"If you like it, buy the game - we did!", or something in this context.
I've seen that, but its a bit fatuous, isn't it.
I rather like the nocd cracks that they develop to make pirated games run. Every one of my games (all purchased) that need a cd/dvd in to run have a nocd crack in place of the executable.
Interesting that its only because I started off, quite a few years back now, using pirated games, that I'm able rid myself of the inconvenience of DRM on games I have purchased nowadays.
How so, I thought it's been blindingly obvious for many years.
Patents, once the means to help an inventor have a little time to make their money back, have become an economic weapon. That was never going to end well.
To do the James Bond thing he would have had to have kept making films, not leave it this long between movies.
They were a product of a different age anyway, time was the a new James Bond film was a cause for national celebration. Now if one is released its just another action flick, people simply don't care as much.
The only reason studios are interested in getting a James Bond type thing going is the potential product placement revenue such a popular series would generate.
I was going to construct an elegant and incisive rebuttal to your comment, but your use of the term 'graphene monolayer' confused me, and I find myself resorting to a response of lower intellectual calibre.
To whit
"So's your face"
I am reliably informed that this always works, therefore I win..
Would this be measured in the same way as the 'millions' lost byt media companies?
Some days I wish I wasn't a cynic, but this smacks of manipulation to me.
Anyone who thinks the US government isn't trying just as hard to wrest secrets from China is kidding themselves. Nor is it new, you'd probably never find a period in history after the emergence of agriculture and the formation of communities/city states when this kind of stuff wasn't going on.
Personally I think most of this is down to a paranoid need to have a 'bad guy to protect your subjects from'.
It just smacks of the same mentality that announced the Russians had invisible submarines because we couldn't detect them (thank Rumsfeld for that particular gem, although it sounds like nonsense).
No, the reason it failed is because it is a bad product.
I've used Windows and Linux software, as have many people here, and believe me, I've seen great and crap software on both platforms. Writing for non windows platforms doesn't infer some magical 'excellence' to code.
Parenthood should have no effect on life choices. Its usually people getting themselves into debt, or deciding that they don't want to have less stuff that stops them, not them being a parent.
I'm trying, falteringly, to start a software house and develop games. The problem of how to avoid DRM and yet retain sales also worries me.
My plan is for a mmorpg type thing, but sans compulsory subscription. I'm aware of the value of cost free game playing for end users, but then there has to be a way of making them think that a subscription would be a good idea.
Since I've failed to attract other developers, on account of having no desire to get into hock with a bank, I'm likely to see this project follow many such into the oblivion.
The problem in that case is that he hasn't got his business model sorted.
If people can take your product and walk without paying, they will, its human nature. If them doing that robs you of your livelihood, then the solution is change the product.
Not DRM, that's a train that goes no place good.
No, the solution would be to have a game with on-line components (even as simple as a score league and competitions with small prizes) that people must be registered users to access. So long as the online componants add value, your users will register and pay.
If not then yours is just another in the sea of games people feel no need to purchase.
Speaking as someone whose done it (not in the games industry, but a similar life changing career move), there can come a time when you'd rather be happy and poor then well off and having to do what someone else says all the time. This is especially true for people of a creative flair.
Besides, if things go well, the period of time with little money will eventually end. Even if not, you won't have that constant feeling of 'I should have done that thing' for years afterwards. Believe me, that's a killer. I've worked with people who chose the safe path over their dreams, and they tend to be unhappy about it.
In one case, the guy was so openly bitter (in his case about not having risked going to medical college), that he was quite unpleasant to anyone else who talked about taking a chance with their own careers/lives.
For myself, I spent several years perpetually broke, but undeniably happier then I'd been for years. I'm not broke any more, but I'm still happy.
I didn't know there was such a thing. I've been avoiding credit cards and (to my banks bizarre frustration) overdrafts for years.
Two years back they actually threatened to not let me withdraw money from the ancient savers account I've been using for almost 15 years if there was less then £500 in it, to try and get me to accept their account with a credit card and overdraft.
I was a bit incredulous, and requested that they close the account (requested loudly, clearly, and very politely, in front of all the other customers). At which point they (or rather the arrogant teller) backed down.
It seems to me they don't want you if you aren't in Debt.
"If you like it, buy the game - we did!", or something in this context.
I've seen that, but its a bit fatuous, isn't it.
I rather like the nocd cracks that they develop to make pirated games run. Every one of my games (all purchased) that need a cd/dvd in to run have a nocd crack in place of the executable.
Interesting that its only because I started off, quite a few years back now, using pirated games, that I'm able rid myself of the inconvenience of DRM on games I have purchased nowadays.
I used to pirate games to see if I liked them, but these days, with games getting so large, I have a different solution.
I wait until the games been around a bit, been patched up, thoroughly reviewed, and drops in price.
I tend to feel a lot happier to 'risk' £10 or £20 on a game then £40+, especially when I can trawl the internet for other peoples comments.
How so, I thought it's been blindingly obvious for many years.
Patents, once the means to help an inventor have a little time to make their money back, have become an economic weapon. That was never going to end well.
Who needs free speech anyway?
I can't say.
I'm trying to decide whether a GTX 280 is worth the price. These demo's are only any good if you already have a physx capable card.
To do the James Bond thing he would have had to have kept making films, not leave it this long between movies.
They were a product of a different age anyway, time was the a new James Bond film was a cause for national celebration. Now if one is released its just another action flick, people simply don't care as much.
The only reason studios are interested in getting a James Bond type thing going is the potential product placement revenue such a popular series would generate.
I was going to construct an elegant and incisive rebuttal to your comment, but your use of the term 'graphene monolayer' confused me, and I find myself resorting to a response of lower intellectual calibre.
To whit
"So's your face"
I am reliably informed that this always works, therefore I win..
What! Who let the physicists in?
Listen you, this is the internets, we can't be dealing with your smug 'fundamental laws of the universe' stuff.
If it don't explode, or have boobies, it ain't interesting, YOU GOT THAT!!!!!
SCO? I believe you have that wrong, after all, Linux doesn't exist, its just a direct clone of Unix....
At that level I think you'll find that connection strength is somewhat strong.
this will be the thinnest condom ever!
That's not as daft as you might think, for many people the stated reason for not using condoms is lack of sensitivity caused by their thickness.
Were there a way to reduce thickness to this extent, there would be a huge amount of money to be made.
Would this be measured in the same way as the 'millions' lost byt media companies?
Some days I wish I wasn't a cynic, but this smacks of manipulation to me.
Anyone who thinks the US government isn't trying just as hard to wrest secrets from China is kidding themselves. Nor is it new, you'd probably never find a period in history after the emergence of agriculture and the formation of communities/city states when this kind of stuff wasn't going on.
Personally I think most of this is down to a paranoid need to have a 'bad guy to protect your subjects from'.
It just smacks of the same mentality that announced the Russians had invisible submarines because we couldn't detect them (thank Rumsfeld for that particular gem, although it sounds like nonsense).
Using your logic, working for a failed software firm should disqualify one for further software employment.
If you worked on Daikatana, then I would say this should apply, yes.
But what about all the _other_ great things about Vista? Like......ummm, you know.
The Aquaducts?
Oh please, Windows is the reason it went wrong?
No, the reason it failed is because it is a bad product.
I've used Windows and Linux software, as have many people here, and believe me, I've seen great and crap software on both platforms. Writing for non windows platforms doesn't infer some magical 'excellence' to code.
yes, I was/still am a single dad.
Parenthood should have no effect on life choices. Its usually people getting themselves into debt, or deciding that they don't want to have less stuff that stops them, not them being a parent.
Ok, on further consideration, you're correct.
I'm trying, falteringly, to start a software house and develop games. The problem of how to avoid DRM and yet retain sales also worries me.
My plan is for a mmorpg type thing, but sans compulsory subscription. I'm aware of the value of cost free game playing for end users, but then there has to be a way of making them think that a subscription would be a good idea.
Since I've failed to attract other developers, on account of having no desire to get into hock with a bank, I'm likely to see this project follow many such into the oblivion.
Who in their right mind would think that making a game suck without an online component would be a good idea?
Methinks you haven't really thought this through.
You add MORE to the game, not take stuff away.
The problem in that case is that he hasn't got his business model sorted.
If people can take your product and walk without paying, they will, its human nature. If them doing that robs you of your livelihood, then the solution is change the product.
Not DRM, that's a train that goes no place good.
No, the solution would be to have a game with on-line components (even as simple as a score league and competitions with small prizes) that people must be registered users to access. So long as the online componants add value, your users will register and pay.
If not then yours is just another in the sea of games people feel no need to purchase.
Speaking as someone whose done it (not in the games industry, but a similar life changing career move), there can come a time when you'd rather be happy and poor then well off and having to do what someone else says all the time. This is especially true for people of a creative flair.
Besides, if things go well, the period of time with little money will eventually end. Even if not, you won't have that constant feeling of 'I should have done that thing' for years afterwards.
Believe me, that's a killer. I've worked with people who chose the safe path over their dreams, and they tend to be unhappy about it.
In one case, the guy was so openly bitter (in his case about not having risked going to medical college), that he was quite unpleasant to anyone else who talked about taking a chance with their own careers/lives.
For myself, I spent several years perpetually broke, but undeniably happier then I'd been for years. I'm not broke any more, but I'm still happy.
cannot unread...
Facebook has got me closer to getting a date then anything else on the internet!
Oh wait, did I just hit submit?
"Let me guess, you welcome our non-car-owning pedestrian overlords? ;-)
You've got me there..
Let me guess, you have a car? ;-)
Nope, never learned to drive, never needed to. I have a bicycle.
I didn't know there was such a thing. I've been avoiding credit cards and (to my banks bizarre frustration) overdrafts for years.
Two years back they actually threatened to not let me withdraw money from the ancient savers account I've been using for almost 15 years if there was less then £500 in it, to try and get me to accept their account with a credit card and overdraft.
I was a bit incredulous, and requested that they close the account (requested loudly, clearly, and very politely, in front of all the other customers). At which point they (or rather the arrogant teller) backed down.
It seems to me they don't want you if you aren't in Debt.
Also
+5 for choice of Sig.