Don't quote me on this, but I think the enhancement was actually just speculation. I can imagine it might be possible to add some antialiasing, but I think Sony said that, actually NO enhancement at all will take place and what will instead happen is that the entirity of the PS1 hardware will also be in a PS2
There are also a lot of people who are skipping even the PS 2 (if it comes out first) for the Dolphin, mainly because they like the nintendo games more. With no expectation, the X-Box is really third inline. In fact, it seems the only thing it has going for it is that it's better than the dreamcast. Price might also be a big issue. There are a lot of parents who will buy the cheaper system come christmas with little regard for gaming history.
Really, most of the things you are talking about have already been implemented, and quite extensively. I can see you may have a point about the extensiveness of their use, but still... We still write in C for the same reason that a lot of game programmers write in assembly, it's fast and very flexible. Garbage collection admitedly could be improved. There are many last-second native java compilers, but, as with the all of java, the purpose of the byte codes is to provide absolute system independence. Your "i is a power of 2" example sounds like constraingt programming. Really, it seems like our problems are mainly in backward compatibility.
Interestingly, other than a single comment about the possibility of THZ RAM (which is undeniably impressive) the article did not even allude to 100thz CPUs. We can make a single transistor switch pretty damned fast now (though not 100thz), but that doesn't mean we can make an entire ALU go even close to that fast, much less the associated control systems and bus transfer which would be necessary to utilize such technology. Regardless, I'm sure this technology has a lot of potential. The article seems to have been largely misinterpreted.
Destroy itself by bettering itself? I'm not so sure about that. Certainly we are evolving on a technological scale much faster than our biology can adapt. In other words, we our modifying our evironement to something for which we are not sufficiently adapted. Symptoms of this are everywhere: crime, obesity, etc. Our aspirations to "civilization" are, for a large part, in direct contradiction with our evolution. Like everything, we will find balance. Whether or not that balance will be acheived by our elimination from the planet is not yet clear yet (I don't think, hopefully no one else should either). It is possible that we can technologically overextend ourselves almost endlessly. And, if not, we may find a healthy balance before we reach a breaking point. I doubt life is quite as boolean as people make it out to be.
(Key size)/(Crack time) is an exponential curve. In other words, increase computer speed by ten thousand and all you need to do is add a handful more bits.
I can understand that you might not use it but you must consider a few facts. 1) It's not always going to cost an exorbitant amount. 2) Q3 won't alway be the pinacle of gaming technology. The stuff being developed now is probably being written for 550mhz systems on the extreme low end. (obviously windows was contructed this way:-)
I think people have been making simmilar remarks for years. With the coming of faster computers, there will be applications designed to take advantage of them. Whether it be the disgusting glutonous power usage of the latest Microsoft product or a game that feels more real than it's predecesors, it will be used. Sure, if you just word process and maybe crank out some code now and then, maybe it doesn't really matter how fast your machine is, but I know I would love (and take full advantate) of a 1gz machine. For a while I've been programming an interesting raytracing system which can do all of the reflection, refraction, atmospheric, fractal, and textural effects of a standard raytracer but all in real time. Of course realtime is relative. I'm sure it will do it at 20fps or so on a 1gz machine, but on a p133 it won't even be worth looking at.
That's why it was reffered to as a 1ghz P3. If it was a P4 maybe you could expect some architectural change (though I wouldn't expect that much out of Intel).
There have definitely been alot of attempts to discover some understandable consitency across various sciences and among various branches of physics. (most notably unified field theory) However, I don't really think that science has turned itself into that much of a selfsupporting web. Rather, the universe displays impressive properties of consistency and thus the incestuous nature of science is a necessary and logical product of that consistency. If the properties of the universe are symetrically recursive and predictable, then why shouldn't science, the study of those properties, behave simmilarly?
What is with this guy (or girl)? I've seen many of these rediculous and purposelessly obscene rants in German. Does anyone have any clue what this is supposed to be?
Sweet JESUS! Doesn't anyone have a sense of humor? LIFE REQUIRES LEVITY. So one stupid article is slightly off topic. If you aren't interested, don't read the damned thing. If you think stuff should be posted on Indonesia, middle east peace talks, etc. here's a novel idea. Why don't you submit it?!
Not being a networking person, I'm really rather ignorant in this area. I always assumed that all multiple server systems must be running something simmilar to this. Since the majority of the servers out there are running unix/linux how have they been doing this sort of distributed overflow handleing stuff?
Really I don't think this would help that much. It's just like having twice or three times as much computing power so what happens is either it takes that much more traffic to take down the server, or it takes a normal amount, causes an overflow into the second server and then just requires more time.
This kind of redundancy and task distribution could help break linux/unix type systems more into the upper level corporate server market where Solaris currently seems to be the trend do to it's robustness.
The hardware is going to be better. The Dolphin will be running on a 400mhz 128 bit RISK chip, the PS2 a simmilar 350mhz design. Both have very impressive memory bus bandwith. However, the hardware for the Dolphin supports the mapping of extremely high resolution textures. It's actually really impressive if you've seen the screen shots comparing it to a voodoo 3. It blows the voodoo away. I must admit though, I'm not sure how effective this is going to be when we are still dealing with TVs that might be scanning 480 rows if you're lucky. Definitely on an HDTV it should really show up. I don't think the majority of us are well off enough to own one though, I'm certainly not.
I know this sounds kind of flimsy, but I don't know where I heard that number. It was one of the Major collector sites for information about the unreleased Dolphin. The reason that it will cost so much less (or so I guess) is because it doesn't need whatever hardware is necessary to play DVDs. Why it can't be implemented in software I'm not sure.
I can't imagine that you could possibly consider Mario 64 either "lame-ass" or a port. If you do you obviously have radically different taste than I do. I think PS's main problem is that they take themselves way too seriously. The games (excepting a few) have no sense of humor.
I'm not sure about the inner mechanics of the Id software social structure, but pinning the grappling hook thing on one guy sounds a bit rediculous. Even if he DID invent the thing and promote it throughout his career there, it's not like everyone else sat around and said "Yep, whatever you want Zoid. Sure, what the hell. Grappling hooks sound swell Zoid." The rest of the company did approve the stuff I'm sure.
Q: Why does Nintendo need help? A: It doesn't. Q: Why would PS2 (refering to the console not the PC) beat out Dolphin? A: It won't. The Dolphin has a far superior graphics card, a slightly faster CPU, and costs $125. The PS2 costs what, $400? Something like that? Sure, maybe it can play DVD's, but alot of people can't afford it. Alot of parents buying christmas present aren't going to opt for 3x the cost. Also, as always, Nintendo games have been by far more in depth, detailed, original, and interesting. I mean, really, how many identical poorly done RPG/Fighting games can you play on a playstation. Disclaimer: My generalizations may be a little black and white, but I don't actually think that's the case at all. There were enough street fighter variations on NES and SNES that it hurt. Also, on playstation there have been FF VII and FF VIII as well as a few other fun games like Cardinal Syn.
Don't quote me on this, but I think the enhancement was actually just speculation. I can imagine it might be possible to add some antialiasing, but I think Sony said that, actually NO enhancement at all will take place and what will instead happen is that the entirity of the PS1 hardware will also be in a PS2
There are also a lot of people who are skipping even the PS 2 (if it comes out first) for the Dolphin, mainly because they like the nintendo games more. With no expectation, the X-Box is really third inline. In fact, it seems the only thing it has going for it is that it's better than the dreamcast. Price might also be a big issue. There are a lot of parents who will buy the cheaper system come christmas with little regard for gaming history.
Really, most of the things you are talking about have already been implemented, and quite extensively. I can see you may have a point about the extensiveness of their use, but still... We still write in C for the same reason that a lot of game programmers write in assembly, it's fast and very flexible. Garbage collection admitedly could be improved. There are many last-second native java compilers, but, as with the all of java, the purpose of the byte codes is to provide absolute system independence. Your "i is a power of 2" example sounds like constraingt programming. Really, it seems like our problems are mainly in backward compatibility.
Is this like a kernel quasi-shell? Perhaps someone can clarify. (flamebait)
Interestingly, other than a single comment about the possibility of THZ RAM (which is undeniably impressive) the article did not even allude to 100thz CPUs. We can make a single transistor switch pretty damned fast now (though not 100thz), but that doesn't mean we can make an entire ALU go even close to that fast, much less the associated control systems and bus transfer which would be necessary to utilize such technology. Regardless, I'm sure this technology has a lot of potential. The article seems to have been largely misinterpreted.
Destroy itself by bettering itself? I'm not so sure about that. Certainly we are evolving on a technological scale much faster than our biology can adapt. In other words, we our modifying our evironement to something for which we are not sufficiently adapted. Symptoms of this are everywhere: crime, obesity, etc. Our aspirations to "civilization" are, for a large part, in direct contradiction with our evolution. Like everything, we will find balance. Whether or not that balance will be acheived by our elimination from the planet is not yet clear yet (I don't think, hopefully no one else should either). It is possible that we can technologically overextend ourselves almost endlessly. And, if not, we may find a healthy balance before we reach a breaking point. I doubt life is quite as boolean as people make it out to be.
(Key size)/(Crack time) is an exponential curve. In other words, increase computer speed by ten thousand and all you need to do is add a handful more bits.
Exclusion of non-voting groups from lobbying and financial contribution would be nothing short of complete disregard for constitutional intent.
I can understand that you might not use it but you must consider a few facts. 1) It's not always going to cost an exorbitant amount. 2) Q3 won't alway be the pinacle of gaming technology. The stuff being developed now is probably being written for 550mhz systems on the extreme low end. (obviously windows was contructed this way :-)
I think people have been making simmilar remarks for years. With the coming of faster computers, there will be applications designed to take advantage of them. Whether it be the disgusting glutonous power usage of the latest Microsoft product or a game that feels more real than it's predecesors, it will be used. Sure, if you just word process and maybe crank out some code now and then, maybe it doesn't really matter how fast your machine is, but I know I would love (and take full advantate) of a 1gz machine. For a while I've been programming an interesting raytracing system which can do all of the reflection, refraction, atmospheric, fractal, and textural effects of a standard raytracer but all in real time. Of course realtime is relative. I'm sure it will do it at 20fps or so on a 1gz machine, but on a p133 it won't even be worth looking at.
That's why it was reffered to as a 1ghz P3. If it was a P4 maybe you could expect some architectural change (though I wouldn't expect that much out of Intel).
There have definitely been alot of attempts to discover some understandable consitency across various sciences and among various branches of physics. (most notably unified field theory) However, I don't really think that science has turned itself into that much of a selfsupporting web. Rather, the universe displays impressive properties of consistency and thus the incestuous nature of science is a necessary and logical product of that consistency. If the properties of the universe are symetrically recursive and predictable, then why shouldn't science, the study of those properties, behave simmilarly?
Yeah! Prostrate cells. Knock those little buggers over. - good natured fun-poke
I know this is really irrelevant, but I thought the first "300 dpi" picture was really funny. Apparently they know how to zoom in photoshop.
What is with this guy (or girl)? I've seen many of these rediculous and purposelessly obscene rants in German. Does anyone have any clue what this is supposed to be?
Sweet JESUS! Doesn't anyone have a sense of humor? LIFE REQUIRES LEVITY. So one stupid article is slightly off topic. If you aren't interested, don't read the damned thing. If you think stuff should be posted on Indonesia, middle east peace talks, etc. here's a novel idea. Why don't you submit it?!
Not being a networking person, I'm really rather ignorant in this area. I always assumed that all multiple server systems must be running something simmilar to this. Since the majority of the servers out there are running unix/linux how have they been doing this sort of distributed overflow handleing stuff?
Really I don't think this would help that much. It's just like having twice or three times as much computing power so what happens is either it takes that much more traffic to take down the server, or it takes a normal amount, causes an overflow into the second server and then just requires more time.
True, but that's doesn't exactly seem to be the case.
This kind of redundancy and task distribution could help break linux/unix type systems more into the upper level corporate server market where Solaris currently seems to be the trend do to it's robustness.
The hardware is going to be better. The Dolphin will be running on a 400mhz 128 bit RISK chip, the PS2 a simmilar 350mhz design. Both have very impressive memory bus bandwith. However, the hardware for the Dolphin supports the mapping of extremely high resolution textures. It's actually really impressive if you've seen the screen shots comparing it to a voodoo 3. It blows the voodoo away. I must admit though, I'm not sure how effective this is going to be when we are still dealing with TVs that might be scanning 480 rows if you're lucky. Definitely on an HDTV it should really show up. I don't think the majority of us are well off enough to own one though, I'm certainly not.
I know this sounds kind of flimsy, but I don't know where I heard that number. It was one of the Major collector sites for information about the unreleased Dolphin. The reason that it will cost so much less (or so I guess) is because it doesn't need whatever hardware is necessary to play DVDs. Why it can't be implemented in software I'm not sure.
I can't imagine that you could possibly consider Mario 64 either "lame-ass" or a port. If you do you obviously have radically different taste than I do. I think PS's main problem is that they take themselves way too seriously. The games (excepting a few) have no sense of humor.
I'm not sure about the inner mechanics of the Id software social structure, but pinning the grappling hook thing on one guy sounds a bit rediculous. Even if he DID invent the thing and promote it throughout his career there, it's not like everyone else sat around and said "Yep, whatever you want Zoid. Sure, what the hell. Grappling hooks sound swell Zoid." The rest of the company did approve the stuff I'm sure.
Q: Why does Nintendo need help? A: It doesn't. Q: Why would PS2 (refering to the console not the PC) beat out Dolphin? A: It won't. The Dolphin has a far superior graphics card, a slightly faster CPU, and costs $125. The PS2 costs what, $400? Something like that? Sure, maybe it can play DVD's, but alot of people can't afford it. Alot of parents buying christmas present aren't going to opt for 3x the cost. Also, as always, Nintendo games have been by far more in depth, detailed, original, and interesting. I mean, really, how many identical poorly done RPG/Fighting games can you play on a playstation. Disclaimer: My generalizations may be a little black and white, but I don't actually think that's the case at all. There were enough street fighter variations on NES and SNES that it hurt. Also, on playstation there have been FF VII and FF VIII as well as a few other fun games like Cardinal Syn.