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User: frogstomper

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Comments · 126

  1. Re:Apple isn't being held back by anyone but Apple on New G4s Coming Our Way · · Score: 1

    But if you sell the kid, you'll just have a knee.

  2. Re:Still losing the speed race on New G4s Coming Our Way · · Score: 1
    Actually, ADC is simply Apple's use of prior "technology" [...] borrowed from NeXT Computer [...] My 040 color slab (aka, "NeXT Station Color) has that kind of cable
    Actually, Apple's used the same type of cable before, although with ADB instead of USB, in their Quadra 840 AV and ???AV.
  3. Re:counting macos bits on New G4s Coming Our Way · · Score: 1
    I want to say that it was system 7 that required 32 bit clean roms, but it's been a while, and I'm not certain./
    7.6. You can run sys. 7.1 on a Mac Plus... I don't think it has enough RAM for 7.5, though.
  4. Re:St. Steve is the loser... on New G4s Coming Our Way · · Score: 1
    dual processor 9600's entirely sup- ported by the os.
    (ridiculous use of code tag not quoted...)

    As are four-processor Daystar Genesis MPs.

  5. Re:St. Steve is the loser... on New G4s Coming Our Way · · Score: 1
    Well, sort of... MacOS preceding OS-X only partly supported dual processors.
    The Mac OS 9 kernel supports multiple (not sure how many... at least four) processors symetrically. The Mac OS UI and most other managers don't, however.
  6. Re:I agree on New G4s Coming Our Way · · Score: 1
    I'm hoping that Apple will change Aqua a bit before the final
    I know of one change to Aqua: bevel buttons will, by default, have square rather than round corners. Meaning:
    • The interface isn't frozen. One definite change suggests the possibility of others.
    • This change means that some more thought about usability has been applied. The whole point of bevel buttons was that they had square corners and could thus be grouped closely for tool bars, palettes and list headers; the DP3 and Beta versions were completely useless in this regard.
  7. Re:If only it were that simple... on The Quest For Fusion · · Score: 1

    Ahh, but it's a nine-button mouse.

  8. Re:Straight Out of Science Fiction on The Quest For Fusion · · Score: 1

    It's not so much the heat of the generator that's a problem; when you can generate vast amounts of electricity with minimal fuel costs, it will be used, probably in decreasingly efficient ways. All that energy has to go somewhere, and eventually it will, inevitably, become heat energy.

  9. Re: religion vs. morality (the topic's that-away) on Largest ISP In Philippines: The Catholic Church · · Score: 1
    Putting aside your questionable use of the term "reality", your gibberish misses the point (which, I admit, wasn't very lucidly expressed). The Xian outlook is: My friend Mr. Beard-in-the-Sky sez you have to follow this list of rules or Bad Things will happen to you. At the same Xians say that morality springs from religion -- often that morality can only spring from religion. I contend that Mr. Beard-in-the-Sky imposing a set of rules is no different to anyone else imposing a set of rules. If, say, you are in a POW camp or similar, and someone representing your captors say "excecute this other prisoner, or we'll torture you horribly," you're in essentially the same situation as that where Mr. Beard-in-the-Sky says "love thy neighbour, or go to hell (and I really mean it, buddy)," the content of the rules notwithstanding.

    It's not, "Choose God or else, buddy!" It is, "Let Christ save you from hell."
    "It's not, 'Do this or else, buddy!' It is, 'Take this opportunity to save yourself from being horribly tortured.'"

    Nah, doesn't cut it.

    In the POW scenario, the reality of the situation is, with all probability, that you will be horribly tortured if you fail to comply, yet few -- and certainly not Xians -- will argue that it is morally right to excecute the other prisoner with no motivation given.

    Although the point made downthread that morality is an illusion has a certain value, it is useful to apply the term to the system of rules or guidelines by which an individual runs their life. For example, most people agree that it's not a good thing to go around randomly killing people, even if it might lead to personal gain (looting). There are two obvious motivations for this: fear of repercussion (police) and the golden rule or moral imperative: you wouldn't want them doing that to you. The formal, by itself, is opression. The second can be usefully labelled morality. Xian doctrine is the former; an atheist conforming to society's norms for mutual benefit is the latter.

  10. Re:Pentium 4 blunder on The Pentium IV Dissected · · Score: 1

    Doesn't 4 gigs of address space seem a tad small to you?

  11. Re:What do you expect? on Largest ISP In Philippines: The Catholic Church · · Score: 1
    Morality?

    Threatening eternal torment for all who don't follow the rules doesn't strike me as a particularly good argument. How can a morality system have any values if it springs from fear rather than ones own philosophical thoughts?

  12. Re:Its not all *that* bad, surely! on Largest ISP In Philippines: The Catholic Church · · Score: 1

    I'd only count it as a service if it were optional.

  13. Re:I prefer 2d! on 3D GUI Project · · Score: 1

    Surely the modern desktop is everything stacked all on top of each other, while everything spread out is Windoze 1?

  14. Re:more 3D GUIs on 3D GUI Project · · Score: 1
    I imagine a real 3D Gui to be like the cyberspace as told about in William Gibson's books. That would be far more interesting.
    Interesting, yes. Practical? Hardly. Possibly more practical than the web if you have a direct neural interface.
  15. Re:How to do a 3d GUI right - just thoughts on 3D GUI Project · · Score: 1
    Use the mouse to point to an object (i.e. a directory 'door' or a file ), just like aiming in a 3D game.
    Aargh! no!

    The game aiming model is, arguably, good for what it does -- which is select a direction. Picking an object with it would be very clumsy. You'd get much more accuracy using the "normal" mouse model (possibly rotating if the cursor is beought to the edge of the screen, or even better if ot's taken to the edge and the user keeps dragging).

    Mind you, I'm not suggesting that a general-purpose 3D UI is a good idea in the first place.

  16. Re:They've got it all wrong on 3D GUI Project · · Score: 1
    I think that a 3D interface would be really intuitive if it mimicked real life as closely as possible but removed the bottlenecks we have...distance for one.
    But distance is the most fundamental component of our perception of reality (arguably with competition from inertia). Take it away and what have you got? Limbo... Of course, you could take the Terry Pratchett approach: all places are one place, but it's a very big place.
  17. Re:Customizable MOnths and Days... on 13 Month Calendar? · · Score: 1
    Oneday for Monday, Twoday for Tuesday, and so on. Flansburg suggested Sunday be Godsday
    What sort of nincompoop tries to introduce an allegedly rational international standard, and then base a part of it on a specific religion? * furrfu*
  18. Re:MORE MONTHS? on 13 Month Calendar? · · Score: 1

    Fingers logically give you either binary or base-11 (11 symbols, from 0 to 10).

  19. Re:MORE MONTHS? on 13 Month Calendar? · · Score: 1
    When you get down to it, are there any units that aren't arbitrarily based?
    Radians.
  20. Re:What was before email on The First Email Ever Sent · · Score: 1
    EVERYTHINGS binary according to that logic, my speakers are binary because there either playing music or not...
    No. Your speakers are analogue in that they differentiate between every possible signal strength over a continuous spectrum. The telegraph is binary in that it quntizes a signal into one of two states (on or off). This can then be used to transmit, for example, morse code, which has four time-coded states (quarnary? tetriary?) -- long/short "on" signal, long/short "off" signal, which in turn encodes an n-state symbolic code of alphanumeric characters and a few other symbols.
  21. Re:E-mail is as E-mail does on The First Email Ever Sent · · Score: 1
    Not fair. Note that the first telegraph, the first phone message, etc, are the first ones anyone knew about -- the first ones sent to another person. I'll bet that Bell had two phones hooked together in his laboratory before he sent his famous message to Watson, but no one claims that the first telephone transmission was line noise, or Bell whistling to himself.
    Actually, the first telephone message wasn't intended to be a telephone message. Bell wasn't aware that the device -- intended to be a hearing aid -- worked yet. He was simply speaking to his assistant in the next room. Or so it says on this here carrier bag.
  22. Re:The WEB launched the revolution on The First Email Ever Sent · · Score: 1
    Companies like DEC and Microsoft didn't embrace the internet so early just for porn.
    Microsoft didn't embrace the Internet early at all.
  23. Re:Holy shit! on The Encryption Wars · · Score: 1

    You're missing the point of the argument by a mile. It applys to Windoze as well as the Mac OS, although 'doze does admittedly compensate somewhat through crap design. Oh, and since when is intelligence measured by the cost of one's wardrobe and being between 18 and 24?

  24. Re:The Author of this article just doesn't get it. on The Future Of The GUI? · · Score: 1
    As for KDE and GNOME, both have (IIRC) publically stated that their first objective is to match Windows and MacOS in usability terms before they move on and start trying new things, although both are already doing some new things... Windows (the versions I've used, at least) doesn't nearly match the number of interface options available with either KDE or GNOME.
    That's part of the porblem. Options do not automagically increase usability. The ability to decorate your desktop in any of umpteen badly-designed themes detracts from consistency, which is one of the most important aspects of actual user productivity.
  25. Re:Two thoughts - Gates insane, and nothing new on The Future Of The GUI? · · Score: 1
    It's time for some real experimentation. Where are the 3D GUI's?
    There have been attempts, but they haven't got very far because a 3D GUI is a fundamentally crap idea. Our display devices are not 3D. Most of our content is not 3D. Most importantly, our vision is not 3D (regardless of depth perception); we see 2D projections, and thus we cannot get an overview of anything with more than two dimensions.