I think the prices at release are OK in some sense. Sure, they're expensive but you do get the game right away and you can usually trade in older games for a discount. Once the game has been out for a few months, I really don't feel like paying full price anymore. Some stores seem to get this but a lot of them don't.
But... what do you mean by delay-and-then-accelerate-thingy?
In the demo I got the feeling that there was a slight delay between moving the (right) stick and an actual response in the game. Then it felt like I got a slight acceleration in the rotation rather than a constant velocity. Maybe I imagined the whole thing, but I found it harder to aim than in e.g. the Call of Duty games.
I have pre-ordered the game and I don't regret it. The cover system,the graphics, and the atmoshphere seem really promising. I did, however, find the controls almost unbearable when playing the demo. Is this something you've gotten used to or did you simply enjoy the controls from scratch? I don't see how you could learn to cope with the whole delay-and-then-accelerate-thingy that they have implemented, but maybe (hopefully!) I'm wrong.
Anyone else think that said "MacBook Modded With Second Monitor Inside Lego" at first?
Sure did! I'm glad you pointed it out to me so I can stop waiting for macmod.com to load, logos aren't as impressive.
I wasn't aware that we were hitting the 50Gb limit of today's BR-DL disks.
I dont think we are. So maybe this isn't big news for 2009, but what about 2010 or 2011? Games haven't exactly gotten smaller so far.
I think the prices at release are OK in some sense. Sure, they're expensive but you do get the game right away and you can usually trade in older games for a discount. Once the game has been out for a few months, I really don't feel like paying full price anymore. Some stores seem to get this but a lot of them don't.
But ... what do you mean by delay-and-then-accelerate-thingy?
In the demo I got the feeling that there was a slight delay between moving the (right) stick and an actual response in the game. Then it felt like I got a slight acceleration in the rotation rather than a constant velocity. Maybe I imagined the whole thing, but I found it harder to aim than in e.g. the Call of Duty games.
I have pre-ordered the game and I don't regret it. The cover system,the graphics, and the atmoshphere seem really promising. I did, however, find the controls almost unbearable when playing the demo. Is this something you've gotten used to or did you simply enjoy the controls from scratch? I don't see how you could learn to cope with the whole delay-and-then-accelerate-thingy that they have implemented, but maybe (hopefully!) I'm wrong.