Brian Paul to join Precision Insight
physic writes "Brian Paul, the maintainer and original author
of the free OpenGL library called
Mesa.
will be joining Precision Insight to work on Linux/Mesa fulltime. Mesa
is best know to the linux gaming community as the library that allows Quake3 to run under linux on 3dfx, nVidia TNT2, and Matrox G200/400 video cards. "
Hrm, last I checked Q3 wasn't exactly playable with Linux+TNT. What's going on with TNT/GL development these days? Will it be in XFree 4.0?
He did actually accept the offer a little over a week ago, but his start date isn't until October.
- |Daryll
... you could be bringing Brian one step closer to a lawsuit.
With the way SGI is embracing Linux, I doubt it.
--- A Jesus Fish eating a Darwin Fish only proves Darwin's point.
1.08 for Linux has been out for almost a month. Don't trust www.quake3arena.com, trust the archives.n ux/q3test-1.08-glibc-2.i386.tar.gz is dated Aug 11, 1999.
ftp://ftp.cdrom.com/pub/idgames/idstuff/quake3/li
--
BTW: FAQ
Bill - aka taniwha
--
Leave others their otherness. -- Aratak
For a while, Mac users have been able to use PC Voodoo2 cards with their Macs thanks to Mesa (except for Diamond's MonsterII cards AFAIK). Being a Mac owner and wishing for better 3D than my Rage128, I can certainly appreciate the work these guys did.
We showed Quake at SIGGRAPH because it was an easy thing to leave running as a demo, not because games are the only, or even the most important OpenGL application.
- |Daryll
I work on various unix workstations (including SGI, HP, Sun, and linux) and find that the commercial versions of unix have greater support for more visual classes than linux. I realize that linux has the "disadvantage" of trying to support a very wide range of graphic cards. I also realize that the lack of support (e.g., documentation) from various graphic card manufacturers makes things very difficult.
My X Window and OpenGL code sucks. I'm not a professional programmer but some low-life scientist that writes a lot of inefficient code; you know, cheese-ware full of holes. Giving me a wide range of available visual classes really helps. Pseudo-color overlay planes is also nice (coming soon in 4.0!).
My point is that I would really support anybody that makes my life easier. Writing code that has to take into account the availability of all the various visual classes and default depths is a real pain in the butt. I have to think that other ppl with legacy code would also want to have this. The economics of the problem also indicates that the cost of relatively cheap graphic cards easily offsets the cost of rewriting the programs.
I ask you to have some compassion for me as I have to use Motif.:-) OTOH, I'm not so proud to ask how I can better solve my problem. Nonetheless, congrats Brian; I'll start watching Precision Insight more.
According to John Carmack in a posting on the glx-dev mailing list, the Linux G200 driver is almost as fast as the Windows driver (this is with his special, experimental, tree; soon to be merged (WID)) and he expects to to exceed the speed of the Windows driver soon. I thus do not regret my purchase. The driver is a little buggy (I get some strange effects when I die in certain modes in q3test), but very usable and fast enough for my dual celery 300a (without SMP support in Mesa) and even better when I crank up to 450.
You can keep your binary driver while I bask in the glory and warm fuzzies of my rapidly developing OS driver.
Bill - aka taniwha
--
Leave others their otherness. -- Aratak
Oh, I agree, video games drive the market (and don't tell me that those medical imaging systems don't get played with, who could resist playing with such a `toy'?), but the rest is very usefult for creating the games. They're also useful for affording to play the games.
Bill - aka taniwha
--
Leave others their otherness. -- Aratak
That said, we did give Brian Paul access to the conformance tests for his own personal use, as an aid to improving Mesa.
There will be a great deal of OpenGL activity on Linux in the next few months, from SGI as well as others. Stay tuned. BTW, if anyone is thinking about going to the Open Source / Open Science conference at Brookhaven National Lab in October, I'll be speaking on OpenGL and Linux there (mostly a status update aimed at researchers, though).
Jon Leech
OpenGL Core Engineering
SGI
With that said, the customer demand right now is for Linux. The companies that are paying us to do the work are paying us to do Linux, and the vendors that want to write applications want to put them under Linux. So, the focus is still there.
- |Daryll
Thad
The Bolachek Journals