Couple that with the fact that I originally read it as the "Large Hardon Collider" and did a double take, I figured this was a physicist's equivilant of the "real doll"
Sorry! That's just how my demented brain processed it
Whose "current next generation standard" is 157nm? Aren't the pentium IIIMs already at.13u (130nm)? Please do your research, yahoo. You'd think a "tech savvy" slashdot journalist would realize this. There are also companies that will release chips done in technologies below 100nm before 2005, so aside from the "13nm" process, which is as vaporous as a vicks rub, this is not newsworthy. They haven't even actually done the 13nm etching, "said in an interview that lines as narrow as 13 nanometers could eventually be etched on to chips".
what are you complainging about? This how our economy works. Unless the government says otherwise about the existence of a monopoly, microsfoft is just any other company. Sure they have a vicious marketing plan, just like every other american business! They're all relentless, and microsoft if far from the worst. And of course they make more money off of the games they sell. Are they supposed to actively advertise for the other companies? Do you see Sony advertising EA games along with 989 sports? I think not ( that would kill them, the EA are so awesome:) Come, lets see some hands here about whose angry that they offer a package deal with GT3 and not Namco's Ridge Racer? Not that this had an at all coherent point, but in conclusion, microsoft makes a bad operating system and due to their monopoly we've been forced for years to pay the "MS TAX" if you buy a new computer from the large vendors, the gov't is working on clearing this issue. In the meantime, quit posting stories like this that just flame MS for something that is just a fact of life in our economy, and could easily be applied to any other business. It's things like this that keep me visiting a site that's notslashdot.org
Re:Help me out on this one...
on
Code Red III
·
· Score: 1
What kind of server buffer handler would execute the content of the buffer?
That's not exactly what happens. Once the buffer overflow has occurred, the server is no longer in control. What happens is that the buffer overflow causes the stack pointer on the CPU to be overwritten, and so now the returning jump from the function is at a new address -- usually the address of a system call to get a root shell, etc. This is known as "smashing the stack".
Here's something I would like to see: an interpreter for C code that follows exactly what gcc would do. Then you could make a nice GUI environment for programming, where everything happens as you type it with no compile cycle.
Hrm. I found this particularly useful when doing AI stuff in Lisp. I'm surprised no one has done it for C yet, it would be a lot handier than having to recompile/start the debugger any time I get a "show-stopper" error. It would be nice to have known it as I was typing it, with nice messages like "you have over-shot your array boundaries again, dumbass. Please stop coding at 4am".
Here's what seems like a good idea:
A standard API for installing apps to any desktop environment. It doesn't matter what the desktop is, just that it complies. This way vendors can write a generic install script for "the linux desktop" and not have to worry about what environment a user has. I think this is something the KDE/GNOME developers can agree on, don't you?
You failed to quote the two most important lines in the previous post, which are:
Compatibility with C was one of the overriding design goals of C++
From Bjarne Stroustrup's (creator of c++) book "The C++ Programming Language":
"With minor exceptions, C++ is a superset of C. Well-written C programs tend to be C++ programs as well."
Your argument only holds one way, that C++ programs cannot be compiled with libc. The only examples he gives of C code that's incompatible with C++ would lately be considered poor C.
And you should really listen to his advice:
Better spend more time studying for those CS classes and less time posting drivel on
slashdot and kuR05h1N.
...printf, make, gcc, (g)vi(m) are the perfect tools... however, gdb is also a must, use it to get the stack trace so you know where to put those printf's!
Keep in mind that Moore's "Law" is not necessarily a law in the same manner that the Laws of Thermodynamics are. In fact, they've been "adjusting" Moore's "Law" in recent years due to the accelerated pace of increasing silicon technology... they just threw the term "Moore's Law" up in the air because Moore's statement was apparently true. This "they" I've been speaking of, they kind of creep you out, eh? Mysterious "they"... oops, okay, so "they" are comptuer scientists/engineers like you and I, who didn't do much (any?) scientific research before they attached the label "Law" to Moore's statement, so let's stop acting like it governs the pace of increasing computing technology, especially technology like this which is not silicon based. I believe Moore was taking into account the decreasing size of transistors (increasing density) in silicon IC's when he came up with his formula.
..this game is just plain awesome. Never mind the hokey screenshots on the box. I took a chance on this one on launch day, and it's worth every penny. The sheer speed of the game is amazing, quite dizzying at times, even with 12 bots with highest AI and 4 players it's amazing. It has a pretty thin storyline, but playing story levels is quite addictive and it helps build skill. The controls are great, left analog for forward/backward/strafe and right analog for 3d view. The best part of the story levels, however, is that when you pass them you win more levels/playable characters for the deathmatch, which is where the game really shines. The death match, last man standing, capture the bag (yes, bags), bag tag, and escort are quite entertaining, with many very well designed levels. The characters and animations are great. On top of arcade/story levels there are challenge levels, which range from breaking windows in china to blowing head off the undead, to killing duck, to... Elvis, you've just got to play this one, pluas after passing challenge levels you get to use characters from them to play the game, lots of funny "cheats" that you win as you pass levels. This game has unlimited play potential. IDNWFE ( I do not work for EIDOS)
If they say they'll have them in devices within five years, they probably have a method. Besides if you actually read the article you'll see that it doesn't mention being three atoms thick, but 30nm, which is realistic, considering today's technologies are in the 130-180nm range. So 30nm is beyond the uv range, so they've devised a new etching technology. I believe the uv limit was based on the lattice spacing in what they use as a focusing lense. At any rate, the possibilities are staggering (real time ray tracing!!!), go intel, time to invest!!
Yes, Bandy is a genius... although when he rattled off some equations in his principles of semiconductors class us up and coming geniuses would've liked more than just "and it's obvious" for an explanation. There is more to UNL than football, thank god.
..wow, this got me really enraged. Fuck the broadcast television networks. Sorry, but this kind of backward thinking really pisses me off. Must... end... rant... now...
... very strange. This guy is a true nerd. Even the nerdiest IPO-share-holdin friends of mine enjoy a good game of electronic football every now and then. In the words of Homer Simpson, "Ooooo! I wanna be John Elway!"
..say they changed the source so that it uses their own version of the function foo(). Now, the source to foo() is their own code. If my understanding is correct, they only need to supply source to the original GPL'd material with the binary, not their source code, which falls under whatever license it's authors choose. I don't think they've done anything wrong yet.
For chips to perform in space, they have to be able to perform under much more extreme conditions than those which are found in a comfortable, enormous multi-fan gargantuan heat-sinked p4 case. To this end, the silicon technology, I'm guessing the voltage swings of transistors and base voltages, etc, must be re-designed. This takes time, not only for design, but to get permission from the chip's manufacturer (Intel) to do this. For instance, a prof of mine is working at Sandia Labs on a pentium, a six year old chip, to perform in space.
Slashdot has run this article before. When you experience 'deja vu', it is a glitch that means they changed something in The Matrix (The Matrix was obviously a closed source project). Just don't complain and enjoy it in blissful ignorance, or exit The Matrix and eat mush over at k5.
Couple that with the fact that I originally read it as the "Large Hardon Collider" and did a double take, I figured this was a physicist's equivilant of the "real doll"
Sorry! That's just how my demented brain processed it
Mike
See the September 4 comment by Xinoephoel. The goddam lameness filter won't let me insert a proper link to his comment.
Whose "current next generation standard" is 157nm? Aren't the pentium IIIMs already at .13u (130nm)? Please do your research, yahoo. You'd think a "tech savvy" slashdot journalist would realize this. There are also companies that will release chips done in technologies below 100nm before 2005, so aside from the "13nm" process, which is as vaporous as a vicks rub, this is not newsworthy. They haven't even actually done the 13nm etching, "said in an interview that lines as narrow as 13 nanometers could eventually be etched on to chips".
Mike
what are you complainging about? This how our economy works. Unless the government says otherwise about the existence of a monopoly, microsfoft is just any other company. Sure they have a vicious marketing plan, just like every other american business! They're all relentless, and microsoft if far from the worst. And of course they make more money off of the games they sell. Are they supposed to actively advertise for the other companies? Do you see Sony advertising EA games along with 989 sports? I think not ( that would kill them, the EA are so awesome :) Come, lets see some hands here about whose angry that they offer a package deal with GT3 and not Namco's Ridge Racer? Not that this had an at all coherent point, but in conclusion, microsoft makes a bad operating system and due to their monopoly we've been forced for years to pay the "MS TAX" if you buy a new computer from the large vendors, the gov't is working on clearing this issue. In the meantime, quit posting stories like this that just flame MS for something that is just a fact of life in our economy, and could easily be applied to any other business. It's things like this that keep me visiting a site that's notslashdot.org
What kind of server buffer handler would execute the content of the buffer?
That's not exactly what happens. Once the buffer overflow has occurred, the server is no longer in control. What happens is that the buffer overflow causes the stack pointer on the CPU to be overwritten, and so now the returning jump from the function is at a new address -- usually the address of a system call to get a root shell, etc. This is known as "smashing the stack".
fwiw, it was originally slated to be "revenge of the jedi"
Why should I change my name, when he's the one who sucks?
I'd love to see some Chinese politicians exact revenge and puke all over Dubya!
Mike
Here's something I would like to see: an interpreter for C code that follows exactly what gcc would do. Then you could make a nice GUI environment for programming, where everything happens as you type it with no compile cycle.
Hrm. I found this particularly useful when doing AI stuff in Lisp. I'm surprised no one has done it for C yet, it would be a lot handier than having to recompile/start the debugger any time I get a "show-stopper" error. It would be nice to have known it as I was typing it, with nice messages like "you have over-shot your array boundaries again, dumbass. Please stop coding at 4am".
Here's what seems like a good idea: A standard API for installing apps to any desktop environment. It doesn't matter what the desktop is, just that it complies. This way vendors can write a generic install script for "the linux desktop" and not have to worry about what environment a user has. I think this is something the KDE/GNOME developers can agree on, don't you?
You failed to quote the two most important lines in the previous post, which are:
Compatibility with C was one of the overriding design goals of C++
From Bjarne Stroustrup's (creator of c++) book "The C++ Programming Language":
"With minor exceptions, C++ is a superset of C. Well-written C programs tend to be C++ programs as well."
Your argument only holds one way, that C++ programs cannot be compiled with libc. The only examples he gives of C code that's incompatible with C++ would lately be considered poor C.
And you should really listen to his advice:
Better spend more time studying for those CS classes and less time posting drivel on slashdot and kuR05h1N.
Mike
...007 Tomorrow Never Dies???
Mike
...Santa Claus!
Mike
...printf, make, gcc, (g)vi(m) are the perfect tools... however, gdb is also a must, use it to get the stack trace so you know where to put those printf's!
Mike
si si senor =)
Keep in mind that Moore's "Law" is not necessarily a law in the same manner that the Laws of Thermodynamics are. In fact, they've been "adjusting" Moore's "Law" in recent years due to the accelerated pace of increasing silicon technology... they just threw the term "Moore's Law" up in the air because Moore's statement was apparently true. This "they" I've been speaking of, they kind of creep you out, eh? Mysterious "they"... oops, okay, so "they" are comptuer scientists/engineers like you and I, who didn't do much (any?) scientific research before they attached the label "Law" to Moore's statement, so let's stop acting like it governs the pace of increasing computing technology, especially technology like this which is not silicon based. I believe Moore was taking into account the decreasing size of transistors (increasing density) in silicon IC's when he came up with his formula.
Mike
..this game is just plain awesome. Never mind the hokey screenshots on the box. I took a chance on this one on launch day, and it's worth every penny. The sheer speed of the game is amazing, quite dizzying at times, even with 12 bots with highest AI and 4 players it's amazing. It has a pretty thin storyline, but playing story levels is quite addictive and it helps build skill. The controls are great, left analog for forward/backward/strafe and right analog for 3d view. The best part of the story levels, however, is that when you pass them you win more levels/playable characters for the deathmatch, which is where the game really shines. The death match, last man standing, capture the bag (yes, bags), bag tag, and escort are quite entertaining, with many very well designed levels. The characters and animations are great. On top of arcade/story levels there are challenge levels, which range from breaking windows in china to blowing head off the undead, to killing duck, to... Elvis, you've just got to play this one, pluas after passing challenge levels you get to use characters from them to play the game, lots of funny "cheats" that you win as you pass levels. This game has unlimited play potential. IDNWFE ( I do not work for EIDOS)
Mike
If they say they'll have them in devices within five years, they probably have a method. Besides if you actually read the article you'll see that it doesn't mention being three atoms thick, but 30nm, which is realistic, considering today's technologies are in the 130-180nm range. So 30nm is beyond the uv range, so they've devised a new etching technology. I believe the uv limit was based on the lattice spacing in what they use as a focusing lense. At any rate, the possibilities are staggering (real time ray tracing!!!), go intel, time to invest!!
Mike
Yes, Bandy is a genius... although when he rattled off some equations in his principles of semiconductors class us up and coming geniuses would've liked more than just "and it's obvious" for an explanation. There is more to UNL than football, thank god.
Mike
..wow, this got me really enraged. Fuck the broadcast television networks. Sorry, but this kind of backward thinking really pisses me off. Must... end... rant... now...
Mike
... very strange. This guy is a true nerd. Even the nerdiest IPO-share-holdin friends of mine enjoy a good game of electronic football every now and then. In the words of Homer Simpson, "Ooooo! I wanna be John Elway!"
Mike
..say they changed the source so that it uses their own version of the function foo(). Now, the source to foo() is their own code. If my understanding is correct, they only need to supply source to the original GPL'd material with the binary, not their source code, which falls under whatever license it's authors choose. I don't think they've done anything wrong yet.
Mike
For chips to perform in space, they have to be able to perform under much more extreme conditions than those which are found in a comfortable, enormous multi-fan gargantuan heat-sinked p4 case. To this end, the silicon technology, I'm guessing the voltage swings of transistors and base voltages, etc, must be re-designed. This takes time, not only for design, but to get permission from the chip's manufacturer (Intel) to do this. For instance, a prof of mine is working at Sandia Labs on a pentium, a six year old chip, to perform in space.
Mike
Half my stuff relies on unsigned chars!!! (But I guess it didn't run on Winders anyway).
Mike
Slashdot has run this article before. When you experience 'deja vu', it is a glitch that means they changed something in The Matrix (The Matrix was obviously a closed source project). Just don't complain and enjoy it in blissful ignorance, or exit The Matrix and eat mush over at k5.
(no offense, I love k5)
Mike