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User: xaqar

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Comments · 31

  1. Re:Bad analogy on In Defense Of The N-Gage · · Score: 1

    That extra connection goes into the link port, but was not actually used. It was just a pass through. The e-reader works perfectly on the SP.

  2. Re:But will it run on Linux? on Half Life 2 To Appear At E3 · · Score: 3, Interesting

    Say what you will about Windows for other applications, but for gaming, it works well. As far as WINE goes, why futz with WINE, when you can get better performance out of Windows? You should just use the right tool for the job. Sure you can dig a hole with a hammer, but it's a hell of a lot easier with a shovel. Windows for a server? No. Windows for gaming? Yes.

  3. Because... on Has the RIAA Wormed 95% of P2P Networks? · · Score: 1

    If you're a big enough corporation, two wrongs do make a right.

  4. Re:It's "Troubles On Middle Earth" on LOTR: The Two Towers · · Score: 1

    Actually, it's both. It randomly chooses one when the page loads.

  5. Re:Does he know what he's talking about? on What Would You Do With a New Form of Encryption? · · Score: 1

    All I have to say is: Read page 192 of the Handbook of Applied Cryptography. It's even available online for free. Check out the 7th chapter. http://www.cacr.math.uwaterloo.ca/hac/
    Or, perhaps you know more than two doctors of math and one of computer science?

  6. Here's what I wrote to the APA on Studies Say Video Games Increase Violent Behavior · · Score: 1

    To whom it may concern: Thank you very much for publishing the most ignorant study I've seen in a very long time. I find it wonderful that such a horribly skewed study will be placed on the market for all of the media to blow out of proportion. The main problem with your study is the games which are used, Wolfenstein 3d and Myst. It is obvious that agression levels will be higher after playing Wolfenstein. Let's take a brief look at the two games. I've played both games quite extensively. In Myst, it would be quite easy to wander around for 15 minutes (even two times) and never become remotely frustrated. You can wander around and take in the gorgeous sites, and never even run into the fiendishly difficult puzzles (which I guarantee, that after a longer period of time would frustrate and infuriate the subjects). The play control in Myst is also as simple as it could possibly be. You simply click the mouse on where you want to go. No chance of frustration at all. Wolfenstein on the other hand, has ugly horrible graphics (why did you choose such an old game that looks so bad...it would put me in a bad mood too!), and play control, which, to a gamer is simple, but to others, is horribly frustrating. It took me far far more than 15 minutes to get a handle on the control in Wolfenstein, and before that I was frustrated by it. Also, the fact that excitement levels were higher in Wolfenstein than in Myst is also no surprise. Myst is a very slow paced game. You're not in a hurry to do anything, you can spend 5 minutes looking at the screen and not doing anything if you want. In Wolfenstein, quick reflexes are required, and you must always be doing something. Add this to controls that people just don't quite get, and you've got frustration, and excitement. It's very obvious that this study was produced in order to find a certain result set, and was not objective in the least. Videogames are not to blame for Columbine. I firmly believe that no one thing can be blamed for such a tragedy. It's partly the parent's fault, partly the media's fault, partly the school's fault, partly other student's fault, and partly games fault...but mostly, it's the kid's fault who went in and shot at people. I've been a "nerd" for all my life. In that time, I've played countless hours of video games, I've been made fun of for many many years, I've even played role-playing games. And you know what? I've never killed anyone, I've never even hit anyone. I don't drink, I don't smoke, I've never been involved in "delinquent behavior". I think it's time that we as a society stop trying to find a scapegoat in one thing, and realize that it's many many factors that contribute to a tragedy such as Columbine...and not forget that one of the largest factors, is the perpetrator themselves. Thank you for your time, Seth Ristow Hopefully this gets routed to the proper people. I suggest everyone send something to them, and try and get this study discredited! Xaqar