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Kingpin client for Linux available

philgross writes "Foul-mouthed ultraviolence is now available for the Linux community with the port of Kingpin." Grab the rpm or the tarball of the file. Almost as much fun as Grand Theft Auto.

10 of 136 comments (clear)

  1. Re:Requires 3D card by Trepidity · · Score: 2

    So? Nearly all 3d games that've come out in the last year require a 3d accelerator card, and those that don't are pretty much unplayable without one. Stop winding and go spend the $25 to pick up a voodoo1 (less if you buy it used).

  2. Re:Requires 3D card by Trepidity · · Score: 2

    So? Nearly all 3d games that've come out in the last year require a 3d accelerator card, and those that don't are pretty much unplayable without one. Stop whining and go spend the $25 to pick up a voodoo1 (less if you buy it used).

  3. Re:3D card required by Trepidity · · Score: 2

    You don't play 3d games on a laptop. If you want 3d games, buy a desktop with a 3d accelerator.

    It's simply not possible to make these games run with software rendering with less than a quad 600 MHz Xeon, and I doubt your laptop has that either.

    So, basically, your comment makes no sense. Laptops were never designed for 3d games, and virtually none of the current 3d games run on them. You can't play kingpin on them, and you can't play quake3, halflife, or most other modern 3d games on them.

  4. Re:Laptop vs 486 is different by Trepidity · · Score: 2

    You *cannot* run Quake3 in excess of 100 fps with a laptop, unless you have a heretofore unknown multi-gigahertz CPU in it. The type of graphics current 3d games have are impossible to render without either a prohibitively fast CPU or a specialized 3d hardware (which is why most choose the latter). You can run quake1 on your laptop, sure, but we're talking about modern games.

  5. It's here by Tet · · Score: 4

    The correct URL is
    http://www.bluesnews.com/cgi-bin/finger.pl?id=25 4&time=19990716050110.

    --
    "The invisible and the non-existent look very much alike." -- Delos B. McKown
  6. Some comments... by Svartalf · · Score: 2

    3DfX: Binary only drivers. Has Mesa support, therefore OpenGL support. Lack of open source drivers means you may want to look at an NVida based card or a G200/G400- with some caveats...

    NVidia: The support now is good enough to work with the current generation of games such as GlQuake, Q2, BFRIS, etc in a playable manner. It's NOT quite there for Q3 and won't be supposedly until the DRI gets released.

    Matrox: Pretty much dead on. One should be aware though that the drivers are not for the faint of heart- these are still developer's releases.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  7. Excuse me? by SeanNi · · Score: 2

    I don't believe that was an "anti-game comment"... I think it was a valid point (and no it's not me who said it, but I pretty much agree).

    The point being that everyone is trying to come out with newer, flashier, funkier games, that require more and more newer and more expensive hardware.

    And let's be honest, folks. This isn't really necessary.

    For the "hardcore gamers", then yes, I can see the point. But I am not a "hardcore gamer" or whatever term you prefer. And, I gather, neither is the person you were responding to.

    I like games; I often even like half-decent graphics. But I would prefer games that are playable without the funky sound cards, 3d accelerators and so on...

    Whatever happened to stuff like Civilization (whose graphics are more than acceptable, and which runs just fine on a 286)? Or Daggerfall (ditto, except a 486)?

    These are brilliant games, not requiring anything above what the user probably already had in their computer.

    I guess that's the point of this rant... I don't mind high requirements, as long as I don't have to buy anything extra. I have no use for either a sound card or a 3d accelerator, outside of games. So I don't particularly want to buy this equipment, if that is the only thing I use it for.

    Sure, I don't mind some games requiring one or the other, but these days, it seems like every game in existence requires both.

    And for someone who wants to play the occasional game, but doesn't play a lot, and wouldn't get much use out of the extra hardware, that sucks.
    --
    - Sean

    --
    It's a fine line between trolling and karma-whoring... and I think I just crossed it.
    - Sean
  8. 3d Graphics Cards for Linux - a run down by listen · · Score: 3

    3dfx - binary only drivers - optimized for full screen - not particularly great for OpenGL, but get it if you feel like programming for a proprietary API that is guaranteed to die.

    Matrox - Released specs for everything but the on board triangle calculator for the G200. People (including Carmack of id Software fame) are working on a GLX driver. Works reasonably well, and the G400 should be even better. It is currently indirect rendering ( meaning that GLX commands are passed down a standard X communication channel, be it a socket, pipe or mit shared memory) to the X server, which uses a staticly linked Mesa to rasterise this with hardware assistance from the card. Software fallbacks from Mesa will be used if it doesn't support some OpenGL1.2 feature.

    Nvidia - released open source driver, no hard tech info though. strange. based on the GLX work with the G200. Works pretty well, and reasonably fast.
    Will be merged into DRI.

    Permedia 2 - supported in alpha form by MLX, which is like GLX but is non standard so will probably go away (AFAIK). Should be easy to transfer to DRI apparently.

    Precision Insight, funded by Red Hat and SGI, are working on a Direct Rendering Infrastructure(DRI)
    for XFree 4.0. This will allow apps to negotiate with the XServer for a direct channel to the graphics hardware, via Mesa. This will make everyhting faster as it doesn't have to pass through the X commucation channel. I think it will be that stuff for the GFX card is put in a special SHM then DMA'd to the GFX card by the kernel.

    SGI are also going to making an OpenGL ( not mesa) implementation for linux on their Visual Workstations.

  9. what gall by jslag · · Score: 3

    As usual, another dumb game that requires a 3d accelerator card. Does it depend on having mesa installed as well?

    Yeah, how dare they go and release a contemporary (not 2-3 year old) game for linux!?! I thought publishers knew that the sophisticated Linux gaming crowd prefers to wait a few years to make sure that a game is worthwhile, before going to the trouble of downloading it.

    And if they're going to be so rude as to release it, the least they could do is throw in a software renderer that would generate 5-10 fps on one of those prototype K7's that is floating around...

  10. You folks should be a bit more grateful! by Headache · · Score: 2

    So what if you have to have a 3d card. Wah. You are missing the beauty of this. Maybe you should take a look at Ridah's .plan, and perhaps you won't be so ho-hum about it. I don't like Kingpin personally-- too violent. But the game just barely game out for Windows, and Ridah has already got a version of a port out- and he was key in getting the server version working. And if you read his .plan file you will see that he has recently fallen in love with the Linux OS. This can only mean great things for Linux and games. He has had an amazing career in the gaming world-- with terrific contributions, and I am looking forward to his next creation- which no doubt will benefit the Linux community! So stop bemoaning the fact that you don't have a 3d card.