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User: Asmodeus

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  1. Proof of correctness on Interview with Tom Lord of Arch Revision System · · Score: 2, Insightful

    In my view, the biggest barrier to adoption of new source code control systems is the confidence level. CVS suffers from lots of problems, but they are well understood due to the age of the system. Similarly I only trust Clearcase for my commerical development as it has been around so long (although BK is progressing well with gathering a bigger user base)

    For any new system to be a contender it needs to have either a large existing user base (chicken and egg problem) or a very comprehensive test suite with code and problem domain coverage figures. If I am going to trust my (assumed valuable) source code to an SCM system, then I need to know that it behaves correctly. DARCS scores lots of points for being based on a semi-formal proof of correctness, but that only proves the algorithms not the implementation.

    I've discussed this on Shlomi Fish's mailing list "Better SCM", but the real opportunity for all of the open source SCM projects is to collaborate on collating normal and pathalogical examples of SCM problems and building a common test suite.

    Asmo

  2. Re:No lib.exe on Free Optimizing C++ Compiler from Microsoft · · Score: 1

    Nice one!

    Thanks for that. I missed it as the link /? doesn't document it, but link /lib does.

    Asmo

  3. Re:Build dll's using cl.exe on Free Optimizing C++ Compiler from Microsoft · · Score: 1

    Not the same at all.

    If I link a DLL, then I pull in *ALL* the code in the DLL. If I link to a .a library then I only pull in the .obj modules which contain methods/data which are referenced, and the code is then linked into the same executable module.

    DLLs are useful, but are definately not the same as .a files.

    Asmo

  4. Re:Build dll's using cl.exe on Free Optimizing C++ Compiler from Microsoft · · Score: 1

    True, but irrelvent.

    DLLs are not .a libs. Totally different purpose. I don't want a library of 100s of trivial functions to be built into a 100s of DLLs, but 100s of .obj files in a .a is a nice format.

    Plus there are lots of existing makefiles out there which rely on lib.exe

    Asmo

  5. No lib.exe on Free Optimizing C++ Compiler from Microsoft · · Score: 3, Informative

    Major omission - no lib.exe for building .a files

    Looks like this is just to encourage people to migrate to .NET as without lib.exe it is pretty useless for larger projects.

    Still, nice of them to release it

    Asmo

  6. Mercury Interactive on Stress and Volume Testing - Your Experiences? · · Score: 1

    I'd strongly recommend a section on this company. They have a number of load generation centres distributed around the world, and can hit your live site with a huge load (practically a denial of service)

    Their engineers are very experienced with load testing and their product Load Runner is the defacto standard for stress testing.

    I dont' work for them, but I have worked with them and been very impressed.

    Asmo

  7. Re:Godel's Theorem? on Semantic Web Gathers Substance · · Score: 1

    "Why the hell does it have to look like HTML? Instead of all those starting and closing tags tripling the size of my documents, why not just use white space and parentheses or brackets so that it could have maintained some semblance of still being human readable? "

    Like lisp S-Expressions?

    (tag 'data "other data" (sub-tag (list a b c)))

    Asmo

  8. Re:Too little, too late on Java SDK 1.5 'Tiger' Beta Finally Released · · Score: 1

    "There is no API in .net for doing O/R mapping such as JDO or CMP (belch). "

    There is in the next version - almost identical to JDO (Except that M$ have decided to re-invent OQL at the same time). In the meantime, search for 'bytecode' on the gotdotnet site and find my semi-transparent object persistence code, or look at freshmeat and search for Gentle.NET which is another O-R mapping tool.

    Asmo

  9. The obvious answer on Wi-Fi Network Monitoring Tools? · · Score: 3, Funny

    "For all of you with large and/or complex wireless networks out there, what tools (commercial or otherwise) do you use to keep an eye on the health and state of your network?"

    Its called a user ;-)

    Asmo

  10. Re:Version mania on A Glimpse Into 3D future: DirectX Next Preview · · Score: 1

    More mud in the mix with Managed DX9. So far Microsoft have already released an update which broke our compile - even though it was a BUILD number change not a minor version change the API was incompatible. Long term tho' the managed DLL versioning should prevent such problems and ensure a more stable API of which multiple versions can really co-exist

    Asmo

  11. Re:SWT -- what happens under Longhorn? on Eclipse Consortium Turns Two · · Score: 1

    Immaterial. This is a VM implementation issue, and the decision to implement a gateway from the VM to any platform is up to the VM author.

    JNI is an interface from the VM to C. However, any VM may implement any interface to any other language using the same semantics.

  12. Re:The reason that this is required: Interference on NDIS Wrapper For Wireless LAN Cards Under GPL · · Score: 3, Interesting

    Its actually quite hard to reverse engineer modern hardware. Gone are the days of a few bits to twiddle on an IO port. Now we are talking entire protocol stacks for complex protocols with varying amounts of the stack and/or compression implemented in hardware. Go read the USB or 802.11 specs sometime. This is not your grandfathers' serial port. Yes, I am experienced at writing device drivers. I reverse engineered a major USB webcam chipset for Linux, and I've written many older drivers.

  13. Re:Some thoughts on The Future Of MMOGs - You As Designer? · · Score: 1

    You have a good point, but .NET RPC is really slow, and we need to pass very large volumes of data to the end user written AI - basically the entire game state as remembered by them + any new state that they can see.
    We also need to ensure that we can sensibly bound the CPU usage and bytecode mods seem to be the best way of doing that.

    Asmo

  14. Re:He does what? on The Future Of MMOGs - You As Designer? · · Score: 1

    Hence our decision to use C#/.NET. Pre-made VM which will be on every windows platform, has garbage collection and a JIT and which supports loading and unloading assemblies into isolated domains. Why not Java? I wanted to learn a new language, and some aspects of C# make the bytecode easier to manipulate, e.g. compiler support for accessor/mutator methods. The prototype was actually written in Java using Java3D but C# has better support for vector and point types.

    Asmo

  15. Re:What it takes on The Future Of MMOGs - You As Designer? · · Score: 1

    "I think we need to see tools that support a broader range, where people with less skill, less experience, or simply less motivation can still create something a little bit interesting, and the people who really master the tools have a lot of power and flexibility to do really amazing things."

    Interestingly enough this is a key part of my game system. New users can build ships from pre-constructed parts, experienced users can build entirely new designs, including their own hull geometry. Intermediate users can customise a stock AI, Top level users can write and upload their own AI. Oh, and all the design tools work on or off line for laptop users.

    Asmo

  16. Some thoughts on The Future Of MMOGs - You As Designer? · · Score: 4, Interesting

    I'm currently writing a game which has an emphasis on user content. We are using C#/.NET (no flames please) and using a lot of bytecode analysis/verification/manipulation. This allows us to verify that we can constrain the cycles used by uploaded code by inserting new bytecode into the loop structures etc. We can also use DFA and a defined set of permissable interfaces to limit the capabilities of the uploaded code.
    For an example of one of our bytecode manipulators which manages object persistence, look at the www.gotdotnet.com site and search for bytecode in the user samples.
    Some other thoughts are that copyright, ownership, censorship are the main showstoppers, not technology.

    Asmo

  17. SUN's CacheFS on Sharing a Subset of Data Between 2 Sites? · · Score: 1

    ..is probably a good place to start. It is a cache filing system which is backed up by an NFS filing system

  18. Re:User Interfaces for programmers on XL Compiler Bootstrapped · · Score: 1

    How does this differ from Beta? I've been interested in Beta for a long time, but I've not really seen the benefit of dynamically definable languages evident there - it just seems to go back to the lisp problem of writing, learning, and maintaining a special purpose language on top of a general purpose one. Any new programmer coming to the project is at an immediate disadvantage because of this.

    Asmo

  19. Cross platform compatibility on NVidia Fight Back Against ATI At Editor's Day · · Score: 1

    Given the lack of control over the end user environment, and the general capability of modern cards, one wonders if it is worth trying to squeeze the 1M frames a second out by writing vendor specific code or if its better to go for minimal extensions to the standard API to enhance compatibility. Does anyone really have a justification for more than 50fps?

    Asmo

  20. If you like Jess, check out Drools on Jess in Action · · Score: 4, Informative

    Drools is another rete based rule engine with a java implementation. It has more flexible licencing.

    Asmo

  21. Re:Comparison with other free VMs? on Xen High-Performance x86 Virtualization Released · · Score: 1

    Note that there is a fork of Boch which uses some of the Plex86 code to speed it up. This should potentially give the best of both worlds, but doesn't appear to be well documented or readily available; read the Bochs web site/email archive for details. BTW, Xen appears to be identical in philosophy to the new Plex86 fork, just Xen have the access to port WinXP as well.

  22. Re:PC's should be getting bigger on New BTX Form Factor Announced At IDF · · Score: 1

    Umm.. Its called a SUN e450 ;-)

  23. So don't have an economy in the game on Korean MMO Games Hotbed For Crime? · · Score: 2, Interesting

    Seems like an easy solution - provide a game environment in which money is not an issue - rank or status could replace it, for example the Navy have little use (although I admit some) for money. But Naval officers don't buy warships ;-)

  24. How about using the Floating Point Unit? on Building A Homemade Chess Supercomputer · · Score: 1

    Apparently people have had some luck using the floating point unit multi-issue instructions for accelerating repetative integer tasks. It is possible that this would be of benefit for a chess move generator.

  25. Re: What Linux needs on IBM Launches Linux Desktop in India · · Score: 2

    They use cygwin