MIT Hacks Harvard For Halo, Game Prompts Lots of Sick Days
yonari writes "Early on the morning before the Halo 3 release, John Harvard donned a Mjolnir helmet and a beaver emblem, and carried an assault rifle on his left shoulder, apparently acquired from the UNSC Engineering Division." The Washington Post also points out that a lot of folks took sick days on Tuesday as a consequence of the game's release. "Some local workers won't have to skip out on the office to play the game. At some companies that offer video games as a break room activity, Halo 3 was pre-ordered months ago. The Motley Fool, the Alexandria investment advisory firm, is expecting its copy of the game to arrive from Amazon.com soon. Same for Platinum Solutions, a Reston software consulting firm."
Couple of my friends at work skipped work yesterday to play all day. Then came in for about six hours today and stood around and talked about it for five of those hours. Too bad there's a horrible support issue I have to deal with right now, I was still at work Monday night when it was released, and I'm still at work now when I'm supposed to be playing at a friend's house. Oh, woe is me and horrible timing.
Reviewing just the first hour of video games.
So, how many people are going to misread this that MIT hacked Harvard College (which is just across Cambridge) to get a copy of the game (which may or may not be legal)?
I am all for creative titles to create interest, and I know the pranks are called hacks, but this one is just a little too misleading.
Now MIT hacking an illegal share at Harvard (which is of course exempt from RIAA lawsuits [and therefore I assume game and MPAA by association], according to recent articles here, so they can get away with it...) in order to get the game early - THAT would be good reading. And maybe be counted as extra credit in a class.
It's called Halotosis.
Those with bad breath have halitosis halotosis, and this is characterized by a lack of people willing to play multiplay on the same Xbox.
of hacking at MIT.
"We make our world significant by the courage of our questions and by the depth of our answers." Carl Sagan
Don't even get me started on the kids in my dorm. 1 AM and I'm trying to sleep for a test, and they are chanting "HALO 3 HALO 3."
Sorry too busy playing Halo 3 to read your article...
Ha I even called in sick today from work to play.
If you buy a new PC for Halo 3, won't you still have your old PC to run Solaris and sell flowers? Lot's of people run two computers you know - it's 2007.
Somebody please explain the appeal of Halo. I've played Halo 2, and I thought that it was so bad, that I actually returned it to the store. Terrible graphics, pathetic sound, gameplay physics that make no sense, and the exact same story as Doom. In my opinion, it's actually one of the worst first person shooters ever made, (yes, even compared to Wolf 3D, which was at least entertaining). Could somebody please explain why people like this game? Is it just that the people who like Halo have never played another first person shooter, so they simply don't realize how bad the Halo series really is? What's the deal, here? What am I missing?
I don't respond to AC's.
My old computer is a 70 MHz SPARCstation 5. It has really been pushed to the limit. My database has grown greatly over the past year, and so I need to upgrade to something more modern!
Putting aside the misleading title, and the lack of understanding of why people wait for hours in line at midnight to get the first copy (I picked mine up like a normal human the day after at best buy, I'm a fan, not psychotic). That's just awsome. Very realistic looking, blending in and looking like was part of the statue. That had to take a lot of effort and coordination. Nicely done!
I hide in my apartment for a month, because I can't stand everyone telling me one thousand reasons why I should like it on a daily basis, and then receiving their ridicule when I reveal I don't particularly care for it.
I hate Master Chief as much as I hate Santa Claus. And Jesus.
personally i think halo is a cool series but people are just so into it it is crazy. People lining up at midnight and playing it all night is just a little bit over the edge for me even though that will probably happen to me when sc2 comes out. I think it is cool but don't think it is groundbreaking on any level. It was intended to be a cool FPS and it was the best xbox game made and probably generated the most money. Especially on live people are jerks when they play, its not everyone but a lot of people take to seriously and i'm glad it finally came out cause for the last 3 days all i have heard non-stop is people talking about halo. The game is cool but nothing amazing personally i think bioshock was cooler because it had the lightning and the cool textures. Halo has an ok enviornment but bioshock brought it to whole new level.
Even if I cared about Halo enough to take a day off, my 360 is on the fritz. It sounds like a bad bearing in one of the fans, and death rattle aside, I have a feeling it would overheat within minutes if I even tried to play anything. One more month until GH3.
https://www.eff.org/https-everywhere
I taking as many sick days here at RIT as I possibly can.
A friend of mine purchased it at midnight, went home, and beat it at 4:30am, lol.
So obviously this is a really content heavy single player game when it clocks in at 4-5 hours.
And if Halo multiplayer is the best that the 360 has to offer and folks need to take off work because it's so awesome... don't give em a good PC and a few multiplayer games... they will go on vacation permanently! I'm sorry, but Halo has never been the shining example of multiplayer anything. The hype is completely manufactured and only centered in the U.S. where gamers are easily impressioned by a cup with a Halo logo on it, haha. This game has to be bad ass, they got a lunch box for it!
I still don't get what makes Halo so spectacular. I'm being dead serious. Every post tells how a different part of the game is unusually great, and mostly acknowledge the rest as decent/moderately good. I'll buy that it's an overall good game, but I really don't see why it's worthy of all this hype.
I've observed that most explanations come in one of these two forms.
They acknowledge the story was moderately good, but the multiplayer is what REALLY sets it apart from the rest, and the graphics are so-so.
Thats tough for many PC gamers to swallow. Dual wield and sticky grenades are neat, but I'm sorry, Tribes stomped it. These posts must come from players with very little multiplayer PC game experience. I'd even rank the original Team Fortress as better multiplayer than any Halo. Savage too. Halo is just a fun, _simple_ deathmatch / ctf game. It has basic multiplayer FPS elements, with the exception of a few vehicles, and the shield thing that could make one-on-one duels last longer than in most games of the genre. Those elements were not unique to Halo, see Tribes.
The other form exclaims Halo's AWESOME story, but admits it wasn't a very pretty game. I think these types of posts come from people at lest somewhat experienced with PC games. They think that having any background story at all, especially the decent one Halo apparently has, puts it a notch above most popular PC FPS titles. If they have anything good to say about the multiplayer, it's unclear if they ever ventured past the weak deathmatch modes offered by popular PC single/multi player FPS games. I agree, Halo is better than most cobbled together DM/CTF PC counterparts, but it stops there.
In conclusion, Halo seems to appeal to the lowest common denominator of FPS gamer through several different means, thus it garners a very wide audience that favors it for wildly different reasons. This would explain the greatly differing opinions on it's greatness. However, unless some solid evidence is given to explain why Halo is truly unique and worthy of all the hype it's getting, I'm putting it right up there with the likes of popular boy bands of the 90's and Britney Spears. Popular, not Great.
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Go ahead, mod this flamebait; I bet you can't do it without a guilty conscience though.
Here's the feed rss://shitstream.mit.edu. You won't miss a thing!
Shields that recharge if you take a break from the action, which lets you focus on tactics rather than finding health and armor pickups. Pretty much everybody's copied this mechanic now, but Halo did it first. (I'm sure you can dig up some obscure title that actually did it first, but Halo was the first popular game to use this approach)
What gameplay value do the the shields really provide? Longer one-on-one fights, more defensive play? Is it any different than what was provided with Tribes's free movement and health packs? We even had shields...
I wish I could find a fan of both Tribes and Halo to discuss this with. I know, apparently they're mutually exclusive. Damn, you all missed out.
The ability to carry only two weapons at a time (plus grenades), so you had to think about what to bring since you couldn't keep your entire arsenal in a belt pocket. Do you pickup the sniper rifle and rocket launcher, leaving yourself open to close attacks? Or do you grab a shotgun and assault rifle, leaving yourself vulnerable to vehicles? That mechanic allowed for some interesting scenarios.
*cough* Tribes *cough, cough*
Grenades thrown via a separate button. To be fair, TF1 did this first, but Halo did it better.
Well-implemented and -integrated vehicular combat.
Tribes again, and Tribes 2 *note: Tribes 2, with land vehicles, came out the same year as Halo 1, the original Tribes predating it by three years*
BTW: Who doesn't miss grenade timing in TF? (yes, the Quake one)
A compelling and interesting story. Half-life did that first, but the story is different from Half-life. It's okay to like both.
Wait, what the... ok, we're talking about the single player experience now.
Good story, are you saying it's comparable in quality to Half-life's?
Noted.
A fun console experience. Relaxing on a couch in front of a 50" HDTV with a 5.1 surround sound speaker setup beats being hunched over a keyboard and mouse in front of a 20" monitor with 2-channel stereo any day
I can't argue with that at all. Obviously this isn't unique to Halo, unless it's just the best game you've got on your system.
A great multiplayer experience. Halo 1 allowed you to network consoles together and play with your friends locally. Halo 2 finally took that experience online. Of course PC games have done this before, and better (though Halo 2/3's party system and hopper matching mechanism is one of the best out there), but when you put this together with the last point (couch, HDTV, surround sound) it is very compelling.
You have to be mistaken, you couldn't play Halo 1 online? Holy crap, are you serious? I couldn't believe you. I had to look that up, I couldn't remember. Why was this game hyped THEN?
You just made the logistics of networking XBoxen and their associated TV's sound way, way, way too easy.
So now, it all comes down to Live's party and matching system? What in the (excuse me, I'm getting very tired at this point) HELL is wrong with dedicated servers? I agree only with your last point regarding the couch, but again, that's not unique to Halo unless... duh duh dahhhhhh...
Did I mention an excellent story? Bungie are masters of storytelling
A great musical score. Marty O'Donnell is a musical genius
@-'-,->---
Sorry If I got too personal, or offended you in any way, but all
Erm, your friend was out and out lying, even if you could just run through the levels on easy mode without killing half the monsters you couldn't get through it in 4 - 5hrs, it takes around 10hrs to play through. If you play it on Legendary difficutly you're likely looking at closer to 15 - 20 hours, especially so if you're after achievements and want to find the skulls and so forth.
/sarcasm.
Don't tell me, it also took your friend 50hrs to play through Heavenly Sword on the PS3 because it's such a long an awesome game?
Can't we get back to strokin' our Wiis?? Casual gaming FTW!
I would like to apologize for making you read a sentence to figure out what the headline meant. To the best of our abilities, we shall not let this unfortunate occurrence happen again.
Sincerely,
krog
Cretin - a powerful and flexible CD reencoder
http://slashdot.org/firehose.pl?op=view&id=302933 (I'm too lazy to retype what I said to the first time this article was up yesterday.)
"So long and thanks for all the fish."
I use a recliner myself, but oddly enough it seems to work just as well for PC games as it does for console games. Hell, it even works fine for watching TV or movies, or even reading a book. The chair has never once made any indication that it prefers me to play console games. Somehow I doubt that your couch is any different in this regard.
And obviously you are just being intentionally obtuse when talking about the rest of the experience. Obviously PCs can output to the same exact sound system your console does, and the same exact TV your console does. But of course, a high quality 24-30 inch monitor provides a much better experience than a TV with its painfully low resolution. Blurry and jagged 50 inches isn't quite as nice as smooth and sharp 30 inches.
And why do you hunch over your keyboard and mouse? And how is that the fault of PC gaming as a whole? Nobody is forcing you to be uncomfortable while you play, most people seem to prefer being comfortable actually. I don't hunch over my keyboard and mouse when I sit at a desk at work, and I certainly don't do it when I sit back in my recliner at home. You might enjoy PC gaming a little more if you stopped hunching over like that.
In Japan, they had to pass an act of parliament to prevent DragonQuest games from being released on a week day. Too many people were ditching from work or school to buy and play the game.
http://entertainment.timesonline.co.uk/tol/arts_and_entertainment/whats_on/listings/article704332.ece
END COMMUNICATION
friends at work skipped work yesterday to play all day. Then came in for about six hours today and stood around and talked about it for five of those hours.
Too bad your *friends* where too busy to help you on that! Oh wait!
Sorry for the bad attitude; that exact thing happened to me when LOTR II came out. I was the only one out of 12 competent people around to do work that would have goon smoothly at 3 working on it. And it all started over for LOTR 3, despite management warnings or rather pleading for mercy.
Then nerds ask why management don't like them. OK it WAS the middle of the.COM era!
I plan on ending my Windows usage with XP. I will not switch to Vista. Unfortunately Microsoft is using Halo 2 & 3 to try to boost the dismal sales of Vista by tying Halo to it. It's not worth the pain to me. I have a new server, new network lab, and a decent 2-year old PC. I'm not going to build a new PC just to run Vista. Fuck that. I'll buy a console first.
My take on the Halo story in a nutshell: Lame, and kinda racist. ("We have to kill the evil islamofasci-er-Covies!")* Like every other vapid action storyline, it's just a vehicle to justify the hero kicking some ass. Everything is flat - the Covenant is Totally Evil and Unstoppable; Master Chief is "the Best, of the Best, of the Best, SIR!" - Christ, they even had to give him a superlative name! They try to make the whole thing sound epic by sprinkling in Biblical language, but it just seems like normal "let's couch everything in code to make it sound like our story has substance" hackery to me.
About the only thing I can say is well developed is the crazy diabolical AI concept, but really, its not anything sci-fi hasn't seen before; hell, it's practically essential to the genre. "I'm sorry, Master Chief. I can't do that." Blah. We're not talking about the movie rendition of I, Robot here - which was a decent scifi/action flick until somebody Will Smithed all over it - this is more like, "We need to give the player an excuse to shoot aliens. Whaddaya got?"
*I'm really impressed that the guys Bungie hired to sell the game to people who need a little more story-meat noticed the whole, "Gee, Fundie aliens, right when we happen to be fighting Fundie humans overseas" thing and made one of their biggest heroes a Muslim exchange student. That gets the Nod, fellas.