A surviving woman on the losing side can still pass on the genes of both the losers and the winners.
Just as a surviving man could.
The situation you describe where 1 man can reproduce with 100 women, if need be (thus making women more valuable) is retarded - a society could not support itself with that ratio, certainly not one under attack. Human society needs a 50/50 balance for genetic diversity and for day-to-day support and growth.
I'd like to see your war-torn village of pregnant women farming, hunting, building the walls, and rearing the children.
It takes 15 years to get a viable soldier - if a war is going on for 15 years where civilians are targeted in any way, the bottleneck becomes your infrastructure and your food output (which is seasonal, so raw years here DO matter), not your raw birthrate.
Either way your argument is completely invalid: You're (incorrectly) describing the value of a person from the viewpoint of the victor in relation to population support.
The death of a human is equal to the death of a human.
The life of a human is equal to the life of a human.
You can make no assumptions about the character of a civilian or a soldier. Being a soldier does not mean a person has killed, will kill, or even supports the war in any way. Being a civilian does not mean a person has not killed, will not kill, and is against the war.
The same goes for a man, a woman, or a child.
And even if you were so asinine to judge them so generally based on their age, gender, or enlistment status, NO ONE is "armed and able" when a nuke is dropped on them.
Don't get me wrong, killing people does too. But you're a moron if you think the death of a man is of any less significance than the death of a woman or a child.
All you need to do is disprove it once. I tried a few examples and it worked. I couldn't see an obvious reason why it would be true, nor a way to go about proving it.
It gets 5 minutes of my active attention (they're already up), but it will bug me for years until I get a proof/disproof.
Portable game systems are now competing with cell phones.
No, they aren't. They really, really, aren't. Despite the attempt to shoehorn gaming into phones over the last decade and Apple's graphs about the app store.
Some people really do not understand two basic concepts:
1: People who buy games prefer to play them on a dedicated gaming device. People who buy phones prefer to use them as phones, and now PDAs, media players, etc. But without standardized hardware, platforms, and form factors, games will not take off on phones.
2: 400,000 DS games were sold last week. At an average price of $35.
We are really seeing hand-held device convergence. I know people who don't carry a watch any longer because they have a cell phone. Nintendo needs to widen their thinking.
Until people are routinely deciding between game x on DS/PSP or game y on their phone, the markets are completely separate. The economies of the respective markets in relation to games is clear cut.
1 - Never 2 - Maybe, if you call customer service and bitch. 3 - LOL 4 - You'll get a crappy web page or PDF with more health and safety warnings and "how to press the power button" information than actual game-relevant content.
That is not a word nor will it ever be, despite the enthusiasm of children such as yourself who like to bandy it about as if its length, and your knowing of it, is something anyone should give a shit about.
You can't CHEAT to increase performance in a game.
If performance is better (and IQ or something else has not suffered) then you are doing a good thing, regardless of how you do it, because you only care about the performance for that game. Games are not benchmarks.
If you are doing the same thing for a benchmark, then it is wrong, because that performance metric is then not reflective of performance in games.
Uh, it would make no difference. DNS is hierarchical, and has teh caching.
2 independent groups running DNS would strive to make sure they sync with each other quickly - thus all failures would sync quickly too.
The difference between
- the delay of a correct change propagating across the two firms running DNS
- the delay of an incorrect change propagating within a single DNS
would essentially be zero.
No good things could come from what you propose unless it was specifically designed to have a 24 hour delay or something.
Can't get to milkmaids.se ? Try milkmaids.se via DNS2 to get a 24-hour old version.
This is something the CURRENT DNS system could support - explicitly calling for older versions.
In fact, it might be worthwhile. Somebody write an RFC.
"(2) Official complete LPs available for purchase via band and label websites or 3rd party distributors, or as free downloadable add-ons for already purchased tracks."
Make the container and bonus crap free. Make them buy the tracks.
If they only buy tracks 4, 5, and 11, they'll see glaring holes. Tracks 1-3 and 6-10 are greyed out, making the whole package look terribly incomplete, encouraging people to buy the rest.
The iPhone is probably the WORST modern cell phone on the planet. Hay guys we just got MMS!
Wake me up when the iPhone has the same.
Against a nuke?
And all men and all women die.
There is no defense against death.
The death of one human is equivalent to the death of another human.
A surviving woman on the losing side can still pass on the genes of both the losers and the winners.
Just as a surviving man could.
The situation you describe where 1 man can reproduce with 100 women, if need be (thus making women more valuable) is retarded - a society could not support itself with that ratio, certainly not one under attack. Human society needs a 50/50 balance for genetic diversity and for day-to-day support and growth.
I'd like to see your war-torn village of pregnant women farming, hunting, building the walls, and rearing the children.
It takes 15 years to get a viable soldier - if a war is going on for 15 years where civilians are targeted in any way, the bottleneck becomes your infrastructure and your food output (which is seasonal, so raw years here DO matter), not your raw birthrate.
Either way your argument is completely invalid: You're (incorrectly) describing the value of a person from the viewpoint of the victor in relation to population support.
I'm discussing the inherent value of a person.
The death of a human is equal to the death of a human.
The life of a human is equal to the life of a human.
You can make no assumptions about the character of a civilian or a soldier. Being a soldier does not mean a person has killed, will kill, or even supports the war in any way. Being a civilian does not mean a person has not killed, will not kill, and is against the war.
The same goes for a man, a woman, or a child.
And even if you were so asinine to judge them so generally based on their age, gender, or enlistment status, NO ONE is "armed and able" when a nuke is dropped on them.
And now my day is complete.
Step 1: Yup. Makes sense.
Step 2: Yup. Just multiply both sides by (x-1), for anyone who still cant see it / hates polynomial division.
And thus the world is safe again.
Welcome to WAR.
War is terrible, but absolute.
Kill or be killed.
Yes, it is ludicrous to assume that the entire populace of a nation you are at war with supports the war.
But it is folly to assume that because they are civilians they do not pose an active threat.
And people with a mindset like yours disgust me.
Don't get me wrong, killing people does too. But you're a moron if you think the death of a man is of any less significance than the death of a woman or a child.
All you need to do is disprove it once.
I tried a few examples and it worked.
I couldn't see an obvious reason why it would be true, nor a way to go about proving it.
It gets 5 minutes of my active attention (they're already up), but it will bug me for years until I get a proof/disproof.
2^(ab) - 1 is divisible by 2^a - 1 and 2^b - 1
Prove it.
It would be interesting to see an airline with only business class and first class. How long would it stay in business?
Stay in business?
My boy, they'd never get off the ground!
I'd take any date with a barrel of salt.
The DSi does have a few games that make use of the hardware, and more are on the way.
Expect lots of full-fledged DSi-only games mid next year after Nintendo sells a billion DSis during the holidays.
Many here may disagree with ... their focus on expanding the market with ideas like motion control...
Haven't you heard? MS and Sony both unveiled motion controls, so now they're cool.
Portable game systems are now competing with cell phones.
No, they aren't.
They really, really, aren't.
Despite the attempt to shoehorn gaming into phones over the last decade and Apple's graphs about the app store.
Some people really do not understand two basic concepts:
1: People who buy games prefer to play them on a dedicated gaming device. People who buy phones prefer to use them as phones, and now PDAs, media players, etc. But without standardized hardware, platforms, and form factors, games will not take off on phones.
2: 400,000 DS games were sold last week. At an average price of $35.
We are really seeing hand-held device convergence. I know people who don't carry a watch any longer because they have a cell phone. Nintendo needs to widen their thinking.
Until people are routinely deciding between game x on DS/PSP or game y on their phone, the markets are completely separate. The economies of the respective markets in relation to games is clear cut.
1 - Never
2 - Maybe, if you call customer service and bitch.
3 - LOL
4 - You'll get a crappy web page or PDF with more health and safety warnings and "how to press the power button" information than actual game-relevant content.
I've never met a hooker who didn't know at least the basics of blackjack.
I went Java to throw in the BigInteger class (big numbers are always fun to play with), and I preferred "System.exit" to "return".
I haven't touches Java in ages though, so the damned first line is all fucked.
Oh well.
Make sure to NOT handle the recursion!
public static void main Simulate(Universe){
universe Universe = getUniverse();
for(BigInteger i = BigInteger.valueOf(0); i < Universe.NumOfObjects; i++){
if(Universe.getObject(i) == THIS)
bailOut();
else
simulateObject(Universe.getObject(i));
}
System.exit(42);
}
Rate of performance (transistor count) increase is geometric.
Performance (transistor count) is exponential.
One button is for ass, one is for hat.
That is not a word nor will it ever be, despite the enthusiasm of children such as yourself who like to bandy it about as if its length, and your knowing of it, is something anyone should give a shit about.
Again, you've missed the point.
You can't CHEAT to increase performance in a game.
If performance is better (and IQ or something else has not suffered) then you are doing a good thing, regardless of how you do it, because you only care about the performance for that game. Games are not benchmarks.
If you are doing the same thing for a benchmark, then it is wrong, because that performance metric is then not reflective of performance in games.
Uh, it would make no difference.
DNS is hierarchical, and has teh caching.
2 independent groups running DNS would strive to make sure they sync with each other quickly - thus all failures would sync quickly too.
The difference between
- the delay of a correct change propagating across the two firms running DNS
- the delay of an incorrect change propagating within a single DNS
would essentially be zero.
No good things could come from what you propose unless it was specifically designed to have a 24 hour delay or something.
Can't get to milkmaids.se ? Try milkmaids.se via DNS2 to get a 24-hour old version.
This is something the CURRENT DNS system could support - explicitly calling for older versions.
In fact, it might be worthwhile. Somebody write an RFC.
"(2) Official complete LPs available for purchase via band and label websites or 3rd party distributors, or as free downloadable add-ons for already purchased tracks."
Make the container and bonus crap free.
Make them buy the tracks.
If they only buy tracks 4, 5, and 11, they'll see glaring holes. Tracks 1-3 and 6-10 are greyed out, making the whole package look terribly incomplete, encouraging people to buy the rest.
The Tetris Effect.
With terrible ugly hacks, yes.
Did you actually read my post?
"How is better performance a bad thing?
Optimizing for a game is good.
Optimizing for a benchmark is bullshit.
And Crysis isn't a benchmark, no matter how much people want it to be."