The Ultimate Flat Panel Monitor Solution
Reeses wrote in to send us
linkage to a monitor that makes my SGI Screen look a little less
sparkly. Mass Engineered Design Inc
has screens that can be configured with 16 flat panels in on desktop.
The Horizontal Triple has an aggregate resolution of 3072 x 768 and
costs a mere (cough) $6500. They say solutions are available
for various UNIXs but that don't specify. And then again, with
all the multi-head stuff coming in XF86, it might not matter as much.
Flatpanels aren't for everybody, at least not yet. There are many advantages, however there are also several disadvatages to flatpanels. I'm going to list them so you can make an informed decision by yourself.
Advantages
But there are some disadvatages
- Expensive -- Although this will change if they become popular, flatpanels are still pretty expensive
- Narrow viewing angle -- You can only view about 60 degrees to any angle, and less if its from the top
- You can't change the resolutions, this includes things like fullscreen VESA modes, so a vast majority of games simply won't work with a flatpanel.
- Younger technology -- Flatpanels (other than Laptop displays) are a relativly new technology and are going to have more problems than your tried and true CRT, especially w.r.t. manufacturing defects.
I hope this is enough information for you to get started on an informed decision.I read the internet for the articles.
Silicon Graphics does. Check out The Silicon Graphics webpage for the 1600SW. I've got one sitting right next to my CRT and people just marvel at the clarity of the screen. I should point out that the 1600SW has a 110dpi resolution, which largely accounts for its incredible crispness.
Disclaimer: I work for Silicon Graphics.
I read the internet for the articles.
Theoretically the more suckers who buy into flat panel displays the lower CRTs are going to cost. For the first time ever, we're seeing CRTs dropping below $150. Now that my ValueColor is dying, we need to get more people buying flat panels. Drive those CRT prices down.
Granted, it was with CRTs, but early on it became obvious to many Mac users that, in a windowed environment, your productivity could improve if you could increase the usable desktop area.
I bet a bunch of "normal"-sized LCDs refresh much faster than One Horking Big LCD would. Once you get the LCD panels aligned to counteract the fact that they're separate monitors, scrolling from one to another is no big thing -- you hardly notice the frame edges between.
"How many light bulbs does it take to change a person?" --BMcC-->
Flat Panel has discrete number of pixels. Let say you have 1280x1024 pixels on your flat panel. To simulate 1024x768, only a portion is used. To simulate 640x480, each 1x1 pix maps to 2x2 pix, so to use up 1280x960 pixels on your panel. You can't map it to 1.5x1.5 pix because the placing of pixels are fixed on the grid.
In the case of CRT, the size and number of pixels can be changes by adjusting the focus and size of the electron beam. A lower resolution requires a 'fatter' electron beam. A higher resolution requires a 'thinner' electron beam. The beam is swept from one corner of the monitor to the other.
In short, this about discrete vs continous. Get it?
Hasdi
Couple of weeks ago in NY I saw a presentation by David Small (http://www.davidsmall.com) who built an 8000x6000 display as part of his PhD.
His point? As with bandwidth, a bigger screen allows you to do not just more stuff, but qualitatively different stuff. Like look at the thumbnail structure of Shakespeare's plays and pick out structural details (length of last lines? Size of scenes?) large and small.
This screen is a step towards that increasing of visual bandwidth that took my breath away. Can't wait for the day I can create web pages the way I write ads - pasting big sheets to a wall and writing in foot-tall letters everyone, just everyone, can comment on.
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