So... you're not supposed to use software that has patches released? And/or you're expecting someone to anticipate all forms of attack when writing a program? That seems unreasonable to me. And, why not release a patch once a problem has been discovered? Don't you want your programs to get upgraded when needed?
It really saddens me when game companies make good business decisions that, to me, seem like they will hurt gamers in the long run. But, it just occurred to me... does this mean we're guaranteed to get Diablo 3? Suddenly I'm less pessimistic...
Arg... don't get me wrong, I enjoy games that are good for a few hours, but I *strongly* prefer games that last a long time, if only because I can then enjoy the immersion for longer. Also, what is wrong with playing a game for a few hours, stopping, saving, and then playing it a few more hours the next evening?
I see a game sort of like I see a book: if I see a book written by a favored author that is really long, I buy it, because it will last me a long time. If a game that I bought for $60 + tax lasts me less than 10 hours, I'm pretty unhappy. Portal worked well considering its length and relative price, but honestly, if it had lasted 5 times longer, with the same level of quality, I would have enjoyed it much more.
Radioactive dust and rocks! You had it easy, having dust and rocks nearby. Back in my day, matter hadn't coalesced into anything larger than an atom! We had to get up early, and wish gravity would start working to our benefit that day, so we could get something to eat other than free floating atoms and other particles! Pshaw... radioactive dust and rocks.
I happen to find stroking my beard to be cathartic, you insensitive clod! (As for the horde part... well, it's a college campus, beards are all over.)
Also, I highly doubt PC games will die off. Considering that new games (say, Starcraft 2) don't seem to be requiring DirectX 10, it doesn't seem that big a leap that other future games will not require DirectX 10.
I know I would... do you know how much delicious food they have there?
So... you're not supposed to use software that has patches released? And/or you're expecting someone to anticipate all forms of attack when writing a program? That seems unreasonable to me. And, why not release a patch once a problem has been discovered? Don't you want your programs to get upgraded when needed?
Did anyone happen to notice which site was the collection of Gregorian music? It wasn't readily obvious from the list of sites visited provided.
It really saddens me when game companies make good business decisions that, to me, seem like they will hurt gamers in the long run. But, it just occurred to me... does this mean we're guaranteed to get Diablo 3? Suddenly I'm less pessimistic...
Arg... don't get me wrong, I enjoy games that are good for a few hours, but I *strongly* prefer games that last a long time, if only because I can then enjoy the immersion for longer. Also, what is wrong with playing a game for a few hours, stopping, saving, and then playing it a few more hours the next evening?
I see a game sort of like I see a book: if I see a book written by a favored author that is really long, I buy it, because it will last me a long time. If a game that I bought for $60 + tax lasts me less than 10 hours, I'm pretty unhappy. Portal worked well considering its length and relative price, but honestly, if it had lasted 5 times longer, with the same level of quality, I would have enjoyed it much more.
Radioactive dust and rocks! You had it easy, having dust and rocks nearby. Back in my day, matter hadn't coalesced into anything larger than an atom! We had to get up early, and wish gravity would start working to our benefit that day, so we could get something to eat other than free floating atoms and other particles! Pshaw... radioactive dust and rocks.
I happen to find stroking my beard to be cathartic, you insensitive clod! (As for the horde part... well, it's a college campus, beards are all over.) Also, I highly doubt PC games will die off. Considering that new games (say, Starcraft 2) don't seem to be requiring DirectX 10, it doesn't seem that big a leap that other future games will not require DirectX 10.
You mean you don't think that anyway?