Can't you just get a heavy duty laser printer and feed in letters? Just as long as the printer is supported I really wouldn't see the difference between using a sheet of paper and a sheet of labels.
It depends, except for the stupidity of app "approvals" the iPhone is pretty much a perfect phone and runs a pretty high level OS which is basically Mac OS X ported for ARM minus the GUI. The difference is the applications. If I have Linux on my phone I can run a -ton- of applications even with almost no commercial support (see the GP2x) because most apps are OSS. On the other hand Windows will fail because of the fact that it relies so much on proprietary software. ARM CPUs aren't fast enough for emulation of x86 at a decent speed, so you end up with Windows that is effectively useless.
Exactly, it is stupid to keep expanding copyright. Soon, if this keeps expanding, the painting would be owned by the paint/paint brush/canvas maker, letters are owned by PaperMate, and drawings are owned by Crayola.
The key word is "claims". Until this is tested in court, anyone can say anything. I could make a contract that said anything, I could say for each click you owe me $50, however to collect that I would have to sue and most likely the judge would throw it out. Until this is tested in court, it means nothing.
This post highlights all that is wrong with cell networks, the entire point of AT&T should be to put up more towers and give you faster speed. However, that is not the case.
A) Space currently is not a commercial venture in 2009. The fact that Virgin Galactic doesn't have a base on the moon is proof of that. Currently you need a ton of funding to even get a single person in space.
B) It currently costs a -ton- of money to get someone to a stable orbit that won't decay in a few years. Even the space shuttle can't even make it that high.
C) You also fail to see that what you consider "permanent" generally isn't. Even a simple thing such as a broken hose can be a matter of life or death. Eventually things start to wear out and they aren't easy to replace.
Space stations are designed for one thing, for scientific experiments. They are a huge labyrinth of wires, hoses, scientific instruments, etc. And the fact that they can't be cleaned is another big difference. You can't exactly just decide one day to bring it back and scrub it out.
The problem is, with any luck and without a repeat of Columbia, there is going to be a shuttle-sized crater somewhere. The ISS is not designed to survive re-entry, the shuttle is. To ensure a safe re-entry for people on the ground, it would require either the removal of tiles (would require a separate mission) or the intentional crippling of the shuttle before launch (could be unsafe).
How about using Russian-made spacecraft to do resupply missions and to ferry people back and forth from the station. The Shuttle fleet is unsafe, every mission becomes closer to failure. And honestly, they are becoming quickly obsolete, they were released what, over 20 years ago? We need a replacement. However, the ISS seems to be doing its job pretty well without any major errors. But really, NASA needs to hurry up to make a new spacecraft fleet, the Space Shuttle relies on a flawed design that seems to only get reviewed after a major disaster (see Challenger and Columbia). Plus, despite how much of it is re-usuable, it is terribly expensive to maintain them compared to other methods of resupply, etc.
Every space station is temporary. Eventually things start to fail (see MIR) and end up becoming very expensive to maintain or unsafe to keep sending missions.
And many times those contributions end up failing for the general public. To use your example, the government decided it would be smart to just give away land left and right to whoever made railroads, this lead to a bunch of people becoming filthy rich, buying competitors and ending up with a huge monopoly.
Really, the only reason trains aren't really going anywhere is because they are out of the traffic and can be used like buses (subways, light rail, etc) and the fact the infrastructure is already built and doesn't require a ton of work.
There is a huge problem with nuclear power, and that is it isn't profitable. Without profit you end up with government/taxpayer controlled monopolies with no innovation, sup-par power output or sub-par safety, and the fact that someone will get paid -way- too much with mine and your money that you are forced to pay in taxes. Not that it is much different with private companies due to most of them having a (sadly legal and sadly legally enforced) monopoly, but at least then you don't have to suffer through an illusion that they have your best interests.
...Except for that they basically would have to say "Hey MS, your code is broken, so broken that we need free licenses in order to show the world how broken it is". While it is a great idea and would benefit them, all MS can see is bad press, and they want to avoid that.
No, heck no. Have you ever -used- Nintendo's online play? Lets see, you could play with other people, only with no names, no identification, oh and you can only send 4 pre-approved messages. Oh, but you can expand communication to more messages if you find peoples ever so convienent "friend code" which is like 15 random digits.
Nintendo only can do one thing good with online services and that is make them free (unlike Xbox live) but can't actually do anything with them (ever played Super Smash Bros. Brawl online? Aside from it taking ages to find opponents, the game itself lags to compensate for some people's slower internet, in otherwords the game is unplayable).
Yes, tell AT&T that the iPhone no longer needs them. In one of their biggest markets there still isn't tethering nor MMS, two of the most hyped features of iPhone OS 3.0. Once exclusivity with AT&T ends, open the iPhone up to larger markets and see the explosion of growth.
Apple is one of the few companies who actually tried to give consumers what they wanted on a phone. And it is a hit because of it. The iPhone aside from the usual "Apple doesn't like copy and paste so therefore no one needs it" that comes with Apple, has everything most people want. Other phones in recent years have attempted to do that but have fallen short of exceptions of most. G1, great phone, great OS, not so great the fact that you can't use a standard headphone plug. Blackberry, great except for the fact its a pain to make applications for it (not like Apple's is much better though...).
AT&T is severely holding Apple back, once the exclusivity contract expires something tells me they won't be using them again.
It depends on what you do though. For a lot of projects that involve designing stuff, usually people want to meet in person, sketch out a layout of the site and then I can e-mail them with the final results. That isn't going to get outsourced anytime soon because a lot of people want a physical person there to add accountability.
I'm probably one of the most capitalist people you will ever meet, but patents != free market capitalism. Lets see, the government is giving a monopoly to a product. Thats not very capitalist. Patents are not free market capitalism.
They were pretty accurate when they did Super Mario RPG not really taking away anything from the Mario universe but adding detailed characters like Mallow and Geno along with interesting NPCs like Belome, Smithy and such.
Not 95. The commercial life of a copyrighted work can be longer than its first run: see "Disney vault".
Which honestly is a flaw in copyright, but thats a debate for a different thread. However, for 99% of software, games, music, movies, etc. within 5 years the original game is no longer profitable nor that desirable. Other than Nintendo who keeps releasing ancient games at insane price points, most studios never touch a game once it stops selling. And very few use the exact same game to make remakes other than Nintendo.
But before the Wii and Virtual Console started their production run.
The Virtual Console is honestly, pathetic. Not even all of Nintendo's games are on there and not just the obscure ones, Earthbound isn't on there, neither is Yoshi's Island, or a ton of other major games. Not to mention all the unreleased games like Star Fox 2, and a whole host of Japanese exclusive games.
The vast majority of games do not get re-released, some do get re-made however piracy of the original does not harm them. If it did then how do you explain why a lot of people who have played the game before buy the remake?
This is the reason why we either need diversity in software or OSS. Flash is installed on practically ever computer, and for good reason, many sites require Flash. However relying on a single software and single software versions is a bad idea, even more so when it is closed-source.
But there are a lot of games which take a series into a new direction with new characters but maintaining familiarity with the series. Just look at Kingdom Hearts, it is a great example of two established series coming together and making an amazing game. Others take a familiar world and re-imagine it like Super Mario RPG.
There hasn't been a good single player fantasy RPG game released in quite a while.
I really enjoyed Tales of Vesperia for the 360, and even though its older, there are a ton of good RPGs for the GBA, Fire Emblem being one of my favorites. And on the DS Final Fantasy Tactics A2 is pretty good also.
They made Star Fox 2 but never released it for the SNES, and even though its a beta floating around the internet, it still is pretty fun. Though I did like Star Fox 64 for some things (Do a barrel roll!)
Can't you just get a heavy duty laser printer and feed in letters? Just as long as the printer is supported I really wouldn't see the difference between using a sheet of paper and a sheet of labels.
It depends, except for the stupidity of app "approvals" the iPhone is pretty much a perfect phone and runs a pretty high level OS which is basically Mac OS X ported for ARM minus the GUI. The difference is the applications. If I have Linux on my phone I can run a -ton- of applications even with almost no commercial support (see the GP2x) because most apps are OSS. On the other hand Windows will fail because of the fact that it relies so much on proprietary software. ARM CPUs aren't fast enough for emulation of x86 at a decent speed, so you end up with Windows that is effectively useless.
Exactly, it is stupid to keep expanding copyright. Soon, if this keeps expanding, the painting would be owned by the paint/paint brush/canvas maker, letters are owned by PaperMate, and drawings are owned by Crayola.
The key word is "claims". Until this is tested in court, anyone can say anything. I could make a contract that said anything, I could say for each click you owe me $50, however to collect that I would have to sue and most likely the judge would throw it out. Until this is tested in court, it means nothing.
Of course not, Emacs is an operating system, it just has to be put into viper mode to have a decent text editor.
This post highlights all that is wrong with cell networks, the entire point of AT&T should be to put up more towers and give you faster speed. However, that is not the case.
There are a few problems with that.
A) Space currently is not a commercial venture in 2009. The fact that Virgin Galactic doesn't have a base on the moon is proof of that. Currently you need a ton of funding to even get a single person in space.
B) It currently costs a -ton- of money to get someone to a stable orbit that won't decay in a few years. Even the space shuttle can't even make it that high.
C) You also fail to see that what you consider "permanent" generally isn't. Even a simple thing such as a broken hose can be a matter of life or death. Eventually things start to wear out and they aren't easy to replace.
Space stations are designed for one thing, for scientific experiments. They are a huge labyrinth of wires, hoses, scientific instruments, etc. And the fact that they can't be cleaned is another big difference. You can't exactly just decide one day to bring it back and scrub it out.
The problem is, with any luck and without a repeat of Columbia, there is going to be a shuttle-sized crater somewhere. The ISS is not designed to survive re-entry, the shuttle is. To ensure a safe re-entry for people on the ground, it would require either the removal of tiles (would require a separate mission) or the intentional crippling of the shuttle before launch (could be unsafe).
How about using Russian-made spacecraft to do resupply missions and to ferry people back and forth from the station. The Shuttle fleet is unsafe, every mission becomes closer to failure. And honestly, they are becoming quickly obsolete, they were released what, over 20 years ago? We need a replacement. However, the ISS seems to be doing its job pretty well without any major errors. But really, NASA needs to hurry up to make a new spacecraft fleet, the Space Shuttle relies on a flawed design that seems to only get reviewed after a major disaster (see Challenger and Columbia). Plus, despite how much of it is re-usuable, it is terribly expensive to maintain them compared to other methods of resupply, etc.
Every space station is temporary. Eventually things start to fail (see MIR) and end up becoming very expensive to maintain or unsafe to keep sending missions.
And many times those contributions end up failing for the general public. To use your example, the government decided it would be smart to just give away land left and right to whoever made railroads, this lead to a bunch of people becoming filthy rich, buying competitors and ending up with a huge monopoly.
Really, the only reason trains aren't really going anywhere is because they are out of the traffic and can be used like buses (subways, light rail, etc) and the fact the infrastructure is already built and doesn't require a ton of work.
There is a huge problem with nuclear power, and that is it isn't profitable. Without profit you end up with government/taxpayer controlled monopolies with no innovation, sup-par power output or sub-par safety, and the fact that someone will get paid -way- too much with mine and your money that you are forced to pay in taxes. Not that it is much different with private companies due to most of them having a (sadly legal and sadly legally enforced) monopoly, but at least then you don't have to suffer through an illusion that they have your best interests.
Because these documents could never be exposed using HTTP, FTP or a number of other protocols. So of course the answer is to ban P2P.
...Except for that they basically would have to say "Hey MS, your code is broken, so broken that we need free licenses in order to show the world how broken it is". While it is a great idea and would benefit them, all MS can see is bad press, and they want to avoid that.
No, heck no. Have you ever -used- Nintendo's online play? Lets see, you could play with other people, only with no names, no identification, oh and you can only send 4 pre-approved messages. Oh, but you can expand communication to more messages if you find peoples ever so convienent "friend code" which is like 15 random digits.
Nintendo only can do one thing good with online services and that is make them free (unlike Xbox live) but can't actually do anything with them (ever played Super Smash Bros. Brawl online? Aside from it taking ages to find opponents, the game itself lags to compensate for some people's slower internet, in otherwords the game is unplayable).
Yes, tell AT&T that the iPhone no longer needs them. In one of their biggest markets there still isn't tethering nor MMS, two of the most hyped features of iPhone OS 3.0. Once exclusivity with AT&T ends, open the iPhone up to larger markets and see the explosion of growth.
Apple is one of the few companies who actually tried to give consumers what they wanted on a phone. And it is a hit because of it. The iPhone aside from the usual "Apple doesn't like copy and paste so therefore no one needs it" that comes with Apple, has everything most people want. Other phones in recent years have attempted to do that but have fallen short of exceptions of most. G1, great phone, great OS, not so great the fact that you can't use a standard headphone plug. Blackberry, great except for the fact its a pain to make applications for it (not like Apple's is much better though...).
AT&T is severely holding Apple back, once the exclusivity contract expires something tells me they won't be using them again.
It depends on what you do though. For a lot of projects that involve designing stuff, usually people want to meet in person, sketch out a layout of the site and then I can e-mail them with the final results. That isn't going to get outsourced anytime soon because a lot of people want a physical person there to add accountability.
Depends on how you are getting paid. If you get paid hourly forget about it or if your payment figures in any sort of time.
I'm probably one of the most capitalist people you will ever meet, but patents != free market capitalism. Lets see, the government is giving a monopoly to a product. Thats not very capitalist. Patents are not free market capitalism.
They were pretty accurate when they did Super Mario RPG not really taking away anything from the Mario universe but adding detailed characters like Mallow and Geno along with interesting NPCs like Belome, Smithy and such.
Not 95. The commercial life of a copyrighted work can be longer than its first run: see "Disney vault".
Which honestly is a flaw in copyright, but thats a debate for a different thread. However, for 99% of software, games, music, movies, etc. within 5 years the original game is no longer profitable nor that desirable. Other than Nintendo who keeps releasing ancient games at insane price points, most studios never touch a game once it stops selling. And very few use the exact same game to make remakes other than Nintendo.
But before the Wii and Virtual Console started their production run.
The Virtual Console is honestly, pathetic. Not even all of Nintendo's games are on there and not just the obscure ones, Earthbound isn't on there, neither is Yoshi's Island, or a ton of other major games. Not to mention all the unreleased games like Star Fox 2, and a whole host of Japanese exclusive games.
The vast majority of games do not get re-released, some do get re-made however piracy of the original does not harm them. If it did then how do you explain why a lot of people who have played the game before buy the remake?
This is the reason why we either need diversity in software or OSS. Flash is installed on practically ever computer, and for good reason, many sites require Flash. However relying on a single software and single software versions is a bad idea, even more so when it is closed-source.
But there are a lot of games which take a series into a new direction with new characters but maintaining familiarity with the series. Just look at Kingdom Hearts, it is a great example of two established series coming together and making an amazing game. Others take a familiar world and re-imagine it like Super Mario RPG.
There hasn't been a good single player fantasy RPG game released in quite a while.
I really enjoyed Tales of Vesperia for the 360, and even though its older, there are a ton of good RPGs for the GBA, Fire Emblem being one of my favorites. And on the DS Final Fantasy Tactics A2 is pretty good also.
They made Star Fox 2 but never released it for the SNES, and even though its a beta floating around the internet, it still is pretty fun. Though I did like Star Fox 64 for some things (Do a barrel roll!)