I can't argue with anyone's opinion of the game since that is a personal assessment. However, I can comment on direct facts related to the game. In this case, all of the structures, space suits, the rover and the robot are modelled from the concept designs developed for NASA exploration plans and were mostly provided by NASA's Exploration Systems Mission Directorate. That is the NASA content on which the game is based.
Daniel Laughlin
Project Manager
NASA Learning Technologies
UMBC/GEST
It certainly going to be a challenging project to pull but that's no reason to shy away from it. While NASA Learning Technologies is not funding development, the expectation is that the developer will be able to generate a revenue stream from the game. A non-reimbursable space act agreement will give the developer a lot more flexibility that any procurement vehicle would. LT is planning to fund educaiton and subject matter experts to work with the developer to enhance the game and it's education impact. But fundamentally the development partner will need to build a game that is compelling and profitable or no education value can come from it.
Daniel Laughlin
NASA Learning Technologies
http://ipp.gsfc.nasa.gov/mmo
I can't argue with anyone's opinion of the game since that is a personal assessment. However, I can comment on direct facts related to the game. In this case, all of the structures, space suits, the rover and the robot are modelled from the concept designs developed for NASA exploration plans and were mostly provided by NASA's Exploration Systems Mission Directorate. That is the NASA content on which the game is based. Daniel Laughlin Project Manager NASA Learning Technologies UMBC/GEST
The mmo@nasa.gov email address is incorrect. Questions should go to daniel.d.laughlin@nasa.gov. The other address does not exist.
It certainly going to be a challenging project to pull but that's no reason to shy away from it. While NASA Learning Technologies is not funding development, the expectation is that the developer will be able to generate a revenue stream from the game. A non-reimbursable space act agreement will give the developer a lot more flexibility that any procurement vehicle would. LT is planning to fund educaiton and subject matter experts to work with the developer to enhance the game and it's education impact. But fundamentally the development partner will need to build a game that is compelling and profitable or no education value can come from it. Daniel Laughlin NASA Learning Technologies http://ipp.gsfc.nasa.gov/mmo