Looking at the statistics given on ingimp's site, most of these give quantitative data - the number of times a command was used, image sizes, monitor resolutions, OS, etc. The "activity tag" data at least gives an idea of what a user is using GIMP for, but I'm not seeing it being tied to the commands used for that particular activity. I can only see this being mostly useful for determining who your users are and what they are doing, but from there these should be turned into personae that can be used for actual usability testing to help find usability flaws. Take these activities and find someone to try to do them, have them speak their thoughts out loud, and then see where the real usability flaws are.
I have no problem playing Vanguard on an Atari 2600.
Let's not forget historical astronomers that also dabbled in astrology.
It will probably come out in 2012, when the Mayan Calendar ends. :D
Teenage boys let out a sigh of relief that the used panties machine would not be affected.
Looking at the statistics given on ingimp's site, most of these give quantitative data - the number of times a command was used, image sizes, monitor resolutions, OS, etc. The "activity tag" data at least gives an idea of what a user is using GIMP for, but I'm not seeing it being tied to the commands used for that particular activity. I can only see this being mostly useful for determining who your users are and what they are doing, but from there these should be turned into personae that can be used for actual usability testing to help find usability flaws. Take these activities and find someone to try to do them, have them speak their thoughts out loud, and then see where the real usability flaws are.
If this is true for the sense of taste as well, it would explain why so many things taste like chicken.