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User: kevin42

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  1. Not a bad idea on Sega Giving Stock To Stop ISO Pirates? · · Score: 1
    Even though they have a legal right to go after people and attempt to shut them down, if they gave out stock options in consideration for signing a contract saying "I agree not to distribute any games in the future", they have a lot better legal case, not to mention the PR value.

    Hmm, make a pirate site, then take money to shut it down...maybe it's not such a great precedent after all. :)

  2. A few ideas on Organizing Large Volumes of Email? · · Score: 3
    I've got the same problem, and I've handled it by sorting my email into different mbox files based on content and/or who it's to/from. Then used a bit of perl to take old messages from a cut-off date and archive them into a directory with an identical layout (i.e. the same folder configurations)

    so I have something like this:

    Pending
    Misc
    Friends
    Pre-1998\Pending
    Pre-1998\Misc
    Pre-1998\Friends

    Then I use hypermail to create an html archive of everything nightly, and put it into a password protected directory on my webserver. Then I use a regular web based search engine for searching.

    Right now I'm playing around with doing all my mail via a web interface (using aeromail->imap) so I can access it securely (SSL) anywhere. It's working pretty good, I just need to figure out a good way to notify me when I get a new message (I'm thinking of a ICQ bot that sends me a message or something...)

    I hope that helps. I'd be happy to work with anyone who wants to creat a better shrink-wrapped system for managing large amounts of old email. To me it's important that however it's stored that it is very portable since I've changed email clients a lot over the years.

  3. 400 Hosts? on Trinity DDoS Discovered · · Score: 1
    One pretty easy way to find infected hosts is to connect to the IRC server and start recording hostnames.

    I'm really interested to find out how this was distributed though...

  4. Re:Descent 3? on Gamespy on Linux Gaming · · Score: 1

    Linux for windows? duh... I meant D3 for windows. :)

  5. Re:Descent 3? on Gamespy on Linux Gaming · · Score: 2
    Give me a break! Linux for Windows just came out a little over a year ago.

    Sure it's not as quick as it should have been, but it's not 5 years either. The fact that it's taken so long is due to red tape, not the developer's fault.

    D3 is still a good game, and it's graphics rival a lot of the crap that's coming out now. Not to mention good internet support. :)

  6. Re:Finally! on Sybase to Open Souce Watcom C/C++ & Fortran Compiler · · Score: 1

    If you click on the "Disable language extentions" in the c/c++ settings tab, I believe that code will compile without errors. Of course, without the language extentions, nothing else Microsoft (like MFC) will compile. :)

  7. Lite? I don't think so... on Kmeleon - Windows Gecko Browser · · Score: 1
    If I load up K-Melon and IE fresh, then go to /., K-melon takes 15 megs, and IE takes 14 megs.

    So much for lite!

  8. Here on Optimizing Java? · · Score: 2
  9. Re:VPN is a strange thing to forbid on @Home Stops Allowing VPNs · · Score: 1

    Many VPN protocols don't use UDP or TCP, so they aren't very routable. That's probably why they are banning them, because if they want to put people on a private IP space or behind a firewall, then VPN may not work.

    Long live ppp over stunnel!

  10. Re:disappointing. on Linux Descent 3 Demo · · Score: 1
    90% done? That is pretty impressive considering only id seemed to be porting their games to linux when D3 was released.

    Jeff Slutter, one of the programmers on D3 took on the challenge in his own time to port D3 while we were still developing the windows version. He really deserves most of the credit for D3 being ported to Linux (although I helped out with a few things). He's a kick ass programmer (I hope you are reading this Slutter!).

  11. Re:HALF A GIG?! on Linux Descent 3 Demo · · Score: 1

    What would you give in trade for the disk space? Seriously, it's that large because people wanted very detailed, well lit levels, with good quality textures and good digital music. It all adds up very fast.

    If we had left out music, or made the levels smaller and less detailed, or no lightmaps, or something, people would have laughed at us for shipping a game from 1994!

    If you want lot's of features and detailed games, you have to make a trade off of higher system requirements.

    Anyway, you can buy a 20gig drive for $150, so what's the big deal about 500megs?

  12. Re:disappointing. on Linux Descent 3 Demo · · Score: 3

    Sadly, the linux port was 90% done when the windows version shipped. It's taken this long not because of technical reasons.

    Anyway, I hope you all go out and buy to to both support Loki, and to support the companies like Outrage (who lost a lot of money on D3, and isn't likely to make anything off of the Linux port), who ported the game to linux in order to support the linux community.

    I think D3 was an example of a developer trying too hard to make the community happy. I spent 2 years working at Outrage on D3, and we added features which people wanted, not just thinking about if this will help us sell the game. D3 has a lot of cool user requested features, and it cost a lot of money to make. In the end though, it just didn't sell enough copies to make a profit. :(

  13. Try reading the article! on Could This Be The End Of The Internet? · · Score: 5

    Did you even read the article? It's not talking about banning any file sharing, it's talking about allocating bandwidth. If all it does is lower the priority for Napster or other bandwidth hogs, who can complain?

  14. Re:Already a port? on Descent 3 For Linux · · Score: 4

    The dedicated server has been ported and available for a long time. And actually the client has been ported for a long time as well (coding done by Outrage, not Loki for the most part -- in a mostly done state). I'm sure Loki will clean it up and write an installer though.

  15. That's what they want everyone to believe on The IT Labor Shortage · · Score: 1

    I think that people who are constantly claiming that there is no IT shortage are really just trying to keep the shortage around. They have an interest in a tight labor market. Let's face it, the more demand there is for us the more we're worth. Anyone who has experience in just about any IT field knows that they are in demand. I recently went "on the market" out of curiousity for how many other opportunities there were and was blown away by the number of calls and offers I've received. Where I work now, we just offered someone a job, who told us that was the 4th offer he had received that week alone. The bottom line is that if you honestly don't think there is a shortage, it's probably because you don't have the assets people want!