iD and Epic I can give you, but valve and blizzard? Source has a dx7 path and I have run (albeit slowly) CS:S on a Geforce 4 mx440. WoW will run on pretty much anything. I had a friend who ran it on a p3 with a geforce 3 (not very "bleeding edge" at all)
This is a topic I think about alot, when making a game where do you put the "good stuff"? Do you front load it so that people just getting started playing will get to see it without much investemnt, or do you push it towards the end and have lots of unlockable to work at? The second option seems initally the more appealing and rewarding as a gamer, but as a business decision the first option seems the better choice.
iD and Epic I can give you, but valve and blizzard? Source has a dx7 path and I have run (albeit slowly) CS:S on a Geforce 4 mx440. WoW will run on pretty much anything. I had a friend who ran it on a p3 with a geforce 3 (not very "bleeding edge" at all)
This is a topic I think about alot, when making a game where do you put the "good stuff"? Do you front load it so that people just getting started playing will get to see it without much investemnt, or do you push it towards the end and have lots of unlockable to work at? The second option seems initally the more appealing and rewarding as a gamer, but as a business decision the first option seems the better choice.
Its analagous to driving a miata vs. a corvette. does one completely out power the other? absolutely, but both are fun to drive.