The thing that makes H.264 bad for editing is not that it is lossy, it is the interframe compression.
You do realize that almost none of the formats used as intermediates are lossless, right? ProRes, DNxHD, etc are all lossy as well. Secondly, you can encode H.264 as intraframe only and still get better compression ratios than most of the other competing intermediate formats and you can easily edit it. You post smacks of knowing absolutely jack and shit about what you are talking about.
but it sucks rabid weasel scrotums for acquisition and editing.
How so? H.264 intraframe for doing editing and for an intermediate is pretty darn awesome. Using something like x264 with a pretty decently low CRF value you can beat pretty much any of the "pro" codecs for the same work. And it's funny you whine about the "horsepower" but most of those other intermediate codecs are usually just as intensive if not more so than working with H.264 (which in most cases you are using a hardware accelerated solution so it's all moot anyway).
How does the patent pool get in the way? The manufacturer of this pays all the relevant royalties to the MPEGLA for the consumers thus there are NO patent issues at all for the end user. But don't let pesky things like those facts get in the way of your rant.
Never said it was performant, but I can only imagine taking a less performant game in the JVM and all their coding conventions and trying to shoehorn it in.NET.
Why do you assume that the people doing the port are just going to take the code as is without doing any sort of refactoring, optimization, etc? And why do you assume it'll be.NET?
He's been pretty fair (I think) with the price (I got in during the $10 phase) but I know if it were me, I'd want to get it on as many systems as I could and not sign over for exclusivity. In fact, I can't think of a point where I would sign exclusive if I wanted to get as big of a user base as I could. Those contracts always feel to me like lube-ups.
Because they offered him more money than he thought he would get from not going exclusive?
The 360 has a JVM? Or are they going to do a half assed port in XNA?
Yes, because the current version is just the greatest, most performant code base ever constructed. HAHAHAHAHAHA. Oh wait, it's written by a guy who is worse than most amateurs considering how buggy the game is and how many unhandled exceptions it throws and all the memory leaks.
Also, I guess I shouldn't be surprised Notch sold exclusivity to MS.
Because you thought Notch was making Minecraft for something other than to make money?
Were they comparing emails addressed to the same persons too?
Yes.
KNOWN writings used for comparison were various email writings of Mr. Zuckerberg exchanged with the Plaintiff and related parties during the time period as specified in the Amended Complaint, which totaled 35 emails.
Wow, the people who developed the standard use it, that's life changing knowledge!
Which was the point. Why do you point out the W3C? And why do they need an IPv6 record to accomplish their goals? I'm pretty sure you can have web for all and web on everything at this point without an IPv6 record.
This is just one of the groups that I'd have expected to have IPv6 addresses by now.
Good for you?
Facebook and Amazon don't either..
Facebook does. But why either one need them when less than 1% of their users will be using the IPv6 version, is the better question.
KNOWN writings used for comparison were various email writings of Mr. Zuckerberg exchanged with the Plaintiff and related parties during the time period as specified in the Amended Complaint, which totaled 35 emails.
Great, give me some quotes from the late 70s or early 80s from Lucas talking about all these "9 stories". Oh right, you can't because it is historical fiction made up years and years later.
Because the W3C is the one who standardized IPv6... oh, wait they have fuck all to do with the Internet Protocol standards. On the other hand, the real people behind the IPv6 standard, the IETF, does have a website that is IPv6 ready.
Wait a second... Isn't this the same Net Applications that is constantly criticized over it's OS market share figures that show Linux as less than 1%? Apparently only the statistics that show anti-Microsoft things can actually be accurate. I would be willing to bet if a submitter made a story showing how Net Applications showed Linux had dropped from.94% to.91% over the same period that it would be flamed to hell as being inaccurate, etc etc yet when it shows IE dropping market share their figures are 100% truth. lol hypocrisy.
For the typical wireless mouse you can have quite a bit more latency.
And by "quite a bit more" you mean in general 1-2 ms, right? If you are getting more latency then that you have some sort of issues with your system or you have interference effecting the mouse talking to the base station or you bought a really cheap ass mouse.
You have to realize that twitch gamers are affected by having a couple extra processing stages in their television.
No, they've just conditioned themselves to believe that they are affected by that. Just as audiophiles believe that not having $4000 interconnects in their HiFi means they will get dramatically worse sound quality. Or videophiles who think that $200 dollar Monster HDMI cables provide "crisper" picture and sound. I've done double-blind tests on twitch gamers and their claims are just as nonsense as the audio/videophiles.
I'm pretty sure he's talking about the amount of time it takes the game loop to update the current frame on screen. You don't actually think game frames are rendered instantly, do you? The "latency" inherent in the game loops dwarfs the latency difference between wired and wireless mice which even at worst is a millisecond or two unless you have some weird source of interference between your mouse and base station.
I notice the difference between playing FPS games with wired and wireless mice.
No you don't. What you have is a case of confirmation bias. In a proper double-blind test you wouldn't notice the difference as the difference is well below a human's response threshold.
You've fallen for Lucas' bullshit. He himself admitted in one of the featurettes for Episode 1 that he didn't even come up with the story for the movie until the 90s. He did not come up with these 9 stories and then start in the middle. That is total fabrication. If he had really come up with all 9 stories before hand why is their such huge continuity breaks between Eps 1-3 and Eps 4-6? Right, that's because he never thought of making eps 1-3 until decades later. Secondly, why, if it was really supposed to be some 9 part epic, did the original version of Star Wars crawl not contain the "Episode IV" moniker until it was reshown in theaters after Empire Strikes Back? That's because it was originally never intended to be "Episode IV" at all.
Exactly. Anyone who believes his nonsense about having written 9 stories, etc and then choosing to jump in at the middle are fucking braindead fanbois. You can even watch the documentary for Episode I to notice how he talks about not even thinking up the stories for the prequels until the 90s.
Yes, and so is Duh Gimp but neither are replacements for the tools professionals use. Secondly, the notion that either are "free" is completely eliminated when you factor in all the time and money spent retraining people and migrating workflows to the new software. It is only "free" if your time is worthless.
Yes, but he was so pained by having to have Han shoot first due to technical limitations. Only in the 2000s did he have the technology to do a crappy digital effect of Han Solo's head moving at faster than the speed of light to dodge the shot. Or such wonders as Han being digitally altered to walk over Jabba's tail which makes him look like some weird marionette. Just think of how pained Lucas was back in 1977 to not have the wonders of such "great" SFX shots available to him.
Yes, because Apple is the only customer of Foxconn. Wait, pretty much every US electronics company uses Foxconn labor to some amount.
The thing that makes H.264 bad for editing is not that it is lossy, it is the interframe compression.
You do realize that almost none of the formats used as intermediates are lossless, right? ProRes, DNxHD, etc are all lossy as well. Secondly, you can encode H.264 as intraframe only and still get better compression ratios than most of the other competing intermediate formats and you can easily edit it. You post smacks of knowing absolutely jack and shit about what you are talking about.
but it sucks rabid weasel scrotums for acquisition and editing.
How so? H.264 intraframe for doing editing and for an intermediate is pretty darn awesome. Using something like x264 with a pretty decently low CRF value you can beat pretty much any of the "pro" codecs for the same work. And it's funny you whine about the "horsepower" but most of those other intermediate codecs are usually just as intensive if not more so than working with H.264 (which in most cases you are using a hardware accelerated solution so it's all moot anyway).
How does the patent pool get in the way? The manufacturer of this pays all the relevant royalties to the MPEGLA for the consumers thus there are NO patent issues at all for the end user. But don't let pesky things like those facts get in the way of your rant.
The two new entrants use China both as a source of cheap labour and as a market for their product
They sound like fine, upstanding companies! Oh wait... So basically they just replaced one exploitative company with two more!
Never said it was performant, but I can only imagine taking a less performant game in the JVM and all their coding conventions and trying to shoehorn it in .NET.
Why do you assume that the people doing the port are just going to take the code as is without doing any sort of refactoring, optimization, etc? And why do you assume it'll be .NET?
He's been pretty fair (I think) with the price (I got in during the $10 phase) but I know if it were me, I'd want to get it on as many systems as I could and not sign over for exclusivity. In fact, I can't think of a point where I would sign exclusive if I wanted to get as big of a user base as I could. Those contracts always feel to me like lube-ups.
Because they offered him more money than he thought he would get from not going exclusive?
The 360 has a JVM? Or are they going to do a half assed port in XNA?
Yes, because the current version is just the greatest, most performant code base ever constructed. HAHAHAHAHAHA. Oh wait, it's written by a guy who is worse than most amateurs considering how buggy the game is and how many unhandled exceptions it throws and all the memory leaks.
Also, I guess I shouldn't be surprised Notch sold exclusivity to MS.
Because you thought Notch was making Minecraft for something other than to make money?
Were they comparing emails addressed to the same persons too?
Yes.
KNOWN writings used for comparison were various email writings of Mr. Zuckerberg exchanged with the Plaintiff and related parties during the time period as specified in the Amended Complaint, which totaled 35 emails.
Wow, the people who developed the standard use it, that's life changing knowledge!
Which was the point. Why do you point out the W3C? And why do they need an IPv6 record to accomplish their goals? I'm pretty sure you can have web for all and web on everything at this point without an IPv6 record.
This is just one of the groups that I'd have expected to have IPv6 addresses by now.
Good for you?
Facebook and Amazon don't either..
Facebook does. But why either one need them when less than 1% of their users will be using the IPv6 version, is the better question.
Good thing that the linguist was comparing against emails from the same period of time, no?
Maybe they used some from that time.
It's well beyond a "maybe".
KNOWN writings used for comparison were various email writings of Mr. Zuckerberg exchanged with the Plaintiff and related parties during the time period as specified in the Amended Complaint, which totaled 35 emails.
Jeez...
Well you now know that CmdrTaco will never be able to pass himself off as Zuckerberg since he was the one who added that sentence.
I'm going by stuff I heard back in the early 90s
Great, give me some quotes from the late 70s or early 80s from Lucas talking about all these "9 stories". Oh right, you can't because it is historical fiction made up years and years later.
Because the W3C is the one who standardized IPv6... oh, wait they have fuck all to do with the Internet Protocol standards. On the other hand, the real people behind the IPv6 standard, the IETF, does have a website that is IPv6 ready.
Wait a second... Isn't this the same Net Applications that is constantly criticized over it's OS market share figures that show Linux as less than 1%? Apparently only the statistics that show anti-Microsoft things can actually be accurate. I would be willing to bet if a submitter made a story showing how Net Applications showed Linux had dropped from .94% to .91% over the same period that it would be flamed to hell as being inaccurate, etc etc yet when it shows IE dropping market share their figures are 100% truth. lol hypocrisy.
For the typical wireless mouse you can have quite a bit more latency.
And by "quite a bit more" you mean in general 1-2 ms, right? If you are getting more latency then that you have some sort of issues with your system or you have interference effecting the mouse talking to the base station or you bought a really cheap ass mouse.
You have to realize that twitch gamers are affected by having a couple extra processing stages in their television.
No, they've just conditioned themselves to believe that they are affected by that. Just as audiophiles believe that not having $4000 interconnects in their HiFi means they will get dramatically worse sound quality. Or videophiles who think that $200 dollar Monster HDMI cables provide "crisper" picture and sound. I've done double-blind tests on twitch gamers and their claims are just as nonsense as the audio/videophiles.
I'm pretty sure he's talking about the amount of time it takes the game loop to update the current frame on screen. You don't actually think game frames are rendered instantly, do you? The "latency" inherent in the game loops dwarfs the latency difference between wired and wireless mice which even at worst is a millisecond or two unless you have some weird source of interference between your mouse and base station.
I notice the difference between playing FPS games with wired and wireless mice.
No you don't. What you have is a case of confirmation bias. In a proper double-blind test you wouldn't notice the difference as the difference is well below a human's response threshold.
You've fallen for Lucas' bullshit. He himself admitted in one of the featurettes for Episode 1 that he didn't even come up with the story for the movie until the 90s. He did not come up with these 9 stories and then start in the middle. That is total fabrication. If he had really come up with all 9 stories before hand why is their such huge continuity breaks between Eps 1-3 and Eps 4-6? Right, that's because he never thought of making eps 1-3 until decades later. Secondly, why, if it was really supposed to be some 9 part epic, did the original version of Star Wars crawl not contain the "Episode IV" moniker until it was reshown in theaters after Empire Strikes Back? That's because it was originally never intended to be "Episode IV" at all.
Exactly. Anyone who believes his nonsense about having written 9 stories, etc and then choosing to jump in at the middle are fucking braindead fanbois. You can even watch the documentary for Episode I to notice how he talks about not even thinking up the stories for the prequels until the 90s.
Yes, and so is Duh Gimp but neither are replacements for the tools professionals use. Secondly, the notion that either are "free" is completely eliminated when you factor in all the time and money spent retraining people and migrating workflows to the new software. It is only "free" if your time is worthless.
As a writer, he's not bad.
You're joking, right? Eps 1-3 have some of the worst writing imaginable. The dialogue is horrendous.
So according to you Beverly Hills Chihuahua was better than Serenity because it grossed more in box office?
Yeah, but it's nowhere as cool as pinball Yoda!!! OMG THAT SCENE WAS TEH BOMB!!!
Yes, but he was so pained by having to have Han shoot first due to technical limitations. Only in the 2000s did he have the technology to do a crappy digital effect of Han Solo's head moving at faster than the speed of light to dodge the shot. Or such wonders as Han being digitally altered to walk over Jabba's tail which makes him look like some weird marionette. Just think of how pained Lucas was back in 1977 to not have the wonders of such "great" SFX shots available to him.