ago when I was checking, the general advice was that anyone interested in 4K needed to keep their runs at or under 25', which barely gets you across/around a room once you account for vertical changes or going around corners. If you're going to all of that work, you'll likely want to run Ethernet and use HDBaseT instead of running HDMI.
A 1" hole through a floor isnt too tough either, just check for electrical/plumbing
As you may have surmised, I'm on a concrete slab foundation. Running a cable through the floor would be even more onerous than the process I outlined above, given that step one would involve renting a jackhammer.