I wish people would stop modding me down just because its me they don't like...
"The second step is adding new gameplay. In Expansion 2, we introduced badges which reward explorers and achievers. Certain combinations of badges open up Accolades - which are permanent powers!"
All of which suck mightly from any usability point of view - a gun that does 12 hp damage and fires once every 25 minuttes? They are for show nothing else.
"Your second point, world changing events, is something we're aiming for in City of Villains. The activities of even a single player (hero or villain) can have a noticeable effect in the world."
Which of course mean sometime in the future, currently you can have no effect at all (unless you buy the company and fire them all)
"If players lose nothing by being defeated then naturally the players won't see death as an issue. Players will begin to look at their characters like those in FPS games such as Counterstrike or Battlefield 1942. "
Which is good.
"The key, however, to a successful MMP is to create a connection between the player and his character. If the player feels that he can dispose of his character at any time, then the player inevitably doesn't care very much about his character. "
"The second step is adding new gameplay. In Expansion 2, we introduced badges which reward explorers and achievers. Certain combinations of badges open up Accolades - which are permanent powers!"
All of which suck mightly from any usability point of view - a gun that does 12 hp damage and fires once every 25 minuttes? They are for show nothing else.
"Your second point, world changing events, is something we're aiming for in City of Villains. The activities of even a single player (hero or villain) can have a noticeable effect in the world."
Which of course mean sometime in the future, currently you can have no effect at all (unless you buy the company and fire them all)
If players lose nothing by being defeated then naturally the players won't see death as an issue. Players will begin to look at their characters like those in FPS games such as Counterstrike or Battlefield 1942.
Which is good.
The key, however, to a successful MMP is to create a connection between the player and his character. If the player feels that he can dispose of his character at any time, then the player inevitably doesn't care very much about his character.
Well now its mostly semantics on what was ment. I'm thinking about speficic date for the change, 1461 is then 4 years to the day to day, which is obviously not when the change happens, so it would be something like 1512 days or so.
If you want to play hl2 without going through steam, make a shortcut to "c:\(install path)\hl2.exe" -steam
This allows you to run hl2 without going through steam at all.
Not here it won't. First of all there isn't a hl2.exe in the install path.
If you have been through all the download and decrypt stuff, there is an hl2.exe file in an obscure folder within the steamapps directory, but if you run that you get an error message: "This application has failed to start because Steam.dll was not found. Re-installing the application may fix this problem."
Wow. Here is an even better idea. If you don't like the company, don't play the game. Don't pirate it, just ignore it and go on with your life.
No - it doesn't work like that:
"I'm against slavery" "Fine - don't own slaves then"
No! That's lame ass morals!
people who worked 5 years on this won't get any of your money
They get more than they deserve. Any digital product which keeps selling at the same high price is an immoral scheme. You shouldn't do a job once and expect to keep getting paid over and over.
Don't be an idiot, if that had worked there wouldn't be a problem. You select Offline mode and it tells you you CAN'T PLAY OFFLINE! that's why it's there.
The game doesn't demand you be on-line after activation.
It sure as hell does here. . It does require Steam, but Steam is a PART of Half-Life 2. It's the foundation the game is built upon.
Yes, unnecessary bloat because it includes a lot of crap when isn't necessary to single player (and probably not LAN either) - and undoubtedly what is causing the sluggisness.
You have to buy a CD/DVD burner and make a backup of your harddisk so your investment is safe.
Its just stupid to distribute digital data over physical mediums like CDS when there is a boardband internet connection available.
Actually its just stupid to buy digital data over internet connections so you don't have a real hardcopy in your home - the only kind of real property is what you can touch - "intellectual property" is immorally handled and this only encourages that.
If you want to play hl2 online in two years all you need to do is double click the game. You deleted the game ? NO PROBLEM. Steam downloads it for you. You are not up to date ? NO PROBLEM. steam updates you. You don't have the map / mod / whatever ? NO PROBLEM.
Wanna play it 10 years from now? NO PROBLEM - because you can't the servers are gone.
Don't have a connection? NO PROBLEM - because you cant.
Clue me in - When Microsoft used a similar form of copy protection for Windows XP, Slashdot couldn't have disagreed more. Yet when Valve takes a similar approach, they're applauded.
Perhaps because the XP crack was out faster than the HL crack?
The problem is that 99.99% of the complaints are not in the form of constructive criticism.
Because constructive criticism *will* be ignored, they don't care - so why waste time - just vent some spleen....user has refrained from profanity AND put to use their 10th grade writing skills to use...
Yes, people don't like to have to validate their game. I'm sure there are some people out there who also don't want to have to install the game before playing it, either. And probably even a few who don't even want to have to be forced to play the game; it should just play itself!
You didn't put 'em to much better use.
Point is it just an unnecessary annoyance to legal customers - if the game is any good there will be a crack out quickly - there always is.
And on the same note, why should Valve go through 5 years of cost and trouble to design the best game ever made (my own opinion after playing it) only to have it widely stolen and pirated?
No - why does the honest customers have to go through all this hassel (and how stupid are valve) when the game WILL be pirated a few days after its out...
His point being, quite obviously stated as well, that it is NOT steam that is slowing you down. His point is that it is the game itself that is taking time to load.
I'm not sure he is right though, it seems that the files are packed in a what that is efficient for steam, not efficient in general. So a slowdown will be inherent in the usage of the system.
? Exit Steam. Disconnect from the internet, and restart Steam. This will start steam in offline mode (it can't talk to Valve - you have no internet connection).
Actually no - first it has to find out it can't connect. Then you get a message that you can't connect and will you try offline mode - then you get a message (or i do at least) that you can't play in offline mode and must go online.
(and the steam drm crap isn't running all the time, only when they insist)
You have purchased something. A license to
play the game on the terms and conditions that are told to you by the company.
Which is amoral crap on the lines of slavery.
If you violate the terms and conditions, the company can suspend or revoke your license to play the game.
They may have a legal right, but they sure as hell has no moral right.
They do not owe a refund to you if you decided to violate the agreement.
As they(and you) should well know, nobody ever entered into any agreement with them - and they thought so, more the fool them.
"People are discovering that when you buy any product that is subject to "activation", you haven't really bought anything. "
Indeed - so don't do it in the future.
I wish people would stop modding me down just because its me they don't like...
"The second step is adding new gameplay. In Expansion 2, we introduced badges which reward explorers and achievers. Certain combinations of badges open up Accolades - which are permanent powers!"
All of which suck mightly from any usability point of view - a gun that does 12 hp damage and fires once every 25 minuttes? They are for show nothing else.
"Your second point, world changing events, is something we're aiming for in City of Villains. The activities of even a single player (hero or villain) can have a noticeable effect in the world."
Which of course mean sometime in the future, currently you can have no effect at all (unless you buy the company and fire them all)
"If players lose nothing by being defeated then naturally the players won't see death as an issue. Players will begin to look at their characters like those in FPS games such as Counterstrike or Battlefield 1942. "
Which is good.
"The key, however, to a successful MMP is to create a connection between the player and his character. If the player feels that he can dispose of his character at any time, then the player inevitably doesn't care very much about his character. "
Bullshit.
You can see why some people wish to keep the theory of evolution a secret
"The second step is adding new gameplay. In Expansion 2, we introduced badges which reward explorers and achievers. Certain combinations of badges open up Accolades - which are permanent powers!"
All of which suck mightly from any usability point of view - a gun that does 12 hp damage and fires once every 25 minuttes? They are for show nothing else.
"Your second point, world changing events, is something we're aiming for in City of Villains. The activities of even a single player (hero or villain) can have a noticeable effect in the world."
Which of course mean sometime in the future, currently you can have no effect at all (unless you buy the company and fire them all)
If players lose nothing by being defeated then naturally the players won't see death as an issue. Players will begin to look at their characters like those in FPS games such as Counterstrike or Battlefield 1942.
Which is good.
The key, however, to a successful MMP is to create a connection between the player and his character. If the player feels that he can dispose of his character at any time, then the player inevitably doesn't care very much about his character.
Bullshit.
I'm afraid i don't know what cedega is - is it a windows emulator for unix?
Well now its mostly semantics on what was ment. I'm thinking about speficic date for the change, 1461 is then 4 years to the day to day, which is obviously not when the change happens, so it would be something like 1512 days or so.
Ah, so the number isn't quite accurate :) But thanks for the information!
And you don't have to be an elite-Jewish-doctor-commie to think that this country is going to get a lot loonier during those additional 1,461 days.
;)
You seem knowledgeable - i wonder if i could ask you a question (well 2 actually), is that number correct or did you just make it up?
And second, how is the date determined? Is it always the second of november, or the first tuesday after equinoxe or something similary arcane?
ie, can one already now compute the exact day the next election is? (Assuming Bush doesn't change the law
Hehe - thanks for the recap :)
If you want to play hl2 without going through steam, make a shortcut to "c:\(install path)\hl2.exe" -steam
This allows you to run hl2 without going through steam at all.
Not here it won't. First of all there isn't a hl2.exe in the install path.
If you have been through all the download and decrypt stuff, there is an hl2.exe file in an obscure folder within the steamapps directory, but if you run that you get an error message:
"This application has failed to start because Steam.dll was not found. Re-installing the application may fix this problem."
So it doesn't work...
Ah - so the point being he only thought about money, eh? :)
Wow. Here is an even better idea. If you don't like the company, don't play the game. Don't pirate it, just ignore it and go on with your life.
No - it doesn't work like that:
"I'm against slavery"
"Fine - don't own slaves then"
No! That's lame ass morals!
people who worked 5 years on this won't get any of your money
They get more than they deserve. Any digital product which keeps selling at the same high price is an immoral scheme. You shouldn't do a job once and expect to keep getting paid over and over.
No, you login in Offline Mode
Don't be an idiot, if that had worked there wouldn't be a problem. You select Offline mode and it tells you you CAN'T PLAY OFFLINE!
that's why it's there.
No, its probably there to piss you off.
The game doesn't demand you be on-line after activation.
It sure as hell does here.
. It does require Steam, but Steam is a PART of Half-Life 2. It's the foundation the game is built upon.
Yes, unnecessary bloat because it includes a lot of crap when isn't necessary to single player (and probably not LAN either) - and undoubtedly what is causing the sluggisness.
And disadvantes like:
You have to buy a CD/DVD burner and make a backup of your harddisk so your investment is safe.
Its just stupid to distribute digital data over physical mediums like CDS when there is a boardband internet connection available.
Actually its just stupid to buy digital data over internet connections so you don't have a real hardcopy in your home - the only kind of real property is what you can touch - "intellectual property" is immorally handled and this only encourages that.
If you want to play hl2 online in two years all you need to do is double click the game. You deleted the game ? NO PROBLEM. Steam downloads it for you. You are not up to date ? NO PROBLEM. steam updates you. You don't have the map / mod / whatever ? NO PROBLEM.
Wanna play it 10 years from now? NO PROBLEM - because you can't the servers are gone.
Don't have a connection? NO PROBLEM - because you cant.
Clue me in - When Microsoft used a similar form of copy protection for Windows XP, Slashdot couldn't have disagreed more. Yet when Valve takes a similar approach, they're applauded.
Perhaps because the XP crack was out faster than the HL crack?
The problem is that 99.99% of the complaints are not in the form of constructive criticism.
...user has refrained from profanity AND put to use their 10th grade writing skills to use...
Because constructive criticism *will* be ignored, they don't care - so why waste time - just vent some spleen.
Yes, people don't like to have to validate their game. I'm sure there are some people out there who also don't want to have to install the game before playing it, either. And probably even a few who don't even want to have to be forced to play the game; it should just play itself!
You didn't put 'em to much better use.
Point is it just an unnecessary annoyance to legal customers - if the game is any good there will be a crack out quickly - there always is.
And on the same note, why should Valve go through 5 years of cost and trouble to design the best game ever made (my own opinion after playing it) only to have it widely stolen and pirated?
No - why does the honest customers have to go through all this hassel (and how stupid are valve) when the game WILL be pirated a few days after its out...
I suspect 99% of the Steam bitching
..is from people who can see the immoral in this scheme.
"I think slavery is wrong"
"Then don't keep slaves"
BZZZZZ! It doesn't work that way.
His point being, quite obviously stated as well, that it is NOT steam that is slowing you down. His point is that it is the game itself that is taking time to load.
I'm not sure he is right though, it seems that the files are packed in a what that is efficient for steam, not efficient in general. So a slowdown will be inherent in the usage of the system.
? Exit Steam. Disconnect from the internet, and restart Steam. This will start steam in offline mode (it can't talk to Valve - you have no internet connection).
Actually no - first it has to find out it can't connect. Then you get a message that you can't connect and will you try offline mode - then you get a message (or i do at least) that you can't play in offline mode and must go online.
(and the steam drm crap isn't running all the time, only when they insist)
Enter /noclip 1 in the console!
A rectified "100 percent cracked" version appeared soon after, but the damage was done.
:)
Amazing the damage wasn't that Autodesk was a bad program - good PR on their side that they managed to tell everybody that i was a bad crack
Europe seems to get DVD's - perhaps people have better outfits in Europe *g*