Not sure about other clients but Azureus at least allows you to set a QoS designator on all outgoing packets, leaving a router a very easy job of scheduling.
At least one ISP here in AUS is looking at ways for customers to adjust their own shaping on the ISP end, so that you can get the perfect connection:)
Yeah, but of course it will close all processes spawned by that IE every few min, which can be a pain while sorting through services to enable to get windows installer and networking going.
You can also use similar tricks to work around the vista Activation wizard to install drivers.
When vista says "activate now or die" tap shift 5 times, opt to go to accessibility panel, now you have an explorer window running as System, you can jump to control panel, start up all the networking and windows installer services, install those pesky Lan drivers, then exit back and activate windows.
This works so well now because of the heavy integration of explorer/iexplore and the configuration panel scripts.
Yeah, pre-ordered my collectors edition a few weeks back from gamespot, according to mythic they will allow any US or Aussies to be on either set of servers, but I can see the thinning of Aussies from the US server pool as a very bad thing for those of us who will not split our guilds up:/
Still, the cost of several computing clusters, the people to admin them, the bandwidth to remote patch them...
Remember of course you only need the game data routed over them, the patching could go via regular paths.
And afaik there is still dark fiber on the east coast aus link, at least internode seem perfectly able to lease new ones when they find time to upgrade.
Most of my aussie guild members have pre-ordered the collectors edition (via different and unorthodox methods, due to it not being for order in australia) which, according to mythic, will give us access to aussie and US server pools.
The problem is, if we chose a US server, the aussie players will have no one to group with (aussie peak will be dead) and vice versa if we chose an aussie server.
One server farm for whole world, we have learnt to put up with 300ms of lag.
Imho instead of servers why not pay for a oceanic cable for dedicated WAR servers in the states to decrease the latency to around 200-250?
As a GM of a guild playing (and played for about 7 years) their existing game Dark age of Camelot I can say this will completely fuck up unless we are still given the option of playing on US servers.
At the moment the make-up of my guild is about:
30% aussies 55% americans 5% asians 10% europeans
What making all these segregated servers is going to do is break up one of the oldest and, imnsho, the best guilds in the history of their games./golf clap
Signed, An Australian who doesn't send stupid fucking ideas to game makers without thinking of consequences.
That's because the Quadro drivers are optimised for accuracy, since you are using them to do real calculations you will rely on, rather than small-ish floating point which is all the regular gforce allow.
There are some other things, optimised anti-aliasing for lines, interface layering over the top of render windows, etc.
For a quick and dirty explanation, see NV docs here (warning, pdf file), page 2 onward is where it gets interesting.
Well they must have missed something to lose their safe-harbor status.
If your right, and they were following the DMCA fully then they have a huge avenue of appeals, based on the defenses built into the DMCA, the gate does swing both ways.
Not always, I have about 5 friends I play company of heroes with regularly, and another 3 who would like to play as well, but refuse to buy the (now rather cheap) game and use cracked downloaded copies, which, will not talk with the latest patched authentic clients, and are shaky when talking to each other a lot of the time.
Never had a problem with SecuRom, its always worked as its supposed to, I know where its registry entries and driver sit, I make sure I don't try and "fix" them and it just works.
Yeah I am being a bit vocal about this, but as a PC gamer who loves, uh, gaming on a PC, I see this (constant online auth checking) as inevitable for the gaming industry to keep releasing for PC, otherwise, if the cost to convert the game from whatever console it was spawned on becomes too prohibitive to the devs the PC will die as a platform./rant off
This is how company of heroes: opposing fronts, does its protection, very neat, if it can see a gateway it will try and activate online, if it can't (or can't contact the server) it will then ask for the disk.
It had some teething issues, but they are fixed now.
I don't see what the hooplah is all about, if it means I never have to put the damn install disk back in my rig I will sing its praises.
Kaboom, and there goes the iSCSI SAN connection with the actual install for the game on it.
But I agree, Steam is a minimal price to pay here in Aus to get games for 1/2 to 1/4 the price, and my ISP has its own un-metered steam server, which with a lil app called "steam-watch" means I never even have to pay for the bandwidth to DL the games.
I am happy to leave it running in the background, its not like it uses as much resources as Nortons or Easy Share ^_^
Well, when decoding a 1920x1080 (1080p) image on a little bitty dual core AMD machine used as a media centre, you will see why:)
The ffmpeg decoder is awesome, it is a reference quality codec, it renders EVERY frame as good as it possibly can... which is not really how you want video, you want a usable frame rate FIRST.
As a customer of CoreCodec (both the windows h.264 multi threaded codec AND the symbian media player) I am glad its all sorted.
Yup, I don't usually run the mouse at 4000, normally 2500 is fine, but its nice to be able to sort out exactly what I need. And yes, there is a noticeable change in accuracy and movement from just 2000 (my old mouse, that I replaced because I flat out killed it from overuse) to 2500:)
Nifty idea (re the arranging of your keys in-game), I play Dark age of Camelot, and mainly play my tank (Valerie so healing + massive defence), usually use my bank of 6 keys just to map regular keys, although for crafting I sometimes use timed macros, but only while I am at the PC, or else they would reset my trade skills:/
I rather like the newer G15 myself, the keyboard itself is just THE keyboard for MMOG and RTS gaming, nothing compares to it. (I believe if your game is improved by more than 6 macros, technically your keyboard is just masturbating).
For FPS the Razer Tarantula is a hard one to beat, extremely sensitive keys, remapping of any keys you want, not recommended for typing however, just too sensitive.
Not to mention the fact that Anime tend towards trying to make animation as real as possible, whereas this film is doing the exact opposite, its making a real film as animated as it can.
Of course it will make hollywood and all involved a lot of money, as someone else said it will be THE movie to test your $20k home cinemas on, but from the look, little at all toward the "anime as an artform" they seem to think.
I say this not as a film critic, or even someone who is good with computer graphics, I say this only as someone brought up on fansubs:)
Again without going into all the details (but your pushing;-)... this is not about copyright (even thought the DMCA deals with that), this is mostly about reverse engineering without permission under the DMCA... by us giving Alan permission.... problem solved.
Seems there was evidence the writer of CoreAVC-for-linux reverse engineered their codec to get his patch working, they have since given him permission to do so, the DMCA take-down has been withdrawn.
A company not only defending their rights honestly, but then when malice is not shown backing off and giving their blessing to an OSS project, back off/. seems these are the good guys.
Well, yeah, it was open source, and the copies they released with OSS license are likely still freely distributable under the license they released them under.
Using a different license and releasing new code doesn't suddenly make the old one less enforceable, an OSS should be able to use that code as long as the license permitted it, however the DMCA take-down implies they are using code from the closed source version.
Of course as a user of both CoreAVC for windows (the multi threaded h264 codec) and CorePlayer (the mobile phone media player) I hope they are doing this above board, would hate to think my dollars are funding a bunch of tools.
Assuming they are tools and this is all over the name, then this should be a Trademark dispute correct? And isn't the burden of proof on the the plaintiff and not the defendant?
As an article earlier this month pointed out they are in fact in the process of porting the CUDA system to CPUs.
The advantages would be (assuming this is the wonderful solution it claims) you run your task in the CUDA environment, if your client only has a pile of 1U racks then he can at least run it, if he replaces a few of them with some Tesla racks, things will speed up a lot.
I did some programming at college, I do not claim to know anything about the workings of Tesla or CUDA, but it sure sounds rosy if this stuff would work.
And any dedicated table top gamer will tell you the huge 10-100 ton ones were out a while before the clan tech Elemental suits were on the scene:)
But, I am not asking for much, a raven would do me, something to just cruise around with, enough ECMs that you can't do anything to it and a couple of small weapons.
Not sure about other clients but Azureus at least allows you to set a QoS designator on all outgoing packets, leaving a router a very easy job of scheduling.
:)
At least one ISP here in AUS is looking at ways for customers to adjust their own shaping on the ISP end, so that you can get the perfect connection
Yeah, but of course it will close all processes spawned by that IE every few min, which can be a pain while sorting through services to enable to get windows installer and networking going.
You can also use similar tricks to work around the vista Activation wizard to install drivers.
When vista says "activate now or die" tap shift 5 times, opt to go to accessibility panel, now you have an explorer window running as System, you can jump to control panel, start up all the networking and windows installer services, install those pesky Lan drivers, then exit back and activate windows.
This works so well now because of the heavy integration of explorer/iexplore and the configuration panel scripts.
Yeah, pre-ordered my collectors edition a few weeks back from gamespot, according to mythic they will allow any US or Aussies to be on either set of servers, but I can see the thinning of Aussies from the US server pool as a very bad thing for those of us who will not split our guilds up :/
I wish :)
Still, the cost of several computing clusters, the people to admin them, the bandwidth to remote patch them...
Remember of course you only need the game data routed over them, the patching could go via regular paths.
And afaik there is still dark fiber on the east coast aus link, at least internode seem perfectly able to lease new ones when they find time to upgrade.
Most of my aussie guild members have pre-ordered the collectors edition (via different and unorthodox methods, due to it not being for order in australia) which, according to mythic, will give us access to aussie and US server pools.
The problem is, if we chose a US server, the aussie players will have no one to group with (aussie peak will be dead) and vice versa if we chose an aussie server.
One server farm for whole world, we have learnt to put up with 300ms of lag.
Imho instead of servers why not pay for a oceanic cable for dedicated WAR servers in the states to decrease the latency to around 200-250?
I believe the grandparent was trying to say that if they release the MMOG like they release the miniature game, it will suck ;)
As a GM of a guild playing (and played for about 7 years) their existing game Dark age of Camelot I can say this will completely fuck up unless we are still given the option of playing on US servers.
/golf clap
At the moment the make-up of my guild is about:
30% aussies
55% americans
5% asians
10% europeans
What making all these segregated servers is going to do is break up one of the oldest and, imnsho, the best guilds in the history of their games.
Signed,
An Australian who doesn't send stupid fucking ideas to game makers without thinking of consequences.
That's because the Quadro drivers are optimised for accuracy, since you are using them to do real calculations you will rely on, rather than small-ish floating point which is all the regular gforce allow.
There are some other things, optimised anti-aliasing for lines, interface layering over the top of render windows, etc.
For a quick and dirty explanation, see NV docs here (warning, pdf file), page 2 onward is where it gets interesting.
Yeah, are we sure this is:
;(
a. EA
b. Worded correctly
Just doesn't sound like EA....
I'm scared
Well they must have missed something to lose their safe-harbor status.
If your right, and they were following the DMCA fully then they have a huge avenue of appeals, based on the defenses built into the DMCA, the gate does swing both ways.
Not always, I have about 5 friends I play company of heroes with regularly, and another 3 who would like to play as well, but refuse to buy the (now rather cheap) game and use cracked downloaded copies, which, will not talk with the latest patched authentic clients, and are shaky when talking to each other a lot of the time.
/rant off
Never had a problem with SecuRom, its always worked as its supposed to, I know where its registry entries and driver sit, I make sure I don't try and "fix" them and it just works.
Yeah I am being a bit vocal about this, but as a PC gamer who loves, uh, gaming on a PC, I see this (constant online auth checking) as inevitable for the gaming industry to keep releasing for PC, otherwise, if the cost to convert the game from whatever console it was spawned on becomes too prohibitive to the devs the PC will die as a platform.
This is how company of heroes: opposing fronts, does its protection, very neat, if it can see a gateway it will try and activate online, if it can't (or can't contact the server) it will then ask for the disk.
It had some teething issues, but they are fixed now.
I don't see what the hooplah is all about, if it means I never have to put the damn install disk back in my rig I will sing its praises.
Kaboom, and there goes the iSCSI SAN connection with the actual install for the game on it.
But I agree, Steam is a minimal price to pay here in Aus to get games for 1/2 to 1/4 the price, and my ISP has its own un-metered steam server, which with a lil app called "steam-watch" means I never even have to pay for the bandwidth to DL the games.
I am happy to leave it running in the background, its not like it uses as much resources as Nortons or Easy Share ^_^
Well, when decoding a 1920x1080 (1080p) image on a little bitty dual core AMD machine used as a media centre, you will see why :)
The ffmpeg decoder is awesome, it is a reference quality codec, it renders EVERY frame as good as it possibly can... which is not really how you want video, you want a usable frame rate FIRST.
As a customer of CoreCodec (both the windows h.264 multi threaded codec AND the symbian media player) I am glad its all sorted.
Yup, I don't usually run the mouse at 4000, normally 2500 is fine, but its nice to be able to sort out exactly what I need. And yes, there is a noticeable change in accuracy and movement from just 2000 (my old mouse, that I replaced because I flat out killed it from overuse) to 2500 :)
Nifty idea (re the arranging of your keys in-game), I play Dark age of Camelot, and mainly play my tank (Valerie so healing + massive defence), usually use my bank of 6 keys just to map regular keys, although for crafting I sometimes use timed macros, but only while I am at the PC, or else they would reset my trade skills :/
I rather like the newer G15 myself, the keyboard itself is just THE keyboard for MMOG and RTS gaming, nothing compares to it. (I believe if your game is improved by more than 6 macros, technically your keyboard is just masturbating).
For FPS the Razer Tarantula is a hard one to beat, extremely sensitive keys, remapping of any keys you want, not recommended for typing however, just too sensitive.
So, uh, will it outclass my Razer Lachesis (4000dpi, 1khz polling on USB port and a great feel)?
Gamers don't want a mouse to last forever, we want a mouse that is the best.
Hrmm, I think you need to spend another $100,000 on CGI and special effects to really make it shine though.... :P
Not to mention the fact that Anime tend towards trying to make animation as real as possible, whereas this film is doing the exact opposite, its making a real film as animated as it can.
:)
Of course it will make hollywood and all involved a lot of money, as someone else said it will be THE movie to test your $20k home cinemas on, but from the look, little at all toward the "anime as an artform" they seem to think.
I say this not as a film critic, or even someone who is good with computer graphics, I say this only as someone brought up on fansubs
Seems there was evidence the writer of CoreAVC-for-linux reverse engineered their codec to get his patch working, they have since given him permission to do so, the DMCA take-down has been withdrawn.
A company not only defending their rights honestly, but then when malice is not shown backing off and giving their blessing to an OSS project, back off
Well, yeah, it was open source, and the copies they released with OSS license are likely still freely distributable under the license they released them under.
Using a different license and releasing new code doesn't suddenly make the old one less enforceable, an OSS should be able to use that code as long as the license permitted it, however the DMCA take-down implies they are using code from the closed source version.
Of course as a user of both CoreAVC for windows (the multi threaded h264 codec) and CorePlayer (the mobile phone media player) I hope they are doing this above board, would hate to think my dollars are funding a bunch of tools.
Assuming they are tools and this is all over the name, then this should be a Trademark dispute correct? And isn't the burden of proof on the the plaintiff and not the defendant?
As an article earlier this month pointed out they are in fact in the process of porting the CUDA system to CPUs.
The advantages would be (assuming this is the wonderful solution it claims) you run your task in the CUDA environment, if your client only has a pile of 1U racks then he can at least run it, if he replaces a few of them with some Tesla racks, things will speed up a lot.
I did some programming at college, I do not claim to know anything about the workings of Tesla or CUDA, but it sure sounds rosy if this stuff would work.
And any dedicated table top gamer will tell you the huge 10-100 ton ones were out a while before the clan tech Elemental suits were on the scene :)
But, I am not asking for much, a raven would do me, something to just cruise around with, enough ECMs that you can't do anything to it and a couple of small weapons.