Heheh, stupid goyim. Soon, their digital tracking devices will be able to detect their positions in 3D space, transmitting reconstructed 3D models of their immediate surroundings directly to our data centers. Our world hegemony is almost complete!
"All propaganda has a direction. The quality of this direction determines whether propaganda has a positive or negative effect. Good propaganda does not need to lie, indeed it may not lie. It has no reason to fear the truth. It is a mistake to believe that the people cannot take the truth. They can. It is only a matter of presenting the truth to people in a way that they will be able to understand. A propaganda that lies proves that it has a bad cause. It cannot be successful in the long run. A good propaganda will always come along that serves a good cause. But propaganda is still necessary if a good cause is to succeed. A good idea does not win simply because it is good. It must be presented properly if it is to win. The combination makes for the best propaganda. Such propaganda is successful without being obnoxious. It depends on its nature, not its methods. It works without being noticed. Its goals are inherent in its nature. Since it is almost invisible, it is effective and powerful. A good cause will lose to a bad one if it depends only on its rightness, while the other side uses the methods of influencing the masses. We are, for example, firmly convinced that we fought the Great War for a good cause, but that was not enough. The world should also have known and seen that our cause was good. However, we lacked the effective means of mass propaganda to make that clear to the world. Marxism certainly did not fight for great ideals. Despite that, in November 1918 it overcame Kaiser, Reich, and the army because it was superior in the art of mass propaganda."
- Speech by Joseph Goebbels on September 6th, 1934 to an audience of party members at Nuremberg , a series of training talks for Nazi party members
Maybe they should start prosecuting all of the immigrant child rapists instead of letting them get away with it. Oh no, can't do that because it would be deemed "racist."
Many other consumer/gaming cards support double precision floating-point from both nVidia and AMD. Including all of the AMD R9 2xx cards. Double precision hasn't been exclusive to workstation GPUs for a while now.
Mantle support, 4GB of VRAM, 512-bit memory bus for fast transfers... we're in heaven.
With that much VRAM, there should be enough for a rich geometry buffer and room to spare for a decent sized scene represented by a sparse voxel DAG. Ray-cast the voxel DAG into the geometry buffer, then do your polygonal rendering pass, followed by your deferred lighting passes, and final composition.
Thanks for this. It's one of my pet peeves as well. Same with how certain people refer to the plural of data as datas, etc. The plural of data is data.
Sure, the binaries match up after rebuilding from the sources. But perhaps the compiler injects exploits into all versions of binaries. Or maybe there are exploits in the MSVC CRT.
And let's not forget that the Windows operating systems are all essentially just NSA backdoors.
OP is referring to the paradigm shift of digital physics/pancomputationalism/holography where matter and energy are no longer fundamental, but rather emergent from information. However, the author's of the paper don't know what they're talking about, they're playing with semantics and dictionary definitions, trying to claim that things we don't understand at a macroscopic scale due to complexity aren't computation.
Agreed. The authors of the papers are just old biologists who don't like the idea of pancomputationalism and digital physics infringing upon their domain. They want the magic of life to remain elusive. The truth, however, is that computation *is* the magic they so desire.
The Saudis tried to blackmail Putin into dropping their support of Syria, first offering them a secret oil deal, and then threatening to cause a terrorist attack during the Olympic games in Russia. Putin refused.
All of these analytical processes and gathering of statistics during the centrally planned development process, striving for ever more fairness, balance, and equality--not only in the game mechanics but in the themes and storyline as well--are precisely why games such as Guild Wars 2 ultimately become boring, flat, and dead to many players. Sure, when the game first came out, it was fun digging into it, but for all of the fairness and equality in the reward system, you came to loathe the game for not offering you a path to play it more freely, more independently. There is no way to game the game. And those that discover and attempt to exploit holes left in the games mechanics, purely out of boredom and happenstance, soon feel the wrath State with permanent account revocations. After all, those who resist the revolution and dare throw off the shackles of enslavement must be sacrificed for the benefit of the Proletariat! Trotsky would have been proud.
Beefy PC? There are guides coming out on how to build a $300 DIY Steambox, minus the cost of OS and the cost of an optional XBox 360 controller which you can use on Windows or Linux. It'll be competitive against Microsoft and Sony's next consoles.
You'll probably be best off with sticking with CUDA on nVidia hardware for now. nVidia's OpenCL implementation isn't quite as polished as it should be, but it's getting there. There are some idiosyncrasies between vendor's implementations, namely to do with auto-vectorization. AMD's compiler doesn't auto-vectorize, and nVidia's Fermi/Kepler hardware is scalar, so you end up having to write multiple code-paths for each architecture anyway to get best performance. All of the companies use highly-patched versions of Clang/LLVM for their OpenCL compiler, and they're only now starting to standardize on features, releasing them into the mainline, so this situation should improve with time.
Longer term, OpenCL is pretty promising for portable heterogeneous high-performance computing. In addition to GPUs, the compute kernels can run on CPU cores in parallel and there are a few companies writing implementations for their FPGA hardware too, and it'll be able to support future unified CPU/GPU memory addressing models. Intel is also heavily invested into OpenCL adoption for it's hardware.
Yeah, seriously. When it comes to maximizing performance/watt, C and OpenCL would be the way to go. I've taken a cognitive vision system using SURF + cluster analysis originally written in Java running at non-interactive rates on quad-core desktop system requiring gigs of RAM, and rewrote it in C using SIMD intrinsics and various other optimizations to improve cache efficiency and had it running at interactive rates on a single-core 800MHz ARM Cortex A8, 512MB of RAM, and PowerVR SGX 535 (a common mobile phone target). The ARM OpenCL implementation wasn't available at the time, but I hacked together some stuff exploiting OpenGL ES 2.0 shaders for a couple of the computationally expensive hotspots, and eventually got it running at real-time rates. It was something like a 6000x speed increase over the original naive Java version, even with the slower CPU.
That said, Spaun is a research project after all, so you use what you're familiar with.
Heheh, stupid goyim. Soon, their digital tracking devices will be able to detect their positions in 3D space, transmitting reconstructed 3D models of their immediate surroundings directly to our data centers. Our world hegemony is almost complete!
"All propaganda has a direction. The quality of this direction determines whether propaganda has a positive or negative effect. Good propaganda does not need to lie, indeed it may not lie. It has no reason to fear the truth. It is a mistake to believe that the people cannot take the truth. They can. It is only a matter of presenting the truth to people in a way that they will be able to understand. A propaganda that lies proves that it has a bad cause. It cannot be successful in the long run. A good propaganda will always come along that serves a good cause. But propaganda is still necessary if a good cause is to succeed. A good idea does not win simply because it is good. It must be presented properly if it is to win. The combination makes for the best propaganda. Such propaganda is successful without being obnoxious. It depends on its nature, not its methods. It works without being noticed. Its goals are inherent in its nature. Since it is almost invisible, it is effective and powerful. A good cause will lose to a bad one if it depends only on its rightness, while the other side uses the methods of influencing the masses. We are, for example, firmly convinced that we fought the Great War for a good cause, but that was not enough. The world should also have known and seen that our cause was good. However, we lacked the effective means of mass propaganda to make that clear to the world. Marxism certainly did not fight for great ideals. Despite that, in November 1918 it overcame Kaiser, Reich, and the army because it was superior in the art of mass propaganda."
- Speech by Joseph Goebbels on September 6th, 1934 to an audience of party members at Nuremberg , a series of training talks for Nazi party members
It's not my fault the vast majority of yellow press will avoid reporting on anything that goes contrary to the politically correct narrative.
Maybe they should start prosecuting all of the immigrant child rapists instead of letting them get away with it. Oh no, can't do that because it would be deemed "racist."
http://translate.google.com/translate?sl=sv&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.friatider.se%2F11-aring-gruppvaldtogs-pa-badhus&act=url
85% of reported rapes in Sweden are perpetrated by Muslim immigrants.
http://www.newsmax.com/jameswalsh/europe-immigration-muslim-obama/2013/05/29/id/506837
>2013
>still browsing 4chan
Many other consumer/gaming cards support double precision floating-point from both nVidia and AMD. Including all of the AMD R9 2xx cards. Double precision hasn't been exclusive to workstation GPUs for a while now.
Mantle support, 4GB of VRAM, 512-bit memory bus for fast transfers... we're in heaven.
With that much VRAM, there should be enough for a rich geometry buffer and room to spare for a decent sized scene represented by a sparse voxel DAG. Ray-cast the voxel DAG into the geometry buffer, then do your polygonal rendering pass, followed by your deferred lighting passes, and final composition.
That should have been the real headline.
Why even live if you have file taxes?
Thanks for this. It's one of my pet peeves as well. Same with how certain people refer to the plural of data as datas, etc. The plural of data is data.
Sure, the binaries match up after rebuilding from the sources. But perhaps the compiler injects exploits into all versions of binaries. Or maybe there are exploits in the MSVC CRT.
And let's not forget that the Windows operating systems are all essentially just NSA backdoors.
OP is referring to the paradigm shift of digital physics/pancomputationalism/holography where matter and energy are no longer fundamental, but rather emergent from information. However, the author's of the paper don't know what they're talking about, they're playing with semantics and dictionary definitions, trying to claim that things we don't understand at a macroscopic scale due to complexity aren't computation.
Agreed. The authors of the papers are just old biologists who don't like the idea of pancomputationalism and digital physics infringing upon their domain. They want the magic of life to remain elusive. The truth, however, is that computation *is* the magic they so desire.
Completely agree with the parent. Most people here haven't been keeping track of the bigger picture.
http://www.telegraph.co.uk/finance/newsbysector/energy/oilandgas/10266957/Saudis-offer-Russia-secret-oil-deal-if-it-drops-Syria.html
The Saudis tried to blackmail Putin into dropping their support of Syria, first offering them a secret oil deal, and then threatening to cause a terrorist attack during the Olympic games in Russia. Putin refused.
All of these analytical processes and gathering of statistics during the centrally planned development process, striving for ever more fairness, balance, and equality--not only in the game mechanics but in the themes and storyline as well--are precisely why games such as Guild Wars 2 ultimately become boring, flat, and dead to many players. Sure, when the game first came out, it was fun digging into it, but for all of the fairness and equality in the reward system, you came to loathe the game for not offering you a path to play it more freely, more independently. There is no way to game the game. And those that discover and attempt to exploit holes left in the games mechanics, purely out of boredom and happenstance, soon feel the wrath State with permanent account revocations. After all, those who resist the revolution and dare throw off the shackles of enslavement must be sacrificed for the benefit of the Proletariat! Trotsky would have been proud.
Minus the advertising. I was referring more to the aesthetics and design choices.
Beefy PC? There are guides coming out on how to build a $300 DIY Steambox, minus the cost of OS and the cost of an optional XBox 360 controller which you can use on Windows or Linux. It'll be competitive against Microsoft and Sony's next consoles.
http://www.theverge.com/2012/11/30/3706718/forget-the-ps4-and-the-xbox-720-build-your-own-steambox-on-the-cheap
I've been using this mode in the Linux beta of Steam. It's pretty nice, it's up there with the XBox 360 and PS3 media interfaces.
You'll probably be best off with sticking with CUDA on nVidia hardware for now. nVidia's OpenCL implementation isn't quite as polished as it should be, but it's getting there. There are some idiosyncrasies between vendor's implementations, namely to do with auto-vectorization. AMD's compiler doesn't auto-vectorize, and nVidia's Fermi/Kepler hardware is scalar, so you end up having to write multiple code-paths for each architecture anyway to get best performance. All of the companies use highly-patched versions of Clang/LLVM for their OpenCL compiler, and they're only now starting to standardize on features, releasing them into the mainline, so this situation should improve with time.
Longer term, OpenCL is pretty promising for portable heterogeneous high-performance computing. In addition to GPUs, the compute kernels can run on CPU cores in parallel and there are a few companies writing implementations for their FPGA hardware too, and it'll be able to support future unified CPU/GPU memory addressing models. Intel is also heavily invested into OpenCL adoption for it's hardware.
Thanks, also thanks for making the source code and the rest of your work available. Very promising research you've done.
Yeah, seriously. When it comes to maximizing performance/watt, C and OpenCL would be the way to go. I've taken a cognitive vision system using SURF + cluster analysis originally written in Java running at non-interactive rates on quad-core desktop system requiring gigs of RAM, and rewrote it in C using SIMD intrinsics and various other optimizations to improve cache efficiency and had it running at interactive rates on a single-core 800MHz ARM Cortex A8, 512MB of RAM, and PowerVR SGX 535 (a common mobile phone target). The ARM OpenCL implementation wasn't available at the time, but I hacked together some stuff exploiting OpenGL ES 2.0 shaders for a couple of the computationally expensive hotspots, and eventually got it running at real-time rates. It was something like a 6000x speed increase over the original naive Java version, even with the slower CPU.
That said, Spaun is a research project after all, so you use what you're familiar with.
What platform are you using for GPU computing? CUDA? OpenCL?
I'm right, they're trying to pin it on Iran.
http://www.nytimes.com/2012/10/14/world/middleeast/us-suspects-iranians-were-behind-a-wave-of-cyberattacks.html?_r=1
http://www.youtube.com/watch?v=M84l19H68mk
http://www.youtube.com/watch?v=9y29sCsh0oY
Combine this with the fact that Valve is releasing Steam for Linux in August... this year or next, it could really be it!