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User: XoXus

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Comments · 81

  1. Re:huh? on Merry Christmas · · Score: 1

    Santa, you goose!

  2. Re:quake2.conf? on Quake 2 Source Code Released Under The GPL · · Score: 2, Informative
    Yeah, here's a hint:

    LoadLibrary("ref_softx.so") failed: can't open /etc/quake2.conf (required for location of ref libraries)

    It can't find /etc/quake2.conf, which tells it where to find the renderer modules. Stick a single line in that file (a path to the *.so files), and make it world readable.

  3. Re:free data files? on Quake 2 Source Code Released Under The GPL · · Score: 2, Informative

    http://www.google.com/search?q=%22Quake+2%22+TC

  4. Re:Makefile fix -- compiling under linux on Quake 2 Source Code Released Under The GPL · · Score: 1
    Oops... I should've mentioned this: After unzipping quake2.zip, go into the linux/ directory, copy Makefile.i386 to Makefile, edit the MOUNT_DIR line (line 15) to point to the quake2 directory that got created, then apply my patch.

    Here it is as a nice link

  5. Re:Compilation problems on Quake 2 Source Code Released Under The GPL · · Score: 1

    Check my post a little bit further down, or simply apply this patch:

    http://members.optushome.com.au/davidsymonds/q2m ak efile.diff

    ... to linux/Makefile

  6. Makefile fix -- compiling under linux on Quake 2 Source Code Released Under The GPL · · Score: 5, Informative

    Here's a patch to get the source to compile under linux -- Carmack forgot to use cl_newfx.c!

    http://members.optushome.com.au/davidsymonds/q2m ak efile.diff

  7. Re:3.16 -vs- 3.20 (spammish...) on Quake 2 Source Code Released Under The GPL · · Score: 2, Informative

    Here's some of the changelog entries from 3.19 and 3.20 that would be kinda important to compatibility and general goodness. Hmmm... and even if Zoid worked on Quake after 3.16, wouldn't that be considered work-for-hire, and thus the ownership of the code revert back to id software?

    - "Water surfing" that was present in 3.17 has been fixed (holding jump while
    on the surface of water let you swim at full speed).
    - Environment maps (env) are now autodownloaded (if allow_download_maps is set).
    - Spectator support added.
    - New server cvar: sv_airaccelerate. This controls the optional air
    acceleration facility. [esp. if you want QuakeWorld physics!]
    - Fixed the long standing Quake2 bug of where you would occasionally spawn
    or teleport and find yourself either looking straight at the ceiling or
    down at the floor.
    - ... flowing transparent textures now works. [in software renderer]
    - Fixed a case where a person joining a server could be invisible
    - Linux: Complete rewrite of the OpenGL library handling. [!!]
    - Railgun shots now go through gibs as well as other players.

    Most of them should be fixable by various people, but some might take a while (like the OpenGL rewriting). Also, I'm guessing that most of those bugs would be relatively obscure and could be tricky to fix (Carmack obviously didn't get it correct the first time, and he _wrote_ the damn thing!).

  8. Re:mirror on Quake 2 Source Code Released Under The GPL · · Score: 1

    No, it's not there anymore (if it was there at all...).

  9. The GIMP on Suggestions for Someone Building an Artist's PC? · · Score: 2, Informative
    Since you mentioned a $1000 limit, which I assumes includes software, there is no feasible way to squeeze Photoshop into the equation. Unless you want to use Paintshop Pro (which is kinda nice, but still costs a bit), you'll want to install The GIMP for her.

    The GIMP

  10. Re:The critical question is... on Inside The Nintendo GameCube · · Score: 1
    Yes, it was a joke. The moderation was:

    Offtopic=1, Funny=2, Overrated=1, Total=4

    I guess it was only funny to 50% of the moderators... oh, well.

  11. The critical question is... on Inside The Nintendo GameCube · · Score: 1, Funny

    ... can the gamecube be overclocked?

    ... can the gamecube boot linux?

    ... can the gamecube design nuclear weaponry?

  12. Re:ie for sparc on Running Solaris IE Binaries in FreeBSD? · · Score: 2, Interesting

    Yes, I'd doubt very much whether you'll get this to work at all, if you are running on an x86 box.

    I think your only option would be to run it via a forwarded X11 connection to a Solaris box.

    Ahhhh.... bring on Transmeta's Crusoe!

  13. TortoiseCVS on Moving from Source Safe to CVS? · · Score: 1
    For the managers, and others who need to use Windows, a better way than using WinCVS is TortoiseCVS, a shell extension that makes CVS repositories transparent.

    http://www.wincvs.org/TortoiseCVS/index.shtml

  14. Smart landmines on New Ideas on Clearing Land Mines? · · Score: 1

    A while ago, there was a New Scientist article about the Bush Administration wanting to break the Ottowa Treaty, because they wanted to create a so-called "intelligent" mine field.

    The basic idea was that the mines could move themselves around, and communicate with other mines, so that when some were blown up or cleared the other remaining mines would rearrange to cover the whole area.

    Kinda scary, huh? And that's coming from the Americans!

    Dave.

  15. Talk to them in person on Worms/Viruses - Is Blocking Internet Access an Overreaction? · · Score: 3, Insightful

    This may sound obvious, but try talking to them in person, and explain that the biggest threat is email propogated trojans. If you put it to them simply, without jargon or condescension, they'll probably understand.

    Oh, and speak to them individually. Management tends to be rather stupid when put together.

    Dave.

  16. Excuse me... on Flare Sends A Gigaton Of Solar Detritus Toward Earth · · Score: 0

    Sorry 'bout that ... it must've been something I ate!

    Next thing you know, my gas will be knocking the moon out of orbit...

  17. Re:Not location, locale on Windows Media Player Sends Cookies for Audio CDs? · · Score: 1

    In HTTP, only certain characters are allowed. For everything else, you need to hex-escape them.

    In this instance, 2D is hex for '/'.

    Thus %2D is '/', and en%2Dus == "en/us", or American English.

    Dave.

  18. Bandwidth throttling on Traffic Control and Quality of Service In Linux? · · Score: 2

    IIRC, in 2.2.x (and thus 2.4.x), you can throttle outgoing bandwidth via the ipchains mechanism, for firewall machines. I haven't tried it myself, but you may want to look in that direction.

  19. Short attention spans on Turn-Based Games: What Happened? · · Score: 3

    I think the real reason turn-based games have lost ground is that people's attention span has decreased, frustration tolerance has diminished markedly, and, as a consequence, people are now most likely to seek instant (or fast) gratification.

    You gotta love how postmodernism has screwed up the world.

    David.

  20. Re:GIMP for TIFF - PS on TIFF/PDF To Postscript Converter for Linux? · · Score: 1

    Oops... just realised that TIFF->PS has already been covered.

    Oh, well. No-one mentioned the GIMP.

    David.

  21. GIMP for TIFF - PS on TIFF/PDF To Postscript Converter for Linux? · · Score: 1
    Everyone else has answered PDF->PS, but no TIFF->PS so far...

    The GIMP can load TIFFs (though for Debian, grab 'gimp-nonfree'); it can also export to PostScript, so TIFF->PS is there.

    David.

  22. I think I read somewhere... on Serving Streaming Audio With Open Source? · · Score: 1

    I think I read somewhere that RealServer has been ported to a few Unices, such as Solaris and Linux, but I don't think FreeBSD got included.

    Have you tried emailing Real Networks?

    David.

  23. Re:X11 is the root cause on Why Are Modern X11 Tookits Not Written For Xt? · · Score: 1

    That was the whole point... X11 *is* bloated. Even if you use GTK/QT/whatever, all the X11 mechanisms are still being run; they are just abstracted from the programmer. IIRC, X11 was designed in the 1980s... it hasn't changed that much, since there's too much stuff depending on it.

  24. X11 is the root cause on Why Are Modern X11 Tookits Not Written For Xt? · · Score: 1

    (quick note to moderators: this is not intentionally inflamatory)

    I've been programming for lots of years now. I've done Amiga programming. I've done Windows programming. I've done Mac programming. I've done Unix/Linux console programming. I've even done CFX-9850G programming (it's a seriously overpowered Casio calculator).

    However, nothing prepared me for what to expect when I delved into X-Windows programming. It was absolutely disgusting. Before I go any further, let me make a few points:
    * Yes, I understand most of it
    * Yes, I understand it was designed with a clear separation between display and application (server/client).
    * Yes, I use 8-space tabs.

    The executive summary: X11 is bloated like a goldfish after eating a crocodile.

    I admire the extreme flexibility of X. I admire the degree of control of X. But I absolutely detest the extreme fatuousness (kids, use a dictionary, or ask your parents!) of the whole protocol.

    This may, at first, seem off-topic. However, you should stop and think for a moment. Is everybody barking up the wrong tree? Am I a console-using lunatic? Is it important for a monarch to know the land speed of an African swallow?

    David.

  25. Re:Some genealogy requirements are heavy duty on Genealogy Software For Linux? · · Score: 1

    I definitely agree. My grandmother recently did some genealogical research of our family history, and (originally doing it on paper) came up with a list of around 200 names. She started using Reunion (for windows), and it made her job a lot easier, esp. with respect to generating the charts. IIRC, Reunion used a bundled program called "Charts Plus" that did nice family-tree hierarchies.