This has nothing to do with living in a free world. It's just that we germans are (unterstandably) a little bit touchy about certain symbols of our past.
Which means that there are a small number of symbols that you are not allowed to display without the occasion being in a critical or scientific way but in a setting that might be used to glorify the symbols and the system they stood for. Among these are the swastika, the SS-Runes and the old german war-flag.
Americans have these kinds of forbidden symbols too. They are taboo and displaying them will result in social and/or penal sanctions. I am thinking of the N*-word to describe people of color, a burning American flag, the confederate flag and others. Using these Symbols in the wrong context will get you in any number of troubles in America, free speech or not.
When it comes to violence in games there are another number of rules which I find quite strict sometimes, but must admit that the idea behind them is rather sound.
- You may not make graphic depictions of violence against humans (hence the 'red blood thing') available to minors unter the age of 18. If they are too graphic, you may not even advertise them in a way that may make minors aware of the game and their content.
I know it won't work like this with kid's being kid's and nosey and all, but you can't fault us for trying to minimise their exposure to violence before they are old enough to be be deemed able to handle this kind of exposure.
While there are some restrictions on displaying images of sexual content to children, they are by far not as prudish or paranoid as some of the rules and decisions I've heard from the Land of the Free lately.
Before they nerfed it, the assassin in D2X had damage multipliers and bonuses that also applied to the poison damage - which worked over time.
so you had weapons that did like 30 normal damage + 4/sec for 10 sec - that would kill a monster in 5 hits or so.
if you got a +100% multiplier and +20 damage bonus you were at 90 + 28/sec for 10 sec - you just tried to touch every opponent and then hid until they died. It even got worse exponentially when adding more damage multipliers.
This was at a stage in the game, when normal chars would only do like 20-30 dmg per hit.
Have you just checked the performance of the ZoneAlarm process oder measured the whole system performance?
IANADriverProgrammer, but as far as I can see, any Personal Firewall would surely install driver-hooks that would measure as part of the process that uses the networking API, not as part of the ZoneAlarm process. Last time I used ZoneAlarm it bogged down my computer considerably.
That said - and using some other wise mans aphorism:
If personal firewalls are the answer, you are most certainly asking the wrong question.
Nonsense, check out the google map. The flu hasn't made it to Madagascar and I doubt it will due to the lack of airports in the country.
Right. But then what of people coming by train ? huh ?
Why is there no "+-0 I hope it's a joke" moderation?
This has nothing to do with living in a free world. It's just that we germans are (unterstandably) a little bit touchy about certain symbols of our past.
Which means that there are a small number of symbols that you are not allowed to display without the occasion being in a critical or scientific way but in a setting that might be used to glorify the symbols and the system they stood for. Among these are the swastika, the SS-Runes and the old german war-flag.
Americans have these kinds of forbidden symbols too. They are taboo and displaying them will result in social and/or penal sanctions. I am thinking of the N*-word to describe people of color, a burning American flag, the confederate flag and others. Using these Symbols in the wrong context will get you in any number of troubles in America, free speech or not.
When it comes to violence in games there are another number of rules which I find quite strict sometimes, but must admit that the idea behind them is rather sound.
- You may not make graphic depictions of violence against humans (hence the 'red blood thing') available to minors unter the age of 18. If they are too graphic, you may not even advertise them in a way that may make minors aware of the game and their content.
I know it won't work like this with kid's being kid's and nosey and all, but you can't fault us for trying to minimise their exposure to violence before they are old enough to be be deemed able to handle this kind of exposure.
While there are some restrictions on displaying images of sexual content to children, they are by far not as prudish or paranoid as some of the rules and decisions I've heard from the Land of the Free lately.
just my 2 Pfennige
Before they nerfed it, the assassin in D2X had damage multipliers and bonuses that also applied to the poison damage - which worked over time.
so you had weapons that did like 30 normal damage + 4/sec for 10 sec - that would kill a monster in 5 hits or so.
if you got a +100% multiplier and +20 damage bonus you were at 90 + 28/sec for 10 sec - you just tried to touch every opponent and then hid until they died. It even got worse exponentially when adding more damage multipliers.
This was at a stage in the game, when normal chars would only do like 20-30 dmg per hit.
Have you just checked the performance of the ZoneAlarm process oder measured the whole system performance?
IANADriverProgrammer, but as far as I can see, any Personal Firewall would surely install driver-hooks that would measure as part of the process that uses the networking API, not as part of the ZoneAlarm process. Last time I used ZoneAlarm it bogged down my computer considerably.
That said - and using some other wise mans aphorism:
If personal firewalls are the answer, you are most certainly asking the wrong question.
I think the point is that none of the passwords on the sticky note are actually in use.
Which begs the really Zen-like question:
"If a password is not in use, is it really a password or just a bunch of letters and numbers (and whatever else you use)?"
"I feel lucky"