Yes, but then you're forced to have your GBA on at all times, which wastes battery life.
In case you're unclear on what "sleep mode" is, it's a GBA BIOS call that some games can trigger that turns off pretty much everything on the GBA board except the interrupt controller, which is needed to wake the GBA on a keypress.
Heck, what if my g/f decides she wants to play Tetris while I've got a game of SMB in progress?
If you switch from SMB to Tetris Worlds by turning the machine off and on, you'll lose your progress in SMB anyway. If you're at home, launch TOD in an emulator, and now your gf is playing tetraminoes and getting high at the same time. If you're on the road, switch PocketNES from SMB to either Tengen Tetyais or Nintendo Tetris. Or give her your other Game Boy. What? You don't have another Game Boy? You're missing out on two-player.
Sorry, but a flash cart is, IMHO, the only way to go. Get one
I have one, but I'm the only person I know who has one because they're still three figures, which is expensive for a neighbor who's still in high school.
Plus, then you can write your own stuff for the GBA!:)
I already do. No, before you criticize me for mentioning sleep mode and not having already implemented it in my public releases, I have implemented sleep mode in my own tree, but there are a few bugs blocking the next TOD milestone.
Who no longer sells flash carts after the lawsuit. Apparently, the preferred sources are gbax.com and success-hk.com.
you're tethered to your PC (or, rather, you have to have a PC around so you can power up the GBA and copy the game over)
Who reading Slashdot (other than those behind Macintosh computers) doesn't have a PC around? I can load a game into the GBA, leave the house, play it on the bus, then when I arrive, I put the GBA on sleep until I'm ready to play again or put another game in. Nintendo is using this technique to hide GBA games in some of its newer GCN games (such as Puzzle Collection) as well.
JPEG2000 uses wavelets, which is good, but requires more processing power.
No they don't. JPEG2000's wavelets are about as mathematically complex as JPEG's cosine transform, and possibly even faster because unlike the DCT, JPEG2000's wavelets require only shifts and adds to compute.
Of course, using "point" when referring to money would sound pretty retarded.
Ah, the exception that proves the rule; however, there is a rule for exceptions to the rule. A check is a legal document, and legal documents tend not to use colloquialisms such as "point". But notice also that the fraction following the "and" in the amount field is written in figures ("and 53/100 XXXXXXXX"), not in words ("and fifty-three hundredths XXXXXXXX").
Which is, to set the record straight, actually the correct way to list them because this is how the hardware sees them, in the order B, Y, Select, Start, Up, Down, Left, Right, A, X, L, R.
Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:
(1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner, or
(2) that such new copy or adaptation is for archival purposes only and that all archival copies are destroyed in the event that continued possession of the computer program should cease to be rightful.
Corporations have this idea that they can tell you what to do and automatically that is the law.
If there's a binding contract, then this is true. However, under what conditions the EULA qualifies as a contract (offer + acceptance + consideration by both parties = contract) is still up in the air.
And how does this make emulator software automatically illegal? First of all, not all ROMs are illegal to redistribute. Some ROMs are even free software under the FSF's definition. Second, the owner of a genuine copy of a work who dumps the copy and adapts it for use on another machine does not infringe the copyright in the work (17 USC 117).
There is a 'masked rom' protection for catridges that makes a hex dump of a ROM not a backup in the legal sense.
You're thinking of Atari v. JS&A Group, which ruled that backup copies are not necessary to protect works stored on mask ROM media. However, it could be argued that a ROM image stored on a hard disk is an "adaptation" rather than a "backup copy", and 17 USC 117 specifically allows the owner of a genuine copy to make adaptations necessary to get the program to run.
If you're still interested, you may want to read my speculation about the holes in the common "emulation is illegal even if you own the cartridge" arguments.
1. 320x240 full screen at a 19" monitor, typical viewing distance == headache city.
Actual coin-operated arcade games use a 19" display running at resolutions close to 320x240 pixels. So just sit farther from the screen, at TV distances rather than computer distances. A PS1 joypad connected to your USB port through an EMS USB2 adapter should help you sit back while giving you authentic console-style feel.
2. 320x240 window on same monitor running a 1024x768/1152x864/1280x1024 desktop == squint city.
At those display resolutions, pixels on a 1x display are about as big as pixels on the GBA or GP32. If you use a relatively dark desktop theme, the small size of the emulator's window shouldn't bother you.
I'd suggest adding a third option, as found in several emulators I use for development such as FCE Ultra and VisualBoyAdvance:
3. 320x240 rescaled 2x using hardware scaling of DirectDraw overlays == enjoyable SimCity.
Looking at the specs it only appears to emulate the GB and GBC not the GBA.
However, even if it isn't possible to emulate the whole GBA on the GP32, it would be straightforward to source-port free GBA software by partially emulating the graphics and sound hardware.
First of all, a fair user can justify "the purpose and character of the use" by, for example, including the abandonware titles as specimens to be criticized in a work about the art of game design, establishing an "educational" nature.
Another factor is "the effect of the use upon the potential market for or value of the copyrighted work." In practice, the courts have weighed this factor more than the other three. If the copyright owner has refused to commercially exploit a work, this could be viewed as an admission of the absence of such a "potential market".
Signature survive the analog hole?
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If every reporter signs the photos he created, there would be no attempt to change a photo because the signature would be obviously broken.
Then how would the signature survive cropping, printing, and scanning, so that the subscriber can verify the signature?
Why ??AA doesn't go after P2P
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So why does not RIAA/MPAA just do that; sue uploaders?
Because it's nearly impossible to find enough uploaders to make the lawyers' time worth it.
Avoiding another Circuit City DIVX debacle
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How about an offline machine that can't tell some rinky dink server that I'm listening to music right now.
You're referring to one of the drawbacks of Circuit City's DIVX system, that it required a telephone connection. But now that wireless continues to grow more widespread, how about legislation to require 802.11 cards in all PCs sold with digital media playback software?
"Just say no"? "BUT I WANT IT!!!!1!1"
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If the breakage is really the licenser saying "screw you" to those who accepted and followed the license, then don't use content from that licenser.
What if the licensor is The Walt Disney Company, and the licensee is a mother of children who are still too young for school? "Just say no to Di$ney" would probably not click too well with little kids.
Forgive me for not having played those games. And no, Wolfenstein 3D doesn't count as "Wolfenstein" because Wolf3D didn't have grenades and weapons couldn't move the pushwalls.
And beyond fifth grade they use "point"
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Eleventy What?
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"four hundred thirty six and two tenths" = 436.2, or so says every first grade mathematics textbook I've ever seen.
Of course, in practice, it's read "four hundred thirty-six point two" in the USA. Evidence: FM radio stations that say "ninety-five point one" rather than *"ninety-five and one tenth". In fact, saying "point" reinforces the difference between the inexact numeral 95.1 and the exact numeral 95+1/10.
I guess I got turned off by too many "keen eye for detail" moments for my taste in the first few levels of the game (compared to the relatively straightforward first few levels of Doom for PC and and Goldeneye 007 for N64), especially considering the 320x240 pixels on the displays of the day, and that's why I traded it for Bomberman 64.
Yes, but then you're forced to have your GBA on at all times, which wastes battery life.
In case you're unclear on what "sleep mode" is, it's a GBA BIOS call that some games can trigger that turns off pretty much everything on the GBA board except the interrupt controller, which is needed to wake the GBA on a keypress.
Heck, what if my g/f decides she wants to play Tetris while I've got a game of SMB in progress?
If you switch from SMB to Tetris Worlds by turning the machine off and on, you'll lose your progress in SMB anyway. If you're at home, launch TOD in an emulator, and now your gf is playing tetraminoes and getting high at the same time. If you're on the road, switch PocketNES from SMB to either Tengen Tetyais or Nintendo Tetris. Or give her your other Game Boy. What? You don't have another Game Boy? You're missing out on two-player.
Sorry, but a flash cart is, IMHO, the only way to go. Get one
I have one, but I'm the only person I know who has one because they're still three figures, which is expensive for a neighbor who's still in high school.
Plus, then you can write your own stuff for the GBA! :)
I already do. No, before you criticize me for mentioning sleep mode and not having already implemented it in my public releases, I have implemented sleep mode in my own tree, but there are a few bugs blocking the next TOD milestone.
I bought mine from Lik Sang
Who no longer sells flash carts after the lawsuit. Apparently, the preferred sources are gbax.com and success-hk.com.
you're tethered to your PC (or, rather, you have to have a PC around so you can power up the GBA and copy the game over)
Who reading Slashdot (other than those behind Macintosh computers) doesn't have a PC around? I can load a game into the GBA, leave the house, play it on the bus, then when I arrive, I put the GBA on sleep until I'm ready to play again or put another game in. Nintendo is using this technique to hide GBA games in some of its newer GCN games (such as Puzzle Collection) as well.
patents are disclosed
Patents are issued faster than one person can read them, even if one person does nothing but read patent claims for sixteen hours a day.
JPEG2000 uses wavelets, which is good, but requires more processing power.
No they don't. JPEG2000's wavelets are about as mathematically complex as JPEG's cosine transform, and possibly even faster because unlike the DCT, JPEG2000's wavelets require only shifts and adds to compute.
Of course, using "point" when referring to money would sound pretty retarded.
Ah, the exception that proves the rule; however, there is a rule for exceptions to the rule. A check is a legal document, and legal documents tend not to use colloquialisms such as "point". But notice also that the fraction following the "and" in the amount field is written in figures ("and 53/100 XXXXXXXX"), not in words ("and fifty-three hundredths XXXXXXXX").
but please don't use Ask Slashdot for a simple request that takes two seconds to look up on Google.
Some people aren't experts at forming Google queries.
The VERY FIRST response on Google is
To me, the very first response on Google is "please enter some search terms". What query did you use?
12 if you list each major direction separately
Which is, to set the record straight, actually the correct way to list them because this is how the hardware sees them, in the order B, Y, Select, Start, Up, Down, Left, Right, A, X, L, R.
PocketNES runs quite nicely stand-alone.
Without a link cable, how do you copy PocketNES and the NES ROM dump from the PC to the GBA's memory?
To my knowledge, there is no law that specifically allows making copies for use on alternative hardware.
Then what about 17 USC 117? It reads, in part:
Corporations have this idea that they can tell you what to do and automatically that is the law.
If there's a binding contract, then this is true. However, under what conditions the EULA qualifies as a contract (offer + acceptance + consideration by both parties = contract) is still up in the air.
It was used to play roms, end of story.
And how does this make emulator software automatically illegal? First of all, not all ROMs are illegal to redistribute. Some ROMs are even free software under the FSF's definition. Second, the owner of a genuine copy of a work who dumps the copy and adapts it for use on another machine does not infringe the copyright in the work (17 USC 117).
You know full damn well the primary purpose of this product will be to play illegally-downloaded roms.
How again is it an infringement of copyright to download GPL'd or otherwise freely redistributable ROM images?
There is a 'masked rom' protection for catridges that makes a hex dump of a ROM not a backup in the legal sense.
You're thinking of Atari v. JS&A Group, which ruled that backup copies are not necessary to protect works stored on mask ROM media. However, it could be argued that a ROM image stored on a hard disk is an "adaptation" rather than a "backup copy", and 17 USC 117 specifically allows the owner of a genuine copy to make adaptations necessary to get the program to run.
If you're still interested, you may want to read my speculation about the holes in the common "emulation is illegal even if you own the cartridge" arguments.
1. 320x240 full screen at a 19" monitor, typical viewing distance == headache city.
Actual coin-operated arcade games use a 19" display running at resolutions close to 320x240 pixels. So just sit farther from the screen, at TV distances rather than computer distances. A PS1 joypad connected to your USB port through an EMS USB2 adapter should help you sit back while giving you authentic console-style feel.
2. 320x240 window on same monitor running a 1024x768/1152x864/1280x1024 desktop == squint city.
At those display resolutions, pixels on a 1x display are about as big as pixels on the GBA or GP32. If you use a relatively dark desktop theme, the small size of the emulator's window shouldn't bother you.
I'd suggest adding a third option, as found in several emulators I use for development such as FCE Ultra and VisualBoyAdvance:
3. 320x240 rescaled 2x using hardware scaling of DirectDraw overlays == enjoyable SimCity.
I'm quite happy with the tetris on my cellphone
Tetramino games on cellphones look tame once you've played TOD. Imagine for a moment what a tetramino game would look like on LSD.
Looking at the specs it only appears to emulate the GB and GBC not the GBA.
However, even if it isn't possible to emulate the whole GBA on the GP32, it would be straightforward to source-port free GBA software by partially emulating the graphics and sound hardware.
In fact, abandonware may have a distant shot at being legal, through an interpretation of two of the four factors distinguishing copyright infringement from fair use.
First of all, a fair user can justify "the purpose and character of the use" by, for example, including the abandonware titles as specimens to be criticized in a work about the art of game design, establishing an "educational" nature.
Another factor is "the effect of the use upon the potential market for or value of the copyrighted work." In practice, the courts have weighed this factor more than the other three. If the copyright owner has refused to commercially exploit a work, this could be viewed as an admission of the absence of such a "potential market".
If every reporter signs the photos he created, there would be no attempt to change a photo because the signature would be obviously broken.
Then how would the signature survive cropping, printing, and scanning, so that the subscriber can verify the signature?
So why does not RIAA/MPAA just do that; sue uploaders?
Because it's nearly impossible to find enough uploaders to make the lawyers' time worth it.
How about an offline machine that can't tell some rinky dink server that I'm listening to music right now.
You're referring to one of the drawbacks of Circuit City's DIVX system, that it required a telephone connection. But now that wireless continues to grow more widespread, how about legislation to require 802.11 cards in all PCs sold with digital media playback software?
Until somebody invents a selective layer X-Ray machine with OCR that is! :) (thus making scanning in books reallly easy, heh)
Either that, or just adapt the sheet-feeding mechanisms from inkjet printers to turn the pages automatically, and then scan and OCR two-page spreads.
Did I just violate the DMCA with this comment?
If the breakage is really the licenser saying "screw you" to those who accepted and followed the license, then don't use content from that licenser.
What if the licensor is The Walt Disney Company, and the licensee is a mother of children who are still too young for school? "Just say no to Di$ney" would probably not click too well with little kids.
Ultima ... Castle Wolfenstein ... Zork
Forgive me for not having played those games. And no, Wolfenstein 3D doesn't count as "Wolfenstein" because Wolf3D didn't have grenades and weapons couldn't move the pushwalls.
"four hundred thirty six and two tenths" = 436.2, or so says every first grade mathematics textbook I've ever seen.
Of course, in practice, it's read "four hundred thirty-six point two" in the USA. Evidence: FM radio stations that say "ninety-five point one" rather than *"ninety-five and one tenth". In fact, saying "point" reinforces the difference between the inexact numeral 95.1 and the exact numeral 95+1/10.
It just takes a keen eye for detail.
I guess I got turned off by too many "keen eye for detail" moments for my taste in the first few levels of the game (compared to the relatively straightforward first few levels of Doom for PC and and Goldeneye 007 for N64), especially considering the 320x240 pixels on the displays of the day, and that's why I traded it for Bomberman 64.