Indeed it's not. On the other hand, suppose you're seventeen years old. On the one hand, you have extravagant lifestyles of the rock-and-roll megastars. On the other you have the prospect of a career scraping by as an independent, self publishing musician. It's not much of a contest. In terms of common sense, it's a lot like spending all your cash on lottery tickets in the conviction that you're going to win big someday, but when you're that age, you know it's going to be different for you because you're special.
Not really, I work in software development and nothing near music industry, and even tho I'd want to be 17 years old again (damn those we're the best years), I'm not:) But I do have the understanding how business industries work, and understand how artists need the labels. You can compare it to outsourcing, if that makes better sense (+ they sponsor too, same with game development)
In effect, it's a long con. The message is "if you work hard and have talent, then one day you too will be rich and famous". I think the reality of the matter is that there's higher profits for be made from a small number of megastars, than there is from lots and lots of stars, and there are more talented, hard working bands than the big labels can ever hope to use under their marketing strategy.
You're underestimating the power of lots of less-selling bands compared to megastars. When you have lots of them, you have more fans, more income and more sales. You also have more stability -- You're not depending your business on a few megastars that usually lose their status in a few years.
I thought that was why bands had managers, myself. Don't need a record company for that.
The managers are there to handle contracts with record labels, gigs and possible other stuff. But record labels still do many of the things.
Sorry, worded it bad. Point being technology has bring lots of improvements, so theres no reason why wouldn't it work the same way with food. I dont deny something can go wrong either tho, but with everything else we're took the risks too. I bet people have suffered to bring computers and internet to us too, but we can all see what kind of improvement it has bring to the world.
Organic food is. That's the point of it -- Making it as naturally as possible, without using extra ingredients and such to better it. Cow shit is one of the most used things the fields are filled with (so they dont use technogically improved soil etc)
There's a reason why we live so much longer now a days compared to middle ages and before and hell, even to beginning of 1900. That is technological improvement, so there's no really any reason why technologically made or improved food would be more riskier.
Technology has improved lots of things in our world and even more during the last hundred years, so why not the food industry aswell. The old ways sometimes.. correction, usually aren't the best way. They're always just based on what people knew at that time and because it got widely known as "truth".
One example about why past times doesn't work good now. Even 50-100 years ago it was a lot more difficult for people to get food. In my country usual food consisted almost 60% of carbs like potatoes etc, because farming land and the climate was good for it, hence it being cheap. And because getting food was still somewhat hard to get, people we're living good and healthy and fit. It's completely different situation now when you can just go to mcdonalds and order fatty food for 1-2 dollars. However just out of history my gov keeps promoting the same ingredient amounts to everyone (specially what pupils/students eat in school), while high bad carbs are really, really bad in the amounts they've being consumed now a days. Food has become so cheap that the habits need to change.
World changes during time.
And hell, I rather eat food thats *NOT* made in cow shit just because its "natural" based on human history and was the only way to make it at the time.
Exactly, and also taking into account that boolean operations are really, really, really fast on computers. All of those levels would had been solved faster than blink of an eye by computer, and you couldn't compete even if every person on this planet would play that game all the time.
However, their distribution network doesn't just consist of delivering those cd's to retailers or making them. There's lots of else involved too, from actually finding the artists that could be something, providing them studio time and sponsoring them so they can get their job done, making the music videos, doing promotion, making sure the actual product is somewhat quality (yeah, quality can be argued!) to actually delivering the products to retailers, tv and radio stations and whatever other places. Lots of times people forget that record labels do lots of other work too and sponsor the bands, and they're not there just to collect money forgefully.
This is why I think the record labels will continue to exist and will be used by artists. Yes, I said used. Its not necessary for artists to use them, noone force's them to. But lets face it, all that usually needs lots of money and time and work. Not a single person can usually do so much, but go work with record labels so they can handle all the other stuff and artists can spend the time on their core thing -- making music.
Actually they already do and every other record company does aswell. Lossless is probably just issue with the music stores. They also provide music to spotify and equivalent where users can listen to music for free or pay premium (9 euros a month) to listen to everything without ads. Speaking about spotify, it's said to getting close to US release soon, so americans can also enjoy the service we europeans have been enjoying for a year now:)
People here seem to taking the "music industry is evil and outdated" thinking route again. However when I saw the title and summary, I couldn't but think that they're starting to see how internet distribution starts to dominate.
So now they're cutting extra costs by only delivering physical media to the largest retailers, and maybe putting that effort into online sales. If so, for me this sounds good.
"VoloMedia, which used be called Podbridge, filed for this particular patent in November 200
"CROSS-REFERENCE TO RELATED APPLICATIONS
The present application is a continuation and claims the priority benefit of U.S. patent application Ser. No. 10/717,183 filed Nov. 19, 2003 and entitled "Personalized Episodic Download Media Service," the disclosure of which is incorporated herein by reference. The present application is related to U.S. patent application Ser. No. 10/717,176 filed Nov. 19, 2003 and entitled "Content Distribution Architecture," the disclosure of which is incorporated herein by reference."
In theory, even if the venture is successul, what you will get is a search engine that understands gamers well. Is that going to improve your market share?
Why not? Even if it understands just gamers better, its another win in that market. Its not like this is their only source of information. Both Google and Bing have thousands of factors to count in to deliver search results -- this is just another one in the basket.
Guys, learn one of the great rules in IT: Just because it can be done, doesn't mean it should.
But as long as it has some users, its good info for MS. I wont be using it, and you probably wont be either, but there probably are people who like to try it out of interest. Maybe even now and then just to see random websites or whatever fun it gives them. Anoher great rule of IT: You can just leave it in the background and it doesn't affect your main business in any way. Microsoft and Bing are large enough to do quite random stuff and it will still have its users. And it goes along with Bing's strategy aswell -- Shoot there, shoot here, try out things and be innovative. So far its working great for them (hell, thats what google does too)
There are already multiple ways for spammer to tailor search results. You know, the webpages itself, thats why it's search results. You need the algorithms to protect that, so you obviously need algorithms to protect what data is used from this "game" aswell. This is just to give additional information to the search results, but same rules apply.
As open source site slashdot it, I'd like to ask the question that why is it such a big deal if some companies like to charge for users to access their content? This is same everywhere else, from movies to games and music. What makes content on internet different?
You pay for what you get. If you dont like to pay for it, you go elsewhere and dont get their content. Anyone who thinks its important or good enough can pay the low price for it.
This is why I pay for services like spotify and fileplanet. I think they give me good return on the (low amount) I pay them. Hell, people pay for slashdot to see articles before everyone else because it gives them some return they like. Its exactly the same thing here.
They aren't trying to get paid for *internet access*. They're trying to get paid from people reading their own made content. There's no problem in that.
True, to an extend. Thankfully I've found a great reseller that just knows how to do things and provide easy-to-use api and fast support etc. As far as I know, they are quite large reseller but they've kept it good as they know what they're doing.
But yeah, with GoDaddy's major ad campaigns and such its probably hard for a newcomer or someone doing other business find a good provider.
This is exactly why you dont go with the *HUGE* companies. Theres a huge possibility that someone somewhere will target it and get around their security. It just takes one hack and all customers are affected. Security by obscurity is not always such a bad idea; go with the small ones who also can do their shit, and aren't such a big target.
The only reason ICANN is ignoring it is because GoDaddy and Network Solutions are one of the largest registrars and bring them lots of money. If it was some small registrar, you would be sure they would receive complaints from ICANN.
Actually... this is epically genius: who needs commercials when you have 50,000 people who invested a few bucks and wants a return on their investment? Now you have 50,000 walking commercials, posting great comments in forums, blogging about it, putting it on facebook, and telling everyone they know about this new game and how great it is and that they're beta testing it.
You're forgetting that beta testing is actually damn boring and all troubles. Crashes, game may look shitty still, maybe no sounds and music, the gameplay isn't there fully yet, features are missing and so on.
It's hard to make people that committed to a game, specially if its some new IP. They will try out the beta all excited and think "so this shit is what I paid for?".
They haven't even tried to block anything. The company running the chinese version of wow and their servers just hasn't got permission to get the servers up. Chinese gold farmers are obviously playing on eu/usa servers and selling gold/powerleveling to them, as you cannot transfer gold and characters across usa/eu/china servers.
Its a video stream site and states even before this slashdot story "Please help us save our server from overloading and click the TSG Button instead of refreshing the entire page when the video starts to lag."
Its different rates in china, as most people are quite cheap compared to us/europe.
Players will need to purchase a CD key to create an account and enter the game. The key comes at a price of 30 Yuan (about 3 euros or 2 pounds) and can be bought with a so-called Points Card which costs the same. While game time can be purchased on a monthly basis here, you can play WoW on an hourly basis in China - at an incredible rate of 0.45 Yuan/hour, amounting to 0.05 euros or 0.03 pounds respectively.
After all the time I used to freaking grind grind grind on that game, I'm not so surprised it takes time to check the content. Or maybe they just gave up:)
Indeed it's not. On the other hand, suppose you're seventeen years old. On the one hand, you have extravagant lifestyles of the rock-and-roll megastars. On the
other you have the prospect of a career scraping by as an independent, self publishing musician. It's not much of a contest. In terms of common sense, it's
a lot like spending all your cash on lottery tickets in the conviction that you're going to win big someday, but when you're that age, you know it's going to be
different for you because you're special.
Not really, I work in software development and nothing near music industry, and even tho I'd want to be 17 years old again (damn those we're the best years), I'm not :) But I do have the understanding how business industries work, and understand how artists need the labels. You can compare it to outsourcing, if that makes better sense (+ they sponsor too, same with game development)
In effect, it's a long con. The message is "if you work hard and have talent, then one day you too will be rich and famous". I think the reality of the matter is that
there's higher profits for be made from a small number of megastars, than there is from lots and lots of stars, and there are more talented, hard working bands than
the big labels can ever hope to use under their marketing strategy.
You're underestimating the power of lots of less-selling bands compared to megastars. When you have lots of them, you have more fans, more income and more sales. You also have more stability -- You're not depending your business on a few megastars that usually lose their status in a few years.
I thought that was why bands had managers, myself. Don't need a record company for that.
The managers are there to handle contracts with record labels, gigs and possible other stuff. But record labels still do many of the things.
Sorry, worded it bad. Point being technology has bring lots of improvements, so theres no reason why wouldn't it work the same way with food. I dont deny something can go wrong either tho, but with everything else we're took the risks too. I bet people have suffered to bring computers and internet to us too, but we can all see what kind of improvement it has bring to the world.
Organic food is. That's the point of it -- Making it as naturally as possible, without using extra ingredients and such to better it. Cow shit is one of the most used things the fields are filled with (so they dont use technogically improved soil etc)
There's a reason why we live so much longer now a days compared to middle ages and before and hell, even to beginning of 1900. That is technological improvement, so there's no really any reason why technologically made or improved food would be more riskier.
Technology has improved lots of things in our world and even more during the last hundred years, so why not the food industry aswell. The old ways sometimes.. correction, usually aren't the best way. They're always just based on what people knew at that time and because it got widely known as "truth".
One example about why past times doesn't work good now. Even 50-100 years ago it was a lot more difficult for people to get food. In my country usual food consisted almost 60% of carbs like potatoes etc, because farming land and the climate was good for it, hence it being cheap. And because getting food was still somewhat hard to get, people we're living good and healthy and fit. It's completely different situation now when you can just go to mcdonalds and order fatty food for 1-2 dollars. However just out of history my gov keeps promoting the same ingredient amounts to everyone (specially what pupils/students eat in school), while high bad carbs are really, really bad in the amounts they've being consumed now a days. Food has become so cheap that the habits need to change.
World changes during time.
And hell, I rather eat food thats *NOT* made in cow shit just because its "natural" based on human history and was the only way to make it at the time.
Exactly, and also taking into account that boolean operations are really, really, really fast on computers. All of those levels would had been solved faster than blink of an eye by computer, and you couldn't compete even if every person on this planet would play that game all the time.
I hear girls like smart men.
What planet are you from? You should come see Earth.
However, their distribution network doesn't just consist of delivering those cd's to retailers or making them. There's lots of else involved too, from actually finding the artists that could be something, providing them studio time and sponsoring them so they can get their job done, making the music videos, doing promotion, making sure the actual product is somewhat quality (yeah, quality can be argued!) to actually delivering the products to retailers, tv and radio stations and whatever other places. Lots of times people forget that record labels do lots of other work too and sponsor the bands, and they're not there just to collect money forgefully.
This is why I think the record labels will continue to exist and will be used by artists. Yes, I said used. Its not necessary for artists to use them, noone force's them to. But lets face it, all that usually needs lots of money and time and work. Not a single person can usually do so much, but go work with record labels so they can handle all the other stuff and artists can spend the time on their core thing -- making music.
Actually they already do and every other record company does aswell. Lossless is probably just issue with the music stores. They also provide music to spotify and equivalent where users can listen to music for free or pay premium (9 euros a month) to listen to everything without ads. Speaking about spotify, it's said to getting close to US release soon, so americans can also enjoy the service we europeans have been enjoying for a year now :)
People here seem to taking the "music industry is evil and outdated" thinking route again. However when I saw the title and summary, I couldn't but think that they're starting to see how internet distribution starts to dominate.
So now they're cutting extra costs by only delivering physical media to the largest retailers, and maybe putting that effort into online sales. If so, for me this sounds good.
The patent was filed in 2003
"VoloMedia, which used be called Podbridge, filed for this particular patent in November 200
"CROSS-REFERENCE TO RELATED APPLICATIONS
The present application is a continuation and claims the priority benefit of U.S. patent application Ser. No. 10/717,183 filed Nov. 19, 2003 and entitled "Personalized Episodic Download Media Service," the disclosure of which is incorporated herein by reference. The present application is related to U.S. patent application Ser. No. 10/717,176 filed Nov. 19, 2003 and entitled "Content Distribution Architecture," the disclosure of which is incorporated herein by reference."
In theory, even if the venture is successul, what you will get is a search engine that understands gamers well. Is that going to improve your market share?
Why not? Even if it understands just gamers better, its another win in that market. Its not like this is their only source of information. Both Google and Bing have thousands of factors to count in to deliver search results -- this is just another one in the basket.
Guys, learn one of the great rules in IT: Just because it can be done, doesn't mean it should.
But as long as it has some users, its good info for MS. I wont be using it, and you probably wont be either, but there probably are people who like to try it out of interest. Maybe even now and then just to see random websites or whatever fun it gives them. Anoher great rule of IT: You can just leave it in the background and it doesn't affect your main business in any way. Microsoft and Bing are large enough to do quite random stuff and it will still have its users. And it goes along with Bing's strategy aswell -- Shoot there, shoot here, try out things and be innovative. So far its working great for them (hell, thats what google does too)
There are already multiple ways for spammer to tailor search results. You know, the webpages itself, thats why it's search results. You need the algorithms to protect that, so you obviously need algorithms to protect what data is used from this "game" aswell. This is just to give additional information to the search results, but same rules apply.
As open source site slashdot it, I'd like to ask the question that why is it such a big deal if some companies like to charge for users to access their content? This is same everywhere else, from movies to games and music. What makes content on internet different?
You pay for what you get. If you dont like to pay for it, you go elsewhere and dont get their content. Anyone who thinks its important or good enough can pay the low price for it.
This is why I pay for services like spotify and fileplanet. I think they give me good return on the (low amount) I pay them. Hell, people pay for slashdot to see articles before everyone else because it gives them some return they like. Its exactly the same thing here.
They aren't trying to get paid for *internet access*. They're trying to get paid from people reading their own made content. There's no problem in that.
True, to an extend. Thankfully I've found a great reseller that just knows how to do things and provide easy-to-use api and fast support etc. As far as I know, they are quite large reseller but they've kept it good as they know what they're doing.
But yeah, with GoDaddy's major ad campaigns and such its probably hard for a newcomer or someone doing other business find a good provider.
This is exactly why you dont go with the *HUGE* companies. Theres a huge possibility that someone somewhere will target it and get around their security. It just takes one hack and all customers are affected. Security by obscurity is not always such a bad idea; go with the small ones who also can do their shit, and aren't such a big target.
The only reason ICANN is ignoring it is because GoDaddy and Network Solutions are one of the largest registrars and bring them lots of money. If it was some small registrar, you would be sure they would receive complaints from ICANN.
This is why slashdot should iframe the target site under summary :)
Actually... this is epically genius: who needs commercials when you have 50,000 people who invested a few bucks and wants a return on their investment? Now you have 50,000 walking commercials, posting great comments in forums, blogging about it, putting it on facebook, and telling everyone they know about this new game and how great it is and that they're beta testing it.
You're forgetting that beta testing is actually damn boring and all troubles. Crashes, game may look shitty still, maybe no sounds and music, the gameplay isn't there fully yet, features are missing and so on.
It's hard to make people that committed to a game, specially if its some new IP. They will try out the beta all excited and think "so this shit is what I paid for?".
They haven't even tried to block anything. The company running the chinese version of wow and their servers just hasn't got permission to get the servers up. Chinese gold farmers are obviously playing on eu/usa servers and selling gold/powerleveling to them, as you cannot transfer gold and characters across usa/eu/china servers.
You're correct. After 4 minutes, its down :)
Its a video stream site and states even before this slashdot story "Please help us save our server from overloading and click the TSG Button instead of refreshing the entire page when the video starts to lag."
And now slashdotting it? Let the fun begin!
Its different rates in china, as most people are quite cheap compared to us/europe.
Players will need to purchase a CD key to create an account and enter the game. The key comes at a price of 30 Yuan (about 3 euros or 2 pounds) and can be bought with a so-called Points Card which costs the same. While game time can be purchased on a monthly basis here, you can play WoW on an hourly basis in China - at an incredible rate of 0.45 Yuan/hour, amounting to 0.05 euros or 0.03 pounds respectively.
After all the time I used to freaking grind grind grind on that game, I'm not so surprised it takes time to check the content. Or maybe they just gave up :)
This is actually a good idea. Now just add it to sms's, so I can "cancel" all the text messages I've sent to my ex the night before :)