we remember when Opera cost money. In 2000 they released a free Opera, but it was ad-supported, which I for one would never tolerate in a web browser.
It's pretty useless to compare current age to history. For once, it was in 2003 that Google themself started making money of advertising. They were probably long away from providing share for browser makers at that point.
Do you remember why IE actually gained it's marketshare? Because Netscape cost money, and many people though it was great to have a such a good free browser. Web was a completely different place then.
Features here don't mean some absolutely obscure language. It means the mouse gestures, tabbed browsing, speed dial, customization. things that actually to user.
Exactly, it's great for projects that are big. Apache gets huge donations from large companies too. Those random projects, not so much. They really mostly in advertising revenues, like Mozilla indirectly gets from Google. Do you really want more advertising and lost privacy?
There was another addon that broke at some point too, which basically buffed yourself or everyone in your party when you scrolled mousewheel or pressed button. Is there such still?
Mozilla is actually alone in this. Even Opera (while also getting revenue from Google) does lots of its business with other devices like Wii, Mobile Phones, and other non-pc devices. Hell, I was visiting a hotel which had one of those tv's with hotel interfaces. One day it suddenly booted itself for update and when booting up, there was Opera logo on the start.
Welcome back to 2008. There was major improvement in javascript engines during 2009 in all other browsers than IE and Firefox. Chrome and Opera have incredibly fast javascript renderers and they're pushing it even more in next Opera version.
Exactly this was also fixed in yesterdays patch (along with running-with-care-package-marker)
Updates to Call of Duty: Modern Warfare 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Call of Duty: Modern Warfare 2
Care Package, Emergency Airdrop, and Sentry Gun marker grenades sprint speed normalized Sentry Guns: Improved placement detection, preventing cases of Sentry Guns inside geometry Model 1887: Bling using Akimbo and FMJ combination now has same range and damage as non-Bling Model 1887s Improved player collision removing cases of getting into geometry and 'elevators' Mouse latency tweaks for more mouse movement consistency Fixes to prevent various texture and XP hacks
They were good games that broke some new ground in terms of intensity, but when you get down to it they were still shooting galleries wrapped up in a fancy package.
What, you thought they were going to save humanity or be the cure for cancer?
You see in some gamemodes, but theres a few where you can instant respawn (like domination) and don't see the kill cam.
However, theres also some idiots who think someone is cheating because "they cant do that!" while in fact they're using the perks. It's even worse when they continue yelling "cheater! cheater!" for rest of the game, so yeah, not everyone actually is cheater even if people think so. There are lots of good players too and idiots who think they're cheaters.
Maybe theres no enough players at that time, I notice this usually early in the morning. Otherwise its almost always people from same country or nearby countries.
That's merely Activision's decision tho. Infinity Ward had $70 million to develop the game (actually Activision tried to give them more, but they declined). Since it is actually a great game, Activision saw that it would be good to spend that on marketing. Putting $130 million in marketing budget of a crap game would not only be really risky, it would be outright stupid.
What Activision wants to spend on marketing is irrelevant to game quality or Infinity Ward.
This just makes it a little bit easier. One could easily write a LUA script that/who's the player in-game between some intervals and save the info. Or the more geeky ones could write a program that uses WoW's protocol and logins to do the same (and relogins if disconnected).
So it's not like it wouldn't already be possible to gather those playing habits.
It still shows that almost all who are playing a game in that boycott group are indeed playing mw2. While not giving exact true percentage, it does show it quite good.
Besides, it's quite likely most of the boycotters ended up buying it anyway.
MW2 is a good game but that's not saying much, it's not hard to make a good FPS today since game developers have got the FPS down to a science.
If it's not that hard, why aren't everyone making billions of dollars of single FPS games? Sounds like an easy way to get madly rich, if true.
And if you actually compare MW2 to other games, you see it has a lot that other games are missing. Intense single player campaign, fun co-op missions to play with a friend, and a great multiplayer with lots of gamemodes and leveling and class building system. I would really like to see such in more games, but frankly there isn't any or they're done poorly.
There are still plenty of glitches (change to care package and you run at warp speed, ruining capture the flag, and making you damn hard to hit)
This was patched in yesterday's patch:
Updates to Call of Duty: Modern Warfare 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Call of Duty: Modern Warfare 2
Care Package, Emergency Airdrop, and Sentry Gun marker grenades sprint speed normalized Sentry Guns: Improved placement detection, preventing cases of Sentry Guns inside geometry Model 1887: Bling using Akimbo and FMJ combination now has same range and damage as non-Bling Model 1887s Improved player collision removing cases of getting into geometry and 'elevators' Mouse latency tweaks for more mouse movement consistency Fixes to prevent various texture and XP hacks
It's not about hype really. The bitching about yearly sports games is what I have wondered for long actually. The people who buy them want the new rosters and player stats and somewhat improved graphics and gameplay. I mean, there's only so much you can improve in a sports game thats based on real sports league. And actually the games have been improving over the years, just look at NHL 2005 compared to 2010.
Sure, it's not a totally new game, but people don't complain that they don't drop NHL in real world after one year and invent a totally new sports. And it's not like its that much off from those players who don't like to play sports games (like me).
Yes, thats the best added benefit of dedicated servers. However, I haven't really seen such blatant cheating around. There's sometimes an occasional one, but then everyone bitches at him and he leaves. Maybe geographical location has something to do with it, I don't know (as the matchmaking gets those players closest to your physical location)
However, as 50% of MW2 games end in a tactical nuke
I disagree here tho. I've played MW2 hundreds of hours and I've seen tactical nuke two times, and on the other time the guy did it 10 seconds before round end and said on chat he though it would be a fun ending.
That being said, I don't really play deathmatch or such where the cheaters most likely hang around. Domination, capture the flag and hardcore HQ are more fun.
Well, it wasn't overly overpowered. When you have a perk or custom character build system like this theres always something that becomes the-best-build on the internet. There's many different sites and forums where people discuss such for World of Warcraft too.
You usually lose lots of other abilities. For that 1887 build you had to use stopping power and other perks, and couldn't run as fast as the "ninjas" with knifes. Or you couldn't be an explosives guy. The great thing about that is that its basically a different classes system, but without classes - you modify your build exactly as you want. That's what makes it fun.
It shows that people just joined the bandwagon before they even tried the game or knew how the changes would work out. It's easy to click a button on a internet site that says "boycott!" and then go back to eat a pizza while watching the countdown timer for release date.
I think the game is great, especially multiplayer with its leveling, perks and the amount of customization you can do to your characters game style. Even those who complain about things are still playing it full force.
It's also nice that you can just jump in to the game (without friends, or with them in same lobby - you always get to same side and see each others with different color on radar and name). No need to hunt for different servers which can be crappy. Yes, there are host migrations and other stupid things sometimes, but the easiness to just jump in to the game outweights them. I'm not a serious gamer and neither are majority of people.
When the cheapest way to get a product is $60, of course you're going to beat sales of something that costs $15 or less.
This doesn't make sense. You aren't going to beat a great and popular movie that costs $15 with a mediocre or bad game that costs $60. The higher priced product also has to be good, which MW2 definitely is.
But who cares? The majority of gamers will experience the game on consoles, and PC gamers don't need things like a console for tweaking the game or support for mods.
No they don't. Me and almost all of my friends play it on PC because of keyboard and mouse. And to tell the truth, I rather don't see so much tweaking and mods by the users and get all stupid doom and quake sounds or no gravity when I join the server. I like the game the way IW made it.
Why spend all this money on flying journalists to a resort in Santa Barbara? Because it works. Activision refuses to comment on the review situation, and the Metacritic score for the game stands at 94 percent.
And the game actually being great has nothing to do with it?
I don't spend that much in games, but I've spent days playing MW2. It deserves the scores it got, it's definitely the best game of 2009.
Actually no. Since it sits between Europe and North America, its a good place for a site or service that has users from both continents. You most likely already use sites that reside in Europe and we use sites that reside in US (like slashdot) anyway - its the middle ground.
I personally like this improvement. Slashdotters aren't called fanboys anymore, but shareholders. Sounds a lot more classy and like everyone on slashdot is rich.
we remember when Opera cost money. In 2000 they released a free Opera, but it was ad-supported, which I for one would never tolerate in a web browser.
It's pretty useless to compare current age to history. For once, it was in 2003 that Google themself started making money of advertising. They were probably long away from providing share for browser makers at that point.
Do you remember why IE actually gained it's marketshare? Because Netscape cost money, and many people though it was great to have a such a good free browser. Web was a completely different place then.
It's lucrative for the government to say that. After all, now they can add tax between exchanges, in top of the service costs too.
Features here don't mean some absolutely obscure language. It means the mouse gestures, tabbed browsing, speed dial, customization. things that actually to user.
Opera has always been the leader in this aspect.
Exactly, it's great for projects that are big. Apache gets huge donations from large companies too. Those random projects, not so much. They really mostly in advertising revenues, like Mozilla indirectly gets from Google. Do you really want more advertising and lost privacy?
There was another addon that broke at some point too, which basically buffed yourself or everyone in your party when you scrolled mousewheel or pressed button. Is there such still?
Mozilla is actually alone in this. Even Opera (while also getting revenue from Google) does lots of its business with other devices like Wii, Mobile Phones, and other non-pc devices. Hell, I was visiting a hotel which had one of those tv's with hotel interfaces. One day it suddenly booted itself for update and when booting up, there was Opera logo on the start.
So only Mozilla is dependent on others.
Welcome back to 2008. There was major improvement in javascript engines during 2009 in all other browsers than IE and Firefox. Chrome and Opera have incredibly fast javascript renderers and they're pushing it even more in next Opera version.
Well, your boss actually has a good point.
Exactly this was also fixed in yesterdays patch (along with running-with-care-package-marker)
Updates to Call of Duty: Modern Warfare 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Call of Duty: Modern Warfare 2
Care Package, Emergency Airdrop, and Sentry Gun marker grenades sprint speed normalized
Sentry Guns: Improved placement detection, preventing cases of Sentry Guns inside geometry
Model 1887: Bling using Akimbo and FMJ combination now has same range and damage as non-Bling Model 1887s
Improved player collision removing cases of getting into geometry and 'elevators'
Mouse latency tweaks for more mouse movement consistency
Fixes to prevent various texture and XP hacks
They were good games that broke some new ground in terms of intensity, but when you get down to it they were still shooting galleries wrapped up in a fancy package.
What, you thought they were going to save humanity or be the cure for cancer?
You see in some gamemodes, but theres a few where you can instant respawn (like domination) and don't see the kill cam.
However, theres also some idiots who think someone is cheating because "they cant do that!" while in fact they're using the perks. It's even worse when they continue yelling "cheater! cheater!" for rest of the game, so yeah, not everyone actually is cheater even if people think so. There are lots of good players too and idiots who think they're cheaters.
Maybe theres no enough players at that time, I notice this usually early in the morning. Otherwise its almost always people from same country or nearby countries.
That's merely Activision's decision tho. Infinity Ward had $70 million to develop the game (actually Activision tried to give them more, but they declined). Since it is actually a great game, Activision saw that it would be good to spend that on marketing. Putting $130 million in marketing budget of a crap game would not only be really risky, it would be outright stupid.
What Activision wants to spend on marketing is irrelevant to game quality or Infinity Ward.
This just makes it a little bit easier. One could easily write a LUA script that /who's the player in-game between some intervals and save the info. Or the more geeky ones could write a program that uses WoW's protocol and logins to do the same (and relogins if disconnected).
So it's not like it wouldn't already be possible to gather those playing habits.
It still shows that almost all who are playing a game in that boycott group are indeed playing mw2. While not giving exact true percentage, it does show it quite good.
Besides, it's quite likely most of the boycotters ended up buying it anyway.
MW2 is a good game but that's not saying much, it's not hard to make a good FPS today since game developers have got the FPS down to a science.
If it's not that hard, why aren't everyone making billions of dollars of single FPS games? Sounds like an easy way to get madly rich, if true.
And if you actually compare MW2 to other games, you see it has a lot that other games are missing. Intense single player campaign, fun co-op missions to play with a friend, and a great multiplayer with lots of gamemodes and leveling and class building system. I would really like to see such in more games, but frankly there isn't any or they're done poorly.
There are still plenty of glitches (change to care package and you run at warp speed, ruining capture the flag, and making you damn hard to hit)
This was patched in yesterday's patch:
Updates to Call of Duty: Modern Warfare 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Call of Duty: Modern Warfare 2
Care Package, Emergency Airdrop, and Sentry Gun marker grenades sprint speed normalized
Sentry Guns: Improved placement detection, preventing cases of Sentry Guns inside geometry
Model 1887: Bling using Akimbo and FMJ combination now has same range and damage as non-Bling Model 1887s
Improved player collision removing cases of getting into geometry and 'elevators'
Mouse latency tweaks for more mouse movement consistency
Fixes to prevent various texture and XP hacks
It's not about hype really. The bitching about yearly sports games is what I have wondered for long actually. The people who buy them want the new rosters and player stats and somewhat improved graphics and gameplay. I mean, there's only so much you can improve in a sports game thats based on real sports league. And actually the games have been improving over the years, just look at NHL 2005 compared to 2010.
Sure, it's not a totally new game, but people don't complain that they don't drop NHL in real world after one year and invent a totally new sports. And it's not like its that much off from those players who don't like to play sports games (like me).
Yes, thats the best added benefit of dedicated servers. However, I haven't really seen such blatant cheating around. There's sometimes an occasional one, but then everyone bitches at him and he leaves. Maybe geographical location has something to do with it, I don't know (as the matchmaking gets those players closest to your physical location)
However, as 50% of MW2 games end in a tactical nuke
I disagree here tho. I've played MW2 hundreds of hours and I've seen tactical nuke two times, and on the other time the guy did it 10 seconds before round end and said on chat he though it would be a fun ending.
That being said, I don't really play deathmatch or such where the cheaters most likely hang around. Domination, capture the flag and hardcore HQ are more fun.
Well, it wasn't overly overpowered. When you have a perk or custom character build system like this theres always something that becomes the-best-build on the internet. There's many different sites and forums where people discuss such for World of Warcraft too.
You usually lose lots of other abilities. For that 1887 build you had to use stopping power and other perks, and couldn't run as fast as the "ninjas" with knifes. Or you couldn't be an explosives guy. The great thing about that is that its basically a different classes system, but without classes - you modify your build exactly as you want. That's what makes it fun.
It shows that people just joined the bandwagon before they even tried the game or knew how the changes would work out. It's easy to click a button on a internet site that says "boycott!" and then go back to eat a pizza while watching the countdown timer for release date.
"double shotgun dude" running around a map
Model 1887 was balanced a month ago.
I think the game is great, especially multiplayer with its leveling, perks and the amount of customization you can do to your characters game style. Even those who complain about things are still playing it full force.
It's also nice that you can just jump in to the game (without friends, or with them in same lobby - you always get to same side and see each others with different color on radar and name). No need to hunt for different servers which can be crappy. Yes, there are host migrations and other stupid things sometimes, but the easiness to just jump in to the game outweights them. I'm not a serious gamer and neither are majority of people.
When the cheapest way to get a product is $60, of course you're going to beat sales of something that costs $15 or less.
This doesn't make sense. You aren't going to beat a great and popular movie that costs $15 with a mediocre or bad game that costs $60. The higher priced product also has to be good, which MW2 definitely is.
But who cares? The majority of gamers will experience the game on consoles, and PC gamers don't need things like a console for tweaking the game or support for mods.
No they don't. Me and almost all of my friends play it on PC because of keyboard and mouse. And to tell the truth, I rather don't see so much tweaking and mods by the users and get all stupid doom and quake sounds or no gravity when I join the server. I like the game the way IW made it.
Why spend all this money on flying journalists to a resort in Santa Barbara? Because it works. Activision refuses to comment on the review situation, and the Metacritic score for the game stands at 94 percent.
And the game actually being great has nothing to do with it?
I don't spend that much in games, but I've spent days playing MW2. It deserves the scores it got, it's definitely the best game of 2009.
Actually no. Since it sits between Europe and North America, its a good place for a site or service that has users from both continents. You most likely already use sites that reside in Europe and we use sites that reside in US (like slashdot) anyway - its the middle ground.
Just don't use it for gaming servers.
I personally like this improvement. Slashdotters aren't called fanboys anymore, but shareholders. Sounds a lot more classy and like everyone on slashdot is rich.