most, if not all, of my favorite bands arent signed with a major label, or even a label or that matter. why sign with a major label? what possible reasons can there be these days?: distribution? its called the internet. getting your name out there? again, on the internet, if your music doesnt suck, itll get noticed. to make mad cash money? being poorer is cooler if done right anyway -- its the struggle that helps, humbles. still, even if your aim it to get stupid rich, labels arent needed.
so yes, us college kids killed the music industry much like something killed the dinosaurs. you grew fat and cumbersome, then we struck. those fit enough to survive we'll allow with us. gene simmons: nope, dead my lost friend; maybe we'll use your stuff if its free... maybe. probably not, but maybe.
were all just waiting for the baby boomers to retire anyhow, thats when things'll get really interesting. youre angry over this?
realize theres some of us who dont care what youve been wondering about as well.
a 9 yr old can pound through anything ign has written in about 4 minutes. try skimming then.
halo3 beta's graphics sucked. god told me.
so theyre not using that rendering engine for the final? why? i mean, cool, nicer graphics, but if you can get away with an "older" graphics engine still pulling off HALO 3 MULTIPLAYER in the way they want, the "new" engine MUST NOT be bringing anything noteworthy/new to the table. sorry.
new engines require a lot of tlc. it wouldnt make sense for crytek to release a mp beta of crysis with the farcry engine, so ummmm...
anyway, both engines, if they be as so claimed, still look like aids on toast. high res halo2, which was a meh storm. campaign and mp, both.
whats so special about halo 3, besides i suppose the number 3 at the end? can anyone answer this? i guess it doesnt matter at 1 million preorders already.
halo 3 wishes it was just halo 2 duct taped to chuck norris, but it isnt even that.
sigh, i weep for you, credible gaming. with halo and the wii selling so well.....:(
Re:heres the spiel on why the wii is major weak sa
on
Where the Wii Fits In
·
· Score: 1
dont be jealous of block text.
and i dont care how the wii is selling, pop music sells well so therefore its the best!! right? i mean, dang, whatever people en masse buy MUST be good, as it automatically converts my opinion to theirs. brilliant.
the n64 sold poorly but it yielded the greatest game ever made. the world is strange it seems.
heres the spiel on why the wii is major weak sauce
on
Where the Wii Fits In
·
· Score: 1
NOTE: long ass post, summary at bottom
okay, there seems to be a lot of misunderstanding here regarding the hardcore-gamer's "misunderstanding" of the wii. i consider myself a hardcore gamer; 70-hr RPG, im there, new shiny FPS, ill probably try it, arcade style games like metal slug or killer instinct, im all over them, platforming like mario games, good and dandy. now, ive ALWAYS preferred nintendo systems over all others: genesis, ps1/2, saturn, xbox, all crap compared to the glory that WAS nintendo's offerings.
but why prefer nintendo's systems above all others? for me it was easy, it was plain and simple the quality of the games themselves and how nintendo was able to bring them to life, be it the polish of the gameplay, the direction of the graphics, or the imagination with which the game was forged from, nintendo was a cut above. and i could lose myself in those games, more times than not, id lock myself in my room as a kid, glued to the screen, exploring every nook and cranny and letting my imagination run away it.
but as to why the wii is weak, just look at the games (although this is going to get into many other things):
MARIO: so they call it mario galaxy, but all i see is mario running on a bunch of fucking floating spheres. this would've been okay for maybe a bonus level or something, but an entire game?! again, hes running on small floating spheres!! imagine all the textures removed, all the objects/enemies mario has to encounter turned into baser objects, and a cat instead of mario, would you honestly give the game more than 2 glances? and i LOVE CATS. so maybe it wouldnt be the worst game, but nintendo seems like they can surely do better for such a core mascot. why is mario in space? why are all the worlds or whatever the hell he runs on so small? how is he advancing to save the princess? is she on the moon again? why the fuck am i running on spheres?!?! where am i going?!?! his is this running of fucking spheres helping me do anything? why put him in space to begin with?! his world was already amazing. something like this could have been done on the n64 anyway.
ZELDA: regarding twilight princess: gamecube game (that cant touch that TGS zelda trailer) with worse timing and glory (yes, glory) than ocarina of time. ocarina of time followed snes zelda with it's 2-d top down view, and in an amazing feat elaborated much much more upon the zelda universe while jumping to seamless 3-d. we were brought much more into the world, with more life in every character, mostly amazing music, and new gameplay. tough act to follow (wind waker however, was amazing as well!! took advantage of the extra horsepower over the n64, and created a unique world affluent with the zelda universe, but more importantly, they took the series in a fresh direction thats the n64 couldnt touch; a fresh direction in the sense that the world and style were familiar, and yet it felt so new, such a "chapter" ahead of the previous installment). so then TP comes out, and how do they elaborate upon the world or turn a page? now you turn into a wolf to do stuff. havent i done this before sans the wolf? and why not just play it on my gamecube? oh right, no 16:9 support....assholes.
METROID: SNES to GCN = awesome
GCN to Wii = GCN
i dont need a wiimote to play GCN style metroid, it uses a lock-on targeting system. plus, the obstacles look exactly like GCN metroid's. i wouldnt want to go back and play the GCN metroids with the wii remote if i could, and i dont care too much about using it for the next metroid, unless it looked like the CGI in super smash bros. melee and i could jump and aim like that.
NEW MAJOR CHARACTERS' GAMES: nothing
as to all the other crap nintendo is making for the wii: i dont care about working out to video games unless thats just a side effect (NES track and field mmm), and sports are just... well theyre fun for a bit, but its hardly a game id play like an old nintendo game (which is locked in my room, with coke, missing dinner, playing feverishly, engulfing my mind into it's artificial world).
and w
most, if not all, of my favorite bands arent signed with a major label, or even a label or that matter. why sign with a major label? what possible reasons can there be these days?: distribution? its called the internet. getting your name out there? again, on the internet, if your music doesnt suck, itll get noticed. to make mad cash money? being poorer is cooler if done right anyway -- its the struggle that helps, humbles. still, even if your aim it to get stupid rich, labels arent needed.
so yes, us college kids killed the music industry much like something killed the dinosaurs. you grew fat and cumbersome, then we struck. those fit enough to survive we'll allow with us. gene simmons: nope, dead my lost friend; maybe we'll use your stuff if its free... maybe. probably not, but maybe.
were all just waiting for the baby boomers to retire anyhow, thats when things'll get really interesting. youre angry over this?
yay for people who have played/enjoyed games prior to halo.
realize theres some of us who dont care what youve been wondering about as well. a 9 yr old can pound through anything ign has written in about 4 minutes. try skimming then.
halo3 beta's graphics sucked. god told me. so theyre not using that rendering engine for the final? why? i mean, cool, nicer graphics, but if you can get away with an "older" graphics engine still pulling off HALO 3 MULTIPLAYER in the way they want, the "new" engine MUST NOT be bringing anything noteworthy/new to the table. sorry. new engines require a lot of tlc. it wouldnt make sense for crytek to release a mp beta of crysis with the farcry engine, so ummmm... anyway, both engines, if they be as so claimed, still look like aids on toast. high res halo2, which was a meh storm. campaign and mp, both. whats so special about halo 3, besides i suppose the number 3 at the end? can anyone answer this? i guess it doesnt matter at 1 million preorders already. halo 3 wishes it was just halo 2 duct taped to chuck norris, but it isnt even that. sigh, i weep for you, credible gaming. with halo and the wii selling so well..... :(
dont be such a negative nancy.
choose to keep that metabolism up then.
dont be jealous of block text. and i dont care how the wii is selling, pop music sells well so therefore its the best!! right? i mean, dang, whatever people en masse buy MUST be good, as it automatically converts my opinion to theirs. brilliant. the n64 sold poorly but it yielded the greatest game ever made. the world is strange it seems.
that is correct.
NOTE: long ass post, summary at bottom okay, there seems to be a lot of misunderstanding here regarding the hardcore-gamer's "misunderstanding" of the wii. i consider myself a hardcore gamer; 70-hr RPG, im there, new shiny FPS, ill probably try it, arcade style games like metal slug or killer instinct, im all over them, platforming like mario games, good and dandy. now, ive ALWAYS preferred nintendo systems over all others: genesis, ps1/2, saturn, xbox, all crap compared to the glory that WAS nintendo's offerings. but why prefer nintendo's systems above all others? for me it was easy, it was plain and simple the quality of the games themselves and how nintendo was able to bring them to life, be it the polish of the gameplay, the direction of the graphics, or the imagination with which the game was forged from, nintendo was a cut above. and i could lose myself in those games, more times than not, id lock myself in my room as a kid, glued to the screen, exploring every nook and cranny and letting my imagination run away it. but as to why the wii is weak, just look at the games (although this is going to get into many other things): MARIO: so they call it mario galaxy, but all i see is mario running on a bunch of fucking floating spheres. this would've been okay for maybe a bonus level or something, but an entire game?! again, hes running on small floating spheres!! imagine all the textures removed, all the objects/enemies mario has to encounter turned into baser objects, and a cat instead of mario, would you honestly give the game more than 2 glances? and i LOVE CATS. so maybe it wouldnt be the worst game, but nintendo seems like they can surely do better for such a core mascot. why is mario in space? why are all the worlds or whatever the hell he runs on so small? how is he advancing to save the princess? is she on the moon again? why the fuck am i running on spheres?!?! where am i going?!?! his is this running of fucking spheres helping me do anything? why put him in space to begin with?! his world was already amazing. something like this could have been done on the n64 anyway. ZELDA: regarding twilight princess: gamecube game (that cant touch that TGS zelda trailer) with worse timing and glory (yes, glory) than ocarina of time. ocarina of time followed snes zelda with it's 2-d top down view, and in an amazing feat elaborated much much more upon the zelda universe while jumping to seamless 3-d. we were brought much more into the world, with more life in every character, mostly amazing music, and new gameplay. tough act to follow (wind waker however, was amazing as well!! took advantage of the extra horsepower over the n64, and created a unique world affluent with the zelda universe, but more importantly, they took the series in a fresh direction thats the n64 couldnt touch; a fresh direction in the sense that the world and style were familiar, and yet it felt so new, such a "chapter" ahead of the previous installment). so then TP comes out, and how do they elaborate upon the world or turn a page? now you turn into a wolf to do stuff. havent i done this before sans the wolf? and why not just play it on my gamecube? oh right, no 16:9 support....assholes. METROID: SNES to GCN = awesome GCN to Wii = GCN i dont need a wiimote to play GCN style metroid, it uses a lock-on targeting system. plus, the obstacles look exactly like GCN metroid's. i wouldnt want to go back and play the GCN metroids with the wii remote if i could, and i dont care too much about using it for the next metroid, unless it looked like the CGI in super smash bros. melee and i could jump and aim like that. NEW MAJOR CHARACTERS' GAMES: nothing as to all the other crap nintendo is making for the wii: i dont care about working out to video games unless thats just a side effect (NES track and field mmm), and sports are just... well theyre fun for a bit, but its hardly a game id play like an old nintendo game (which is locked in my room, with coke, missing dinner, playing feverishly, engulfing my mind into it's artificial world). and w