Well, okay, one of the main reasons that people bring their own machines is that for a game of Quake, UT, or whatever, you have your own settings.
At one side it is good that every gamer at the event has his own machine, since it is a huge pain to reconfigure the game or to configure it.
Also a good thing of that the machines are already there, that you have the same version (same patches) of the game on all of the computers.
Another thing what they might want to prevent is a little side thing at LAN parties: sharing files and exchanging games, mp3s, tools etc?
For my work I did some research on 3D applications for Linux. There are many out there, you can find a lot of them on http://www.linuxartist.org,but besides Blender wich is not that good either, there is nothing coming even near 3D studio, Lightwave or Maya.
Yes, I know Maya is going to be released for Linux, but it will require a custom Xserver, since the current OpenGL acceleration (Im not talking about games here) still has a long road to go.
Well, for clothing. Maya Complete as clothing as an entire section integrated in the program itself, no plugin required. The clothing interacts with the dynamic fields (such as wind, grafity) set in the dynamic mode.
(you can access the various modes with F2,F3,F4 etc, or just use the pulldown menu at the top-left of the GUI)
You can have a free evaluation version of Maya here
Furthermore, I saw some threads about the Final Fantasy movie, about how realistic it is. Well, look over the trailer and guess how heavy the characters are. The sense of weight is well, there is no sense of weight.
This mistake is commonly made in many animations, 2D as 3D. Just take a look at the chariot scene in Dreamwork's Prince of Egypt. It looks like the chariots including horses are less than 20 kilo's each.
I can cope with the price, but really, I live in an apartment on the 2nd floor, and that thing most likely doesnt fit in the elevator. And I think I will have a little trouble getting that thing up the stairs. 106 tons is a bit more than my 21" monitor, and I almost broke my back carrying that one up the stairs.
Bootable CDs are an old technique. As well as multi platform games.
Some examples:
Hybrid CDs
Warcraft II (Blizzard), although not all, in the US a hybrid CD was released both for Mac and PC
Star Trek: Borg
Default releases everywhere were hybrid
Myst: Collectors edition
Default releases where also running on PowerPC's
Bootable from CD
Terminal Velocity
Although the main released did need DOS to boot up, there was a bootable version as well.
Although most computers back then didnt support
bootable CDroms.
Myst (Mac)
A friend of mine had Myst with his Mac back a few years ago, that CD was bootable as well.
So far I know there are more Mac bootables out there than PC bootables. Mostly because Apple has more standardised hardware. The big problem with the PC is that you have to include a megalibrary of drivers.
Linux, tsk tsk, all those distro's make you feel dizzy? Keep it simple, just choose between
Windows 98, Windows Millenium, Windows 2000 Professional, Windows Whistler, Windows 2000 datacenter, Windows 2000 applications Center, Windows 2000 server, Windows 2000 advanced server....sir sir, are you still awake?
The Q3 engine is not about how much of a processor you got in your machine, but what videocard. I have running it here on a PII-266/128Mb with a TNT2 card with everything on max at 640x480, runs at a nice framerate. At the other hand, at my university there PII-550/256Mb machines wich cant run the Q3 engine that well, in fact the performance is even crappier than the PII-266, why? Because it has a crappy videocard.
The Q3 engine will be at his best with a TNT2 or GeForce, no matter what platform you are running it on.
Itanium? Intel really should hire some new people to come up with the names. Does the chairman has an Italian girlfriend or so? Whats the new line-up gonna be? Germanium, Englanium, Spanium?
Well, okay, one of the main reasons that
people bring their own machines is that for a
game of Quake, UT, or whatever, you have your
own settings.
At one side it is good that every gamer at the
event has his own machine, since it is a huge
pain to reconfigure the game or to configure it.
Also a good thing of that the machines are
already there, that you have the same version
(same patches) of the game on all of the
computers.
Another thing what they might want to prevent
is a little side thing at LAN parties: sharing
files and exchanging games, mp3s, tools etc?
For my work I did some research on 3D applications for Linux. There are many out there, you can find a lot of them on http://www.linuxartist.org ,but besides Blender wich is not that good either, there is nothing coming even near 3D studio, Lightwave or Maya.
Yes, I know Maya is going to be released for Linux, but it will require a custom Xserver, since the current OpenGL acceleration (Im not talking about games here) still has a long road to go.
(you can access the various modes with F2,F3,F4 etc, or just use the pulldown menu at the top-left of the GUI)
You can have a free evaluation version of Maya here
Furthermore, I saw some threads about the Final Fantasy movie, about how realistic it is. Well, look over the trailer and guess how heavy the characters are. The sense of weight is well, there is no sense of weight.
This mistake is commonly made in many animations, 2D as 3D. Just take a look at the chariot scene in Dreamwork's Prince of Egypt. It looks like the chariots including horses are less than 20 kilo's each.
I can cope with the price, but really, I live in an apartment on the 2nd floor, and that thing most likely doesnt fit in the elevator. And I think I will have a little trouble getting that thing up the stairs. 106 tons is a bit more than my 21" monitor, and I almost broke my back carrying that one up the stairs.
Some examples:
Hybrid CDs
Warcraft II (Blizzard), although not all, in the US a hybrid CD was released both for Mac and PC
Star Trek: Borg Default releases everywhere were hybrid
Myst: Collectors edition Default releases where also running on PowerPC's
Bootable from CD
Terminal Velocity Although the main released did need DOS to boot up, there was a bootable version as well. Although most computers back then didnt support bootable CDroms.
Myst (Mac) A friend of mine had Myst with his Mac back a few years ago, that CD was bootable as well.
So far I know there are more Mac bootables out there than PC bootables. Mostly because Apple has more standardised hardware. The big problem with the PC is that you have to include a megalibrary of drivers.
Linux, tsk tsk, all those distro's make you feel dizzy? Keep it simple, just choose between Windows 98, Windows Millenium, Windows 2000 Professional, Windows Whistler, Windows 2000 datacenter, Windows 2000 applications Center, Windows 2000 server, Windows 2000 advanced server....sir sir, are you still awake?
The Q3 engine is not about how much of a processor you got in your machine, but what videocard. I have running it here on a PII-266/128Mb with a TNT2 card with everything on max at 640x480, runs at a nice framerate. At the other hand, at my university there PII-550/256Mb machines wich cant run the Q3 engine that well, in fact the performance is even crappier than the PII-266, why? Because it has a crappy videocard. The Q3 engine will be at his best with a TNT2 or GeForce, no matter what platform you are running it on.
meldpunt.org is also where you can report cases of kiddieporn.
(link to the english page)
Just a sidenote, I see your point here tho.
Ehm. God games are around for quite some time. Still, boy I got high hopes for B&W :)
RPGs like Monkey Island, Kings Quest (the old ones), or interactive movie games like Braindead 13, and games a la syndicate. Boy I miss those....
Ah, now I finally can do that ;)
Itanium? Intel really should hire some new people to come up with the names. Does the chairman has an Italian girlfriend or so? Whats the new line-up gonna be? Germanium, Englanium, Spanium?