Linux/GL port of Wolfenstein 3D
Bargearse writes "There's been plenty of GL ports of Doom, Heretic, etc., but this is the first one of Wolfenstein 3D (one of the best games of all time, IMO). Good thing is that there's a Linux version as well as a Windows one." Wolfenstein was the first time I really thought 386s were cool 'cuz it ran so much better on them then my 286/12. What a classic game. Someone get it in non-free please? ;)
I loved Wolfenstein 3d. When I was 8, and got my first 386 (a system that could run windows!) I ran this game first. That first night, with the computer just sitting on a ottoman (hadn't moved the 8088 yet), I sat there wondering about this cool game. I played until late into the night.
Eventually I beat it, and moved on. It did, however, make me look back onto a piece of my own heritage, as my grandmother had been forced to work in a concentration camp.
Now I'm playing Quake2. It took a long time to get it working because of stupid NT and a long lapse from all gaming. But it's not the same.
My question is simple. Why not recreate it with the Q2 engine? I'm no graphic artist, but someone with The Gimp should easily be able to revamp them.
Why wolf3d? I think the biggest difference between wolf3d and other 3d games of today is the storyline. While Quake and such have nice get-outta-my-way-I-would-rather-be-causing-pain simple plots, Wolfenstein had something more. It was a trip into our past. It put us into battle with the evil so many had hated, been hurt by, or fought to destroy. It put so many into a position of power where there had been none, and inspired many games to come. Anyway, there was no instant death BFG or rocket launcher. It was all so realistic.
That's all for now, but I might think of something and reply to my own post. Live with it.