So essentially, start coming up with ideas for devices that could be used to do just about anything, and you can squeeze the people who actually develop it? That just seems WAY overboard to me. Essentially, a company like UPS could develop an 'idea' of delivery trucks using hybrid power sources, and if *ANYONE* else actually develops such a beast, they could charge IP fees?
I'm not sure exactly what the laws state, but I'm not sure they *CAN* declare IP on something when they have allowed it to be developed without defending it.
Do IP laws function anything like trademark laws? I find it hard to believe that anyone can develope a set of ideas, wait untill something simular comes along, and declare IP licencing fees. There has to be some sort of law that puts a limit on it..
Well, if you want to be anal about it, technically, the new millenium was 5 years ago, do to slight 'adjustments' made to the calander over the last thousand years..
I think at that point your primary problem would be computing on a television monitor. They just don't have the fidelity required. Ever see one of those PCTV converters that would take your monitors output, and display it on a TV screen? It may look neat, but try using it for your primary interface.
In theory. But then one must ask why this doesn't apply to traditional commonly used products such as Windows 9x/NT? Or Office? Or heck, any current Win32 based game?
I disagree that software cost is dependant of demand. It just doesn't work like traditional demand rules would. With a traditional product, demand would drive production, the more produced in mass, the cheaper the price.
In software land, you're not making anything, you're simply throwing it to be stamped or burnt onto a CD, who's cost is a small fraction of the total cost of the overall product. Hence, mass production doesn't lead to any overall decrease in the cost of the product.
Yea, but the problem with that is, for every game you buy, you pay around 40-50$. Expansions, like 20. Lesse, 60$ per person. Now, lesse you have 15 people at work. That's $900. Now, that database at work cost several thousands of dollars.
A gaming companies profits are no where near the amount of those generated by other sources. While ID is making a good sum, they are certainly not making what Oracle is on their database server. And ID has several of the best selling games of all time under their belt.
Re:My take on all of this.
on
Apocalypse Not
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· Score: 2
Now your making assumptions. You're assuming that every peice of embedded code ever placed on chips has been kept track of. You'd be suprised.
Jabber has come from a simplistic server to a full fledged messaging system, with support for loadable modules on ALL sides. Anyone following the project will know that 1.0, with several commercial companies kicking in support, is due this month.
I'm not a lawyer, but I CAN say that nearly every country in Europe has an agreement regarding copywrite/patents, in which they respect each others rights, aka, a patent in the US is still valid in the UK, etc..
I answer the phone, I pause the playback, not missing a beat.
I *REALLY* need to goto the bathroom, I pause playback.
DAMNED, the kids where screaming, what the heck did I miss? *rewind*
I'm in commercial, and need to check dinner. I come back, and it's 1 minute into the show again.. *Rewind*. On next commercial, *FF* to catchup with the live broadcast.
I can think of many, and by testimony of other users, it's a VERY handy and addictive feature..
*PLEASE record how much money you spent online, despite the fact these conditions may apply:
A) You MAY have already been taxed for it. B) You bought it from a web site in South Africa. C) We have no right to tax things coming into our state simply becouse you bought it online
Also note, that soon we will be charging a tax on all merchandise bought in other states, that is imported into our state. Please also include those numbers.
We will also be implementing a plan to pull over all carbo laden trucks on our highways, and taxing the companies based on the total value of the merchandise on these trucks..
That works for the IM part, but I suspect there is a scaling problem when you have a few million simultaneous users, and every server has to send login/logout data to every other server for buddy lists. That gets into the tens or even hundreds of thousands of messages per second per server pair. That's tough with the latencies on a worldwide network.
Er, It wouldn't work that way. Ever server doesn't send login messages to every other server. The only server a given user logs into is his own. At this point, his home server sends an announcement that he is online only to the servers that have subscribed to his/her/its presence. Servers are decentralized in that they do not know of eachothers existence untill they attempt to send a message to it.
As far as I can tell from the FAQ, Jabber doesn't really decentralize the back end. It seems to be a "middleware" server that sits between the Jabber client and all the proprietary back-end servers. To your client, it must seem to be the server, and to the real IM servers, it appears to be just another client. I'm not sure how it gets all the buddy data from the servers, but it's possible that at high volumes it runs into the same problem.
Nope. Jabber is an IM system in and of itself, serving as the entire backend for Jabber users. It supports another tier when using gateways to other networks.at which point it is serving as a middle tier, but only for the gateways, and these are run as a seperate service entirely. This is made possible by it's modular nature, and transports can serve whatever purpose they need, be it a gateway to an external system, a news ticker, a chat server, or a news ticker.
I envision a future where an email address will allow you to contact a person via phone (cell?), email, IM, IM voice, and even physical post
Well, I may get a redundant for saying this several times now, but this is *EXACTLY* what the Jabber project, http://www.jabber.org, is working on. Central user ID's, with 'resources' that can be your Cell phone, you're IM client, your email box, etc..
And the server architecture is non centralized, which leads to an open system where anyone can setup a server that can automatically talk to anyone elses, and even, if the administrator allows, use gateways of other systems, such as AIM, ICQ, MSIM, Yahoo, and yes, even good old IRC..
You're talking about Jabber (http://www.jabber.org/). It's an Open Source IM system that is NON-DISTRIBUTED, and allows anyone to setup a server to talk to any other servers, simply by addressing the DNS of the target host, just like email.
It's also build on a modular system, so 'gateways' can be created into IRC, AIM, ICQ, MSIM, Yahoo, etc..
They are still working on incorperation of IRC and Jabber, which is an Open Source instant messaging system which can support nearly ANY other IM system out there..
Jabber.org (http://www.jabber.org/) is working on just such a thing. We're one of the *ONLY* IM systems out there that already has plugin support for ANY IM system, including the IMPP standard once it's released..
And the best part is, it's non centralized, and Open Source.
Why not just block the server port for the napster server?
So essentially, start coming up with ideas for devices that could be used to do just about anything, and you can squeeze the people who actually develop it? That just seems WAY overboard to me. Essentially, a company like UPS could develop an 'idea' of delivery trucks using hybrid power sources, and if *ANYONE* else actually develops such a beast, they could charge IP fees?
I'm not sure exactly what the laws state, but I'm not sure they *CAN* declare IP on something when they have allowed it to be developed without defending it.
Do IP laws function anything like trademark laws? I find it hard to believe that anyone can develope a set of ideas, wait untill something simular comes along, and declare IP licencing fees. There has to be some sort of law that puts a limit on it..
If there isn't, as the saying goes..
"There auta be a law for somethin like that"
1) No, it'll be on ZDTV as well. How could they pass up having their OWN TV CHANNEL for the unveiling.
;-P
2) This has NOTHING to do with Apache or Linux. It's a processor for crying out loud.
3) G2 is available for Linux as well. Use your brain before posting please..
Well, if you want to be anal about it, technically, the new millenium was 5 years ago, do to slight 'adjustments' made to the calander over the last thousand years..
You know, that's a good point I hadn't thought of quite yet. They could be doing another swing to throw people off.
Mighty observent, has me thinking..
I think at that point your primary problem would be computing on a television monitor. They just don't have the fidelity required. Ever see one of those PCTV converters that would take your monitors output, and display it on a TV screen? It may look neat, but try using it for your primary interface.
Blech..
In theory. But then one must ask why this doesn't apply to traditional commonly used products such as Windows 9x/NT? Or Office? Or heck, any current Win32 based game?
I disagree that software cost is dependant of demand. It just doesn't work like traditional demand rules would. With a traditional product, demand would drive production, the more produced in mass, the cheaper the price.
In software land, you're not making anything, you're simply throwing it to be stamped or burnt onto a CD, who's cost is a small fraction of the total cost of the overall product. Hence, mass production doesn't lead to any overall decrease in the cost of the product.
Yea, but the problem with that is, for every game you buy, you pay around 40-50$. Expansions, like 20. Lesse, 60$ per person. Now, lesse you have 15 people at work. That's $900. Now, that database at work cost several thousands of dollars.
A gaming companies profits are no where near the amount of those generated by other sources. While ID is making a good sum, they are certainly not making what Oracle is on their database server. And ID has several of the best selling games of all time under their belt.
Now your making assumptions. You're assuming that every peice of embedded code ever placed on chips has been kept track of. You'd be suprised.
Ok, so basically, we fixed up the old jeep to go down the 2000 road, threw on our seatbelts, and went for a ride..
Now we're UPSET that the jeep didn't FLIP, CRASH, and BURN?!?!?!
Jabber has come from a simplistic server to a full fledged messaging system, with support for loadable modules on ALL sides. Anyone following the project will know that 1.0, with several commercial companies kicking in support, is due this month.
http://www.jabber.org
I'm not a lawyer, but I CAN say that nearly every country in Europe has an agreement regarding copywrite/patents, in which they respect each others rights, aka, a patent in the US is still valid in the UK, etc..
Please expand on this. How is the popularity of Linux based on ignorance??
And, by the same token, CP/M was a win long before BSD was ever dreamt of.. ;-P
I was merely stating that Linux is currently more popular then BSD, and this popularity is NOT based on marketing hype..
Linux was successfull *LONG* before the market hype. I hope that's not what you're basing your argument on as to why Linux is more popular then BSD.
I answer the phone, I pause the playback, not missing a beat.
I *REALLY* need to goto the bathroom, I pause playback.
DAMNED, the kids where screaming, what the heck did I miss? *rewind*
I'm in commercial, and need to check dinner. I come back, and it's 1 minute into the show again.. *Rewind*. On next commercial, *FF* to catchup with the live broadcast.
I can think of many, and by testimony of other users, it's a VERY handy and addictive feature..
Oh yea, THIS'LL be enforcable.
*PLEASE record how much money you spent online, despite the fact these conditions may apply:
A) You MAY have already been taxed for it.
B) You bought it from a web site in South Africa.
C) We have no right to tax things coming into our state simply becouse you bought it online
Also note, that soon we will be charging a tax on all merchandise bought in other states, that is imported into our state. Please also include those numbers.
We will also be implementing a plan to pull over all carbo laden trucks on our highways, and taxing the companies based on the total value of the merchandise on these trucks..
That works for the IM part, but I suspect there is a scaling problem when you have a few million simultaneous users, and every server has to send login/logout data to every other server for buddy lists. That gets into the tens or even hundreds of thousands of messages per second per server pair. That's tough with the latencies on a worldwide network.
Er, It wouldn't work that way. Ever server doesn't send login messages to every other server. The only server a given user logs into is his own. At this point, his home server sends an announcement that he is online only to the servers that have subscribed to his/her/its presence. Servers are decentralized in that they do not know of eachothers existence untill they attempt to send a message to it.
As far as I can tell from the FAQ, Jabber doesn't really decentralize the back end. It seems to be a "middleware" server that sits between the Jabber client and all the proprietary back-end servers. To your client, it must seem to be the server, and to the real IM servers, it appears to be just another client. I'm not sure how it gets all the buddy data from the servers, but it's possible that at high volumes it runs into the same problem.
Nope. Jabber is an IM system in and of itself, serving as the entire backend for Jabber users. It supports another tier when using gateways to other networks.at which point it is serving as a middle tier, but only for the gateways, and these are run as a seperate service entirely. This is made possible by it's modular nature, and transports can serve whatever purpose they need, be it a gateway to an external system, a news ticker, a chat server, or a news ticker.
Standards CAN be bad, but a good system isn't necesarily based on a standard. It's based on a modular system that can adapt to different standards.
Jabber does something simular to this, http://www.jabber.org
I envision a future where an email address will allow you to contact a person via phone (cell?), email, IM, IM voice, and even physical post
Well, I may get a redundant for saying this several times now, but this is *EXACTLY* what the Jabber project, http://www.jabber.org, is working on. Central user ID's, with 'resources' that can be your Cell phone, you're IM client, your email box, etc..
And the server architecture is non centralized, which leads to an open system where anyone can setup a server that can automatically talk to anyone elses, and even, if the administrator allows, use gateways of other systems, such as AIM, ICQ, MSIM, Yahoo, and yes, even good old IRC..
Check it out..
You're talking about Jabber (http://www.jabber.org/). It's an Open Source IM system that is NON-DISTRIBUTED, and allows anyone to setup a server to talk to any other servers, simply by addressing the DNS of the target host, just like email.
It's also build on a modular system, so 'gateways' can be created into IRC, AIM, ICQ, MSIM, Yahoo, etc..
Check it out.
They are still working on incorperation of IRC and Jabber, which is an Open Source instant messaging system which can support nearly ANY other IM system out there..
http://www.jabber.org/
Eventually means a few monmths more.. ;-P 1.0 Very soon, with luck..
Jabber.org (http://www.jabber.org/) is working on just such a thing. We're one of the *ONLY* IM systems out there that already has plugin support for ANY IM system, including the IMPP standard once it's released..
And the best part is, it's non centralized, and Open Source.