I apologise for replying to a blatant troll, but perhaps the reason the Negro population have a lower IQ is because due to the discrimination in the past they weren't allowed a higher education? Cutting someones legs off and then claiming they are genetically inferior because they can't run very fast is pure ignorance.
Often people only have one hard drive (or if they have multiple, they are often different models). That makes it a little tricky to test the firmware on a test environment before applying it to production.
Throwing more powerful hardware at an unstable game will not fix the bugs.
Unless the defect in the game engine manifests itself only on less powerful hardware. Texture management and shader unimplementation bugs tend to act this way.
While that is technically possible, I've seen Fallout 3 on 8 and 9 series graphics cards with plenty of crashes. Besides, Fallout 3 wouldn't run on a Geforce 3 anyway - I think it is fair to assume the graphics card in question is fairly modern otherwise they would have given up due to framerate issues.
I agree with what you say, but then again MS has never really been known for sensible and consistent UI design. Their XP PowerToy Calculator does show all the operations with a history, but the rest of the UI is still awful.
Why are you trying to use the power operation when multiply was specified? AC is wrong however, it is not a bug but is in fact intended design. Standard mode calculates it as
(3 + 2) * 2 == 10
in the same way that cheap calculators work, whereas scientific mode uses correct operation ordering uses
3 + (2 * 2) == 7
which is the correct order in maths. The people who claim this is a bug don't appear to fully understand the order of operations and how it applies to real handheld calculators.
...the hardware or drivers are typically blamed. That's fair territory. But when it's Linux, the double standard kicks in and it's the OS's fault?
Considering drivers are generally part of the Linux kernel, it is fair to blame the OS at times. Also note that it is a hell of a lot easier to patch software than hardware, so a responsible OS will issue workarounds where needed. Certainly the hardware manufacturers should be more helpful, but you can't just say "eh, we know of a problem but since we didn't cause it we won't attempt to resolve the issue" if you want to be taken seriously.
There would be noe (sic) patent trolls to defend against if we didn't allow software patents in the first place.
Hardware patent trolls would cease to exist if software patents were removed?! Who knew?
On a more serious note, you can't really blame MS for this. They didn't decide software was patentable (cue conspiracy nuts), but since it is, they have to defend against the trolls.
Please cite examples... The N64 is the only one of the group that had the ability to have it's memory upgraded and only a few games required it - (Single Player)Perfect Dark, Donkey Kong 64, Majora's Mask, and (Muliplayer) Starcraft 64 are the ones that spring to mind.
Crysis ad Bioshock worked fine on my 7600GS, although I had to turn the graphics down to get a playable framerate. I've never tried City of Heroes. Changing drivers didn't make a difference for me. YMMV.
I still run 94.24 drivers on XP due to dual screen corruption introduced in later drivers. Not a single game has refused to run on the older drivers, only a couple complain with a recommendation to upgrade but work fine anyway. You will be fine with the 160-series drivers for a while.
Creating a snapshot of the disk doesn't really work for two main reasons. One is that it takes so damn long that something is almost guaranteed to go wrong if it is still running. Also, a live database typically runs in memory with changes not yet synchronised to disk.
I've been getting a few BSODs lately regarding the Nvidia driver. Just because you haven't seen any on your particular machine doesn't mean the code is perfect. Also, you don't need.NET to install the ATI drivers. You only need it for the catalyst control panel.
There is a big difference between not attempting to maintain compatibility and actively going out of your way to break the compatibility.
The best way to make the wheel spin, without spinning the rest of the station, is using jets of something like air instead of a motor.
I disagree. I would spin two wheels in opposite directions such that the momentum would cancel out.
I apologise for replying to a blatant troll, but perhaps the reason the Negro population have a lower IQ is because due to the discrimination in the past they weren't allowed a higher education? Cutting someones legs off and then claiming they are genetically inferior because they can't run very fast is pure ignorance.
Often people only have one hard drive (or if they have multiple, they are often different models). That makes it a little tricky to test the firmware on a test environment before applying it to production.
Throwing more powerful hardware at an unstable game will not fix the bugs.
Unless the defect in the game engine manifests itself only on less powerful hardware. Texture management and shader unimplementation bugs tend to act this way.
While that is technically possible, I've seen Fallout 3 on 8 and 9 series graphics cards with plenty of crashes. Besides, Fallout 3 wouldn't run on a Geforce 3 anyway - I think it is fair to assume the graphics card in question is fairly modern otherwise they would have given up due to framerate issues.
Throwing more powerful hardware at an unstable game will not fix the bugs.
I agree with what you say, but then again MS has never really been known for sensible and consistent UI design. Their XP PowerToy Calculator does show all the operations with a history, but the rest of the UI is still awful.
Why are you trying to use the power operation when multiply was specified? AC is wrong however, it is not a bug but is in fact intended design. Standard mode calculates it as
(3 + 2) * 2 == 10
in the same way that cheap calculators work, whereas scientific mode uses correct operation ordering uses
3 + (2 * 2) == 7
which is the correct order in maths. The people who claim this is a bug don't appear to fully understand the order of operations and how it applies to real handheld calculators.
...the hardware or drivers are typically blamed. That's fair territory. But when it's Linux, the double standard kicks in and it's the OS's fault?
Considering drivers are generally part of the Linux kernel, it is fair to blame the OS at times. Also note that it is a hell of a lot easier to patch software than hardware, so a responsible OS will issue workarounds where needed. Certainly the hardware manufacturers should be more helpful, but you can't just say "eh, we know of a problem but since we didn't cause it we won't attempt to resolve the issue" if you want to be taken seriously.
EU could not handle a 9/11 in their system.
Neither could the USA it seems.
There would be noe (sic) patent trolls to defend against if we didn't allow software patents in the first place.
Hardware patent trolls would cease to exist if software patents were removed?! Who knew?
On a more serious note, you can't really blame MS for this. They didn't decide software was patentable (cue conspiracy nuts), but since it is, they have to defend against the trolls.
Insightful? On something that claims printf doesn't exist in C? You don't have to be a programmer to recognise the Hello World example.
Please cite examples... The N64 is the only one of the group that had the ability to have it's memory upgraded and only a few games required it - (Single Player)Perfect Dark, Donkey Kong 64, Majora's Mask, and (Muliplayer) Starcraft 64 are the ones that spring to mind.
There's one example cited right there.
Not all multiplayer games require that the screen be split. Take Bomberman series and Super Smash Bros. series for examples.
Or Worms. That was an awesome game.
I assume you mean Hindenburg and thermite paint.
Crysis ad Bioshock worked fine on my 7600GS, although I had to turn the graphics down to get a playable framerate. I've never tried City of Heroes. Changing drivers didn't make a difference for me. YMMV.
I still run 94.24 drivers on XP due to dual screen corruption introduced in later drivers. Not a single game has refused to run on the older drivers, only a couple complain with a recommendation to upgrade but work fine anyway. You will be fine with the 160-series drivers for a while.
What can Gentoo do that Ubuntu can't do?
Ignore debian?
Creating a snapshot of the disk doesn't really work for two main reasons. One is that it takes so damn long that something is almost guaranteed to go wrong if it is still running. Also, a live database typically runs in memory with changes not yet synchronised to disk.
How hard could it be anyway, those overpaid doctors never had to work with Laplace transforms!
They do have to deal with Fourier transforms however.
It was a bit off-topic, but it's not viral marketing, I'm an actual customer of theirs.
You are a customer talking about a product you use. That is one of the forms of Viral Marketing.
Sounds a lot like what I saw of Far Cry 2. Some tough dude comes in and saves you. If he is so tough, why can't he just win the damned game for you?
You got that backwards. That memory has push but no pop.
I've been getting a few BSODs lately regarding the Nvidia driver. Just because you haven't seen any on your particular machine doesn't mean the code is perfect. Also, you don't need .NET to install the ATI drivers. You only need it for the catalyst control panel.
Don't forget a leading role alongside Bruce Willis in Live Free or Die Hard. Sometimes actors, you know, act.