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Hugo Engine and Guilty Bastards for Linux

Kent Tessman writes "I've released a Linux port of Hugo (an adventure game creation system for BeOS, DOS, Win32, Amiga, Acorn, Macintosh, OS/2, and Unix in general) The major Hugo release so far is Guilty Bastards, a tongue-in-cheek Los Angeles detective story. Screenshots and more information are also available Both Hugo and Guilty Bastards are free--I hope people have fun with them. " Actually looks surprisingly interesting.

3 of 83 comments (clear)

  1. Re:In search of "The Game" by Cactus · · Score: 4
    What you describe are IF (Interactive Fiction) games, and a big bunch of those use the Infocom ZipCode-format, which is a virtual machine that runs byte-coded games, and is therefore of course platform independent (can you say Java made in the 80's?). There are plenty of ZipCode interpreters for Unixen, the two most widely used are Frotz and XZip (sorry, no URLs this time, but there are nice Debian packages for both of them, look around at your local Debian mirror). A huge archive of IF games can be found at the GMD IF archive (look for the files called .z{number}).

    A good place to hang around if you're into IF are rec.arts.int-fiction and rec.games.int-fiction.

    STD disclaimer: yes, my English is crap. But surely you can make something out of it...

    --

    Guikachu: Resource editor for PalmOS developers

  2. Annual Interactive Fiction Contest--Linux Friendly by dayeight · · Score: 4

    The Annual Interactive Fiction Competition is now in its 5th year and each year there are more entries with 90% of them being either TADS or INFORM/Z-code, all Linux friendly formats. Too late to enter this year but the contest starts the 30th. See you there, with my crappy games. I'm rybread. www.ifarchive.org has gigs of interactive fiction stuff. Here, to get you started, last years Inform entries! Acid.z5 is mine. It's a big in-joke.

  3. Great to see some Interactive Fiction coverage. by Torbj�rn · · Score: 4
    Most people seem to assume that the text adventure died with Infocom, makers of such classic games as the "zork" series. But it has lived on and improved in secluded parts of the internet. On the way it changed it's name to Interactive Fiction, and now we have advanced systems such as Inform, TADS and Hugo. Games produced now by amateurs for free and with no compensation other than recognition among their peers (why does this seem familiar;-) ) are now approaching and in some cases even surpassing the old masters. I especially like playing these games on my Palm V. That way I can snuggle up with it in bed, like I would with a good book. Try doing that with Quake 3!

    If anyone is interrested in interactive fiction I can recommend the online fanzine xyzzy news http://www.xyzzynews.com/

    And to those complaining of the lack of graphics and 3D, I suppose you never read books either! To paraphrase an old quote,"Interactive Fiction has the best graphics in the world, your own imagination."