Roger Ebert has dropped to the level of a simple-minded college freshman. Arguing whether phenomenon X is or is not art is a fool's errand. Anything, without exception, can be "Art." The problems are 1) "Art" is not definable in any precise, all-encompassing manner even without taking cultural issues into account, 2) perception of something as art or not-art is culturally dependent, and 3) perception of something as art or not-art is subjective and varies among individuals even within a well-defined shared culture. It is a pointless pursuit.
This is a lot like Intelligent Design, whose penis-envy vis a vis science motivates them into trying to disguise spiritual and magical-religious concerns as science. They are not merely wrong, they are pursuing a meaningless, unnecessary, and ultimately pointless goal. Science and religion can easily coexist because their concerns are fundamentally separate. Likewise, anyone's notion of "Art" can coexist with anyone else's because any two individuals will practically always have some amount of intellectual and aesthetic divergence. More often than not, the divergence is quite significant.
This improves the hype significantly. Now it's potentially a crime scene, with anonymous thieves and a whole new layer of schlocky mystery. Can it get even better [hint hint]? You can't buy this kind of publicity, unless, um, you actually did buy it.
You have to admit, though that it's a cheap and effective way to get a lot of buzz. It's also in keeping with Apple's penchant for schlocky mystery and carefully contrived suspense.
They want evidence that a business model will be profitable before they go out and do it? What kind of a stupid idea is that? This is software! This is the Web! We don't do that kind of crap around here!
Much as I am against piracy, I agree. It is quixotic to believe that people will stop expecting demos just because game companies say so, or even because there are good reasons that demos can no longer be supported. If people want something bad enough they'll do whatever is necessary to get it. It remains to be seen whether this increases or decreases piracy of the games themselves.
Roger Ebert has dropped to the level of a simple-minded college freshman. Arguing whether phenomenon X is or is not art is a fool's errand. Anything, without exception, can be "Art." The problems are 1) "Art" is not definable in any precise, all-encompassing manner even without taking cultural issues into account, 2) perception of something as art or not-art is culturally dependent, and 3) perception of something as art or not-art is subjective and varies among individuals even within a well-defined shared culture. It is a pointless pursuit.
This is a lot like Intelligent Design, whose penis-envy vis a vis science motivates them into trying to disguise spiritual and magical-religious concerns as science. They are not merely wrong, they are pursuing a meaningless, unnecessary, and ultimately pointless goal. Science and religion can easily coexist because their concerns are fundamentally separate. Likewise, anyone's notion of "Art" can coexist with anyone else's because any two individuals will practically always have some amount of intellectual and aesthetic divergence. More often than not, the divergence is quite significant.
This improves the hype significantly. Now it's potentially a crime scene, with anonymous thieves and a whole new layer of schlocky mystery. Can it get even better [hint hint]? You can't buy this kind of publicity, unless, um, you actually did buy it.
What, and miss out on all the free publicity? What's the point in that?
You have to admit, though that it's a cheap and effective way to get a lot of buzz. It's also in keeping with Apple's penchant for schlocky mystery and carefully contrived suspense.
This will be more the exception that proves the rule than anything particularly earth-shattering.
They want evidence that a business model will be profitable before they go out and do it? What kind of a stupid idea is that? This is software! This is the Web! We don't do that kind of crap around here!
Much as I am against piracy, I agree. It is quixotic to believe that people will stop expecting demos just because game companies say so, or even because there are good reasons that demos can no longer be supported. If people want something bad enough they'll do whatever is necessary to get it. It remains to be seen whether this increases or decreases piracy of the games themselves.
The objection is usually to manned space exploration, which oddly enough did not play a role here.
Uh huh. Right. I can hear it now:
"Oh god no! please not another one! stop! stop! get off me! oh god, oh god, no! stop! not another one!..."
etc.
One might wonder about the persistent production of certain fluids.
lalia can also mean that it has to do with the tongue, although in this case presumably as it relates to speech. Ick.