The point is that themes with 6 pixel high title bars don't scale.
No, it's not. I was responding to your comment that they look like that because people think it's cool. But anyway, you can certainly change the title bar size in any tiling WM I've ever used. In i3 you just change the font size. If you're complaining about people using an interface that wouldn't be useful on a screen they don't use, then, well, I don't think any response is necessary.
One should [...] not complain that they eat precious resources
Who's complaining? I just like the interface to be snappy. I also believe that simplicity leads to greater reliability.
seriously dude, WTF are you doing running a...
Why are you getting angry at me for liking something you don't like? I'm not forcing anything down your throat. I just thought what you said was wrong.
the themes were typically made by l33t hackers who were somehow convinced that minimising the number of pixels in the bitmaps they used to draw their windows was cool
Although I somewhat agree that there's a fashion for that kind of look, I think functionality is really the main focus in these WMs. The main principles followed are: 1. Don't get in the way 2. Don't waste resources 3. Be flexible and logical
If you were to see my i3 desktop, you'd probably accuse me of being a 1337 h4X0r too, but I really don't care about that shit. I just like an interface that leaves as much room as possible for content. Much as I like fancy effects, buttons, menus, antialiased fonts, etc., they're just not that important to me from day to day.
"What a capable Googler could find" depends entirely upon the capability of the Googler.
No. I'm saying what a capable computer user (i.e. somebody who would be able to find official documentation, forums and tech help sites) could find through Google.
Never waste time on a freeloader. They not only got the software free, and the source free, now they want phone support free?
Don't bring a moral or emotional side into it. It's not important that these people are out of their minds, unreasonable, or whatever you think they are. What matters is solving what is perceived to be a real problem. If you choose not to take advantage of the interest these people are showing in the product, good luck; that's your decision. But there's no sense in coming off rude to them. You want your company to be popular. So I think it's at least worth considering trying to keep these people from becoming angry.
Maybe I'm misinterpreting your post, but if you won't give ANY information to people who call, that might be what's making them irate. My suggestion would to be to have a pre-recorded voice which is played at the start of the call, informing the caller that this is a limited free service, and how to purchase a support subscription. The level of support given here should be roughly on par with what a capable googler could find. This would mean losing some time (= money) on freeloaders, but it might be beneficial if you can satisfy some people who might otherwise leave with a bad impression of the product and business. You might even rope a few into a subscription.
Sorry, but could you explain the picture? It doesn't make any sense to me. Are you saying that Mr. Slippery missed TheGratefulNet's joke by that much? I don't think TheGratefulNet was joking by misspelling "moron" - look at all the other errors in the post. Also, "hsooow" = "whoosh"?
You can't just paste that into your post whenever you like. It has to actually make sense. As you'd say yourself, "you totally nailed that one".
That's very true. I think it's one of the biggest problems with Linux at the moment. I don't think it could possibly remain a problem if Linux adoption became widespread, because de facto platform standards would inevitably crop up just by being the most popular (e.g. Ubuntu's packages, Steam). Because that is the problem really - lack of agreement. And I'm sure it does make widespread adoption more difficult.
That said, there should be more effort gone into making multiple versions of the same package work. Some packages, like libSDL, tend to allow for multiple versions on the same system (i.e. libSD1.2L, libSDL1.1 are different packages) but the onus is on the developer to make sure that their package works even if somebody breaks backwards compatibility. This is a real problem for games, since they tend to stop updating after a short time. It has to be made clear to them that they need to note the version it was compiled with. Ideally, the game should look for a library filename that indicates the version number, too. But for this to work, the distribution maintainers need to understand the problem and provide multiple versions of some packages. It's ridiculous really that every distribution expects people to compile packages using their libraries. How many times can somebody be expected to compile a package that works and isn't being updated?
Well, the overall ease of it wasn't actually my point. The point is that you don't have to circumvent anything. You don't have to do anything that's more complicated than it has to be.
That said, I also don't really accept what you say anyway. - Adding a repository is VERY easy once you know how to do it, and that lets you install reams of extra software straight from the package manager. - Installing software from a local.deb file is arguably easier than installing your average Windows program, as you don't have to go through an install wizard - the package manager does everything for you. I haven't used Ubuntu in a while now (I'm on Arch Linux), but I'm pretty sure you just double-click on it, select "install" and then give your password. If that's too difficult, you might as well just go back to paper and pen. - The other two do take some technical skill, but that doesn't matter. The fact that you can do them doesn't mean you ever have to. You can do both of those in Windows and OS X too, but that obviously doesn't make them harder to use.
Re:The biggest walled garden is an Apple orchard.
on
The Empire In Decline?
·
· Score: 5, Insightful
Only on slashdot can you get a comment that Apple is not doing well in the mobile market. You are absolutely out of your mind.
Apple sells expensive products. It has become the most valuable company in the world by paying attention to detail and selling at a high price. Now, I don't mean to call you a stupid person, but your comment is extremely stupid. There is absolutely no way that Apple could conduct its business in the way it does and capture a majority of the mobile market. Most people can't afford such luxuries, and it would be a poor idea for Apple to cater to those who can't. They are doing more than well enough, and the fact that several other companies produce lots of handsets using the same operating system is neither here nor there.
Likewise, they make a lot of money from Macs, and the fact that most people use Windows does not spoil this. The goal of a business is to maximise profits, not to maximise market share. The reason we hear about market share as if it were the true goal is that it's always good to have more. That doesn't mean that a company should go head over heels to gain more of it. They might lose a lot of money in the process.
This is coming from someone who has little time for Apple. Please think before you speak.
A walled garden is a system where the user is somehow prevented from using anything outside of the intended system. Let's see now, on Ubuntu (or any other modern Linux distribution) you can: - Add/remove repositories for the package manager - Install local packages using only the installation tools - Unpack archives manually or otherwise manually add software to the system - Compile your own software
It's not the presence of a package manager that makes something a walled garden; it's the absence of other methods of installing software.
This game appeals to a large portion of the population. The number of Windows users greatly outweighs the number of Linux users. Of those who run Linux, few lack the access to Windows or ability to use it. Even if the backers WANT to have Linux support, it isn't surprising to prefer other additions to the game. Given all that, 22% is a really large proportion to see for this work-intensive effort which will not improve the quality of the game.
I think that is a great sign for gaming on Linux, but I do also think it's a sign that Linux users tried their very best to get it.
I'll tell you one big difference between them: Windows gamers mostly wait for games to be presented to them, Linux gamers actively pursue their options.
Don't act so smug. You don't understand what "ad hominem" means. An ad hominem attack would be attacking you instead of your argument ("to the man").
These replies just pointed out that quoting a mostly-fictional tradesman who lived 2,000 years ago is absolutely useless as an argument. And right they are. Going back to your original post, I would point out a few other things: 1. Saying, "we will always have poor" is either misleading or wrong. If you take "poor" to mean "poor compared to the population" then you're right, but so what? Their lot can be improved and that would certainly be a good thing. If you take "poor" to mean "living in abject poverty" then you are wrong. Extreme poverty can be wiped out; we are just a long way away from doing it. 2. As for the "all-consuming policy" remark, tell me one place in the world where combating poverty is "all-consuming". No points for guessing India. 3. Then we have your trendy "false dichotomy" remark. Consider this: space travel has certain minimum costs which must be incurred. Take, for example, the cost of producing the energy to lift a given mass out of the Earth's gravitational field. This is a LOT of money - money which could otherwise be spent on, for example, improving public services. Space-or-not-space is a dichotomy.
What's the difference between a feature phone and smartphone? For someone who uses strong words such as "trick" and "phony" about this, he certainly doesn't make the distinction clear.
This is the best question. I really hope it gets answered.
The point is that themes with 6 pixel high title bars don't scale.
No, it's not. I was responding to your comment that they look like that because people think it's cool. But anyway, you can certainly change the title bar size in any tiling WM I've ever used. In i3 you just change the font size. If you're complaining about people using an interface that wouldn't be useful on a screen they don't use, then, well, I don't think any response is necessary.
One should [...] not complain that they eat precious resources
Who's complaining? I just like the interface to be snappy. I also believe that simplicity leads to greater reliability.
seriously dude, WTF are you doing running a...
Why are you getting angry at me for liking something you don't like? I'm not forcing anything down your throat. I just thought what you said was wrong.
the themes were typically made by l33t hackers who were somehow convinced that minimising the number of pixels in the bitmaps they used to draw their windows was cool
Although I somewhat agree that there's a fashion for that kind of look, I think functionality is really the main focus in these WMs. The main principles followed are:
1. Don't get in the way
2. Don't waste resources
3. Be flexible and logical
If you were to see my i3 desktop, you'd probably accuse me of being a 1337 h4X0r too, but I really don't care about that shit. I just like an interface that leaves as much room as possible for content. Much as I like fancy effects, buttons, menus, antialiased fonts, etc., they're just not that important to me from day to day.
Good thing the wall will keep the tide out.
You're probably right.
"What a capable Googler could find" depends entirely upon the capability of the Googler.
No. I'm saying what a capable computer user (i.e. somebody who would be able to find official documentation, forums and tech help sites) could find through Google.
Never waste time on a freeloader. They not only got the software free, and the source free, now they want phone support free?
Don't bring a moral or emotional side into it. It's not important that these people are out of their minds, unreasonable, or whatever you think they are. What matters is solving what is perceived to be a real problem. If you choose not to take advantage of the interest these people are showing in the product, good luck; that's your decision. But there's no sense in coming off rude to them. You want your company to be popular. So I think it's at least worth considering trying to keep these people from becoming angry.
Maybe I'm misinterpreting your post, but if you won't give ANY information to people who call, that might be what's making them irate.
My suggestion would to be to have a pre-recorded voice which is played at the start of the call, informing the caller that this is a limited free service, and how to purchase a support subscription. The level of support given here should be roughly on par with what a capable googler could find. This would mean losing some time (= money) on freeloaders, but it might be beneficial if you can satisfy some people who might otherwise leave with a bad impression of the product and business. You might even rope a few into a subscription.
Sorry, but could you explain the picture? It doesn't make any sense to me. Are you saying that Mr. Slippery missed TheGratefulNet's joke by that much? I don't think TheGratefulNet was joking by misspelling "moron" - look at all the other errors in the post. Also, "hsooow" = "whoosh"?
You can't just paste that into your post whenever you like. It has to actually make sense. As you'd say yourself, "you totally nailed that one".
That's very true. I think it's one of the biggest problems with Linux at the moment. I don't think it could possibly remain a problem if Linux adoption became widespread, because de facto platform standards would inevitably crop up just by being the most popular (e.g. Ubuntu's packages, Steam). Because that is the problem really - lack of agreement. And I'm sure it does make widespread adoption more difficult.
That said, there should be more effort gone into making multiple versions of the same package work. Some packages, like libSDL, tend to allow for multiple versions on the same system (i.e. libSD1.2L, libSDL1.1 are different packages) but the onus is on the developer to make sure that their package works even if somebody breaks backwards compatibility. This is a real problem for games, since they tend to stop updating after a short time. It has to be made clear to them that they need to note the version it was compiled with. Ideally, the game should look for a library filename that indicates the version number, too. But for this to work, the distribution maintainers need to understand the problem and provide multiple versions of some packages. It's ridiculous really that every distribution expects people to compile packages using their libraries. How many times can somebody be expected to compile a package that works and isn't being updated?
Well, the overall ease of it wasn't actually my point. The point is that you don't have to circumvent anything. You don't have to do anything that's more complicated than it has to be.
That said, I also don't really accept what you say anyway. .deb file is arguably easier than installing your average Windows program, as you don't have to go through an install wizard - the package manager does everything for you. I haven't used Ubuntu in a while now (I'm on Arch Linux), but I'm pretty sure you just double-click on it, select "install" and then give your password. If that's too difficult, you might as well just go back to paper and pen.
- Adding a repository is VERY easy once you know how to do it, and that lets you install reams of extra software straight from the package manager.
- Installing software from a local
- The other two do take some technical skill, but that doesn't matter. The fact that you can do them doesn't mean you ever have to. You can do both of those in Windows and OS X too, but that obviously doesn't make them harder to use.
Only on slashdot can you get a comment that Apple is not doing well in the mobile market. You are absolutely out of your mind.
Apple sells expensive products. It has become the most valuable company in the world by paying attention to detail and selling at a high price. Now, I don't mean to call you a stupid person, but your comment is extremely stupid. There is absolutely no way that Apple could conduct its business in the way it does and capture a majority of the mobile market. Most people can't afford such luxuries, and it would be a poor idea for Apple to cater to those who can't. They are doing more than well enough, and the fact that several other companies produce lots of handsets using the same operating system is neither here nor there.
Likewise, they make a lot of money from Macs, and the fact that most people use Windows does not spoil this. The goal of a business is to maximise profits, not to maximise market share. The reason we hear about market share as if it were the true goal is that it's always good to have more. That doesn't mean that a company should go head over heels to gain more of it. They might lose a lot of money in the process.
This is coming from someone who has little time for Apple. Please think before you speak.
A walled garden is a system where the user is somehow prevented from using anything outside of the intended system. Let's see now, on Ubuntu (or any other modern Linux distribution) you can:
- Add/remove repositories for the package manager
- Install local packages using only the installation tools
- Unpack archives manually or otherwise manually add software to the system
- Compile your own software
It's not the presence of a package manager that makes something a walled garden; it's the absence of other methods of installing software.
Aw, here we go...
No, it does not at all.
This game appeals to a large portion of the population. The number of Windows users greatly outweighs the number of Linux users. Of those who run Linux, few lack the access to Windows or ability to use it. Even if the backers WANT to have Linux support, it isn't surprising to prefer other additions to the game. Given all that, 22% is a really large proportion to see for this work-intensive effort which will not improve the quality of the game.
I think that is a great sign for gaming on Linux, but I do also think it's a sign that Linux users tried their very best to get it.
I'll tell you one big difference between them: Windows gamers mostly wait for games to be presented to them, Linux gamers actively pursue their options.
The one in which GP didn't die.
Think about that.
They cost between 17,000 and more than 100,000 thousand pounds.
£100,000,000 is too much for any car, let alone one that allows anyone to steal it.
Don't act so smug. You don't understand what "ad hominem" means. An ad hominem attack would be attacking you instead of your argument ("to the man").
These replies just pointed out that quoting a mostly-fictional tradesman who lived 2,000 years ago is absolutely useless as an argument. And right they are. Going back to your original post, I would point out a few other things:
1. Saying, "we will always have poor" is either misleading or wrong. If you take "poor" to mean "poor compared to the population" then you're right, but so what? Their lot can be improved and that would certainly be a good thing. If you take "poor" to mean "living in abject poverty" then you are wrong. Extreme poverty can be wiped out; we are just a long way away from doing it.
2. As for the "all-consuming policy" remark, tell me one place in the world where combating poverty is "all-consuming". No points for guessing India.
3. Then we have your trendy "false dichotomy" remark. Consider this: space travel has certain minimum costs which must be incurred. Take, for example, the cost of producing the energy to lift a given mass out of the Earth's gravitational field. This is a LOT of money - money which could otherwise be spent on, for example, improving public services. Space-or-not-space is a dichotomy.
http://xkcd.com/1057/
Stealing from the plebs doesn't matter. This guy is (possibly) reducing the profits of copyright holders, which is evidently far more serious.
What's the difference between a feature phone and smartphone? For someone who uses strong words such as "trick" and "phony" about this, he certainly doesn't make the distinction clear.
yep
Oh yeah, I should have known that actually. Thanks.
"programme" is the British English spelling, and the predominate form outside of North America.
Just so you know.
I doubt you're in their target market.