Waiting until something is proven is safe, sure - but not the way to get paid more.
By the time something is "proven" it is commonplace and there are plenty of developers/people to support it. If you want the big bucks, you need to take a leap of faith, and trust your own judgement as to whether a technology is worth learning or not.
Getting in early, you will be able to claim more experience when demand is there (higher pay) and be in higher demand as it is the "next big thing" (again, higher pay).
Developers should be paid based on relevant skillset, not age. Age has no bearing on ability to perform a job. The kid wasn't getting paid because he was young. His skill were just more relevant/in demand. If you don't like it and are an older developer, then upskill.
Maybe the problems are what cause the excessive game playing, and not the reverse? Maybe there is no causal link at all and they're both related to some other factor?
Perhaps the mentally deficient kids play games more BECAUSE they're mentally deficient. Perhaps they play video games more BECAUSE they are doing badly in school and are not interested.
No, the HTML5 crowd (well, some of them at least) are missing the point. There's a whole world out there, and the rest of it has already decided on h.264. That ship has sailed. Sorry, but you're too late.
Unless you want to force everybody to re-purchase their content generation hardware and software and/or re-encode all of their content (with associated quality loss due to re-encoding a lossy format if the original uncompressed source is not available, which most of the time, it likely isn't), you aren't going to have any VP8 media to play.
Unless VP8 is technically better (size or quality) to give an incentive to re-encode, no one is going to bother.
WebM/VP8 has a fairly high risk of being patent encumbered anyway (which is Jobs' point), so why spend the time and money supporting it when there is nothing to gain other than support from a few fringe geeks who actually worry about coding for it?
Here here. If WebM/VP8 was actually technically better, and offered better quality or reduced file size by a significant margin maybe they'd have a chance of future support. But the installed base of hardware and the existing media makes it a case of "why the fuck would we bother"; as you mention its only the fringe geek market who actually care about codec "freedom" (and VP8 may well be encumbered anyway, so it COULD all be for naught).
Joe sixpack already has h.264, and it already works fine with all of his video devices.
The individual in this case may well receive a fine. However there are also likely privacy laws that were breached (seperate and standing on their own in addition to the breach of acceptable use) that the cop violated, and i'm guessing that is why the sentence was so stiff.
If i don't like the colour of your fence i can take you to court over it. Doesn't mean i'll necessarily win.
I think this is far more reasonable than the cases in the US of people for example taking people to court for burning themselves on coffee because it wasn't labelled as hot, and WINNING.
If you abuse your authority to access private information, or breach terms of use that you signed then it SHOULD be legitimate for the provider to take you to court over it. If you disagree with terms of use, don't sign them.
If you were living in australia, you would have seen the biting sarcasm in that post. We've had a number of recent high profile cases of police acting as if they are above the law.
website design died in about 2000. its web application development now. besides, acceleration isn't needed, and its not browser only. this is all just firefox, chrome, etc playing catch up to MS and apple who have been implementing hardware accelerated 2d graphics and font rendering in recent versions of the OS.
its only "needed" for application development, and as a feature tickbox to compete with ie9 and probably safari 5 (not sure) or 6 on the mac as far as "the snappy" goes.
given that their proprietary drivers have sucked on windows for over a decade (long before they open sourced anything), i would suggest that they didn't sacrifice any developers who were working to debug stuff.
that "bloody horrible interface" gets shit done. more efficiently than any other available hardware interface. given that linux accounts for perhaps 3% of the desktop market, and most of that is low end boxes with a very small market for 3d software, the linux/free software community is lucky we get ANY effort from nvidia/ati/amd/intel at all.
the revenue returned vs effort/$ expended must be pretty damn close to zero.
by the time linux has functional 3d open source drivers, the rest of the world will be on holographic displays. i say that as someone who has been waiting for 3d linux since 1998.
Things will be interesting with sandy bridge if intel keep releasing driver code and specs. Your choices will then be Nvidia driver that is closed, AMD/ATI that is open but sucks, or Intel which is just going to catch up through brute force simplistic hardware.
No, i don't ever expect intel integrated graphics to be superior performers outright, but given the choice between badly supported high end hardware and well supported mid-range hardware, i know what i'd be taking.
The only addon i've ever used / found useful for firefox was downloadhelper. i can live without it. I'd much rather have a stable responsive browser, personally.
Delicious irony. I've been using nvidia cards for 10+ years mostly due to the driver support. Not just linux, ATI's drivers have sucked every time i've dealt with them on windows, too.
You're free to do that. Just don't be one of those to complain about a new upstart on higher pay because he has skills in high demand... :)
Waiting until something is proven is safe, sure - but not the way to get paid more.
By the time something is "proven" it is commonplace and there are plenty of developers/people to support it. If you want the big bucks, you need to take a leap of faith, and trust your own judgement as to whether a technology is worth learning or not.
Getting in early, you will be able to claim more experience when demand is there (higher pay) and be in higher demand as it is the "next big thing" (again, higher pay).
Developers should be paid based on relevant skillset, not age. Age has no bearing on ability to perform a job. The kid wasn't getting paid because he was young. His skill were just more relevant/in demand. If you don't like it and are an older developer, then upskill.
Maybe the problems are what cause the excessive game playing, and not the reverse? Maybe there is no causal link at all and they're both related to some other factor?
Correlation != causation
Perhaps the mentally deficient kids play games more BECAUSE they're mentally deficient. Perhaps they play video games more BECAUSE they are doing badly in school and are not interested.
No, the HTML5 crowd (well, some of them at least) are missing the point. There's a whole world out there, and the rest of it has already decided on h.264. That ship has sailed. Sorry, but you're too late.
Unless you want to force everybody to re-purchase their content generation hardware and software and/or re-encode all of their content (with associated quality loss due to re-encoding a lossy format if the original uncompressed source is not available, which most of the time, it likely isn't), you aren't going to have any VP8 media to play.
Unless VP8 is technically better (size or quality) to give an incentive to re-encode, no one is going to bother.
WebM/VP8 has a fairly high risk of being patent encumbered anyway (which is Jobs' point), so why spend the time and money supporting it when there is nothing to gain other than support from a few fringe geeks who actually worry about coding for it?
Here here. If WebM/VP8 was actually technically better, and offered better quality or reduced file size by a significant margin maybe they'd have a chance of future support. But the installed base of hardware and the existing media makes it a case of "why the fuck would we bother"; as you mention its only the fringe geek market who actually care about codec "freedom" (and VP8 may well be encumbered anyway, so it COULD all be for naught).
Joe sixpack already has h.264, and it already works fine with all of his video devices.
Exactly. Its not a binary NVIDIA problem either, according to TFA, its a problem with the open source drivers.
So much for open source FTW eh?
Authorized use is for the purposes of an official investigation. Not looking up personal acquaintances.
The police database is not the fucking white pages.
The individual in this case may well receive a fine. However there are also likely privacy laws that were breached (seperate and standing on their own in addition to the breach of acceptable use) that the cop violated, and i'm guessing that is why the sentence was so stiff.
If i don't like the colour of your fence i can take you to court over it. Doesn't mean i'll necessarily win.
I think this is far more reasonable than the cases in the US of people for example taking people to court for burning themselves on coffee because it wasn't labelled as hot, and WINNING.
If you abuse your authority to access private information, or breach terms of use that you signed then it SHOULD be legitimate for the provider to take you to court over it. If you disagree with terms of use, don't sign them.
If you were living in australia, you would have seen the biting sarcasm in that post. We've had a number of recent high profile cases of police acting as if they are above the law.
website design died in about 2000. its web application development now. besides, acceleration isn't needed, and its not browser only. this is all just firefox, chrome, etc playing catch up to MS and apple who have been implementing hardware accelerated 2d graphics and font rendering in recent versions of the OS.
its only "needed" for application development, and as a feature tickbox to compete with ie9 and probably safari 5 (not sure) or 6 on the mac as far as "the snappy" goes.
Have fun porting your code to another linux box without an nvidia card.
Uh... porting kernel stuff between linux and OS X (driver wise) is pretty much a re-write.
multi channel audio has "just worked" on freebsd since at least 2003 from memory (when i started using it seriously).
given the abysmal quality of the KDE4 series of releases, i'd put that down to KDE development, rather than an nvidia problem.
given that their proprietary drivers have sucked on windows for over a decade (long before they open sourced anything), i would suggest that they didn't sacrifice any developers who were working to debug stuff.
that "bloody horrible interface" gets shit done. more efficiently than any other available hardware interface. given that linux accounts for perhaps 3% of the desktop market, and most of that is low end boxes with a very small market for 3d software, the linux/free software community is lucky we get ANY effort from nvidia/ati/amd/intel at all.
the revenue returned vs effort/$ expended must be pretty damn close to zero.
by the time linux has functional 3d open source drivers, the rest of the world will be on holographic displays. i say that as someone who has been waiting for 3d linux since 1998.
Things will be interesting with sandy bridge if intel keep releasing driver code and specs. Your choices will then be Nvidia driver that is closed, AMD/ATI that is open but sucks, or Intel which is just going to catch up through brute force simplistic hardware.
No, i don't ever expect intel integrated graphics to be superior performers outright, but given the choice between badly supported high end hardware and well supported mid-range hardware, i know what i'd be taking.
The only addon i've ever used / found useful for firefox was downloadhelper. i can live without it. I'd much rather have a stable responsive browser, personally.
If you already have a mac, it is no more money. In the scheme of things, $99 compared to the cost of the iphone is a piss in the ocean.
People with jobs don't have much of a problem spending money to get things they want.
Delicious irony. I've been using nvidia cards for 10+ years mostly due to the driver support. Not just linux, ATI's drivers have sucked every time i've dealt with them on windows, too.
And OS X still has a larger share than linux is likely to get in the next 5 years.