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User: Free+the+Cowards

Free+the+Cowards's activity in the archive.

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  1. Re:I'm dubious about this. on Nintendo Slapped With Wiimote Strap Lawsuit Once Again · · Score: 1

    If you were actually familiar with the facts it would not sound silly.

    Wrong, wrong, wrong. I stated in my original post that I'm familiar with the facts. Why do you refuse to believe me? Newsflash: people can have different opinions even if they all have the same facts. It just so happens that I am familiar with the case and I still think it was ridiculous.

  2. Re:I'm dubious about this. on Nintendo Slapped With Wiimote Strap Lawsuit Once Again · · Score: 5, Insightful

    And just like the McDonald's coffee lawsuit, it continues to sound silly even after becoming familiar with all the facts.

  3. Re:Impossible to answer on Broadband Access Without the Pork? · · Score: 1

    Then why don't they give it away for free?

  4. Re:Impossible to answer on Broadband Access Without the Pork? · · Score: 1

    That is what I mean by basic, is that not the right word to use? I mean, seems pretty basic to me....

    I actually get 60-some channels. But I'm pretty sure this is a screwup on their part by not putting the right filter on the line. I doubt I'm actually paying for it all. Of course I haven't bothered to mention this "problem" to them.

  5. Re:Impossible to answer on Broadband Access Without the Pork? · · Score: 1

    Hah, lucky SOB.

    I had an amusing conversation when I signed up. I asked how much their internet was, they said $43. But, they said, it's $60 if you don't have TV. I asked, how much is your cheapest TV plan? $15, they said. I said, do you realize this is completely stupid? They thought about it for a moment and then basically agreed with me. Oh well, it's sort of nice to have the TV service....

  6. Impossible to answer on Broadband Access Without the Pork? · · Score: 4, Informative

    I know that both Verizon and Comcast offer no-strings-attached DSL/cable (at least in my area), although Comcast has a surcharge for TV-less internet that slightly exceeds the cost of their $15/month basic cable package, making it slightly absurd.

    However this is all a bit pointless as we have no idea where you are and therefore have no idea what ISPs you can subscribe to. Seriously, wtf? There are no global ISPs. If you're being typically US-centric (nothing really wrong with that here) there still are no national US ISPs. So the question is stupid.

  7. Re:Well, that is the problem right there on iPhone App Pricing Limits Developers · · Score: 2, Insightful

    I never said it didn't. The person I responded to made a blanket statement with no provisions for reputation or anything of the sort. OmniFocus proves him wrong. That it's due to their massive reputation doesn't change this fact one whit.

  8. Re:Why the Bleep should they? on Should Apple Open Source the iPhone? · · Score: 1

    What number is that, exactly?

  9. Re:Well, that is the problem right there on iPhone App Pricing Limits Developers · · Score: 2, Informative

    Guess what. Cellphones APPS DO NOT SELL IF THEY ARE EXPENSIVE.

    Tell that to Omni, who are making a killing off of OmniFocus at $20 a pop.

  10. Just out of curiosity... on iPhone App Pricing Limits Developers · · Score: 1, Insightful

    Are all you guys talking about how this guy is a whiner and should be able to compete with cheap apps the same group of people who whine like a stuck pig whenever somebody mentions the idea of hiring coders or IT workers from India instead of the United States?

  11. Re:Trism on iPhone App Pricing Limits Developers · · Score: 1

    It should make you wonder why you keep hearing about Trism and not much else. The reason for this is that making a quarter million from an App Store app is an anomaly, not a common occurrence. Trism made a ton of money because A) it's very well done but also B) it was there from the start. It's a lot easier to make a ton of money when you're one of a couple dozen choices than when you're one of thousands as is the situation now. The idea that writing iPhone apps was a quick way to get rich was always fairly bogus but it had an element of truth at the beginning. That is completely gone now.

    The problem is that if developers can't make a decent amount of money with good apps then they aren't going to make good apps and we'll all lose out.

  12. Re:Yup its hard. But when you're done on Should Apple Open Source the iPhone? · · Score: 1

    Apple's bug database is a black hole. Stuff goes in and disappears forever. I have filed an enhancement request, but I have no evidence that it does any good.

    The purpose of "whining" here is to inform other people of what's going on and get them to either complain to Apple as well or to abandon the platform. Either way, it puts more pressure on Apple to fix their junk.

  13. Re:Security... on Should Apple Open Source the iPhone? · · Score: 1

    Yep, because it's impossible to pirate iPhone apps.

    Oh wait....

    Seriously, you're posting on Slashdot and you think DRM actually works?

  14. Re:Why the Bleep should they? on Should Apple Open Source the iPhone? · · Score: 1

    I'm afraid I don't know what you're talking about. If you're referring to the "Enterprise" program (for $299), that's for internal distribution of apps only. Distribution to the general public must go through the $99 program and the App Store (unless you sell to jail breakers).

  15. Re:"Torture." Right. on Musicians Protest Use Of Songs By US Jailers · · Score: 4, Insightful

    If 16 hours of extremely loud rock music (apparently not enough to deafen, though) and 4 hours of complete silence and darkness counts as "torture," people need to visit some other countries more often.

    You disgust me. The United States of America is supposed to be a shining beacon of light to the entire world. But you're fine with this sort of abuse as long as we're better than Egypt or North Korea? Screw being a beacon unto others, at least we're better than certain squalid dictatorships!

  16. Re:Why the Bleep should they? on Should Apple Open Source the iPhone? · · Score: 1

    I've been hearing this sort of thing from game developers a lot. Not just the payment situation, but the restrictions, SDK problems, everything. Man, you guys must have it really awful!

  17. Re:Why the Bleep should they? on Should Apple Open Source the iPhone? · · Score: 1

    The worst thing about the iPhone development process isn't that it's hard, it's that it's artifically hard.

    Building for ARM against the Apple libraries and creating a .app that the OS can understand is effortless. Dealing with all their authorization and crypto crap is what takes so much time. If they would just get rid of that junk then suddenly it would become easy.

  18. Re:Why the Bleep should they? on Should Apple Open Source the iPhone? · · Score: 0

    And why should I do that when it's something Apple should have done in the first place?

    Rather than pour my time into a product that may not be legal (the status of such a thing under Apple's NDA is not certain) and which probably will never sell (roughly nobody makes money selling developer tools on the Mac), I'll simply devote my time to building profitable apps for other platforms.

    When did it become so unacceptable to complain? When stuff sucks, it deserves complaint!

  19. Re:Yup its hard. But when you're done on Should Apple Open Source the iPhone? · · Score: 1

    it WILL work and you CAN make some money, if enough people agree that your app warrants it.

    Never said otherwise. What's being discussed is the barrier to entry, not the profit potential. (Which, by the way, is far less than most people think. All the "get rich from the iPhone" attention is being pointed at the top earners who, it turns out, make about as much money as the rest of us put together.)

    If you don't want to develop for the iPhone, don't.

    Ah, the standard cry of the thin-skinned. How about instead of simply jumping ship whenever I encounter difficulty, I'll actually try to get things made better.

  20. Re:Why the Bleep should they? on Should Apple Open Source the iPhone? · · Score: 1, Flamebait

    30% is not an unreasonable rate. But saying that it is my only choice and I am not allowed to bypass it is unreasonable.

    If I think I can do better then I should be able to try. A good merchant account might charge 5%, and the rest is up to me. Yes, it's more work, but if I do a lot of volume then building my own store and website can be well worth it. But I can't even consider it for the iPhone because Apple won't let me.

  21. Re:Why the Bleep should they? on Should Apple Open Source the iPhone? · · Score: 1

    You got lucky. My company has already wasted at least 4 man-hours today trying to get a development application onto one of our people's iPhones. I haven't been keeping good track but I would hazard a guess that overall we have poured at least 25 man-hours, probably more like 50, just working around Apple's brokenness in this respect.

  22. Re:Why the Bleep should they? on Should Apple Open Source the iPhone? · · Score: 0

    The dev kit is $0, and a signing key/registration is $100. So the barrier to entry is very VERY low.

    There's more to it than just money, you know. Have you ever tried to build and distributed an iPhone app? I have. It is hard. Hard to the tune of many, many hours of wasted developer time struggling to get the menagerie of certificates, profiles, and crypto keys to all cooperate. At typical rates this will amount to thousands of dollars of lost time.

    If you can make a $10 app that sells to just 10,000 people, thats $70K gross revenue to you as a small developer.

    And if I could just grow $10 tomatoes that sell to just 10,000 people, that's $100K gross revenue to me as a small farmer. Hey look, when I pull numbers out of my ass, anything is possible!

  23. Re:That's what you get... for not using FedEx on USPS Server Meltdown · · Score: 1

    So does FedEx Ground charge less than 42 cents to send an envelope, or did you just kind of skip the main point?

  24. Re:doesn't sound too secure yet on Google Native Client Puts x86 On the Web · · Score: 2, Insightful

    Seeing how JIT-compilation means that the code is compiled to native code just before being executed, this is clearly rubbish. JIT-compilation results in native code, just like any other compilation; the program is simply stored in some intermediate form (bytecode) rather than in the final compiled form.

    ...

    Yes, this is true. Emulation is horrible for performance. This whole idea is ludicrous.

    You contradict yourself here. JIT is one way to perform emulation. Either JIT isn't as fast as native code or emulation isn't horrible for performance, you can't have it both ways!

  25. Re:Swell plan on Apple Disables Egyptian iPhones' GPS · · Score: 1

    You could use one of the free apps that gives you lat/lon and then combine it with a (gasp) paper map.