Note: My AU-Casio phone now has 12.8 meg of memory and can take 640x480 pictures. I'd say by next year the phones will be equal to the low end digital camera market. Low-end meaning like a Sony DSC-P1 (not those toy Yahoo cameras).
Since you were thinking about using Perl I just wanted to make sure you knew about Visual Perl over at Activestate. Perl integrated into Visual Studio with full graphical debugger.
I'm not a perl guru so maybe this stuff already exists in other places but something like that would seem like a godsend if you do decide to go with perl.
2) Mac is NOT the BMW of computers and price does matter. A G4 with 512meg of mem etc will cost my $3K. The same PC will cost me $1.2K Using the remaining $1.8K I can buy Photoshop, Office, Illustrator, Flash, Dreamweaver and probably a few other things. So we see that buying a G4 is like buying a car with no wheels, no seats, no windows, no gas, no dash.
3) irrelavent
4) 20,000 apps is that the point. The point is does it have the apps I want to run? Can it run 3D Studio Max? Can it run Softimage? How about 95% of all the games out there? No? Well I guess then I really don't care about those 20K apps.
For the simple reason the platforms are TOO DIFFERENT.
Most games are already portable in the sense that the high level code, the game, will compile across platforms. Every company already has I/O APIs, Video APIs, Sound APIs and maybe even cross platform graphics APIs but those are less likely.
The problem is not the language, the problem is the difference in Machines.
A Gamecube has 24 megs all of which is accessable for textures. A PS2 has 32 meg plus 4 meg texture space. An X-Box has 64 meg multi-purpose memory. That means, in order to make a portable game regardless of the language you'd have to make it fit in 24 meg AND never use more than about 3 meg of textures unless you want a sucky framerate on one of the platforms.
This will effectively make most products not competitive on certain platforms.
Oh yea, and Gamecube has 1/3 the disc space AND only X-Box has an HD. There went several more portability issues.
There's also the graphics engine issue. Lots of people are pointing out you could make Quake in Java. So What!!!! We don't want Quake, we want Dead or Alive 3. We want engines like Jax and Daxter that are pushing 250k+ polys per frame at 60hz. Those kind of things require custom code on each platform, not write once code that works on generic lowest common denominator 3D engine.
This Java system is going to give you N64 quality games on your XBox. When XBox 2 comes or our PS3 you'll get last generation's games using such a generic system. Sure, we'd all like to believe that all that matters is that the game is fun but check the market stats and you'll see, flashy graphics sell and flashy graphics require platform dependent coding at which point Java saving you exactly zero.
To some up.
1) It's the data, not the code that's more important for portability. Java works great on the net with generic interface widgets. It's portability goes out the window though as soon as ever gadget needs different data.
2) 3D Engines matter. Java won't make your high level code any more portable than it already is and it will not help make your 3D Engine portable since that engine must be platform specific to be competitive.
Living in Tokyo and loving Ghibi movies I've seen "Sen to Chihiro no Kamikakushi" 5 times in the theaters. In otherwords, I like it quite a bit.
On the other hand I suspect it will not do well in the states. Although it is probably more approachable than Mononoke Hime it is never the less not what most Americans are looking for.
There is no real climax to the movie. A few issues are pulled out of nowhere. So while over all it's great. Interesting characters, interesting situations, interesting settings I suspect most Americans will leave the theater thinking it's lacking something.
Note: I am in no way suggesting that it's bad or that American taste is good (or bad) just that the movie won't fit the general American audience.
Easy solution for contributing. Post something, get it modded up to > 3 and get XXX pages free of ads added to your account. > 4 = XXX * 2, > 5 = XXX * 3 or someting like that.
That way you get paid for contibuting.
Maybe the opposite might also be good. -1 mod would remove pages from your total of ad free pages recieved by getting modded up (vs the ones you paid for)
FreeBSD allows even proprietary (closed-source) developers to contribute to open-source projects and still use the results in their own work/projects. This is a win for everybody.
If the code is GPLed only other GPL programmers can use and contribute to it.
FreeBSD is the "lets all share and co-operate as much as possible" license
GPL is the "lets all try to stop/ban proprietary software" type of license. If you don't believe me, go read the GNU Manifesto and all the other literature on www.gnu.org. GPL is NOT about SHARING. You can share without GPL.
Yes, if your are a ROBOT, socialism worls
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· Score: -1, Flamebait
On the other hand, if you are an individual, socialism DOES NOT WORK. ROBOTS to not envy, they do not get jealous, they do not each have different needs in life or different problems, they do not turn into bad robots or steal or rob or murder. People do. No amount of group rewarding will change that which is WHY captialism works.
When you pay $10K for a car you are paying for the entire cost of making and delivering that car plus some profit to the dealer and car maker.
When you buy a piece of software like Photoshop ($600) or MS Word ($200) You are NOT paying for the entire cost of making Photoshop or MS Word, you are paying only a very small fraction. Some companies who have millions of dollars, have the money to pay programmers to make the software they want. In this case the company paid the entire costs of the software and therefore it belongs to them and they can do what they want with it.
When you buy a pre-packaged copy of a commercial piece of software you are rarely if ever paying the full costs which is why you don't own it and are only buying a license.
If we make it impossible for software to be sold this way, software that can only be made by that model (most applications, nearly all games) will stop being made. Database programmers, IS guys writting custom patches to apache will still have work. Application programs and game programmers will not because no single user can afford to pay for the entire development.
RMS has called for the banning of proprietary ...
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Freedom or Power Redux
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What the facts show is that people will program for reasons other than riches; but if given a chance to make a lot of money as well, they will come to expect and demand it. Low-paying organizations do poorly in competition with high-paying ones, but they do not have to do badly if the high-paying ones are
banned.
You say "rights of the users" but the analogy is the same as requiring people to share other fruits of their labor. Example: I study my ass off to become a doctor but them I'm not allowed to charge for that knowledge. I research how much your taxes cost this year but I'm not allowed to charge you for the knowledge because it's *public info* as mandated by a socialist government.
Next you'll be required to share your car, your TV, your fridge and your bed.
O'Reilley is far more Libertarian in that *I* choose wither or not to share the results of my labor. If you don't want to agree to my terms YOU DO IT YOURSELF!!!! If make the most delicious cookies you've ever tasted I have no obligation to share how I did it with you. I can tell you it's a secret, I can tell you it will cost you $100, I can tell you I'll only tell you if you don't tell anybody else. This is called FREEDOM. You are free to; go without, figure it out yourself, pay the money, agree to the terms. You are NOT allowed to TAKE IT except in a communist society where the fruits of my labor do not belong to me.
You claim the FSF is not coercing and you are correct EXCEPT, the WANT TO BE ABLE TO and are working toward that goal. RMS has publicly stated that he would like nothing better than for a law to be passed banning non-free software.
What the facts show is that people will program for reasons other than riches; but if given a chance to make a lot of money as well, they will come to expect and demand it. Low-paying organizations do poorly in competition with high-paying ones, but they do not have to do badly if the high-paying ones are banned.
Its a sobering read that gives some of the hard numbers that do a little to counter the sense of record companies being vultures
The record companies LOSE MONEY ON 85% of ALL ACTS!!!. Those acts get not only $200,000 in advances but they get to pocket $50K as well!!! AT ZERO RISK TO THEM!!!Their CD may seal a sum total of 3 units and they got pocketed $50k and had another $200k spent directly on them not to mention the other money for duplication, ads, promotion etc.
How exactly does this article make the record companies look like vultures? Would you personally loan somebody 1/4 of a million and not hold them accountable for it? If anything the publishers come across as angels.
And, do the math. Switching from CD to MP3 or some other format would do little to lower the costs. Though it would help it would not fundamentally change anything. The major costs are production and advertising, not duplication and distribution
I live in Japan so I've seen the constant ads that Sony is running for it.
The camera has bluetooth and there are bluetooth cell phones here in Japan. Using this camera, *without any cables*, you can video something AND IMMEDIATELY UPLOAD IT TO THE NET.
The point of e-mail and a web browser in the camera is NOT so you can do your e-mail or browse the web. It's specifically so you can e-mail video/pictures and/or navigate to an uploading page to upload video / pictures.
Jeez, you'd think the reader ship of slashdot would have a little more imagination.
You may even be able to upload AS you take the video.
The whole goal of GPL is the rid the world of proprietary software. If you don't believe me, try reading the FAQ.
Here is but one reference of many
References to Non-Free Software and Documentation
A GNU program should not recommend use of any non-free program. We can't
stop some people from writing proprietary programs, or stop other people
from using them. But we can and should avoid helping to advertise them to
new customers.
Sometimes it is important to mention how to build your package on top of
some non-free operating system or other non-free base package. In such
cases, please mention the name of the non-free package or system in the
briefest possible way. Don't include any references for where to find
more information about the proprietary program. The goal should be that
people already using the proprietary program will get the advice they
need about how to use your free program, while people who don't already
use the proprietary program will not see anything to encourage them to
take an interest in it.
Likewise, a GNU package should not refer the user to any non-free
documentation for free software. The need for free documentation to go
with free software is now a major focus of the GNU project; to show that
we are serious about the need for free documentation, we must not
undermine our position by recommending use of documentation that isn't free.
Remember what the G in GPL stands for.
Also, arguably, the GPL *prevents* more contribution than it encourages. Why? Well, lets take the example of *me*, a game programmer. There is almost no chance in hell that any company I've worked for would ever allow me to use GPLed software inside the game code hence requiring the entire game's code to be GPLed. This is what GPL advocates seem to think is a good thing. BUT, conversely, that also prohibits me from contributing my *work*. If the code was under some other licence like say BSD style, I'm sure I could convince the powers that be that using the code AND contributing to it would in only be an advantage for them.
Which is in fact what I've done. Me and 3 x partners have some libraries we jointly developed. By making them FreeBSD style we are free to use them at any company we work for and still contribute to them. Helps us, helps the companies, everybody wins
As I've posted several times before but it NEVER GETS MODed up, I'm assuming because GPL advocates don't want to know the truth, RMS ALREADY ANSWERED THIS QUESTION LONG AGO.
What the facts show is that people will program for reasons other than riches; but if given a chance to make a lot of money as well, they will come to expect and demand it. Low-paying organizations do poorly in competition with high-paying ones, but they do not have to do badly if the high-paying ones are
banned.
Also from the same page his solution for funding development once commercial software is banned
All sorts of development can be funded with a Software Tax:
Suppose everyone who buys a computer has to pay x percent of the price as a software tax. The government gives this to an agency like the NSF to spend on software development.
But if the computer buyer makes a donation to software development himself, he can take a credit against the tax. He can donate to the project of his own choosing--often, chosen because he hopes to use the results when it is done. He can take a credit for any amount of donation up to the total tax he had to pay.
The total tax rate could be decided by a vote of the payers of the tax, weighted according to the amount they will be taxed on.
The consequences:
The computer-using community supports software development.
This community decides what level of support is needed.
Users who care which projects their share is spent on can choose this for themselves
I've signed a few programming contracts before and I've had to explicitly exclude my libraries of routines (separate from the stuff specific to the project) from being considered part of "the Work" that I'm providing the company in question.
One time my contract said something like "...except for stuff detailed in exhibit A...", me, being naive, thought that I could skimp on detailing out exhibit A because I "trusted the nice people at the company". Fortunately the person at the company I was dealing with pointed out to me that the cool people at the company at the moment may not always be there and *less nice* people might replace them so DETAIL IT OUT!!
Yes I got the impression that CRC is both mean and stupid but you haven't heard their side of the story. Maybe they fully thought that this guy was selling them nearly all rights to the info and now he's reneging.
He also says they never contributed anything. Um, sorry, but they paid him for it. If you build a car and sell it to somebody you don't then complain that "they never contributed to the creation", you were paid, they bought it, it's now their's, you have no more rights as you SOLD THEM.
It sounds like sour grapes to me. If I didn't want to sell all the rights he should have made sure that's what the contract said. He was not asked to sign the contract without reading it, he was given the contract, it said CRC gets XY and Z in exchange for $$$. He then irresponsibily agrees without checking what he's agreeing too. It's not like CRC put a gun to his head and said "sign RIGHT NOW without reading or else!".
Then he gets upset that they asked for damages. Hello? He did do something which he was PAID NOT TO DO! Let's see, you sign a contract that says "I will not do X so you will give me $$". You get $$ and you do X anyway. Who's in the wrong here?
You can see what he signed. It's in plain enough English that you don't need to be a lawyer to understand it
quote:
--
5. COPYRIGHT.
The Author hereby expressly grants, transfers, and assigns to the Publisher full and exclusive rights to the Work, including, without limitation, the copyright in the Work, all revisions thereof, and the right to prepare translations and other derivative works based upon the Work in all forms and languages for the full term of copyright, and all renewals and extensions thereof, throughout the world. The Publisher's exclusive rights include, without limitation, the right to reproduce, publish, sell, and distribute copies of the Work, selections therefrom, and translations and other derivative Works based upon the Work, in print, audio-visual, electronic, or by any and all media now or hereafter known or devised, and the right to license or authorize others to do any or all of the foregoing throughout the world.
The Publisher will register copyright in the Work in the name of the Publisher in compliance with the United States Copyright Law. If the Publisher supplies artwork (including artwork for the cover of the Work), it may register copyright separately therein in a manner satisfactory to the Publisher.
--
He gave them ALL RIGHTS in ALL MEDIUMS. He even sold them rights to revisions!!! What did he get for that?
Read section 6 of the contract for his compensation.
Sorry but the a**hole here is really this guy for legally selling his rights to CRC in exchange for money and then reneging on the deal. And then having the gaul to try to frame it as CRC being the bad guy and convincing all of you guys that he's the innocent one.
I'm sure this is too late for anybody to read, but, the obvious fallacy in that statement is that taken to it's extreme conclusion (which is the mouse is faster than the keyboard) then you should just get rid of the keyboard and you can type by either putting all the characters on a menu or all of them on a picture of a keyboard and use just the mouse.
This that would OBVIOUSLY be false, entering letters with a mouse is NOT faster than with a keyboard, then it's clear that the MOUSE is NOT faster for any task for which the users uses as often as typing letters. For example I'll bet that my pressing END to get to the END of the line or HOME to get to the beginning of the line is faster than using the mouse to get there. That might not be true of a new users but it would be true for most people that use a computer on a regular basis because it's almost guarnteed they press END and HOME more than they press the letter Z. Ctrl-X, Ctrl-C, Ctrl-V (cut, copy, paste) also qualify and I'm sure that for each program, it's pro-users are faster with the keyboard than the mouse for those most used functions (like M,V in Photoshop) for example.
Re:Rampant Problems, non-exclusive games, DOA3
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I don't know what kind of drugs you're on but DOA3 looked BETTER than those screenshots which I saw live at the Tokyo Game Show since those screenshots are takem with a camera, not digitally from the game.
Now, that doesn't mean it will be any fun and personally I could careless about another fighting game but DOA3 on X-Box looked arguably better than Virtua Fighter 4 in the arcade (which I've played here in Japan) or on PS2 (which I saw at Tokyo Game Show).
It's not clear if it's a power issue or a style issue. DOA3 looks more real than VF4 partly because VF4 uses just bright unrealistic colors. But, it was very clear that the textures were much more detailed on DOA3.
On a Windows box, you run a program to rip your CDs into MP3s. If you want to burn a CD, you use a program to convert them to WAVs, then you burn the WAVs to CDs.
for your information, Windows Media Player is ONE CLICK to rip, ONE CLICK to copy to any supported portable player, and ONE CLICK to burn a CD. Those features have been available for at least a year.
My impression of Mac people are that most of them haven't looked at a Windows PC since before 1995 and hence are still comparing their Mac experiences to Windows 3.1 or worse DOS.
Well worth it? How much did the film add up to? Could you give people copies?
I priced out my digital camera the other day. Here's how I came up.
For the year 2000: 3000 pictures taken
with Digital Camera $600 Digital Camera $250 CD-Burner $300 Memory cards
$40 Recharable Batteries $1190 Total
with Traditiona Camera $100 Camera
$80 Film (40rolls x 120) ($2 per roll?) $240 Developing ($6 per roll?) $420 Total
It looks like the the traditional camera wins, but, one thing not taken into account is copies. In 2000, I went to the Grand Canyon with 3 friends. I took 175 pictures and made 3 copies of them for my 3 friends. I went to Hawaii with a friend, sister and Grandma. I took 375 pictures and made 3 copies of each. I went to Disneyland with my roommate and her friend. I took 91 pictures and made 2 copies each. 3 friends visited from Japan, I took them around Venice Beach, 59 pictures x 3 copies. I went to Japan for 3 weeks, took 411 pictures, made 4 copies each. That comes out to
525 Grand Canyon 175 x 3
1125 Hawaii 375 x 3 182 Disneyland 91 x 2 177 Venice 59 x 3 1644 Japan 411 x 4 3653 Total copies
So, here's the new totals
with Digital Camera $600 Digital Camera $250 CD-Burner $300 Memory cards $40 Recharable Batteries $15 2009 Copies (15 blank CDs) $1205 Total
with Traditiona Camera $100 Camera $80 Film (40rolls x 120) ($2 per roll?) $240 Developing ($6 per roll?) $1095 3653 Copies (30 cents each) $1515 Total
You're results may vary. That I took 3000 pictures is probably not normal but I'd argue that because it's a digital camera and once it's been purchased it's basically free to use, you are encouraged to use it more which is why I bought the camera in the first place. No more wondering if I should waste film on a certain picture. Just take it and don't worry since the more I take the cheaper it gets.
It also assumes your friends and family are wired (ie, have a computer to view the pictures with) Mine are.;-)
Here are pictures from last year's J-Phone model. Here are pictures from my newest AU-Casio phone. ($80 with one year contract) And Here's are pictures of some other cell phone features
Note: My AU-Casio phone now has 12.8 meg of memory and can take 640x480 pictures. I'd say by next year the phones will be equal to the low end digital camera market. Low-end meaning like a Sony DSC-P1 (not those toy Yahoo cameras).
Since you were thinking about using Perl I just wanted to make sure you knew about Visual Perl over at Activestate. Perl integrated into Visual Studio with full graphical debugger.
I'm not a perl guru so maybe this stuff already exists in other places but something like that would seem like a godsend if you do decide to go with perl.
From the Apple store
Fastest:
$2,999.00
Dual 1-GHz PowerPC G4
512MB SDRAM memory
80GB Ultra ATA drive
SuperDrive
NVIDIA GeForce4 MX
56K internal modem
To reproduce as a PC it will cost you $1200.
1) By one of the main designers of the Mac the Mac is long long overdue for more mouse buttons.
Ask Tog
So much for #1
2) Mac is NOT the BMW of computers and price does matter. A G4 with 512meg of mem etc will cost my $3K. The same PC will cost me $1.2K Using the remaining $1.8K I can buy Photoshop, Office, Illustrator, Flash, Dreamweaver and probably a few other things. So we see that buying a G4 is like buying a car with no wheels, no seats, no windows, no gas, no dash.
3) irrelavent
4) 20,000 apps is that the point. The point is does it have the apps I want to run? Can it run 3D Studio Max? Can it run Softimage? How about 95% of all the games out there? No? Well I guess then I really don't care about those 20K apps.
For the simple reason the platforms are TOO DIFFERENT.
Most games are already portable in the sense that the high level code, the game, will compile across platforms. Every company already has I/O APIs, Video APIs, Sound APIs and maybe even cross platform graphics APIs but those are less likely.
The problem is not the language, the problem is the difference in Machines.
A Gamecube has 24 megs all of which is accessable for textures. A PS2 has 32 meg plus 4 meg texture space. An X-Box has 64 meg multi-purpose memory. That means, in order to make a portable game regardless of the language you'd have to make it fit in 24 meg AND never use more than about 3 meg of textures unless you want a sucky framerate on one of the platforms.
This will effectively make most products not competitive on certain platforms.
Oh yea, and Gamecube has 1/3 the disc space AND only X-Box has an HD. There went several more portability issues.
There's also the graphics engine issue. Lots of people are pointing out you could make Quake in Java. So What!!!! We don't want Quake, we want Dead or Alive 3. We want engines like Jax and Daxter that are pushing 250k+ polys per frame at 60hz. Those kind of things require custom code on each platform, not write once code that works on generic lowest common denominator 3D engine.
This Java system is going to give you N64 quality games on your XBox. When XBox 2 comes or our PS3 you'll get last generation's games using such a generic system. Sure, we'd all like to believe that all that matters is that the game is fun but check the market stats and you'll see, flashy graphics sell and flashy graphics require platform dependent coding at which point Java saving you exactly zero.
To some up.
1) It's the data, not the code that's more important for portability. Java works great on the net with generic interface widgets. It's portability goes out the window though as soon as ever gadget needs different data.
2) 3D Engines matter. Java won't make your high level code any more portable than it already is and it will not help make your 3D Engine portable since that engine must be platform specific to be competitive.
Living in Tokyo and loving Ghibi movies I've seen "Sen to Chihiro no Kamikakushi" 5 times in the theaters. In otherwords, I like it quite a bit.
On the other hand I suspect it will not do well in the states. Although it is probably more approachable than Mononoke Hime it is never the less not what most Americans are looking for.
There is no real climax to the movie. A few issues are pulled out of nowhere. So while over all it's great. Interesting characters, interesting situations, interesting settings I suspect most Americans will leave the theater thinking it's lacking something.
Note: I am in no way suggesting that it's bad or that American taste is good (or bad) just that the movie won't fit the general American audience.
Easy solution for contributing. Post something, get it modded up to > 3 and get XXX pages free of ads added to your account. > 4 = XXX * 2, > 5 = XXX * 3 or someting like that.
That way you get paid for contibuting.
Maybe the opposite might also be good. -1 mod would remove pages from your total of ad free pages recieved by getting modded up (vs the ones you paid for)
Except you can get a USB ethernet adaptor (I have one) therefore you can connect USB to USB you just have to insert an ethernet adaptor on both sides.
FreeBSD allows even proprietary (closed-source) developers to contribute to open-source projects and still use the results in their own work/projects. This is a win for everybody.
If the code is GPLed only other GPL programmers can use and contribute to it.
FreeBSD is the "lets all share and co-operate as much as possible" license
GPL is the "lets all try to stop/ban proprietary software" type of license. If you don't believe me, go read the GNU Manifesto and all the other literature on www.gnu.org. GPL is NOT about SHARING. You can share without GPL.
On the other hand, if you are an individual, socialism DOES NOT WORK. ROBOTS to not envy, they do not get jealous, they do not each have different needs in life or different problems, they do not turn into bad robots or steal or rob or murder. People do. No amount of group rewarding will change that which is WHY captialism works.
When you pay $10K for a car you are paying for the entire cost of making and delivering that car plus some profit to the dealer and car maker.
When you buy a piece of software like Photoshop ($600) or MS Word ($200) You are NOT paying for the entire cost of making Photoshop or MS Word, you are paying only a very small fraction. Some companies who have millions of dollars, have the money to pay programmers to make the software they want. In this case the company paid the entire costs of the software and therefore it belongs to them and they can do what they want with it.
When you buy a pre-packaged copy of a commercial piece of software you are rarely if ever paying the full costs which is why you don't own it and are only buying a license.
If we make it impossible for software to be sold this way, software that can only be made by that model (most applications, nearly all games) will stop being made. Database programmers, IS guys writting custom patches to apache will still have work. Application programs and game programmers will not because no single user can afford to pay for the entire development.
From the GNU Manifesto
RMS = Socialism
You say "rights of the users" but the analogy is the same as requiring people to share other fruits of their labor. Example: I study my ass off to become a doctor but them I'm not allowed to charge for that knowledge. I research how much your taxes cost this year but I'm not allowed to charge you for the knowledge because it's *public info* as mandated by a socialist government.
Next you'll be required to share your car, your TV, your fridge and your bed.
O'Reilley is far more Libertarian in that *I* choose wither or not to share the results of my labor. If you don't want to agree to my terms YOU DO IT YOURSELF!!!! If make the most delicious cookies you've ever tasted I have no obligation to share how I did it with you. I can tell you it's a secret, I can tell you it will cost you $100, I can tell you I'll only tell you if you don't tell anybody else. This is called FREEDOM. You are free to; go without, figure it out yourself, pay the money, agree to the terms. You are NOT allowed to TAKE IT except in a communist society where the fruits of my labor do not belong to me.
You claim the FSF is not coercing and you are correct EXCEPT, the WANT TO BE ABLE TO and are working toward that goal. RMS has publicly stated that he would like nothing better than for a law to be passed banning non-free software.
From the GNU Manifesto
The record companies LOSE MONEY ON 85% of ALL ACTS!!!. Those acts get not only $200,000 in advances but they get to pocket $50K as well!!! AT ZERO RISK TO THEM!!!Their CD may seal a sum total of 3 units and they got pocketed $50k and had another $200k spent directly on them not to mention the other money for duplication, ads, promotion etc.
How exactly does this article make the record companies look like vultures? Would you personally loan somebody 1/4 of a million and not hold them accountable for it? If anything the publishers come across as angels.
And, do the math. Switching from CD to MP3 or some other format would do little to lower the costs. Though it would help it would not fundamentally change anything. The major costs are production and advertising, not duplication and distribution
I live in Japan so I've seen the constant ads that Sony is running for it.
The camera has bluetooth and there are bluetooth cell phones here in Japan. Using this camera, *without any cables*, you can video something AND IMMEDIATELY UPLOAD IT TO THE NET.
The point of e-mail and a web browser in the camera is NOT so you can do your e-mail or browse the web. It's specifically so you can e-mail video/pictures and/or navigate to an uploading page to upload video / pictures.
Jeez, you'd think the reader ship of slashdot would have a little more imagination.
You may even be able to upload AS you take the video.
The whole goal of GPL is the rid the world of proprietary software. If you don't believe me, try reading the FAQ.
Here is but one reference of many
Remember what the G in GPL stands for.
Also, arguably, the GPL *prevents* more contribution than it encourages. Why? Well, lets take the example of *me*, a game programmer. There is almost no chance in hell that any company I've worked for would ever allow me to use GPLed software inside the game code hence requiring the entire game's code to be GPLed. This is what GPL advocates seem to think is a good thing. BUT, conversely, that also prohibits me from contributing my *work*. If the code was under some other licence like say BSD style, I'm sure I could convince the powers that be that using the code AND contributing to it would in only be an advantage for them.
Which is in fact what I've done. Me and 3 x partners have some libraries we jointly developed. By making them FreeBSD style we are free to use them at any company we work for and still contribute to them. Helps us, helps the companies, everybody wins
As I've posted several times before but it NEVER GETS MODed up, I'm assuming because GPL advocates don't want to know the truth, RMS ALREADY ANSWERED THIS QUESTION LONG AGO.
From: www.gnu.org
Also from the same page his solution for funding development once commercial software is banned
I've signed a few programming contracts before and I've had to explicitly exclude my libraries of routines (separate from the stuff specific to the project) from being considered part of "the Work" that I'm providing the company in question.
One time my contract said something like "...except for stuff detailed in exhibit A...", me, being naive, thought that I could skimp on detailing out exhibit A because I "trusted the nice people at the company". Fortunately the person at the company I was dealing with pointed out to me that the cool people at the company at the moment may not always be there and *less nice* people might replace them so DETAIL IT OUT!!
It sounds like he's whining to me.
Yes I got the impression that CRC is both mean and stupid but you haven't heard their side of the story. Maybe they fully thought that this guy was selling them nearly all rights to the info and now he's reneging.He also says they never contributed anything. Um, sorry, but they paid him for it. If you build a car and sell it to somebody you don't then complain that "they never contributed to the creation", you were paid, they bought it, it's now their's, you have no more rights as you SOLD THEM.
It sounds like sour grapes to me. If I didn't want to sell all the rights he should have made sure that's what the contract said. He was not asked to sign the contract without reading it, he was given the contract, it said CRC gets XY and Z in exchange for $$$. He then irresponsibily agrees without checking what he's agreeing too. It's not like CRC put a gun to his head and said "sign RIGHT NOW without reading or else!".
Then he gets upset that they asked for damages. Hello? He did do something which he was PAID NOT TO DO! Let's see, you sign a contract that says "I will not do X so you will give me $$". You get $$ and you do X anyway. Who's in the wrong here?
You can see what he signed. It's in plain enough English that you don't need to be a lawyer to understand it
He gave them ALL RIGHTS in ALL MEDIUMS. He even sold them rights to revisions!!! What did he get for that?
Read section 6 of the contract for his compensation.
Sorry but the a**hole here is really this guy for legally selling his rights to CRC in exchange for money and then reneging on the deal. And then having the gaul to try to frame it as CRC being the bad guy and convincing all of you guys that he's the innocent one.
I'm sure this is too late for anybody to read, but, the obvious fallacy in that statement is that taken to it's extreme conclusion (which is the mouse is faster than the keyboard) then you should just get rid of the keyboard and you can type by either putting all the characters on a menu or all of them on a picture of a keyboard and use just the mouse.
This that would OBVIOUSLY be false, entering letters with a mouse is NOT faster than with a keyboard, then it's clear that the MOUSE is NOT faster for any task for which the users uses as often as typing letters. For example I'll bet that my pressing END to get to the END of the line or HOME to get to the beginning of the line is faster than using the mouse to get there. That might not be true of a new users but it would be true for most people that use a computer on a regular basis because it's almost guarnteed they press END and HOME more than they press the letter Z. Ctrl-X, Ctrl-C, Ctrl-V (cut, copy, paste) also qualify and I'm sure that for each program, it's pro-users are faster with the keyboard than the mouse for those most used functions (like M,V in Photoshop) for example.
I don't know what kind of drugs you're on but DOA3 looked BETTER than those screenshots which I saw live at the Tokyo Game Show since those screenshots are takem with a camera, not digitally from the game.
Now, that doesn't mean it will be any fun and personally I could careless about another fighting game but DOA3 on X-Box looked arguably better than Virtua Fighter 4 in the arcade (which I've played here in Japan) or on PS2 (which I saw at Tokyo Game Show).
It's not clear if it's a power issue or a style issue. DOA3 looks more real than VF4 partly because VF4 uses just bright unrealistic colors. But, it was very clear that the textures were much more detailed on DOA3.
for your information, Windows Media Player is ONE CLICK to rip, ONE CLICK to copy to any supported portable player, and ONE CLICK to burn a CD. Those features have been available for at least a year.
My impression of Mac people are that most of them haven't looked at a Windows PC since before 1995 and hence are still comparing their Mac experiences to Windows 3.1 or worse DOS.
I should add that this year, 2001, the cost to take another 2500 pictures was $0. No materials needed.
Well worth it? How much did the film add up to? Could you give people copies?
I priced out my digital camera the other day. Here's how I came up.
For the year 2000: 3000 pictures taken
It looks like the the traditional camera wins, but, one thing not taken into account is copies. In 2000, I went to the Grand Canyon with 3 friends. I took 175 pictures and made 3 copies of them for my 3 friends. I went to Hawaii with a friend, sister and Grandma. I took 375 pictures and made 3 copies of each. I went to Disneyland with my roommate and her friend. I took 91 pictures and made 2 copies each. 3 friends visited from Japan, I took them around Venice Beach, 59 pictures x 3 copies. I went to Japan for 3 weeks, took 411 pictures, made 4 copies each. That comes out to
So, here's the new totals
You're results may vary. That I took 3000 pictures is probably not normal but I'd argue that because it's a digital camera and once it's been purchased it's basically free to use, you are encouraged to use it more which is why I bought the camera in the first place. No more wondering if I should waste film on a certain picture. Just take it and don't worry since the more I take the cheaper it gets.
It also assumes your friends and family are wired (ie, have a computer to view the pictures with) Mine are. ;-)